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8.6

Generally favorable reviews- based on 9926 Ratings

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  1. Jul 14, 2013
    8
    In short: Linear. Fun. Beautiful. Not as great as I thought and people said, but still good enough to play.

    The original Bioshock was a plot that I never could have predicted and was so shocking and mind-blowing that I instantly loved the game even more than I already had up to that point. This latest installment? I called the twist ending about a little over halfway through the game.
    In short: Linear. Fun. Beautiful. Not as great as I thought and people said, but still good enough to play.

    The original Bioshock was a plot that I never could have predicted and was so shocking and mind-blowing that I instantly loved the game even more than I already had up to that point.
    This latest installment? I called the twist ending about a little over halfway through the game. While I didn't predict everything that happened in the end, the major twists were obvious to me already and it was admittedly satisfying to be right about it. But perhaps that's because after playing and enjoying Bioshock 1 & 2, I know how the writers think already.

    It is a linear story and really there's two moments in the game where you're actually forced to choose one option or another, and they are light decisions too. You can bypass certain side areas and continue on the main storyline full speed so I guess there's an element of player choice in that, but obviously that's not recommended. (unless you're doing a speed run)

    Anyway, I played the game on Hard difficulty and it was pretty challenging at certain parts those Handymen are tough bastards! I had to be revived a lot on most of the boss scenes. For most of it though it wasn't too bad, even on Hard difficulty. Combat was fun, hectic, and exciting.

    Vigors which are Columbia's version of plasmids are interesting and combos were pretty fun, although I didn't much understand the last one that you get (Return to Sender) and I had to actually look it up. I barely used that one. Haha

    Character development is pretty good, and particularly with Elizabeth. They did a wonderful job of making her act more life-like. If you pause in certain areas long enough she goes around on her own and looks at stuff, pointing out things that you might have missed. She also interacts with the environment on her own if you give her some time to. For instance, sitting down on benches, leaning against walls, and particularly the beach scene is where you see the most of this free-form acting. The expressions she gives and her body language also reflect her mood, which of course is affected by the situation. Voice acting is of course superb for all characters.

    Graphically, the game is good, but not as great as it could have and arguably should have been. Textures in particular could have been so much better. But the lighting and particles are well done. the atmosphere they've created is definitely fantastic and, coupled with the music and the actual gameplay, this installment of Bioshock is memorable.

