User Score
8.6

Generally favorable reviews- based on 9926 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Jul 7, 2013
    6
    More I played this game, more I scratched my head wondering what the hell are those critic reviewers talking about? Where are those revolutionary GOTY elements everybody is talking about? Is it after yet another corridor-shooting level full of dumb opponents? GOTY? More like FOTY (Fraud Of The Year). I had countless hours discussing with my friends who liked this game, but mostly becauseMore I played this game, more I scratched my head wondering what the hell are those critic reviewers talking about? Where are those revolutionary GOTY elements everybody is talking about? Is it after yet another corridor-shooting level full of dumb opponents? GOTY? More like FOTY (Fraud Of The Year). I had countless hours discussing with my friends who liked this game, but mostly because of Meta score... And thats the only thing they can say about it, really. "Did you saw the scores it got. Did you saw what the people say. Lol, you are so stupid". *sigh* Maybe I should score this game at least 7, but I cant. I m giving it the score by the amount of fun I got from it, which is even lower than 6, but at least interesting story ending mad my torture-to-stay-awake worth while... Dont you people understand? Because of Irrational's legacy (mostly because of System Shock games) I had great expectations. We have enough Call of Duty and their clones. Is this really what people wants from games these days? Such a shame. Expand
  2. Jul 7, 2013
    8
    Easily one of the best stories in gaming, with a beautifully designed world and strong voice acting... but, its over-hyped. This is not the greatest game of the generation, because as a game, it isn't fantastic. The gameplay is fun enough to go through the story, but it not an improvement on the original Bioshock formula, in fact I preferred the first game much more. The vigors and gunsEasily one of the best stories in gaming, with a beautifully designed world and strong voice acting... but, its over-hyped. This is not the greatest game of the generation, because as a game, it isn't fantastic. The gameplay is fun enough to go through the story, but it not an improvement on the original Bioshock formula, in fact I preferred the first game much more. The vigors and guns don't match well, and it doesn't help that you are restricted to two guns, which takes out some of the strategic elements of the game. A boss is reused three times, and besides that enemy variety is only average, with the handymen managing to actually be annoying rather than challenging. All in all this game as a game is decent but nothing special, a 6 or a 7 maybe, but its graphics and story bump it up to an 8. Expand
  3. Jul 1, 2013
    7
    The fact that combat is the least enjoyable part AN FPS shows that something went wildly wrong here. The story is somewhat interesting but not enough to excuse the gameplay which is a total slog. Only The Line and Ultima 7 got away sacrifice all else on the alter of story and this is no The Line and definitely no Ultima 7.

    If you disagree, there are many reviews that explain why all
    The fact that combat is the least enjoyable part AN FPS shows that something went wildly wrong here. The story is somewhat interesting but not enough to excuse the gameplay which is a total slog. Only The Line and Ultima 7 got away sacrifice all else on the alter of story and this is no The Line and definitely no Ultima 7.

    If you disagree, there are many reviews that explain why all is not flowers and sunshine with this title and they are really really intelligent so go find them!
    Expand
  4. Jul 1, 2013
    6
    Boring and repetitive combats.

    Storyline not that original, the final twist is not shocking at all -
    seriously, since Usual Suspects in freaking 1995 it is NOT novelty.
    Just another wannabe shocker plot that falls short.
    Other than the twist attempt, déjà-vu save-her-from-her-tower story, which is very well told.
    Great mise en scènes for such weak story...
  5. Jul 1, 2013
    6
    There are plenty of things this game did right, and plenty that it did wrong. The plot twists and story were interesting and kept me wondering what was to come in the next sequence of the game. The setting was great and very original, at least to my knowledge. But the story is its most worth feature and is what makes the game shine to most people.

    Taking a look at the characters made me
    There are plenty of things this game did right, and plenty that it did wrong. The plot twists and story were interesting and kept me wondering what was to come in the next sequence of the game. The setting was great and very original, at least to my knowledge. But the story is its most worth feature and is what makes the game shine to most people.

    Taking a look at the characters made me frown a little bit, seeing as Elizabeth is the only redeeming character in the entire game. Most of the others had very bland dialogue and boring backgrounds that had no influence to the plot what-so-ever. The only thing that made some of the characters stories interesting were there relations with Elizabeth.

    Some of the poorly done things in Bioshock Infinite include the game play above anything else. While I enjoyed the game I felt bored from time to time. The vigors were a good attempt at keeping things interesting but I felt little use for them. There are too few enemies in this game, and the special enemies only make rare appearances. The majority of enemy encounters in this game include armed men carrying Rifle's and Shotguns, making nearly every fighting sequence a long distance 'duck and cover' battle. For its time, the gameplay is very stale and needs some serious improvement.

    All in all I enjoyed the game for its practical elements like the story. It just lacked in so many other things and I feel if these things could be improved upon, Bioshock Infinite would be a much better game.
    Expand
  6. Jun 30, 2013
    7
    BioShock Infinite, like the rest of the of the BioShock franchise, was very enjoyable to play, combat was very fun and graphics were great. However I'd still say that the original BioShock was more fun to play.

    I was also slightly disappointed that BioShock Infinite didn't live up to expectation set by developers in early production. Even elements shown in the Beta game-play seemed to
    BioShock Infinite, like the rest of the of the BioShock franchise, was very enjoyable to play, combat was very fun and graphics were great. However I'd still say that the original BioShock was more fun to play.

    I was also slightly disappointed that BioShock Infinite didn't live up to expectation set by developers in early production. Even elements shown in the Beta game-play seemed to be non-existent: such as being fired at with artillery weapons and having a telekinesis power to stop the shells, sandbox level design, larger and more open areas and the random collapse of buildings. However due to time, story and technology restraints many of these features were unrealistic so many of this is excusable.

    Also I found the ending to be a bit weak, but enjoyable non-the-less. The re-playability is also somewhat non-existent. I still strongly recommend playing the game. Good job 2K.
    Expand
  7. Jun 30, 2013
    10
    A masterpiece, here is not just to shoot silhouettes soulless.
    Magnificent story, artistically speaking is wonderful audio, graphics, history, design everything.
    This is the future of video games.
  8. Jun 30, 2013
    7
    This very well could be the best game story in video games history.. i loved it, but 90% of the reason i play games is for the gameplay NOT the story... the game play, gun handling and combat mechanics are absolutely doll in my opinion.. in the previous bioshock game the combat was fine but nothing special, and i really expected a good combat from Infinite but unfortunately it did NOTThis very well could be the best game story in video games history.. i loved it, but 90% of the reason i play games is for the gameplay NOT the story... the game play, gun handling and combat mechanics are absolutely doll in my opinion.. in the previous bioshock game the combat was fine but nothing special, and i really expected a good combat from Infinite but unfortunately it did NOT deliver.
    CONCLUSION:
    ------
    Aesthetically +
    Story and plot +
    World design and lore +
    Lovely Companion (Elizabeth) +
    Average and doll combat -
    2 weapons carry restriction -
    Dumped down game mechanics -
    ------
    for me its a 7 out of 10...
    happy gaming
    Expand
  9. Jun 29, 2013
    10
    It has been a long time since I enjoyed a game so much that it sticks in your mind. Ocarina of time did that, along with Sands of time, Half Life 2, Beyond Good and Evil, and Bioshock 1. But since 2008 I have played many games, some which were critically acclaimed to be a masterpiece, some which were immensely popular.

    I enjoyed those games, but since the original bioshock, not a
    It has been a long time since I enjoyed a game so much that it sticks in your mind. Ocarina of time did that, along with Sands of time, Half Life 2, Beyond Good and Evil, and Bioshock 1. But since 2008 I have played many games, some which were critically acclaimed to be a masterpiece, some which were immensely popular.

    I enjoyed those games, but since the original bioshock, not a single game impressed me enough to enter my top 5. (mentioned above) And to be honest, I wasent that impressed by the countless trailers and gameplay vids of this game.... It just felt like a scripted piece of junk.

    Man, was I wrong..... Because Bioshock infinite has not only entered my top 5, it also made my jaw drop many times.

    Lets get one thing clear, This is not what you would expect from a game with 'shock' in its name. Its not scary, or a survival shooter. It provides you with a completely different experience, and that is why its so good.

    From the moment you open the gates to Columbia, you will be so lost in this game that you will never want to stop playing. Yes, its a slow shooter with a lot of emphasis on exploration and experimentation. But thats exactly what I want from a bioshock game. You will be confused, lost and puzzled. You will try to piece together different events with the help of audio logs and your personal interpretation. You will try to experiment with vigors all the time. My favorite was using devils kiss to throw a grenade and then using murderous crows to use burning crows on the enemies.

    But its not the gameplay that hooked me. It was the characters, the outstanding setting of the game, and of course The story. Let me tell you, This is the best story I have experienced in a first person shooter ever. And I have played a lot, seriously A LOT... Elizabeth and the Lutece twins will always be my favorites. And the way the the game concludes: Holy s***....

    However this game isn't for everybody. If you hated the first bioshock, there's no way you will enjoy this one. Also if you hate backtracking, "your princess is in another castle" moments, and collection quests, understand that these has been the normal features in the shock series since the legendary System Shock 2, and if you hate these things to death, please don't play this game.

    But that being said, Bioshock Infinite is a spectacular achievement in terms of storytelling, characters and the setting a game can present us with. For me, I enjoyed it even more than its acclaimed predecessor.
    Expand
  10. Jun 29, 2013
    10
    I played the game before, and I just watched a playthrough of it. It has the most beautiful story ever. Everyone should play it. I like the gameplay too. Some people had problems with the combat, I didn't, I really liked it; I usually don't play first person shooters, I don't really like them, but in this game, I enjoyed it. Best ending ever, best game ever, 10/10.
  11. Jun 29, 2013
    10
    One of the more incredible games i've ever played with quantum mechanics, religion, & americana themes intertwining into a mind-bending game... good on all kinds of levels.
  12. Jun 28, 2013
    8
    I was very skeptical when i got the game. I am more into realism for my games, but my brother convinced me to give it a try. I had even seen him playing sometimes and it still, looked so ridiculous to me. But in reality this game really deserves such a high score, graphics are fine, story is awesome, and gameplay is brilliant, combining melee, guns and a variety of powers to deal withI was very skeptical when i got the game. I am more into realism for my games, but my brother convinced me to give it a try. I had even seen him playing sometimes and it still, looked so ridiculous to me. But in reality this game really deserves such a high score, graphics are fine, story is awesome, and gameplay is brilliant, combining melee, guns and a variety of powers to deal with enemies in different ways. Its a lot of fun and everything that a real pure gamer could ask for. Expand
  13. Jun 27, 2013
    2
    >2 weapon limit
    >no special ammo
    >uninspired generic CoD weapons >all vigors are stun+damage, except that water push one >each weapon has an almost identical variant that doesn't even use the same ammo >Halo shield >no hacking >nothing like neutral Big Daddies, Handymen are just big gorilla like enemies >story was redid 6 months before release >linear as levels, bad design >no
    >2 weapon limit
    >no special ammo
    >uninspired generic CoD weapons
    >all vigors are stun+damage, except that water push one
    >each weapon has an almost identical variant that doesn't even use the same ammo
    >Halo shield
    >no hacking
    >nothing like neutral Big Daddies, Handymen are just big gorilla like enemies
    >story was redid 6 months before release
    >linear as levels, bad design
    >no storing medpacks/salts to force Elizabeth to be relevant

    Mediocre game that on a great series.
    RIP System Shock 2.
    Expand
  14. Jun 26, 2013
    8
    This review contains spoilers, click expand to view. Bioshock Infinite is like a party which seems great at the time that the hard partying is taking place, but once the clock strikes midnight and you get back home you wonder why you were enjoying yourself so much. The gunplay is very satisfying as the weapons ping and pang on all fronts. Coupled with the vigors this makes for a brutal and adrenaline fuelled murderous bonanza. Graphics are wonderful, as is the voice acting (esp. the guy playing Booker.) The AI of the enemies is good and Elizabeth is a technological marvel as she never gets in your way and responds rapidly to the situation at hand.

    The plot (whilst being lauded by most of the population) is really contrived and didn't do it for me. If you want to get bent in the mind (tastefully) then go read Asimov or Bradbury. There were signs along the way that seemed to point to where it was heading... When you did eventually get there it wasn't particularly satisfying or eye-opening.
    ---
    SPOILER
    To sum up the plot in one sentence It is what is(n't).

    That's all.
    ---

    As a gaming experience Infinite is masterfully executed and heaps of fun but I wish it didn't take it's own stupid plot so damn seriously. There is little replay value but you will find yourself being drawn in that crucial first time around.
    Expand
  15. Jun 24, 2013
    8
    Bioshock Infinite has lots of things going for it. The game looks beautiful and manages to create atmospheric and immersive gaming experience. Elizabeth is also one of the best game characters I can remember. Also Elizabeth's role as support character during battles works well.

    The biggest problem with this game is the storytelling which is a bit messy and not always paced well. It can
    Bioshock Infinite has lots of things going for it. The game looks beautiful and manages to create atmospheric and immersive gaming experience. Elizabeth is also one of the best game characters I can remember. Also Elizabeth's role as support character during battles works well.

    The biggest problem with this game is the storytelling which is a bit messy and not always paced well. It can at times be difficult to keep track at the 'bigger plot' of the game. The ending is also somewhat confusing and doesn't spell every detail out if you didn't pick things up by yourself during the game. It's also likely to leave players expecting typical happy ending unsatisfied.