    Anyway, I do like it and would recommend this to people. It is a lot of fun to explore a whole different world from Rapture. The floating buildings and open spaces, the sky, the clouds, the sunlight, the society... it was a glorious sight to see and to be in the floating city of Columbia.
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  2. Mar 28, 2013
    8
    The BioShock franchise and the team in Boston redefine gaming once again with BioShock Infinite. The original game was a masterpiece upon release, it still aged very gracefully.. I know this more appropriately now because I just slammed my way through both BS1 and BS2 before tonight's midnight launch. And no, I have not finished Bioshock Infinite. However, I am going to review this gameThe BioShock franchise and the team in Boston redefine gaming once again with BioShock Infinite. The original game was a masterpiece upon release, it still aged very gracefully.. I know this more appropriately now because I just slammed my way through both BS1 and BS2 before tonight's midnight launch. And no, I have not finished Bioshock Infinite. However, I am going to review this game based on my 5 hours of gameplay... why? you may ask? Because the first 2 HOURS of gameplay were more enjoyable than the entire BioShock series. It sucks you in, immediately, and never let's go. If you bought this game on launch for $60 give yourself a pat on the back. You truly made a strong purchasing decision that just helped the gaming industry as a whole. This game just paved the way for what we expect in our next gen titles! Expand
  3. Apr 3, 2013
    8
    Overhiped. SERIOUSLY overhiped, out of proportions. But that doesnt make it bad game. I could understand those score games from users, but to sertain extent. But giving this game 0 or 4 is overreacting just like giving it pure 10. Except in pretty design, great story, fluent gameplay, this game is step backwards comparing to original Bioshock.AI have some issues. Besides beign almostOverhiped. SERIOUSLY overhiped, out of proportions. But that doesnt make it bad game. I could understand those score games from users, but to sertain extent. But giving this game 0 or 4 is overreacting just like giving it pure 10. Except in pretty design, great story, fluent gameplay, this game is step backwards comparing to original Bioshock.AI have some issues. Besides beign almost completelly unchalenging, they also have a habit to act strange when dors are closing behind you. You get back into place where there was a bloody fighting seconds ago, but they wonder around like nothing happened.They are also completelly ignoring Elizabeth, but its ok, atleast you dont have to babysit her all the time. Mentioning Elizabeth, nothing important, but its a bit annoying when she wants to pass you ammo or something, if you dont react in a second she wont throw it at all. Also, I really wanted to see those details which devs were mentioning about her s interaction with enviroment in idle moments, but as soon I take a step to get a better view she leaves whatever she was doing, and resumes to follow you.Like I said gameplay is fluent and fun, but nothing you aint saw already in original Bioshock.Travell system in Columbia is great addition, but game is linear anyways, with clear mission, without alternative endings. Too many hipe doesnt helps, when you expect too much usually you get disappointed. But nevertheless game is great, but not how much critics are praising. Expand
  4. May 11, 2013
    8
    The things I loved most about this game were; it's atmosphere, it's plot and the weapons. The reason I'm giving this an 8 instead of a 10 is because, it was way to easy, even on hard mode and because the last mission was a pain in the butt.
  5. Apr 27, 2013
    8
    This game has the most imaginative setting ever seen, a half way decent main plot, but its mechanics are borring and repetitive. Sure theirs magic and every thing but in the end you feel disconnected from the combat scenes. The guns are borring, the magic is alright and there is no change in combat the mechanics are shoot, shoot, shoot, magic, mele, and then rinse and repeat. The world isThis game has the most imaginative setting ever seen, a half way decent main plot, but its mechanics are borring and repetitive. Sure theirs magic and every thing but in the end you feel disconnected from the combat scenes. The guns are borring, the magic is alright and there is no change in combat the mechanics are shoot, shoot, shoot, magic, mele, and then rinse and repeat. The world is fully imagined which is why I have not torn it apart. But I have to wonder how this slipped by the developers. The graphics are reasonable. The story is good for a video game and I don't mean setting plot to different things. Bio shock is worth getting does it deserve a ten NO NO NO NO NO NO Things like IGN and people overate things way to much Expand
  6. Mar 29, 2013
    8
    Graphics are excellent and the setting is fantastic. I also really enjoyed the story and thought the characters were interesting and having Elizabeth as a partner was very fun and worked really well. Points deducted for repetitive combat and repetitive enemies. The powers are not very inspired and have a simplistic "fire at enemy or lay a trap". The game stutters when loading new areasGraphics are excellent and the setting is fantastic. I also really enjoyed the story and thought the characters were interesting and having Elizabeth as a partner was very fun and worked really well. Points deducted for repetitive combat and repetitive enemies. The powers are not very inspired and have a simplistic "fire at enemy or lay a trap". The game stutters when loading new areas even with solid 60fps (gtx 570, settings on med/high) and thus breaks the immersion. You can only carry two guns which is disappointing and I pretty much went the entire game with raven power, shock power, sniper rifle and machine gun. I very rarely changed tactics and progressed easily with this setup. Was also dissapointed to find med kits had been removed and you cannot carry additional salts to power up your abilities when running low (have to rely on Elizabeth or the surrounding area). Was a good solid game, however the original Bioshock is still my favourite. Expand
  7. Apr 9, 2013
    8
    Game lost in gameplay and difficulty, but has become more adult story, more action and, of course, Elizabeth. She the central figure in the narrative and the post as she is alive, she is alive responds to the world around you is looking for supplies. Enemies behave quite adequately, shame that still kill them easily. However postoanovochne fights, plasmids, their sequencing, and razlchnoeGame lost in gameplay and difficulty, but has become more adult story, more action and, of course, Elizabeth. She the central figure in the narrative and the post as she is alive, she is alive responds to the world around you is looking for supplies. Enemies behave quite adequately, shame that still kill them easily. However postoanovochne fights, plasmids, their sequencing, and razlchnoe weapons and great action in the battles will not be bored. Expand
  8. Mar 31, 2013
    8
    Bioshock Infinite is easily one of the best shooters I’ve played in the last few years. Level design is superb, and Irrational Game’s attentiontion to detail cannot be overstated. I enjoyed the original Bioshock, but this game had a more profound effect on me because recent shooters rarely deviate from Activision’s billion-dollar-making COD formula. And when developers are bold enough toBioshock Infinite is easily one of the best shooters I’ve played in the last few years. Level design is superb, and Irrational Game’s attentiontion to detail cannot be overstated. I enjoyed the original Bioshock, but this game had a more profound effect on me because recent shooters rarely deviate from Activision’s billion-dollar-making COD formula. And when developers are bold enough to trend a separate path, they hurt their titles’ chances of survival. Not Bioshock Infinite. It is deliciously crafted for the many gamers who still crave titles with depth. I ran the game on Ultra settings connected to an LED television and performance was superb. I enabled frame lock and experienced smooth performance throughout the game. Some reviewers stated that textures are poor on closely viewed objects, but that’s nitpicking. When given the options between playing a game with smooth performance or beast graphics, I generally lean towards performance. What is surprising about this game is that players get healthy dosages of both. The game looks fantastic. The developers meticulously focused on the color palette and lighting to dictate the moods of whatever environments you’re exploring. The most successful aspect of Infinite is ambiance. You move from sunny skies to dark, dreary corridors. The music really fits the environments and enhances the empty, eerie feeling of certain areas. Some parts of the score feel reminiscent of the 2005 shooter FEAR, which adds to the creepiness. The story is good, but a bit ambitious. It’s one people with either love or hate—there is no middle ground. The writers take on the hefty issues of religion, theocracy, and racism (to name a few). But they throw these issues in gamers’ faces with such force that some people will be offended, and rightly so. While exploring the world of Columbia, what truths are we to take away? Unfortunately, some gamers won’t invest the time to sift thru these issues. When shifting between different realities, the world doesn’t change all that much. In fact, it pretty much stays the same. This lack of change really disconnects you from what’s really happening and dampens your urgency to respond. Given all the time the developers put into this game, the lazy transitioning seems inexplicable. The girl you rescue is an enigma with such immense power that it’s wholly preposterous at times. Is she gifted or an X-man? Although we get some closure, we can only speculate where her power originates. The story behind the main protagonist is less hazy, but certain plot aspects are just too convenient. The pre-release hype really touted the game’s combat and skylines. Although fun, the mechanics haven’t changed all that much from the first Bioshock. The combat is merely an evolution from previous titles, but still enjoyable. If it’s not broke, why fix it? Fortunately the skylines are only a gratuitous element for battle. My annoyance came from the inability to hold additional health and ammo. If there aren’t any nearby, you must wait for your sidekick to throw supplies. This can take minutes or a few seconds, and if you need both ammo and health, it’s a guess which one she’ll actually toss you. But all this means is you must be more careful, and you can quickly get away via the skylines as your shields recharge. On medium difficulty there are tons of items lying around, so just grab things yourself and let your sidekick hide in the corner. Enemies are repetitive. What’s worse are the sparse and quick battles. Very disappointing. You’ll spend most of your time foraging. Oddly, I found the exploration strangely addictive. The beautiful world really draws you in. But by the end of the game it gets repetitive and verges on tedium. NPC’s generally ignore you as you steal from their cash registers while holding loaded weapons. Mini games are gone, so no more hacking. They’re cliché, and honestly I don’t miss them. As the game progresses, you get a sense of loneliness—emptiness. Perhaps an upside from a relatively combat-less game. At times, the ambiance truly enhances this loneliness despite being in a floating city filled with thousands of citizens. The question remains: Why couldn’t the developers deliver BOTH action and exploration? I couldn’t help the feeling I’ve played Infinite before. That’s because artistically it’s akin to Dishonored. Perhaps too much so. Dishonored offers better combat and gives players more choices. Infinite is streamlined even if the story is grandiose, and the choices you make in Infinite don’t matter in the end. If you loved the city of Dunwall, you should love Columbia just the same. My final verdict: Bioshock Infinite is a must own. Buy it for PC if you have one that can push it. Replay value is moderate even if the game's combat disappoints. Overall, Bioshock Infinite is an unevenly paced game. But it's a beautifully polished and thoughtful enough game to make it worth the wait. Expand
  9. Apr 7, 2013
    8
    JoeyVinor was frimponged.... Quite a great game, gameplay was great, controls are smooth, vigors are cool, weapons are nice, LOOOVVEEE SKYLINES, and melee action was nice, it is a long game, I loved skyhooks, Elizabeth was very convenient! I also appreciate a woman who appreciates valuuuuues! Plot was great, simple, give the girl, wipe away the debt, dassit XD. Awesome. I love alternateJoeyVinor was frimponged.... Quite a great game, gameplay was great, controls are smooth, vigors are cool, weapons are nice, LOOOVVEEE SKYLINES, and melee action was nice, it is a long game, I loved skyhooks, Elizabeth was very convenient! I also appreciate a woman who appreciates valuuuuues! Plot was great, simple, give the girl, wipe away the debt, dassit XD. Awesome. I love alternate Booker and Lizzies! Luteces were awesome, but moar interesting, I love how they gave awesome banter! I love even moar how they are alternate forms of each other. I mean man, who has time for all dat paperwork!? But I love the bird and cage, the Vox were interesting, although Fitzroy was a XD. I like Lizzie's love for Paris, at times she was adorable! I love how she used Jack's wrench! Man oh man was Lizzie, such a but Booker kind of earned a wrench2dahface! Loved Rapture appearance! Handy men were cool. Music was great, I was almost shed a tear with the choir Circle Beyond Broken. Sound was great, awesome special effects. I loved the shields! 1 more thing, the end was meh, but after the credits was so cool! (NOT SPOILIN)! Flaws, well, some stuff seemed too Bioshock1-2eeeze, it is mostly different, I liked Devil's Kiss, but it is an awful lot like incinerate, seemed like ideas were at a mid to low. Also, the 1st part of ending really DID SUCK! Also, I was slightly disappointed finding out the direction you went did not effect the end More about Bioshock1-2eeeze stuff, big daddies, handy men, any similarities? YES. No little sister equiv, nearly my fav part of 1 and 2.I think they should have scrapped most handy men and put more of a ls equiv. NOW more good stuff, Columbia is marginally better than Rapture (in my view). I loved when Booker said, "An Underwater City? What a joke!" Or something like that. I laughed. I also wish 1999 mode could be something besides a higher difficulty, like put some 1999eeeze stuff... SO.....