    The gaming system itself has some minor problems. The game offers lots of different weapons and skills from which many are similar and thus somewhat redundant. Most players probably end up using only small portion of these. Equipment system is very underdeveloped and the game has very few wearable items. Same goes to code books. Also Vigor upgrades are unproportionally expensive.

    All in all, Bioshock Infinite is a good game. It's disappointing in the sense that it could have been great game with more fluent storytelling. The game is also rather short offering only about 10 hours of playtime. If you're on budget, you might want to buy something that offers more bang for your hard-earned bug.
    Expand
  16. Jun 22, 2013
    8
    This game is not the masterpiece some people would like it to be.

    However, there is no reason to dismiss it. For the positive, it has three amazing main characters with ambiguous backgrounds and emotions, humanistic flaws, and complicated relations (if you get to the ending, the "complicated" element is far beyond what words could express). The gameplay is good. It's a bit
    This game is not the masterpiece some people would like it to be.

    However, there is no reason to dismiss it. For the positive, it has three amazing main characters with ambiguous backgrounds and emotions, humanistic flaws, and complicated relations (if you get to the ending, the "complicated" element is far beyond what words could express).

    The gameplay is good. It's a bit repetitive, but that's standard shooter fair. The gunplay is nice and smooth, with a wide enough variation, but some of the guns feel useless, and others are a bit too strong. The progression is a little weak; sometimes you'll be wondering, "why am I going here? What am I really even doing?" but it's not often and that happens in most games anyways.

    The story is amazing, and that is the reason why it deserves an 8 instead of a 5.

    For the reasons it could deserve a five, there are many negatives. Firstly, there are a few plot holes and confusing elements, especially the placement and relation of this game to the other games in the series. Secondly, there are few characters outside the main trio, and that no-supporting-character bubble can get a little dull after a while. Thirdly, the graphics are nice, but not as good as they could be. The game requires a lot more of a computer than many games with equivalent graphics do, so you wonder how well the engine programming went.

    Finally, there are a few gameplay weaknesses. The low variation in enemies and abilities is what kills the experience. The difficulty is also rather low until the end, where it gets unnecessarily difficult. But other than these somewhat major issues, it's still solid enough.

    Basically, this is a rare shooter where the gameplay is really secondary to the story, and it excels for that reason.
    Expand
  17. Jun 22, 2013
    9
    I had to read up to understand the ending but you really have to play the game twice to understand it all. The middle of the game gets repetitive as most games do but it all connects to the story. Similar to writing an essay a good thesis hooks you in the middle explains everything and the ending sums it all up. Basically if you are looking for a game with a great story play this game, ifI had to read up to understand the ending but you really have to play the game twice to understand it all. The middle of the game gets repetitive as most games do but it all connects to the story. Similar to writing an essay a good thesis hooks you in the middle explains everything and the ending sums it all up. Basically if you are looking for a game with a great story play this game, if you want a Call of Duty like shooter this is not the game for you. Expand
  18. Jun 22, 2013
    10
    I've played many wonderful games in my youth. You know, when you are young and world is new and your friends are around and having fun everything is so much better.

    I became software developer. As ages passed I've got lonelier. As I've become more experienced I've started to be numb to the new games. Yes, I saw colors in them and, sure, I bited. But to my sadness I felt no taste, no
    I've played many wonderful games in my youth. You know, when you are young and world is new and your friends are around and having fun everything is so much better.

    I became software developer. As ages passed I've got lonelier. As I've become more experienced I've started to be numb to the new games. Yes, I saw colors in them and, sure, I bited. But to my sadness I felt no taste, no emotions. I felt I'm a keyboard&mouse operating machine that needs to execute to finish the game.

    I though I'm getting old. Took me a while....

    I've started Bioshock Infinite with usual: I've saved so many worlds before, this will be done in no time, just show me The Boss.

    And then somewhere half way though the I felt that tingling sensation. I felt something! I felt the people who created this game saves many worlds as well. And this one is somehow different. I felt young and surprised by the world.

    And when I passed the game ending I was just an ashamed and astonished kid that was lucky to touch the masterpiece made by of people truly order of magnitude wiser then him.
    Expand
  19. Jun 21, 2013
    5
    Is it left wing propaganda? yes. Ken Levine has admitted so. google it. Is it a great game? well, the ending is fun, cinematic, and unexpected. The rest of the game is kind of first person standard fare: pistol, machine gun, shot gun, rocket launcher, a few spells (vigors)... you have played this game before.... its just got an interesting story and is a "critique of right wingIs it left wing propaganda? yes. Ken Levine has admitted so. google it. Is it a great game? well, the ending is fun, cinematic, and unexpected. The rest of the game is kind of first person standard fare: pistol, machine gun, shot gun, rocket launcher, a few spells (vigors)... you have played this game before.... its just got an interesting story and is a "critique of right wing politics" to quote Ken Levine... Expand
  20. Jun 20, 2013
    10
    This HAS to be game of the year. This game is so fresh, and its not stale! This is one of the greatest games I have played in a long time, I've just completed it and I don't want to spoil anything but it feels like I've just watched The Matrix for the first time. My mind is blown.

    Anyway, I wasn't too sure about this game. The fact that it took place up in the sky put me off as the
    This HAS to be game of the year. This game is so fresh, and its not stale! This is one of the greatest games I have played in a long time, I've just completed it and I don't want to spoil anything but it feels like I've just watched The Matrix for the first time. My mind is blown.

    Anyway, I wasn't too sure about this game. The fact that it took place up in the sky put me off as the first 2 games were at the bottom of the ocean and I thought there's no way that's possible, it must be a tiny city... (Derp, Bioshock 1 & 2 took place underwater! What am I thinking?!) The graphics made me a bit put off as well which looked a bit more like a cartoon rather than it looking rough and realistic and I really regret judging the game for that which is why I didn't buy it until a few days ago.

    The graphics are really nice and have this bloom effect. The game also ran really well for me on 'High' the only problems I had was random crashing a few times which rarely happened as well as stuttering if I alt-tabbed out of the game for a while or just very rare random stuttering. (Intel Core 2 Quad Q9550 2.83GHz, 3.5GB Ram, [I actually have 8 but 32-bit only lets me use 3.5] and ATI Radeon 6950.)

    There are lots of weapons and the revolver no doubt is my favourite, as well as the machine gun. All of the weapons give a satisfying *UMPH* if you know what I mean. As for the plasmids (or vigors) which have cleverly been designed as liquid to consume; are somewhat similar to the plasmids but have a different feel to it which is ok.

    Now you have an NPC which follows you throughout the game which is Elizabeth and surprisingly she's not dumb and doesn't get in the way or be useless as a brick wall, she's actually really useful. The dialogue where she throws supplies is a bit repetitive but you don't really notice it that much as you can mostly hear gunfire.

    The overall feel for the game has that Bioshock feeling, but its different and I like it.

    BAD: Personally I am disappointed that nothing is really physical like the first 2 games. I can understand why they did this as the physics in the previous games were clunky and a bit buggy but a lot of items could had been physical.

    I also dislike that when you upgrade your weapons no attachments are added to them, it's just the same model.

    Overall this game is 100% worth buying, it's fresh, the voice acting is simply amazing and I really got attached to Elizabeth as well as the story and I really hope that there's a sequel to this game.

    THANK YOU BIOSHOCK INFINITE DEVELOPERS & VOICE ACTORS AND EVERYONE ELSE FOR MAKING AN AWESOME GAME!
    Expand
  21. Jun 19, 2013
    7
    While I overall enjoyed my experience playing Bioshock Infinite, it is highly overrated by critics and as such has blinded the gaming community. The graphics have been praised for their great and fresh look, but in fact the graphics are quite mediocre. Elizabeth's backstory and personality could have been fleshed out a bit more as well. One thing I can absolutely say is that A.I. isWhile I overall enjoyed my experience playing Bioshock Infinite, it is highly overrated by critics and as such has blinded the gaming community. The graphics have been praised for their great and fresh look, but in fact the graphics are quite mediocre. Elizabeth's backstory and personality could have been fleshed out a bit more as well. One thing I can absolutely say is that A.I. is great in this game and the atmosphere (setting) is great in this latest installment, maybe surpassing the originals. Bioshock Infinite is a good game, but is not perfect. Not great, even. It is highly overrated. Expand
  22. Jun 19, 2013
    7
    Unos gráficos increíbles (que no realistas) ayudan a sumergirte en una trama aun mejor que disimula un juego bastante lineal en el que la ciudad de Columbia podría haber estado mucho mejor aprovechada. En combate el bueno de Booker se maneja con soltura eligiendo entre unos poderes que son casi calcos de los plásmidos que vimos en el primer juego y una gran variedad de armas.

    La trama
    Unos gráficos increíbles (que no realistas) ayudan a sumergirte en una trama aun mejor que disimula un juego bastante lineal en el que la ciudad de Columbia podría haber estado mucho mejor aprovechada. En combate el bueno de Booker se maneja con soltura eligiendo entre unos poderes que son casi calcos de los plásmidos que vimos en el primer juego y una gran variedad de armas.

    La trama está narrada casi enteramente por cintas de voz que el jugador va encontrando a medida que explora los escenarios. Lo cierto es que es francamente intrincada y con un final muy confuso pero si has prestado atención a lo largo del juego podrás recomponer en su mayoría el rompecabezas.

    GRAFICOS: 9,5
    SONIDO: 9
    JUABILIDAD:8
    DURACION:8
    Expand
  23. Jun 18, 2013
    0
    This review contains spoilers, click expand to view. Eu caí para o hype e comprei porque de todos os comentários, mas não gosto nada disso. Um atirador medíocre na melhor das hipóteses, com gráficos ultrapassados ​​e desinteressantes cenário e história.
    uma atmosfera colombiana horrivel um lixo completo!
    .....
    ..
    .
    Expand
  24. Jun 18, 2013
    8
    Bioshock Infinite is probably one of my favorite games of 2013 so far. The story is well thought out and is a really good. The ending is totally mind blowing and I love it. The two main characters, Booker and Elizabeth, are really great. Their on and off relationship works really well with the game. The atmosphere is also a huge up. It totally captures the early 1900s attitude and styleBioshock Infinite is probably one of my favorite games of 2013 so far. The story is well thought out and is a really good. The ending is totally mind blowing and I love it. The two main characters, Booker and Elizabeth, are really great. Their on and off relationship works really well with the game. The atmosphere is also a huge up. It totally captures the early 1900s attitude and style towards religion, race/ethnicity, worker treatment (remember this was a time when workers formed unions and protested for the better). Some set pieces are beyond outstanding and really reflect the game's creativity.

    The gunplay is probably one of the mixed things about this game. The good thing about it is that it's fun. Using the skyrail and different vigors on enemies is always fun. But at the same time, shooting sequences are essentially the same. There isn't much variety beyond killing as many guys as possible. While the story is well worth your time, it's short. Around 8-10 hours is how long it'll take you to beat it. Disappointing to say the very least. Comstock isn't as good of a main antagonist as I hoped and what they did with Songbird was also somewhat underwhelming. One thing to note is that much of the videos of Infinite from previous years is never actually in the game. Which is also disappointing.

    Overall, the game is at least worth two playthroughs. After beating the game, I had the urge to go back and find every hidden thing, voxophones and whatnot throughout the campaign; which is good a thing. It does have some cons to it, but most of it isn't enough to detract from your overall enjoyment of the game.
    Expand
  25. Jun 18, 2013
    5
    How does anyone think this game deserves a 10 or a 0? What was so great or so horrible to justify those scores? This game has ok graphics, great scenarios, an unnecessarily complicated storyline full of plot holes and unsurprising twists, unintersting characters, a repetitive to the point it becomes tedious combat, a poor selection of weapons, a self recharging shield and a health, saltsHow does anyone think this game deserves a 10 or a 0? What was so great or so horrible to justify those scores? This game has ok graphics, great scenarios, an unnecessarily complicated storyline full of plot holes and unsurprising twists, unintersting characters, a repetitive to the point it becomes tedious combat, a poor selection of weapons, a self recharging shield and a health, salts and ammo dispenser for a companion that, paired with a poor Ai, takes away any challenge.
    Even if the word Bioshock is in its title, an average game deserves an average score people.
    Expand
  26. Jun 18, 2013
    4
    i don't understand why this game has a 94 metacritic score.It's a linear FPS with boring gameplay.The story is decent but it's not enough.The only good character is Elizabeth.Booker is bland.It has no replay value whatsoever and thank God it doesn't have MP because it would be even worse

    final score 4/10
  27. Jun 17, 2013
    6
    This game is very charming, and once you get to the end you feel a sense of aw and accomplishment. The story drags you around a lot and you have to think for yourself about what everything means, which is a good thing. This game does not have the charm the original Bioshock has, nor is it as fun, however it is still a rewarding experience. My experience with the game is that the combat isThis game is very charming, and once you get to the end you feel a sense of aw and accomplishment. The story drags you around a lot and you have to think for yourself about what everything means, which is a good thing. This game does not have the charm the original Bioshock has, nor is it as fun, however it is still a rewarding experience. My experience with the game is that the combat is a bit boring in some, not all, situations and that the combat is just filler between plot points. Playstation move was a lot of fun to play with and made combat a bit more interesting. Definitely a game worth playing, however it's fun factor is just a bit lacking. Expand
  28. Jun 17, 2013
    9
    Bioshock infinite is a fantastic game. The graphics and story are really great. If you don't know what bioshock infinite is here's a summary, Booker goes to a place called Columbia a city in the sky there he must find Elisabeth to wipe away a dept. But he as the story goes on him and Elisabeth find out the secrets of Columbia. Pretty neat story for a game. The game play is great and theBioshock infinite is a fantastic game. The graphics and story are really great. If you don't know what bioshock infinite is here's a summary, Booker goes to a place called Columbia a city in the sky there he must find Elisabeth to wipe away a dept. But he as the story goes on him and Elisabeth find out the secrets of Columbia. Pretty neat story for a game. The game play is great and the controls are pretty good. The reason I gave this a nine is most of the vigors weren't very good compared to bioshock 1's plasmids, some of the vigors such as devils kiss or shock jockey are very great. Overall Bioshock infinite is a awesome game and I recommend buying it Expand
  29. Jun 17, 2013
    5
    Honestly don't get why PC gamers in particular would like this game so much. I like(Make that loved) Bioshock once I worked out a solution to the terrible field of view and was a little disappointed by BS but I had high hopes for this. As it turned out it was the first game I haven't been able to motivate myself to finish.

    As it is I just found it corny and lacking in atmosphere.
    Honestly don't get why PC gamers in particular would like this game so much. I like(Make that loved) Bioshock once I worked out a solution to the terrible field of view and was a little disappointed by BS but I had high hopes for this. As it turned out it was the first game I haven't been able to motivate myself to finish.

    As it is I just found it corny and lacking in atmosphere. Much of the ideology and concepts seem to be aimed at a US audience but in terms of gameplay its nothing special and far more linear than I can enjoy. Not the most linear game ever but still I don't feel like I am making any choices which make a difference. Mediocre at best. The story and atmosphere is no way strong enough to carry a game which so linear for me.

    I think the odd racist comment is supposed to shock us into indignation and feeling something from this game but even that felt too contrived and more marketing gimmic than contributing to atmospherics. The feeling of being manipulated by a governing body which monitors us and controls our information and ideology? Read the news, we are living in far worse times in that regard so what is left to build a story around.

    Even the lead female character is too comic book (and not in a good way) to generate any real emotional response despite some great voice acting.
    Expand
  30. Jun 17, 2013
    8
    A visually beautiful game. Not really in terms of cutting edge graphics or zillion polygon character models, but in the conception and execution of a floating city. If I were just rating this game on the ambiance would easily earn an 11 out of 10. The gameplay is solid, but brings nothing new to the genre. Perhaps FPS has reached maturity. The replacement of save slots and quicksaves withA visually beautiful game. Not really in terms of cutting edge graphics or zillion polygon character models, but in the conception and execution of a floating city. If I were just rating this game on the ambiance would easily earn an 11 out of 10. The gameplay is solid, but brings nothing new to the genre. Perhaps FPS has reached maturity. The replacement of save slots and quicksaves with autosaves is a bit irritating, but not so much it'd turn you off of the game. My major issue with the game is that it's a bit long-winded, and this was only an issue for me because the plot was unsatisfying. I'm not just trying to say I didn't like the ending, I'm saying it doesn't make sense and because of that left me unfulfilled. Early on some plot devices are revealed that throw up red flags. The same brand of flags JJ Abrams uses so liberally in his narratives. If you can enjoy Lost or Alias, you'll probably be blown away by this game. Expand
  31. Jun 17, 2013
    9
    "The first game in a long time that I've wanted to play again as soon as I finished it". A friend of mine reeled this off to me shortly after completing Bioshock Infinite, I can now say that I completely agree with him. Irrational Games have struck gold with this title; with the copious amounts of praise that Infinite's story line receives, it is easy to overlook many of the other great"The first game in a long time that I've wanted to play again as soon as I finished it". A friend of mine reeled this off to me shortly after completing Bioshock Infinite, I can now say that I completely agree with him. Irrational Games have struck gold with this title; with the copious amounts of praise that Infinite's story line receives, it is easy to overlook many of the other great aspects of the game. The graphics are beautiful. The score is both exciting and moving, perfect for each situation. The characters are fantastically crafted and show good development through the game. The AI is appropriately tough and interesting to fight. However, whilst the game doesn't exactly skimp out on gameplay, I am forced to withhold the 'perfect-10' for what I can only describe as an inefficient inclusion of the né plasmids. I felt that it would be possible to complete the game without using vigors once for combat, and that Irrational had the opportunity to include enemies that would only be affected after being struck by a particular vigor, or having some that would be resistant to gun fire in general. I understand, of course, that the larger enemies would not be affected by Bucking Bronco for instance, and Firemen are resistant to Devil's Kiss, but it would be nice to see at least a part of the game that relied solely on using vigors to defend yourself.
    Bioshock Infinite is a beautifully crafted piece of gaming artwork, and I urge any gamer to pick it up and play it.
    Expand
  32. Jun 16, 2013
    10
    Irrational Games have done it again with imersive graphics, amazing and quirky characters, a vibrant and interesting world and a gripping story.
    Bioshock Infinite is a one of a kind game Elizabeth is one of my favorite character in gaming yet. The gameplay gives you choice, you can tackle each task however you want.
    If you have a good enough pc rig to run Bioshock then get the pc
    Irrational Games have done it again with imersive graphics, amazing and quirky characters, a vibrant and interesting world and a gripping story.
    Bioshock Infinite is a one of a kind game Elizabeth is one of my favorite character in gaming yet. The gameplay gives you choice, you can tackle each task however you want.
    If you have a good enough pc rig to run Bioshock then get the pc version.
    But if you get the console version you'll still get the same great game just with a lower frame rate.
    Overall: 10/10
    Expand
  33. Jun 16, 2013
    10
    I can't remember the last time I got a game I literally couldn't put down. I spent the better part of two days completely engrossed in the story, the scenery, the characters, everything. Everything from combat to searching every nook and cranny for Voxophones and silver eagles was absolutely fun. My only regret is not buying it the moment it launched.
  34. Jun 15, 2013
    5
    Booker(protagonist) and Elizabeth(side-kick) are interesting characters. The Vigor’s are an interesting idea though severely under-powered initially. The guns are fun to use but the set pieces are tedious cover-based shooting galleries with the only challenge being that some enemies take more bullets to put down than others. Despite playing this on a PC I had to use a controller, the keyBooker(protagonist) and Elizabeth(side-kick) are interesting characters. The Vigor’s are an interesting idea though severely under-powered initially. The guns are fun to use but the set pieces are tedious cover-based shooting galleries with the only challenge being that some enemies take more bullets to put down than others. Despite playing this on a PC I had to use a controller, the key board lay-out defies logic and the mouse feels awful, no amount of tinkering with acceleration and sensitivity made the mouse a viable option. Like Tomb Raider I had to take a break when I walked into yet another room filled with waist high walls. The first hour or two are really interesting and immersive but the action is tedious. I haven’t bothered to finish the game. 5/10 for some fun in Columbia with Booker and Elizabeth. Expand
  35. Jun 15, 2013
    8
    I absolutely enjoyed this game. I did miss the splicers and the underwater atmosphere. I wasn't scared playing this game, which I was while playing the original game. I still recommend this game, it's beautiful, the story is amazing. I fell in love with the characters and was rooting for them. The fighting mechanics were fun, but nothing revolutionary from the original. I didn't mind theI absolutely enjoyed this game. I did miss the splicers and the underwater atmosphere. I wasn't scared playing this game, which I was while playing the original game. I still recommend this game, it's beautiful, the story is amazing. I fell in love with the characters and was rooting for them. The fighting mechanics were fun, but nothing revolutionary from the original. I didn't mind the wave after wave of enemies, because I enjoyed experimenting with my different abilities. I still think about this game daily, when I hear music on commercials I'm right back in the game, just like I feel with fallout and elder scrolls. So all and all this game is worth the play. Expand
  36. Jun 15, 2013
    8
    I still have not completed this game, I am around half way through by now. Haven't picked it up to play in a while, and that does not make this game bad, I guess I just find it hard to stick at a game the whole way through now days. The gameplay is what you'd expect from your average shooter which is in no means bad, it does it right in-fact. Click, shoot, kill. That's how it should be,I still have not completed this game, I am around half way through by now. Haven't picked it up to play in a while, and that does not make this game bad, I guess I just find it hard to stick at a game the whole way through now days. The gameplay is what you'd expect from your average shooter which is in no means bad, it does it right in-fact. Click, shoot, kill. That's how it should be, altho the special powers can be confusing/irritating to use from my point of view. Luckily they are completely optional! the graphics, atleast for PC are some of the best I have seen of this generation. Everything looks so creamy and eatable, like you just walked into willy wonka's chocolate factory. Great design, great story so far and I will be most certainly returning to this title to complete it! Expand
  37. Jun 14, 2013
    7
    Pros: Beautiful graphics. Skylines were fun. Vigors were fun to use. Story was good, and Elizabeth was a great character.
    Cons: Repetitive and formulaic gameplay. The world isn't really "living and breathing" outside of the first part of the game. The Boss Fight. The game is ridiculously easy. Did I mention the Boss Fight?
  38. Jun 14, 2013
    3
    The great grandson of the legendary System Shock 2 is a sobering example of how even venerated IP's can end with a whimper, not a bang. Gone is the atmosphere of tension, solitude and slow, cloying fear, of being a rat in an alien maze, desperately fighting the machinations of a near-ubiquitously powerful, intelligent enemy who hates you more than anything else. Gone is the rapidlyThe great grandson of the legendary System Shock 2 is a sobering example of how even venerated IP's can end with a whimper, not a bang. Gone is the atmosphere of tension, solitude and slow, cloying fear, of being a rat in an alien maze, desperately fighting the machinations of a near-ubiquitously powerful, intelligent enemy who hates you more than anything else. Gone is the rapidly blurring dichotomy of you and the warped genetic monstrosities you fight against. Gone is the sprawling, labyrinthine level-design that made you feel a stranger in an even stranger land.

    Instead, brightly coloured setpieces tower above poor-quality environmental textures plagued by pop-in effects and graphical errors. All pretensions of atmosphere disappear in a neo-Americana hell, populated by a number of identical racist caricatures whose threat towards you is as laughable as their suicidal and stupid combat AI. What tropes of old remain, like the strange powers you and an illogically small proportion of NPC's possess, the garish, loudly coloured vending machines, are not given even the merest pretensions of logical existence in a world that remains true to the 'Shock series in barely more than name alone.

    The satisfying gunplay of Bioshock is replaced with something that seems two steps back guns feel like they lack weight and impact, melee combat has gone from having some of the most visceral and brutal force to an insufficient, chaotic slugfest. Each blow of the wrench in Bioshock 1 felt like the fist of an angry God compared to the mess that is Infinite's hand to hand combat. Weapon upgrades feel tacked on, (gone are the tactical uses for each weapon: You will rarely require to change between two.) lacking the incredibly unique feeling and game-changing add-ones of Bioshock that added striking visual components to your weaponry.

    Gunplay itself is almost parodic your limited selection of weapons, when the gimmicky or inferior are pared away, leave you to fight against generic waves of identical enemies with your iron sights and in what feels like a near slap in the face, _regenerating shields._

    Plasmids (or 'vigours') feel similarly superfluous, despite an obvious attempt to broad the range of options both between and within them. Their use feels as unsatisfying and generic as the gimmicks of many other mid-quality FPS offerings that the Shock pedigree should stand above. Environmental uses for vigours are easily missed and of limited use. Contrast the feel of the fire power in Bioshock and Bioshock Infinite. In the former, a click of the fingers instantly set an enemy ablaze. It was fast, punishing and conveyed the utter power of ADAM, at the expense of your own body. It was a standard fallback for many players for good reason, for it was ubiquitously useful, but not overpowering. In the darkness of Rapture, the flames you ignited with a snap of your fingers were immediate reminders of power.

    In Infinite, the clunky, slow moving projectile feels more like a grenade. Enemies who rush at you wildly in chaotic, rarely tactical combat make efficient use of the power difficult, and the flames themselves seem ineffectual, difficult to use when other powers are simpler and easier to use. Environmental uses like conveniently placed oil-slicks are rarely of any real value. The use of almost any vigour seems a waste of resources. Unsatisfying, unrewarding, unpolished.

    The story itself is a decidedly average mess, riddled with plot holes and uncompelling characters. Your constant companion is, while relatively likeable and useful, not something I expected from a franchise that made it's name on the back of well-crafted atmospheric tension.

    Gone too are some of the rewarding RPG elements, replaced by a bizarre 'gear' system that seems more at home in a Borderlands game than Bioshock. Not a few hours into the game and you are furnished with a pair of trousers that allow you to punch people from three-times the distance away, (often launching you off the edge of the city to an untimely, undeserved death) or another item of clothing that inexplicably causes opponents you strike in melee to spontaneously burst into flames and burn to skeletons before your eyes. A hat it was, I think. What were they thinking?!

    This is of course rhetorical. It is obvious what they were thinking. A combination of changing appeal to a casual audience and rushed production values, Infinite is the death-knell of the 'Shock series. What's worse is that the this same audience of 'gamers', too captivated by their understanding of (actually visually average, but disguised by gross amounts of bloom and fog) setpieces that the developer literally drags your attention to as 'good graphics', (which is what a good game is all about, right?) who purchase an identical Call of Duty game EVERY year, are lapping titles like Infinite up.