    Gameplay-9/10
    Plot-8.2/10
    Presentation-8.3/10
    Lasting-8.9/10
    Sound-8.5/10
    Overall-8.4/10 (Round down to an 8.0)
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  10. Mar 27, 2013
    8
    Everything beautiful, needs no words even. Just wanted to make 10/10, really titan work made. Its the game of year and century and even more. Best of the best.
  11. Apr 1, 2013
    8
    This game has an absolutely amazing world to explore as well as a very intriguing story, but lets not pretend it is perfect. Do not get me wrong, this game is a worthy buy and a great game, but there are several serious flaws that kept this game from being legendary; Where the graphics can truly be amazing at times, occasionally some textures or models will look like they had been furtherThis game has an absolutely amazing world to explore as well as a very intriguing story, but lets not pretend it is perfect. Do not get me wrong, this game is a worthy buy and a great game, but there are several serious flaws that kept this game from being legendary; Where the graphics can truly be amazing at times, occasionally some textures or models will look like they had been further outdated than the original Bioshock (which was still rather good;) Some scripted events involving NPCs encountered while exploring are downright horrible; Small holes in the story that never get answered take away from what could have been a flawless performance; Excessive overuse of Bloom effects even for a city in the sky; The removal of any save feature outside of checkpoints that was present in the previous games that is just really annoying; and worst of all, a completely useless and unrewarding character progression. Again, this game is amazing and absolutely worth playing. However, it could have been a 10/10 legendary game if it could have addressed several issues that seemed a lot more like lack of polish or development time than anything else. Expand
  12. Mar 28, 2013
    8
    Okay, updating this to an 8 since I find it gets quite repetitive later on in... Good visuals for the Unreal 3 engine but mostly enhanced volumetric/lighting fx as overall its quite low-polygon (Its using all cores on my i5 3570K and getting 60fps all options maxed @1080p on the HD7870) Game play and controls are good no complaints at all.
  13. Mar 17, 2014
    8
    The game was fun and all, but I don't get why people are so "touched" by it. I get that it's a triple AAA game but seriously, why? Anyway, the hook is pretty cool. Helped me a lot during the last boss battle. The graphics are nice and you get to have a pretty companion who helps you pick up items when you need them. I can't really remember the rest snce it's been a few months since I'veThe game was fun and all, but I don't get why people are so "touched" by it. I get that it's a triple AAA game but seriously, why? Anyway, the hook is pretty cool. Helped me a lot during the last boss battle. The graphics are nice and you get to have a pretty companion who helps you pick up items when you need them. I can't really remember the rest snce it's been a few months since I've finished the game but I did like it. Expand
  14. Mar 26, 2013
    8
    There is no denying Bioshock Infinite is a great experience. The world of Columbia is amazing and is so immersive that you do feel as if you are there, and you know what's going on. The story is brilliant and overflowing with subtle undertones that impact the player. The way it is told is also brilliant and makes you feel like part of the story. This game has all these aspects perfected,There is no denying Bioshock Infinite is a great experience. The world of Columbia is amazing and is so immersive that you do feel as if you are there, and you know what's going on. The story is brilliant and overflowing with subtle undertones that impact the player. The way it is told is also brilliant and makes you feel like part of the story. This game has all these aspects perfected, but one flaw is in the gunplay. The gunplay is rather lackluster and easy. Although vigors give it a twist the gunplay still manages to be dull. This is a brilliant game, but I would not say it is a brilliant shooter. Still a masterpiece. Expand
  15. Mar 26, 2013
    8
    Played this for about 3 hours, thoroughly enjoying it. The graphics compliment the setting, making it particularly immersive (especially with the Christian imagery throughout the opening, adds some extra 'flavour' to it). Overall the gameplay itself has been enjoyable so far; on harder difficulties it presented some form of challenge, forcing me to use multiple tactics such as placingPlayed this for about 3 hours, thoroughly enjoying it. The graphics compliment the setting, making it particularly immersive (especially with the Christian imagery throughout the opening, adds some extra 'flavour' to it). Overall the gameplay itself has been enjoyable so far; on harder difficulties it presented some form of challenge, forcing me to use multiple tactics such as placing traps. If you're expecting the creepy, eerie atmosphere of Bioshock you may be disappointed although it is somewhat eerie, the dark setting of the original is lacking in this game, but this wasn't a big issue for me. A major issue I had regards the controls and interface only being able to carry 2 weapons felt restrictive, and the keyboard setup (Z is the default to ADS, for example) felt a bit awkward, but this is resolvable. Overall a cinematic experience with a few minor issues, but an exciting, colourful game nonetheless. Expand
  16. Mar 28, 2013
    8
    Bioshock Infinite brought back the feeling of wonders when you first enter Rapture in Bioshock 1, Columbia is a city that's both beautiful and surreal, the every changing city blocks constantly remind you that you are walking in a city that's 2000 feet above the ground. This is the first Bioshock game where you have a companion, Elizabeth, and she is one of the best AI companion I haveBioshock Infinite brought back the feeling of wonders when you first enter Rapture in Bioshock 1, Columbia is a city that's both beautiful and surreal, the every changing city blocks constantly remind you that you are walking in a city that's 2000 feet above the ground. This is the first Bioshock game where you have a companion, Elizabeth, and she is one of the best AI companion I have seen in recent years. She rarely gets in your way and often points out interesting things that you might have missed and provides supplies in combat, it really makes you miss her when she is not around.

    However when it comes down to the game-play and the story-line, Infinite have its flaws. The gun play is mediocre, and the weapons are less interesting than those in the past Bioshock games. The super powers (Vigor) are also a step back from previous titles, many Vigors are essentially novelty and not actually useful in combat (especially on hard or higher difficulties). The gene bank have been replaced by gears, the gears center around enhancing sky-line combat, melee or health/ammo replenish, but not many of them synergize well together to support a completely different play-style like in Bioshock 2.

    The setting of the game is good, but I am not really a fan of the story line because the direction it took. While this may be a little bias because I was disappointed that the twist is just as I imaged and I spent the better half of the game hoping I would be wrong. The twist towards the end feels like a cop-out, and I felt the game missed its big opportunity of not **possible spoiler**giving the player a choice, like the one Elizabeth hinted you may have to make right before riding the elevator to Comstock.

    Overall this is a good game that's definitely worth playing, it is regrettable that its story and atmosphere still cannot match that of Bioshock 1 and the combat aren't as interesting as Bioshock 2.
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  17. Mar 29, 2013
    8
    This game... oh man, this game. It's a weird one: not making any sense, and then plunging you into the action, and the player just waddles along. But, then the mystery begins, and that's where this game shines, along with the fabulous (highest quality) graphics..... that my PC cannot handle (yet).... as for the combat... it's really a nice, fast paced and furious appetizer for the crazyThis game... oh man, this game. It's a weird one: not making any sense, and then plunging you into the action, and the player just waddles along. But, then the mystery begins, and that's where this game shines, along with the fabulous (highest quality) graphics..... that my PC cannot handle (yet).... as for the combat... it's really a nice, fast paced and furious appetizer for the crazy plot of this story (which will keep you guessing until the end). I got this game through steam pre-order, and I can say with all my heart that this was worth it, even if it only took 10 hours to complete the main game and half the achievements (as for the rest of them *sigh*).
    Overall, a very good game, without any major bugs or glitches (that aren't story breaking: the ones I found were hilarious!), that is deserving of good praise, but not the 10/10's I'm seeing everywhere. Good job, 2K, keep up the amazing work!
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  18. Apr 25, 2013
    8
    Bioshock Infinite is the book that many modern shooters should take a leaf out of. Though the gameplay is not devoid of drawbacks to the keen observer, it´s potential to get you immersed in the gameworld and get emotionally invested is beyond anything which has been released in the last years.