    Rest In Peace. We hardly knew ye.
    Expand
  39. Jun 14, 2013
    7
    This game is insanely average.
    The gun fights have been reduced to just a wave of enemies at every checkpoint with very little diversity of enemies (1 out 15 enemies use vigor, or plasmids, while the rest use guns) making the game feel like another CoD campaign. To add insult to injury the final mission is almost endless waves of the same enemies that you have killed countless of times
    This game is insanely average.
    The gun fights have been reduced to just a wave of enemies at every checkpoint with very little diversity of enemies (1 out 15 enemies use vigor, or plasmids, while the rest use guns) making the game feel like another CoD campaign. To add insult to injury the final mission is almost endless waves of the same enemies that you have killed countless of times before.

    When you're not gunning down enemies while ignoring useless vigors the game seems empty of exploration and decision making.

    The storyline is linear, forced, short, anticlimactic, poorly explained, and a knock-off of a show called Fringe. I'm not joking about that. You can watch the show and get the same story as infinite.

    The difficulty of the game is a joke. They put vendors and items in what seems like every corner of the map having you constantly upgraded on weapons, stocked with money, and full on salts.

    Then they try to keep you entertained with gimmicks such as Elizabeth handing you vigor salts, coins, and ammo (not to mention the unnecessary sound effects that follow it) as well as the sky-lines which you are most likely only going to use in areas that you have to.

    Aside from the negatives the game does a good job with art style and character depth, but that's about it
    Expand
  40. Jun 13, 2013
    9
    Bioshock Infinite is an amazing game, Some people say brilliant, I say Master piece. I can't say much about the game other then that if I do it would only spoil the intensity of experiencing the game for ones' self. its a must own and a must play.
  41. Jun 11, 2013
    10
    WOW what an amazing game bioshock infinite has the best story i've ever seen so far it so amazing that it is even better than the first bioshock game twist and story the graphics are amazing in this game the gameplay is also amazing Elizabith is the best female character you'll ever see in a game i loved her but the game gets a bit repetitive at the end so they could've made it aWOW what an amazing game bioshock infinite has the best story i've ever seen so far it so amazing that it is even better than the first bioshock game twist and story the graphics are amazing in this game the gameplay is also amazing Elizabith is the best female character you'll ever see in a game i loved her but the game gets a bit repetitive at the end so they could've made it a bit shorter still one of the greatest games of all time and you should with no doubt play it Expand
  42. Jun 11, 2013
    1
    The most overrated game of the year, with a ridiculous setting, a badly-narrated plot that made no sense at any point, and that left the player wondering what's happening throughout the game. And the game itself was just an average, straight forward shooter that wasn't even much fun. It was a bore to get through it, and I only endured it because I wanted to see what the ending was allThe most overrated game of the year, with a ridiculous setting, a badly-narrated plot that made no sense at any point, and that left the player wondering what's happening throughout the game. And the game itself was just an average, straight forward shooter that wasn't even much fun. It was a bore to get through it, and I only endured it because I wanted to see what the ending was all about. Honestly, the game is not worth the time invested, and I don't know why all the critics are raving about it. Expand
  43. Jun 11, 2013
    8
    Absolutely fantastic story, but some "meh" and repetitive gameplay. Like I said the strory is fantastic, but you really need to pay attention to it, as it is fairly complex. The gameplay isnt too bad, but gets boring fast and has one of the worst, most head-ache inducing boss fights ever, whom you have to fight three bloody times!!!
  44. Jun 10, 2013
    9
    Like the first bioshock, this game is a masterpiece. The story, narratives are great, once you get passed the first half, the game just takes off. My only one complaint was that I wish the there were cooler powers, although some were quite fun to use. I don't know why people are complaining about the game being too linear, that complaint is used way too much. People are alwaysLike the first bioshock, this game is a masterpiece. The story, narratives are great, once you get passed the first half, the game just takes off. My only one complaint was that I wish the there were cooler powers, although some were quite fun to use. I don't know why people are complaining about the game being too linear, that complaint is used way too much. People are always complaining about exploring, exploring, exploring, sometimes I think its okay to just let the developers take you on an adventure the way they intended it to be which is what I think bioshock infinite does amazingly. Expand
  45. Jun 9, 2013
    2
    A very pretty game with worthless AI, incredibly boring gameplay, a limited selection of enemy types, and more undeserved hype than you can imagine. No multiplayer, no challenge, zero replay value. The so-called 1999 mode is worthless to me because after finishing the game in normal mode, it exhibits problems that are simply not going to be resolved by making the game a bit harder.A very pretty game with worthless AI, incredibly boring gameplay, a limited selection of enemy types, and more undeserved hype than you can imagine. No multiplayer, no challenge, zero replay value. The so-called 1999 mode is worthless to me because after finishing the game in normal mode, it exhibits problems that are simply not going to be resolved by making the game a bit harder.

    The story is amazing only if you have somehow until now managed to avoid the concept of a videogame telling a story. If this is not a shocking new development for you and you enjoy an easy shooter without a lot of demands on the player, consider this if it ever goes below $10. Until then, save your money.
    Expand
  46. Jun 9, 2013
    9
    The first thing I wanna say about BioShock Infinite is that is a very overrated title: it's not better than the original BioShock at all. So, does it make it a bad game? Of course not! Actually, it's a pretty solid shooter and a breath of fresh air into the genre. I don't wanna spoil anything, but the game would be a 10 if the main character would be a woman. Once you finish the gameThe first thing I wanna say about BioShock Infinite is that is a very overrated title: it's not better than the original BioShock at all. So, does it make it a bad game? Of course not! Actually, it's a pretty solid shooter and a breath of fresh air into the genre. I don't wanna spoil anything, but the game would be a 10 if the main character would be a woman. Once you finish the game you'll find out. Oh, and the plot is very confusing, it take me two playthroughs to fully understand it. If you like a good and very frustrating challenge (1999 Mode), but at the same time a great story and characters, BioShock Infinite is probably your game. Expand
  47. Jun 9, 2013
    10
    This review contains spoilers, click expand to view. Best game ever made to my taste. After seeing the ending my mind was absolutely blown, both on the story and on how legit the game actually is, even in laws of physics and quantummechanics. I have finished it a month ago now and I am still talking about it and thinking about it, creating memory's where none exist about how things could have happened that are not explained in-game. Expand
  48. Jun 8, 2013
    7
    Good but extremly overrated game! Story is good, graphics nice too, but other things not so great. Shooting is very poor. Game is too easy so all efforts about weapon and other upgrades is pointless because you can pass easy everything without upgrading anything! Good game, but most overrated this year!
  49. Jun 7, 2013
    7
    The game is immersing and has an interesting story above all else, but I would be taking a step too far if I started using words synonymous with "amazing". It is good by almost all means, but it's far from being one for the record books. My biggest qualm is that it's such a reach from other Bioshock games. It is in the same universe, so to say, but the setting and atmosphere are soThe game is immersing and has an interesting story above all else, but I would be taking a step too far if I started using words synonymous with "amazing". It is good by almost all means, but it's far from being one for the record books. My biggest qualm is that it's such a reach from other Bioshock games. It is in the same universe, so to say, but the setting and atmosphere are so different. That's not necessarily bad, but when the atmosphere changes from what Bioshock 1/2 had to Infinite's explosions and bullets, I find that to be a tiny step in the wrong direction. Luckily, it wasn't a big step. Expand
  50. Jun 7, 2013
    3
    Wow...way over-rated, first time post, doubt that anyone will read this under the weight of the accolades from some.
    Nothing THAT special about the graphics, and they were the reason I went as high as I did.
    The gameplay? Not as good as Bio-shock, and that's a fact. Made item, health and salt pickup pointless, for instance. The story?...Great, except I knew who Comstock was long before
    Wow...way over-rated, first time post, doubt that anyone will read this under the weight of the accolades from some.
    Nothing THAT special about the graphics, and they were the reason I went as high as I did.
    The gameplay? Not as good as Bio-shock, and that's a fact. Made item, health and salt pickup pointless, for instance.
    The story?...Great, except I knew who Comstock was long before their (Dewitt and the girl) "encounter" at Comstock house...and the end...then this is a time bubble...all this occurred, including Elizabeth's life only it didn't, NONE OF IT. or did it?..end result, instead of not caring at the end, (bad enough) I actually wanted to slap whoever thought it up...
    Expand
  51. Jun 7, 2013
    7
    Pros:

    +Elizabeth and her AI +Nice setting +Nice visuals +Good storyline +Good atmosphere +Vigors Cons: -Booker -Enemy AI -Stupid save system -Same human models everywhere -Not challenging at all Conclusion: Yes, this is a very descent singleplayer FPS but doesn't even get close to the Half-Life series or first game of Bioshock franchise. It's truly overrated and
    Pros:

    +Elizabeth and her AI
    +Nice setting
    +Nice visuals
    +Good storyline
    +Good atmosphere
    +Vigors

    Cons:

    -Booker
    -Enemy AI
    -Stupid save system
    -Same human models everywhere
    -Not challenging at all

    Conclusion: Yes, this is a very descent singleplayer FPS but doesn't even get close to the Half-Life series or first game of Bioshock franchise. It's truly overrated and overwhelmed but still an enjoyable game for most people.
    Expand
  52. Jun 7, 2013
    9
    Bioshock: Infinite is a masterpiece. There are some faults here and there, mostly in gameplay, but the game still manages to freshen it up at some point, where it just gets a bit dull again. But the gameplay isn’t really important, you play Bioshock: Infinite for the story, which is absolutely incredible, even though it’s linear. So if you’re the kind of person who likes having meaningfulBioshock: Infinite is a masterpiece. There are some faults here and there, mostly in gameplay, but the game still manages to freshen it up at some point, where it just gets a bit dull again. But the gameplay isn’t really important, you play Bioshock: Infinite for the story, which is absolutely incredible, even though it’s linear. So if you’re the kind of person who likes having meaningful choices, play it anyway. It’s an absolute must have.
    Final score: 9/10

    Full review: http://sebskyo.wordpress.com/2013/06/07/bioshock-infinite-spoilers/ (SPOILERS)
    Expand
  53. Jun 6, 2013
    9
    the game only falls in the aspect of letting you interact with a city (you only do it once) otherwise it would be perfect, Colombia is otherwise a cool place and the gameplay just like the last game makes you feel baddass not just because of the vigors but the more open environment to fight in (skylines/liz), good game
  54. Jun 6, 2013
    7
    It's a good game, it really is well made and I would agree the story is well crafted and complex. But.
    It just didn't stick with me, I couldn't relate to any of the characters as much as other people did. I didn't really like Elizabeth, the male main character (forgot his name) was alright, not too special. The two characters I liked the most were the brother and sister.
    Gameplay was
    It's a good game, it really is well made and I would agree the story is well crafted and complex. But.
    It just didn't stick with me, I couldn't relate to any of the characters as much as other people did. I didn't really like Elizabeth, the male main character (forgot his name) was alright, not too special. The two characters I liked the most were the brother and sister.

    Gameplay was rather good too. But, it just was a bit too cluttered and complex (in a weird, "too much" kind of way). Ending was a bit surprising, but I figured something like that must've been going on.
    Meh, I liked Bioshock 1 a whole lot better.
    Expand
  55. Jun 6, 2013
    8
    I am going to be brutally honest. The beginning of the game was fantastic. I was lost in a world completely different than any other game I had ever played. However, the majority of this game was below par, the story carried very slowly and it had the same problems as the previous Bioshock games. For first person shooters, the shooting pretty much sucks, if the action is what you want,I am going to be brutally honest. The beginning of the game was fantastic. I was lost in a world completely different than any other game I had ever played. However, the majority of this game was below par, the story carried very slowly and it had the same problems as the previous Bioshock games. For first person shooters, the shooting pretty much sucks, if the action is what you want, this game is not for you. You basically use the exact same strategy for every single encounter and it is the same enemies over and over. That said, the world and characters were amazing, but I would still have only given this game 5/10. That is, until the last 25 minutes of the game. I won't spoil what happens for anyone who hasn't played it, but the ending BLEW MY MIND. I was shocked, and confused, and all I could think was "WHAT THE HECK JUST HAPPENED?" It is the single most confusing and yet amazing ending to any of the hundreds of games I have played. Getting there takes some patience, but the ending makes this game worth a play. Expand
  56. Jun 6, 2013
    9
    2K returns with this installment of Bioshock, and does not disappoint. The game begins vaguely much like the original. You play as Booker DeWitt, and all you know is you have to find a girl in order to repay a debt. You find yourself dropped outside a lighthouse, and eventually find yourself in some sort of rocket, and you blasted into the sky, and are eventually dropped in the city of2K returns with this installment of Bioshock, and does not disappoint. The game begins vaguely much like the original. You play as Booker DeWitt, and all you know is you have to find a girl in order to repay a debt. You find yourself dropped outside a lighthouse, and eventually find yourself in some sort of rocket, and you blasted into the sky, and are eventually dropped in the city of Colombia.

    When you first see Colombia, you immediately know this game is special. The city itself is full of detail and is truly a treat for the eyes. The attention to detail the developers had is very apparent and immersing yourself in this world is very easy. The voice acting of the main characters is exceptional making the characters feel real.

    The gameplay is very similar to the original Bioshock. You have your weapons in the right hand, and your "vigors" in your right. Vigors are special powers you find through out the game. While these powers are very useful, the seem to take a back seat to the guns, usually not dealing as much damage as the weapons. I also feel as if there were not enough vigors. The game left me wanting more powers as these powers were fun to use. A big difference in gameplay from the original game is the fact that you only carry two weapons at any given time. This adds a challenging dynamic to the game, as you will have to pick and choose which weapons to use and when, knowing that various weapons may not be available when you need them.

    The original Bioshock was famous for its atmosphere and story. This game provides a greatly different atmosphere than the original. As opposed to a dark fear inducing atmosphere, this game varies between a light and beautiful atmosphere, and dark and melancholy. The story of this game is fantastic, yet confusing. It will take a couple of runthroughs to fully understand and appreciate. All in all this game is fantastic and should not be missed by anyone, yet just misses perfection.
    Expand
  57. Jun 6, 2013
    6
    This isn't actually such a great game.

    Sure, the first few minutes are very inspiring: You get thrown into an interesting world and get some nice toys to play with. The voice acting is good, with many humorous or intriguing passages (this also stays that way for the rest of the game). But after these first few minutes, you're ultimately playing a shooter-on-rails with a very poor
    This isn't actually such a great game.

    Sure, the first few minutes are very inspiring: You get thrown into an interesting world and get some nice toys to play with. The voice acting is good, with many humorous or intriguing passages (this also stays that way for the rest of the game).

    But after these first few minutes, you're ultimately playing a shooter-on-rails with a very poor choice of weapons and boring enemies. You do get a few things that have nice animations (murder of crows, melee hook...), but that just isn't enough when the actual mechanics of fights don't work well.

    Apart from fighting, the game is supposed to be supported by a relatively complex storyline anda damsel in distress sidekick that you are supposed to -and probably will manage to- care about.

    Unfortunately, any form of explanation that you might get about what actually is going on is jammed into the last few minutes of the game and some collectable items that you only find when you're searching for them, also mostly found at the end of the game.

    And of course, when you *do* find the collectibles or read a detailed explanation online, you just find out that the game's characters and their motivations were largely written at below Loony Tunes levels. Their motivations and actions just doesn't make enough sense, and then neither does the story.

    Lastly, everything in Bioshock Infinite just cries "console port", again the same as in the older titles of the series.
    The game is just annoying to interact with swapping between weapons and spells is annoying, using the map is annoying (you're largely supposed to constantly whack a button and get a direction arrow to follow in game), freedom of movement is impaired and quite annoying, and you need to suffer slowly opening doors by holding a button pressed, clearly designed to "conceal" level transitions.
    And physics, free movement on arbitrary surfaces you ought to be able to move on and so is also largely absent. You get some rag-doll physics for kills, and you can move around on specific upper floors of buildings (that a green area indicates when you jump off a hook point), but it just is all quite limited.
    The graphics also are pretty bad, most of the time. There is a *huge* variety of objects and textures, but many of them just look ugly, blurry, artificial, badly lighted and what not. I have a feeling that the artists had their work molested to make the console port work, and then marketing decided the PC version couldn't be better, either but that's just a guess...

    TL,DR: Annoying console-originated port of a linear shooter, with very uninspired combat mechanics and a story with poor pacing that makes no sense. Only the voice acting and graphical diversity (not quality) stand out. 6-8 hours play time, and it's over there is no real motivation to replay the game.
    Expand
  58. Jun 6, 2013
    6
    A mostly fun game, but not one I feel the need to replay since it was very generic most of the time. It's very much a tunnel shooter. This game had a LOT of hype, but was not as good as the original, nor anything that special gameplay or technically wise. Though the story was good.
    It's a 6/10 at best tbh
  59. Jun 5, 2013
    0
    this review is copied from user Beast_Pot_Pie ecause his review reflects EVERYTHING I think of the game and packs it in nicer written english than I would have been able to write...

    quote: "- Decent lighting effects (overshadowed by low res textures) - Solid sound design and effects. Music in the game helps support the plot at points in creative ways. - Excellent, believable,
    this review is copied from user Beast_Pot_Pie ecause his review reflects EVERYTHING I think of the game and packs it in nicer written english than I would have been able to write...

    quote:

    "- Decent lighting effects (overshadowed by low res textures)

    - Solid sound design and effects. Music in the game helps support the plot at points in creative ways.

    - Excellent, believable, voice acting. This is the strongest point of the game IMO.

    Cons:

    - Completely on rails experience. You have this amazing city in the sky, but you can't explore it. You can't use the sky rail to move from one side of the city to the other. There is no sense of exploration. Columbia is reduced to a bunch of kill hallways.

    - No sense of atmosphere. You never forgot for a second that you were at the bottom of the ocean in Bioshock's Rapture. You'd hear creaking noises from the water pressure, and see leaking water from the outside coming in, etc. However, Columbia is not this way. You forget that you are floating in the sky unless you actively stop what you are doing to look at a building move slightly. This is the opposite of immersion.

    - Bland, generic, boring, useless weapons. I used 2 weapons in this game (volley gun and pistol) for 95% of the game. Except for occasionally using the sniper and RPG, you don't need to use any other weapons. They are there as an artificial display of 'weapon diversity'. Even the guns I did use were boring even when fully upgraded.

    - The vigors are completely unoriginal and boring. I did not need to switch between vigors as much as I should of.

    - Atrocious enemy AI. They scream and run at you with a billy club while you have an RPG. They seem to take cover and uncover at scripted times.

    - Key plot details are left in purposely out-of-your-way places (the Voxophones). If you don't stop everything you are doing and listen to them, then you won't understand the story and ending. This is horrible and lazy storytelling. The audio logs in Bioshock 1 complemented the story, they were not essential to it.

    - The story is incredibly convoluted and poorly written, and a lot of complex details are rushed in and thrown at you during the last 20 minutes, so you are sure not to understand. Terrible pacing. Complexity is not a substitute for quality.

    - The game is about 8 hours long. This is just downright insulting. Spend $60 to play an 8 hour game? A horrible, boring, poorly written, game no less?

    - False Advertising: This was a completely different game than what was shown in the E3 demos. I understand developers sometimes have to cut things out here and there for time reasons. But this was full-on Aliens:Colonial Marines-like false advertising. Watered down visuals (no dynamic lighting), watered down physics (small objects in the world don't get picked up by Bucking Bronco like they did in the demo), watered down animations, watered down enemy AI, and watered down textures. Even the sky-rail is better implemented than the final product. I don't care if it was 'because of consoles' or not. No reason is justified for lying to us. I have no idea why Irrational is not getting sued like Gearbox did.

    This is the entire game: You go to an area, shoot some enemies, loot, talk to Liz or have a cutscene, then rinse and repeat. Game of the year? Are you joking?

    If you liked the first two Bioshocks in any way, do not buy this game. It is an insult to the Shock series of games.

    There was not one second of this game where I could say it was "game of the year" and "completely groundbreaking" and "setting a new standard for video games" or any of the other hyperbole tossed around from gaming publications."

    end quote

    seriously, all the superlatives and claims of Bioshock Infinite being "Game of the year" are just a bad joke!
    even worse, those claims made by gaming publications are evidence for the industry buying their good reviews!
    otherwise I couldn't explain how magazines, e.g. Kotaku, Destructoid, GameStar, etc. pp., basically ALL_THE_OTHERS would overlook EERY SINGLE ISSUE this game has and there are just too many, small and bigger.

    but, I have to admit, I even find it more troubling, that so_many_gamers seem to not see these problems/faults for themselves...
    I suspect these are mainly younger gamers and/or this generation has forgotten how to form an own opinion, without being introduced to one by some gaming-outlet.

    it really is SAD! sad and despicable at the same time... maybe I am getting old (sure I am), but I am deeply thankful that I was raised in a time, where PC games looked aweful. this helped me greatly to see beneath the graphics and all the polish (mainly because there wasn't any) and care for the mechanics and the GAMEPLAY of a game in the first place!

    I would NOT say it is a horrible game BUT IT IS NOT A MASTERPIECE either!
    I'd give it 7 points, but it's a 0 to even the score out a bit more
    Expand
  60. Jun 4, 2013
    8
    So lets keep this test now with a bit of distance after playing it through for about 2 Months.

    Story: The story is simply the best that we currently have on the market. Even though not all Characters are perfectly described the story lets us feel the emotions and things that come with the plots in the game. Also it has one of the best Endings I have ever seen in a game and most of
    So lets keep this test now with a bit of distance after playing it through for about 2 Months.

    Story:

    The story is simply the best that we currently have on the market. Even though not all Characters are perfectly described the story lets us feel the emotions and things that come with the plots in the game.
    Also it has one of the best Endings I have ever seen in a game and most of the audience had a really hard WTF moment afterwards with lots of room for explain the ending in your own understandings.

    Audio:

    From the audio side the game is pretty solid. I played it with German synchronization which usually is not the best, but in this case it was very well done. Also the weapon Sounds and in general the perfectly written and played dialogues were on a high level.

    Gameplay:

    So from here on we come to the part where Bioshock Infinite suffers in my opinions. So the gameplay for a shooter is also very solid, but does not come with any groundbreaking new mechanics or stuff. The only thing that makes at least a bit of a difference is the ability to hook on the air rails and thats all.
    On PC you have the advantage that your Vigors are placed on the 1-0 keys but the lack of getting them sorted as you wish makes it a bit complicated to play with them. Although if you play it with gamepad you have the same issue as console gamers and will propably only use up to 2 or 3 Vigors.
    So there is the next critics. The Vigors are basically useless! Also they are not captured in any describing story element.

    Graphics:

    So this is the thing what makes me mad when thinking afterwards about the game and its competition on the Shooter Market.
    Irrational Games has in fact tricked us! Not in a really bad way, but they put a comic look onto the game which allowed them to work with poor textures being covered by eyecatchers like the fog and the bright statues and the story. If we would analyze the graphics we would see, that this game looks really bad in comparison to f.e. Battlefield3, Far Cry 3 or Metro Last Light.
    Anyways for the ability to trick us I can accept that as excuse ^^.

    Verdict:

    If I was asked if Bioshock Infinite is a must play game I'd definitivly answer with yes.
    If I was asked if Bioshock is the game of the year until now, I'd definitivly decline it!
    For me this is an awesome game but I want to stay honest. So for me Metro Last Light is almost at the same Meta Score, becauseit makes everything that Bioshock has not done well much better, and if we focus on the genre Bioshock lags in almost every Shooter relevant topic! Story was never the relevant topic of a shooter but Bioshock made it relevant in his case!
    Expand
  61. Jun 4, 2013
    0
    Um dos títulos mais overrated que já mentiram sobre meus olhos. Pessoas elogiá-lo para gráficos, pena que eu não possa vê-los através da flor, as pessoas elogiá-lo para o jogo viciante, pena que eu não possa apreciá-lo por ser forçado através de uma meia hora da cidade correndo ou entre o esconderijo obrigatório devido incapacidade de realizar medkits itens de recuperação de alimentosUm dos títulos mais overrated que já mentiram sobre meus olhos. Pessoas elogiá-lo para gráficos, pena que eu não possa vê-los através da flor, as pessoas elogiá-lo para o jogo viciante, pena que eu não possa apreciá-lo por ser forçado através de uma meia hora da cidade correndo ou entre o esconderijo obrigatório devido incapacidade de realizar medkits itens de recuperação de alimentos que foi substituída pelo sh regenerativa ield de Halo ou os idiotas decisões de design desajeitado, como alternar agachar ou a quantidade insana obrigatória de paredes invisíveis, as pessoas elogiá-lo para a história, a vergonha que há algo chamado de livros que não necessitam de cutscenes de alimentação forçada para baixo sua garganta ou áudio-logs para baixo seus ouvidos. Pelo que tenho visto até agora durante o jogo, este mais um jogo que tenta levá-lo emocionalmente envolvido e não oferece nenhum mecânica originais ou envolvente jogo-jogo, bem como da Telltale TWD que a única explicação que posso pensar por que as pessoas seria tão ingênuo, com os seus "10/10" pontuações sendo flinged como poo de um macaco com uma fralda cheia. Ter pessoas comparam isso com Half-Life com uma cara séria como eles são entregues um monte de dinheiro em vending-machines para HP & Skills ou dado habilidades regenerativas escudo em uma placa de prata (literalmente) me faz sentir mal Expand
  62. Jun 2, 2013
    0
    This review contains spoilers, click expand to view. Pros:

    - Decent lighting effects (overshadowed by low res textures)

    - Solid sound design and effects. Music in the game helps support the plot at points in creative ways.

    - Excellent, believable, voice acting. This is the strongest point of the game IMO.

    Cons:

    - Completely on rails experience. You have this amazing city in the sky, but you can't explore it. You can't use the sky rail to move from one side of the city to the other. There is no sense of exploration. Columbia is reduced to a bunch of kill hallways.

    - No sense of atmosphere. You never forgot for a second that you were at the bottom of the ocean in Bioshock's Rapture. You'd hear creaking noises from the water pressure, and see leaking water from the outside coming in, etc. However, Columbia is not this way. You forget that you are floating in the sky unless you actively stop what you are doing to look at a building move slightly. This is the opposite of immersion.

    - Bland, generic, boring, useless weapons. I used 2 weapons in this game (volley gun and pistol) for 95% of the game. Except for occasionally using the sniper and RPG, you don't need to use any other weapons. They are there as an artificial display of 'weapon diversity'. Even the guns I did use were boring even when fully upgraded.

    - The vigors are completely unoriginal and boring. I did not need to switch between vigors as much as I should of.

    - Atrocious enemy AI. They scream and run at you with a billy club while you have an RPG. They seem to take cover and uncover at scripted times.

    - Key plot details are left in purposely out-of-your-way places (the Voxophones). If you don't stop everything you are doing and listen to them, then you won't understand the story and ending. This is horrible and lazy storytelling. The audio logs in Bioshock 1 complemented the story, they were not essential to it.

    - The story is incredibly convoluted and poorly written, and a lot of complex details are rushed in and thrown at you during the last 20 minutes, so you are sure not to understand. Terrible pacing. Complexity is not a substitute for quality.

    - The game is about 8 hours long. This is just downright insulting. Spend $60 to play an 8 hour game? A horrible, boring, poorly written, game no less?

    - False Advertising: This was a completely different game than what was shown in the E3 demos. I understand developers sometimes have to cut things out here and there for time reasons. But this was full-on Aliens:Colonial Marines-like false advertising. Watered down visuals (no dynamic lighting), watered down physics (small objects in the world don't get picked up by Bucking Bronco like they did in the demo), watered down animations, watered down enemy AI, and watered down textures. Even the sky-rail is better implemented than the final product. I don't care if it was 'because of consoles' or not. No reason is justified for lying to us. I have no idea why Irrational is not getting sued like Gearbox did.

    This is the entire game: You go to an area, shoot some enemies, loot, talk to Liz or have a cutscene, then rinse and repeat. Game of the year? Are you joking?

    If you liked the first two Bioshocks in any way, do not buy this game. It is an insult to the Shock series of games.

    There was not one second of this game where I could say it was "game of the year" and "completely groundbreaking" and "setting a new standard for video games" or any of the other hyperbole tossed around from gaming publications.
    Expand
  63. Jun 2, 2013
    6
    It's fun to leap onto a skyline and grind your way down the rail, only to dismount by landing on an enemy. The atmosphere is something to be applauded when you first arrive. But as the game becomes more and more linear, as it becomes more and more apparent little thought was put into the enemy placement, as the atmosphere dissipates, and as combat becomes a large grind, one thing becomesIt's fun to leap onto a skyline and grind your way down the rail, only to dismount by landing on an enemy. The atmosphere is something to be applauded when you first arrive. But as the game becomes more and more linear, as it becomes more and more apparent little thought was put into the enemy placement, as the atmosphere dissipates, and as combat becomes a large grind, one thing becomes clear: Bioshock Infinite is not the game we were promised.

    It's clear that the developers knew that you had to start your game off strong. The first hour of gameplay was exhilarating, and the narrative gripped me tight, pulling me along with the sweet expectation of a wild ride. The skyline system was limited, but fun and useful for taking out enemies, and the vigors were fun and interesting. How you GOT them was a trip as well.

    But then I kept playing.

    The game started to get more and more linear. Storypoint, large area full of enemies--the same enemies, for the most part--storypoint. There are few vigors, and even if you place every upgrade into increasing your capacity, you can only use a few before it's back to shooting. Elizabeth gives you ammo fairly often, and your enemies rarely have the ammunition you need, being as you can only hold two weapons out of about eight or so total, so you don't really need to search them for ammo. The upgrade system isn't compelling and it doesn't switch things up--you don't even need to search them for money. You find yourself It all starts to blend together, as you pick two weapons that you like, shoot some enemies, then move on without searching them. You find yourself wishing that you could be done playing the game so the game can take control and show you more of what you're playing for--the story.

    But the story isn't that compelling after the gameplay has disengaged you. You're not as checked in as you should be. The one sensation I felt when finding the next part of the story was relief that I could check OUT because I didn't have to suffer combat anymore. It wasn't wonder or a sense of discovery. I wasn't overwhelmed by the quality of the writing. I just was tired.

    When I was focused on the story, I didn't feel like this was some amazing narrative I was witnessing. It was good. I found myself calling or raising my eyebrows a few times, but it wasn't bad. Nothing was absolutely terrible. Some of it was even nice! But it seems to suffer from some awkward delivery and presentation, and sometimes things aren't really explained to you at all, or even given the depth that they need to have an impact on the player.

    Games are an interactive medium. When the game suffers, no matter how good the story, the story suffers too. A better story would be worth suffering through--or at least worth watching on youtube, but the story is not good enough to handle the beating the gameplay gives it.

    People say the game is amazing for the story. The gameplay is mediocre, but the story makes up for it! Most people talk about the ending and how good that is more than anything else, though. They don't seem to be overly fond of what came before, which was serviceable at best.

    If there comes a point where you have to ask yourself as a player, "What am I playing for?" You're forcing yourself through something you don't enjoy just to get to an ending that's supposed to satisfy. But the ending won't satisfy as much as it could be by being attached to a better game. An interactive story is supposed to be enhanced by the immersion of the player. The gameplay and the story are supposed to compliment each other, and that's what gives game stories their power. But the gameplay here just brings it down.

    But you won't get a better experience watching the cutscenes online. This, like many game stories, is robbed of their its if you just watch the cutscenes instead of going through play. And god help you if you don't like the ending.You'll feel cheated.

    Do not waste 60 dollars on this. Do not waste your time. This is a decent story attached to a bad game, and you deserve better than that. I don't know who I could recommend this game too. It's linear and it's a grind, and the only thing good about it is a story that's only above average and a controversial ending that might be worth watching. But that ending isn't worth suffering through the game, and I wouldn't rob it of its power by watching it online. Skip it. Take your money to someone else who deserves it more.

    Unfortunately, virtually every game deserves your money more than this.
    Expand
  64. Jun 1, 2013
    4
    People should really know the difference between graphics and aesthetics. The game looks nice, but not really graphics wise. Muddy textures were cleverly hidden by post-processing trickery. The story is shallow and makes use of multi-dimensional to make up for it. Intelligent people would only get the game, people would say. They treat quantum mechanics as magic and use it as cop-out forPeople should really know the difference between graphics and aesthetics. The game looks nice, but not really graphics wise. Muddy textures were cleverly hidden by post-processing trickery. The story is shallow and makes use of multi-dimensional to make up for it. Intelligent people would only get the game, people would say. They treat quantum mechanics as magic and use it as cop-out for plot holes in the story. I don't understand the 10s and 9s that people give to this game. The game mechanics is not even that perfect. Why should it even be called a video game if you don't even emphasize the game mechanics. Increasing difficulty increases enemy sponginess? Why can't you carry more than two weapons anyway? The weapon upgrades are meaningless, as the upgrades would only be countered by increased health of generic enemies, I should say. The weapons don't even feel that powerful because they don't stop your enemies on their tracks. All this flaws are then discarded because of the awesome ending? Biggest cop-out in a video game in this generation, more like. Infinite became meaningless with constants and variables. I scored 4 because of the aesthetics of the game, the sounds and the whole flying city thing. Not game of the year or even game of the generation material, as some people that has fallen to its mediocre plot and "mind-blowing" twist and ending. Buy Metro: Last Light instead. Expand
  65. Jun 1, 2013
    10
    Bioshock Infinite was a joy to play, I enjoyed the storyline throughout the entire game, The Gameplay was solid, exciting and thrilling, The Graphics were just amazing, but there were some parts were the graphics look fake, just an example, at the start of the game when you get baptised a boy runs up to you and gives you a telegram, he looked really fake but who cares?I have playedBioshock Infinite was a joy to play, I enjoyed the storyline throughout the entire game, The Gameplay was solid, exciting and thrilling, The Graphics were just amazing, but there were some parts were the graphics look fake, just an example, at the start of the game when you get baptised a boy runs up to you and gives you a telegram, he looked really fake but who cares?I have played previous Bioshock games before and they changed the way I enjoy games, There are many guns to choose from but you can only carry two guns at a time, this is good because you really have to think about what you need, The vigors plasmids from the other bioshock games) really bring the game to life but I only used two of them throughout the game, I spent about 14-15 hours playing this, there are many things you can do like finding loot, gear etc. I would recommend this game to anybody because they will finish the game breathless. Expand
  66. Jun 1, 2013
    9
    I have known the cause of اhigh appreciation for this game by the critics, of course game worth all that positive criticism it is wonderful of all Measurements more What I liked in the game is the environment which is rich in every detail also wonderful story in addition to the easy method of the control, but the only drawback that I noticed in the game is the ease though progressI have known the cause of اhigh appreciation for this game by the critics, of course game worth all that positive criticism it is wonderful of all Measurements more What I liked in the game is the environment which is rich in every detail also wonderful story in addition to the easy method of the control, but the only drawback that I noticed in the game is the ease though progress although i put the options on the hardest class
    Funny about it is I, and since the first day to play the game I wanted to give a negative criticism (so to go againstا all positive criticism), but I did not feel only over three hours to play without that I feel the time, feeling 've missed since the Assassin's Creed thanked the designers and I hope that there is another part in the future
    Expand
  67. May 31, 2013
    5
    The game play is good, the graphics are amazing, but the length of it and how linear the game play is just ruins it. I payed $60 for a game that I finished in one day. It has no re-playability value unless you're a completionist. With a 6 to 9 hour campaign and no multiplayer there isn't anything to really do with it when you complete it. So unless you have another great game you areThe game play is good, the graphics are amazing, but the length of it and how linear the game play is just ruins it. I payed $60 for a game that I finished in one day. It has no re-playability value unless you're a completionist. With a 6 to 9 hour campaign and no multiplayer there isn't anything to really do with it when you complete it. So unless you have another great game you are playing that will last you a while I don't recommend buying this. Expand
  68. May 30, 2013
    10
    This game is simply incredible. My words cannot do it justice. Best game I have played in a long time. Story telling at it's very best with great graphics and some of the most satisfying combat in any game I have ever played. Loads to see and do here and a game I will play through many times. I don't understand why this game has had negative reviews but I guess you cannot pleaseThis game is simply incredible. My words cannot do it justice. Best game I have played in a long time. Story telling at it's very best with great graphics and some of the most satisfying combat in any game I have ever played. Loads to see and do here and a game I will play through many times. I don't understand why this game has had negative reviews but I guess you cannot please everyone. I normally buy my games in the sales on steam; however I paid full price for this game and was not disappointed....worth every penny. Expand
  69. May 30, 2013
    3
    I still haven't finished it yet, not because its difficulty (its a way too easy), but because i got really bored. Where to start:
    Graphics looks good if you stand 2 meters away from the monitor. Once you look at textures and models you realizes how poor it is.
    NPC are just annoying, dumb and lifeless (and poor modelled). Game dynamics are just COD-style, nothing that vaguely resemble
    I still haven't finished it yet, not because its difficulty (its a way too easy), but because i got really bored. Where to start:
    Graphics looks good if you stand 2 meters away from the monitor. Once you look at textures and models you realizes how poor it is.
    NPC are just annoying, dumb and lifeless (and poor modelled).
    Game dynamics are just COD-style, nothing that vaguely resemble the original BioShock. No real choices, no tactics with plasmids (yes, you have vigors but once acquired electricity they become just useless and repetitive), no real challenge. This game is so easy that you could die only if you throw your character over the cliffs (and then you are reanimated by your annoying companion).
    If you really wanto to complete your BioShock collection, just wait some month and buy it on sale.
    Expand
  70. May 29, 2013
    9
    BioShock Infinite is a breathtaking game that has you in awe with the stunning scenery and enveloping audio. The game play is fun, entertaining, and provides a good challenge. The story leaves you guessing through most of it and leaves you wanting to play again to catch all the little things you may have missed. The only reason I don't give this a 10 is because there are a few graphicalBioShock Infinite is a breathtaking game that has you in awe with the stunning scenery and enveloping audio. The game play is fun, entertaining, and provides a good challenge. The story leaves you guessing through most of it and leaves you wanting to play again to catch all the little things you may have missed. The only reason I don't give this a 10 is because there are a few graphical and animation errors here and there. Expand
  71. May 29, 2013
    10
    A perfect 10 from my POV and tastes. It hit a sentimental cord in me. One of the only games in the last decades that actually left me wanting more and having to deal with time till that "more" arrives.
  72. May 28, 2013
    0
    I was expecting something great. I was hoping for a quality game for once. I was disappointed once more.

    Nothing about Bioshock Infinite is exceptional. Everything about it is mediocre. I won't try to compare it to the others and treat it as a completely separate game and take it for what it is. Gameplay is repetitive. Sound is normal. Graphics are too demanding for how little they
    I was expecting something great. I was hoping for a quality game for once. I was disappointed once more.

    Nothing about Bioshock Infinite is exceptional. Everything about it is mediocre. I won't try to compare it to the others and treat it as a completely separate game and take it for what it is. Gameplay is repetitive. Sound is normal. Graphics are too demanding for how little they bring to the table. Gunplay feels quite nice but limited ammo and weapons you can carry breaks all the fun. I never even bothered to use the vigors. The upgrades aren't even worth mentioning.

    However what killed this game was the story.
    I won't go into detail because I don't want to spoil it nor is there any point in explaining it thoroughly, however it is clear that when this game was starting its development process, it had a completely different concept in mind. I have no idea how they managed to twist it all into this disaster of an ending but it seems to me like they simply didn't have the mental capability to understand the concepts upon which this story was constructed, which ultimately lead to it's natural collapse into a mess of absolutely unjustified, completely unreasonable and mortifyingly irrational decisions, left indefinitely out of your control.

    Stay away from this if you have a brain and can use it. If you don't, I can easily see how this game would appear as "brilliant" to you.
    Expand
  73. May 28, 2013
    7
    Great graphics are storyline more than make up for the sub par gameplay of bioshock infinite. I was able to forgive the terribly repetitive nature of shooting dozens of guards in exchange for a really thought out and well paced story. I also couldn't help but find the nods to the original bioshocks very clever. However, there are no changing parts in bioshock infinite. All there is isGreat graphics are storyline more than make up for the sub par gameplay of bioshock infinite. I was able to forgive the terribly repetitive nature of shooting dozens of guards in exchange for a really thought out and well paced story. I also couldn't help but find the nods to the original bioshocks very clever. However, there are no changing parts in bioshock infinite. All there is is shooting and powers, no stealth mechanics or freedom of choice whatsoever. By the end of the game I found myself getting frustrated and bored but am glad i stuck through for the payoff that is bioshock infinites story. Expand
  74. May 28, 2013
    7
    Everything is brilliant about this game, except for the combat. It becomes way too repetitive and turns more into a chore than a fun experience later on, as you're faced with waves of the same enemies again and again, till eventually you are allowed to walk into another room, where the same thing resumes.
  75. May 27, 2013
    0
    I am very disappointed. There are many thing I hate about this game. It was like a Call of Duty. I hate shooting enemies by scope. Enemies are too far, and they have rifles. I loved previous Bioshock, it didn't need to use scope, I like to shoot enemies from close range. I loved the maniac enemies who come to kill with knifes or sticks. I loved the dark, creepiness. BioShock Infinite, tooI am very disappointed. There are many thing I hate about this game. It was like a Call of Duty. I hate shooting enemies by scope. Enemies are too far, and they have rifles. I loved previous Bioshock, it didn't need to use scope, I like to shoot enemies from close range. I loved the maniac enemies who come to kill with knifes or sticks. I loved the dark, creepiness. BioShock Infinite, too many guns, bombs flying around, places are too bright. The worst thing about this game brought the story about slavery, racist, that just made the game too serious and real.

    I love shooting enemies from close range, but not zombie games, there are too many zombie games and movies. I like enemies who are maniac humans or monsters. Aliens vs. Predator 2010 was like that, but it was a bad game, too many xenomorph,they were too annoying, a player had to run away and shoot to stay alive. And I don't like xenomorph. Metro 2033 was a perfect.
    Expand
  76. May 27, 2013
    10
    This review contains spoilers, click expand to view. I don't know what to say. I am blown away. This game nearly does everything right. It has a good story. You really care about the characters like Elizabeth is one of the best characters i have seen in gaming. And Booker which is the one you play as also have a interesting back story. The world/level design is just so beautiful. And you often get distracted by things around you. The combat is fun and the vigors and airline (i think it's called) makes it different. The ending is amazing, well though through and confusing. And the whole game will stick with you some time after you finished it. Of course there is something that i didn't like or just though could have been done better. Like: There is a boss in the game you have to kill 3 times. Or the level isn't open anymore. But the game is still the best single player FPS i have ever played. And i will give it the highest rating i can. Expand
  77. May 26, 2013
    5
    This review contains spoilers, click expand to view. Oh where to begin... I'm really torn on Infinite (no pun intended). It covers some seriously ambitious material. However, the massive hype, perfect scores and claims of this being the pinnacle of gaming have caused me to voice my opinion in a review... something I don't normally do.

    To start, the story as a whole doesn't come near Bioshock or System Shock 2. Despite this, its gets off on a good start and the first act was solid and had me hooked in certain areas.
    Once they start to ramp up and reveal string and quantum theory more as a story premise it begins to falter.
    The 'ending' itself is a deus ex machina in my eyes, and the attempt to extend this to the entirety of Bioshock was rather contrived. This frustrated me more than moving me. I've studied quantum physics, so perhaps this is one reason for my impression. I feel as if they ticked the boxes they wanted to cover for the story, but had a hard time filling in the process of how to get to the material within said boxes.
    Choice ultimately has no impact. This is 'explained' through quantum theory again, ala Schrodinger's cat. Just more deus ex machina in my eyes; ergo this comes off lazy and frustrating.
    Like others have said- this is more of a game on rails (no pun intended) for a pretentious movie that continually forgets itself, its roots and the source material as it proceeds.

    I'm a noir fan, so I thought I'd like Booker as an anti-hero, but his motivations are never fully realized. His baptism as the cornerstone and therefore fulcrum of the story is again, rather lackluster and contrived. Using an explanation through very loose and lazy applications of string theories doesn't help.
    On the other hand, Elizabeth was a highlight, but again, her implementation was very hit and miss.
    Songbird... what the hell happened here? I wanted this character IN the game, but 3 interactions and then its death in Rapture was disappointing.
    Ultimately, the atmosphere is not at the level of the other Shock games; despite being drop dead gorgeous and initially powerful. It begins to come apart the more the you realize you are simply a ghost until the guns come out. This works in the other Shocks, but when the environment is living and breathing it falters.

    The gameplay is receiving quite a bit of criticism, and I'd have to agree with the negative more than the positive impressions. Its a regression more than an evolution of the Shock series.
    As a side note: if you're making excuses for the lackluster gameplay- don't give the game a perfect score. Remember, this is a game.

    In the end, the characters, the story and the gameplay had serious potential; but it seemed more concerned about self-masturbation than engaging the player. I left feeling a bit empty and ultimately disappointed.
    Expand
  78. May 25, 2013
    1
    I really wanted to like this game but can't seem to interest myself in it. I loved the first two. Perhaps, I shouldn't have played Farcry 3 first. It is hard to compare a FUN (and even goofy) game against one with mediocre, stiff combat and too much religious and racial discussion. When I play a game, I want to have fun and escape from the real world and not be subjected to politicalI really wanted to like this game but can't seem to interest myself in it. I loved the first two. Perhaps, I shouldn't have played Farcry 3 first. It is hard to compare a FUN (and even goofy) game against one with mediocre, stiff combat and too much religious and racial discussion. When I play a game, I want to have fun and escape from the real world and not be subjected to political statements. I know people are a$$holes. And I do not feel the need to pay someone else to remind me of it. There's not a ton I can do except treat everyone equal and hope time will heal itself. For now, my gaming time is limited, and I've just freed up that time for something else. Expand
  79. May 25, 2013
    4
    First, the bad: lack of manual save. It's fine to not allow save during combat, or only allow saving in certain areas, but to disallow saving manually entirely, at the whim of checkpoints hoping that your computer doesn't freeze between them, that's just either lazy or poor design. In a game of this production value, that is completely unacceptable. To top it off, you can't play more thanFirst, the bad: lack of manual save. It's fine to not allow save during combat, or only allow saving in certain areas, but to disallow saving manually entirely, at the whim of checkpoints hoping that your computer doesn't freeze between them, that's just either lazy or poor design. In a game of this production value, that is completely unacceptable. To top it off, you can't play more than one game through you can't have multiple parallel saves. What if multiple people want to play the game? Buy multiple copies you say? For one machine? Give me a break.

    For the good, there's mostly everything else: solid and novel combat mechanics with a good pacing and feel to them, well executed aesthetic and environment, not much to complain about. It's just too bad to have that mired by an experience that stops and starts and repeats every time the game freezes because games *do* freeze. All the time apparently with this one.
    Expand
  80. May 25, 2013
    10
    So, Best story game of the year, hands down, but the combat is repetitive which makes the game hard to replay. I found myself dieing alot, because i used the wrong vigors, and wrong guns, which makes me a little sad, that you have to use possession, or Sender. We did see alot of reused vigor's fx. Murder Of Crow's which is similar to bee's. And some reused guns, but i didn't play the gameSo, Best story game of the year, hands down, but the combat is repetitive which makes the game hard to replay. I found myself dieing alot, because i used the wrong vigors, and wrong guns, which makes me a little sad, that you have to use possession, or Sender. We did see alot of reused vigor's fx. Murder Of Crow's which is similar to bee's. And some reused guns, but i didn't play the game for the combat, for the story, so the only thing not make-ing me giving this game 10/10 is the combat. a good 9/10 Expand
  81. May 24, 2013
    9
    The best of all the bioshock series.
    This game is highly recommended for all the people who want something other than a mindless shooting game.
    You will not regret it.
  82. May 24, 2013
    4
    I rated this game a 4 basically because It is like any of the new releases.... Mega graphics and a confusing intro.... For players new to the BioShock series.....

    I for one hate preachers... and the 2nd scene I am in Heaven? sorry but after that it went down hill, Standard FPS RPG style game with some nice Graphics, boring gameplay and a story which everyone "says" is amazing.... don't
    I rated this game a 4 basically because It is like any of the new releases.... Mega graphics and a confusing intro.... For players new to the BioShock series.....

    I for one hate preachers... and the 2nd scene I am in Heaven? sorry but after that it went down hill, Standard FPS RPG style game with some nice Graphics, boring gameplay and a story which everyone "says" is amazing.... don't see what is so amazing....games like this is why people Pirate companies games.

    will never buy a BioShock game ever again...
    Expand
  83. May 24, 2013
    8
    The people who are rating this game poorly are (for the most part) being idiotic. I prefer RPGs but I cant rate this game as an RPG. People are complaining that theres no choice and Duh there isn't, its a FPS, I wonder what "choice" you get in other shooters. The story is excellent and the ending will make you question your view of the universe. A valid criticism however, is the difficultyThe people who are rating this game poorly are (for the most part) being idiotic. I prefer RPGs but I cant rate this game as an RPG. People are complaining that theres no choice and Duh there isn't, its a FPS, I wonder what "choice" you get in other shooters. The story is excellent and the ending will make you question your view of the universe. A valid criticism however, is the difficulty is a bit inconsistent. for the most part its easy but taking on a Handyman will cause at least a few revivals. The graphics are beautiful and appropriate for the story the game attempts to convey. its also a bit short.

    Overall its not quite as good as some people say but not nearly as bad as others make it out to be.

    Get this game.
    Expand
  84. May 24, 2013
    10
    Bioshock Infinite takes everything we know about linear gameplay and does it all right. With an unrivalled plot, the likes of which overwhelm all but the 'A-est' of the A-list Hollywood movies, The most compelling efforts of the writers is to convey the underlying themes that don't become apparent until late on in the story and with a beautifully devious twist of an ending, it certainlyBioshock Infinite takes everything we know about linear gameplay and does it all right. With an unrivalled plot, the likes of which overwhelm all but the 'A-est' of the A-list Hollywood movies, The most compelling efforts of the writers is to convey the underlying themes that don't become apparent until late on in the story and with a beautifully devious twist of an ending, it certainly leaves the player wanting to get on the wiki site ti learn more. Bioshock Infinite is certainly one to be remembered, and with the nourishing level of detail, forgetting the beauty (and ensuing chaos) of Columbia will prove difficult for any gamer. With the physics engines and graphics cards of 2013, Infinite leaves us thinking "Damn, if only Rapture had looked this good."

    If anything could be said against the game, it would be Irrational's lack of effort towards creating a fully function AI society. Whilst the player is indeed submerged in a city with non-aggressive AI to bolster the feeling that you are in a real human settlement and not just a war zone, Irrational struggles to do this improvement over the game's predecessors any real justice with the lack of interaction between the AI and the player itself. One finds themself questioning the difference between taking stuff from a chest of drawers and taking stuff from a chest of drawers with the word 'steal' at the bottom of the screen, demonstrating the scripted incidents carried out by the competely robotic artificial intelligence.
    Expand
  85. May 24, 2013
    10
    BioShock in 2013 much more adult and integral work than ever before. The game got rid of unnecessary conventions, such as the silent hero, the need for moral choice, and other mini-games with locks, and therefore become easier rather than because it has moved from the closed spaces under the vault of heaven. There was more to life details and events, and the action does not stop for aBioShock in 2013 much more adult and integral work than ever before. The game got rid of unnecessary conventions, such as the silent hero, the need for moral choice, and other mini-games with locks, and therefore become easier rather than because it has moved from the closed spaces under the vault of heaven. There was more to life details and events, and the action does not stop for a second. Infinite is not even perceived as a game, an adventure, a different life, or even (almost spoiler!) Several lives. It's a great story that can and should live on their own, and in which all converge together what is love video games in general. Expand
  86. May 23, 2013
    8
    While I enjoyed the style of the game, the clever addition of modernity, and yes, even the story, there were definitely certain things I didn't like. Vigors you don't even touch, no physical changes to the weapons you've modded, VERY linear, and despite being a city, it felt empty and not the slightest bit creepy. The plot to me was like a top at the apex of it's spin. Intriguing at theWhile I enjoyed the style of the game, the clever addition of modernity, and yes, even the story, there were definitely certain things I didn't like. Vigors you don't even touch, no physical changes to the weapons you've modded, VERY linear, and despite being a city, it felt empty and not the slightest bit creepy. The plot to me was like a top at the apex of it's spin. Intriguing at the beginning, it slowly spins out of control and falls. Things were not quite as neatly wrapped up for me as what I had been expecting, based on the first BioShock. While it was something I didn't see coming, it wasn't quite enough for me.
    I thoroughly enjoyed the ambiance of the first BioShock, and the main characters were excellent. Infinite however seems bright and sunny all day long, and aside from the beginning "tutorial" very empty of life. The Voxophone messages didn't even give any hint into the regular life of this city like in the previous games.
    And as a little pet peeve, I was pretty much forced to use the guns they wanted me to. I had modded up a few guns to their max, but was always running out of ammo and forced to switch up, using guns I hadn't bothered to mod. And while some may say I suck at playing, I found the fights with a particular spirit to be absolutelyridiculous, to the point where I just died... over and over and over just to whittle away any bit of health I could between deaths...or maybe I was just using the wrong, non-modded gun.
    Overall, I was happy to see another BioShock game, even if it didn't quite feel the same. No regrets buying or playing
    Expand
  87. May 23, 2013
    6
    I simply cannot understand the hype over this game. It's quite good and the combat is satisfying with good weapons and fun powers such as bucking bronco, and it looks good. However, it has a fake, lifeless feel like a deserted theme park, with as story and enemies that just did not hold my interest. Nowhere near the atmosphere of the original game. I had no idea (or desire to know) whatI simply cannot understand the hype over this game. It's quite good and the combat is satisfying with good weapons and fun powers such as bucking bronco, and it looks good. However, it has a fake, lifeless feel like a deserted theme park, with as story and enemies that just did not hold my interest. Nowhere near the atmosphere of the original game. I had no idea (or desire to know) what was going on and just followed the arrows by pressing N. Clearly it doesn't take much to impress people these days. Expand
  88. May 23, 2013
    7
    Hyper Magazine says It isn’t perfect", so then why give it a perfect 100?

    The game is huge, the effort that went into it is enormous. It is fun, but I am half way through and can't really be bothered going any further. The narrative is just not that interesting and I find myself switching off and just pressing N all the time to try to get to the end as fast as possible.
  89. May 22, 2013
    0
    Pros: Good vistas; put you in the air. Story is great but not original. Cons: Generic Shooter. A degradation if it is compared to the first Bioshock gameplay. Upgrading weapons and vigors are no fun. Quantum Physics in a game is not a new thing, please stop saying it is original idea. Many vigor upgrades for railway battle (wtf?) You will almost always miss your Carbine, which isPros: Good vistas; put you in the air. Story is great but not original. Cons: Generic Shooter. A degradation if it is compared to the first Bioshock gameplay. Upgrading weapons and vigors are no fun. Quantum Physics in a game is not a new thing, please stop saying it is original idea. Many vigor upgrades for railway battle (wtf?) You will almost always miss your Carbine, which is another guns make you feel more like a walking ****

    If you think the story is an original, just please play Chrono Cross and Chrono Trigger. This is apply especially for those teenagers out there, not knowing a better story was created more than a decade ago. And for sake of humanity, yes, don't get me wrong, I love Bioshock series! And I love the 1st Bioshock pretty much.
    And one more thing that spins me upside-down, some people cited that half of the budget for this game solely spends on the advertising. Here's the link: http://asia.gamespot.com/news/bioshock-infinite-creative-director-denies-claims-game-cost-200-million-to-produce-and-market-6405761
    They don't need to be afraid of the popularity if they believe it is a good game in development.
    Open eyes, and please see it clearly, the gameplay is just too generic.

    Conclusion:
    Don't believe the hype, money (read: advertising) can almost buy anything, even your ideas and beliefs, and your view.
    Thanks for reading.
    Expand
  90. JEK
    May 22, 2013
    9
    I like this game. But I've finished the game in just 2 days. It was a good game but it seems like I'm playing dishonored. But IF you compare them, BI has great graphics and lots of useful power to choose from. In Dishonored I love the sneaking and assassin kind of killing. The story of BI is really good unlike of the previous one that's boring. I love the ending...
  91. May 22, 2013
    10
    Be advised: BioShock Infinite is a linear, short, 10 15 hour campaign with no multiplayer and no real additional options to attract additional playthroughs, if you think you will be able to spend hundreds of hours on this game then you will be dissapointed. I'm not saying in this as a negative aspect however, as it's neccesary. This 10 15 hour campaign, is a beautifully crafted piece ofBe advised: BioShock Infinite is a linear, short, 10 15 hour campaign with no multiplayer and no real additional options to attract additional playthroughs, if you think you will be able to spend hundreds of hours on this game then you will be dissapointed. I'm not saying in this as a negative aspect however, as it's neccesary. This 10 15 hour campaign, is a beautifully crafted piece of creative storytelling, which mixes heartwarming character development and stunningly pretty visuals, with very dark themes and serious story elements, creating a wonderfully immersive journey, which as you can see from some of these reviews, has had a real emotional effect on people.

    The world of Columbia is a beautiful floating metropolis, with bright and colourful art direction to house its happy citizens, which hides a ruthless racist underbelly and cultural issues by taking an interesting spin on American history. You can see the passion that went into the fine details of this unique setting, and it was a pleasure to behold and learn about.

    The characters are incredibly likable, are backed up by impeccably good voice acting to represent character development which I've never before seen in a game. It's one of few games that has pulled off having an AI companion which isn't completely annoying, and in fact she is an absolute pleasure to have around and catapults the normal lonely narrative of a singleplayer game into something that almost feels like a co-op experience. This game is the first game to successfully make me really care about its characters.

    The combat itself takes a step away from the more strategic, in depth gameplay of the original game, and is a lot more chaotic, fighting more enemies in bigger areas, and feels faster paced. It offers satisfying inventiveness with the array of options available to destroy your enemies. The addition of skylines, motorized tracks that follow a rollercoaster-esque design, add a sense of verticality and childlike thrill that I never thought possible. They are incredibly smooth to use, allowing you to shoot whilst moving, eject at any location you like, and even allow you to jump between them, adding an incredible sense of acrobatics to a genre where movement is usually quite stale. The skylines are probably the most addictive gameplay feature I've seen.

    The music, whilst sometimes understandbly simplistic, is beautifully arranged and fits the mood perfectly, with unique sound design and voice acting which is incredibly realisitic to the time period.

    It's not the normal game elements like combat and graphics which sets this game apart from others, its the sublime, beautiful moments, which catapult this experience from the ordinary pass-time of video games, to the fantastic masterpiece that everyone is raving about. This all culminates in a mindblowing ending, which is sure to cause many manly tears to be shed.

    That's not saying this game doesn't have it's flaws the level design is a little too linear, some of the skills feel uninspired, it has its fair share of bugs and minor plotholes. But these flaws don't seem to hinder the overall experience, it was only after I finished and began to analyse the game did I see these flaws, I was so immersed and connected to the story and its characters that I simply didn't notice them.

    This only touches the surface on all that BioShock Infinite has to offer, there is so much detail, and so many points to discuss within this game, that couldn't be summarized in 50,000 words, let alone 5000.

    From a technical aspect, I would give this game a 8/10. Thankfully though, my enjoyment isn't based on analysing a games technical aspects, but is based on the fun and happyness I feel when I first play it and based on that and that alone, this is a 10/10 for me my favourite game of all time.

    I cannot thank the developers enough for creating this incredible experience, which I'm sure will stay in many gamers hearts and memories for years to come. To describe this game in 1 word: beautiful.
    Expand
  92. May 20, 2013
    10
    very very bland game, not until the very end did anything interesting begin to happen. another thing wrong with this game is that the boys of silence were too scary.
  93. May 20, 2013
    9
    Bioshock offers a combination of a thrilling story and a rich world. An outstanding game in terms of plot and characters. Offers different perspectives of world and a not trivial ending. Best game ever
  94. May 20, 2013
    5
    Before this game came out, my older brother while hyped for the game told me it was almost too good to be true. Well now his statement is correct as I feel Bioshock Infinite, while not a bad game, really is not as good as others are saying it is. While the graphics are good and the voice acting is good, the gameplay and the story conflict with one another and both have their own faults.Before this game came out, my older brother while hyped for the game told me it was almost too good to be true. Well now his statement is correct as I feel Bioshock Infinite, while not a bad game, really is not as good as others are saying it is. While the graphics are good and the voice acting is good, the gameplay and the story conflict with one another and both have their own faults. The gameplay really isn't that good as the enemies feel like Bullet Sponges, the Melee is rather clunky and only useful for executions. The clothes system was a real downgrade from the tonic system from Bioshock as it really limited what upgrades you could use and a lot of them were not useful at all (mainly any that were used in conjunction with the skylines were worthless.) In fact there are many other things I felt were downgrades from that game but one I'd like to touch that some have not pointed out is that the weapon upgrades really feel lacking as they don't improve the gun visually and while somewhat noticeable in performance just does not feel significant whereas the first game made the upgrades feel big. The Handymen were also a downgrade not only because they had less to do with the story than the Big Daddies did but killing them was most of the time not worth the effort as they only gave you health and salts (at least that's all I ever got) and most times you could skip them, so most times its best to avoid them. There's so much that I had an issue with but for writing this review I probably couldn't fit them all in so basic point is that while not the worst gameplay I've played, I do find its very over rated. I also won't go too much into story to keep this a spoiler free review but while some characters were good (Like Elizabeth and the way she helps you in combat) I just wasn't blown away by the story. I earlier mentioned that the gameplay and the story don't compliment each other and its hard to completely go into without spoiling it but essentially the sheer amount of violence that you regularly do does not coincide with Booker's motivations and desires if hes supposed to be the guy you're rooting for. If I could I would write a lot more but with a 5000 character limit I feel I would hit the ceiling if I tried to fit all my views on the story and gameplay. While this game does have its moments, I find it really is overrated and while it wasn't a waste of time, it was disappointing. Expand
  95. May 20, 2013
    10
    one of the or the best shooter ive played in years AWESOME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! must buy in my opinion simple as that PERFECTION!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! please make more
  96. May 19, 2013
    10
    Comecei a jogar não sabendo nada a respeito do roteiro, o que ajudou (e muito!) a me fazer um grande FANÁTICO por esse jogo. Roteiro estranho, mas muito bem pensado, daqueles que te deixam pensando por vários dias. Tentar entender o roteiro difícil, absurdamente complicado, como um cubo mágico que se aprende os códigos mas não se sabe por qual lado começar a montar. E nisso eles merecemComecei a jogar não sabendo nada a respeito do roteiro, o que ajudou (e muito!) a me fazer um grande FANÁTICO por esse jogo. Roteiro estranho, mas muito bem pensado, daqueles que te deixam pensando por vários dias. Tentar entender o roteiro difícil, absurdamente complicado, como um cubo mágico que se aprende os códigos mas não se sabe por qual lado começar a montar. E nisso eles merecem 100! Quer um game de pura ação e tiros? Talvez vá se decepcionar. Bioshock Infinite abriu a minha mente, conseguiu inovar usando a direção de arte e o roteiro como armas e sem dúvida alguma: vai permanecer como um marco na história dos games. Expand
  97. May 19, 2013
    8
    Gameplay wise, this game is great and you wish it never stopped. It's action packed and exciting to play, although some parts I believe to be a bit repetitive. The story is mostly fun to follow until a few parts I don't want to spoil, I fond a bit...stupid? The ending itself was kid of disappointing and weird. Overall this game was actually fun to play and very enjoyable.
  98. May 18, 2013
    10
    A must have for any collector. A visual novel playing out with its own musical number. This is the game that should define the standard for any developing game. Bioshock Infinite will have you wanting more. "If you can't shine on them with brilliance, baffle them with intelligence."
  99. May 18, 2013
    10
    I was very shocked when I played this game. I loved the first 2 Bioshock games and thought they were incredible! It may have been the floating city that turned me off Bioshock Infinite. I just completed the game and will say this is one my top 10 games I have ever played. There hasn't been a game in awhile (2 years) that really captivated me into it's story and game play. Infinite was aI was very shocked when I played this game. I loved the first 2 Bioshock games and thought they were incredible! It may have been the floating city that turned me off Bioshock Infinite. I just completed the game and will say this is one my top 10 games I have ever played. There hasn't been a game in awhile (2 years) that really captivated me into it's story and game play. Infinite was a fantastic mix of fps with a small bit of an rpg element. I was very pleased at how well done they had done Elizabeth. When I realized that I would be taking her around the place for 90% of the game I thought this was gonna be another resident evil 4. However the fact that she can't get downed is fantastic and then she chucks ammo and salts at you. I was rather confused at the end though, could anyone help me out by emailing me here (austendcmccoleman@hotmail.com) Very pleased with this game can not wait for the sequel! Expand
  100. May 18, 2013
    1
    looks like today for a good game you just need American flag and founding fathers!? This game tries to be serious, but deeply fails.

    Great hype!!!!!!
Metascore
94

Universal acclaim - based on 68 Critic Reviews

Critic score distribution:
  1. Positive: 68 out of 68
  2. Mixed: 0 out of 68
  3. Negative: 0 out of 68
  1. PC Master (Greece)
    Jun 5, 2013
    92
    Play BSI slowly, relish the moments and don’t rush to the end. It’s certain that you will have lived one of the richest gaming experiences that, as far as narration, lyricism and story are concerned, will take a lot of time to forget! [May 2013]
  2. CD-Action
    May 7, 2013
    85
    A very solid, but not revolutionary shooter in an amazing setting, with a story that struggles to convey its authors’ ambitions and is only seemingly complex. The vision is less focused than in previous Bioshocks and it does a worse job on binding the plot with gameplay. [CD-Action 05/2013, p.46]
  3. May 1, 2013
    80
    Problematic plotting and excessive amounts of poorly balanced combat apply friction to what is otherwise one hell of a rollercoaster. [May 2013, p.80]