    GRAPHICS: While exploring the world of Bioshock Infinite you will soon see that the Unreal
    Bioshock Infinite is the book that many modern shooters should take a leaf out of. Though the gameplay is not devoid of drawbacks to the keen observer, it´s potential to get you immersed in the gameworld and get emotionally invested is beyond anything which has been released in the last years.

    GRAPHICS: While exploring the world of Bioshock Infinite you will soon see that the Unreal Enggine in its current stage reached its limits. Textures are often low resolution and if you take a close look at things you will recognize lack of detail. However: The graphic designers did such a good job at composing the overall gameworld and masquerading these shortcomings that it hardly matters. Admittedly by heavy use of Bloom and HDR, but Bioshock Infinite is a good looking game. It shows what the Unreal Engine is capable of when put into the right hands. Also it makes this run on older machines with relative ease.

    SOUND: As in the predecessors the sound engineering was done well. Musical pieces fit the mood perfectly and help to establish the games great atmosphere. Voice acting is good as well and further contributes to atmosphere. Some weapon sounds could be better though.

    SETTING AND STORY: The dark, gloomy and terrifying settings, trademark for previous games of the "Shock-Series" are gone. Columbia has not much in common with the Van Braun or Rapture. Though later stages of the game still heave an eerie feeling about them. I personally like the survival- horroresque atmosphere of the predecessors better. However when seen on it´s own, the setting works just fine and does not need to hide behind underwater cities or giant space stations.
    The story, though nothing really original, is well told if you WANT the game to tell the story. And that´s the part i maybe like the most: Bioshock Infinite wants you to explore the plot by yourself. You will only get a satisfying grasp of the whole plot if you search for clues. The more serious themes of the story like racism, political and religious fanaticism, turbo-capitalism and indoctrination of youth are a double-edged sword. Though it is nice to see a game actually dealing with things like that on a rather serious tone, it never really forces you to fully engage in these parts of the story. They sometimes stay rather perfunctory while being presented to strikingly and over the top.
    The setting and the storytelling though (even with some weaknesses in the story itself) is were Bioshock Infinite shines. Seldomly have i felt so emotionally invested into certain characters and the story itself.

    GAMEPLAY: Why, oh why? So much could have been done better here. The gameplay is far from bad. It´s above mediocre. It´s just that it screams "Missed opportunities" right in your face. Gunplay is okay, though nothing special. Vigors (as the roleplay element is now called) are depraved to a gimmick and so is the skyhook. They are fun to use but you don´t ever really need them. Where is the complexity of a System Shock 2? Why use a rather mature setting and not deliver a rather mature gameplay with it? The AI leaves much to be desired. The level design is also just mediocre when seen from the gameplay perspective.Besides searching for pieces of the story puzzle there is no reason to actually explore the gameworld besides for some unmotivated loot grabs. An open world approach would have suited this game better. Interaction with NPCs is limited to one-liners. This was never a problem in the other games because you basically were on your own, just meeting the one or the other important storyline character. However Columbia is CROWDED with people...which sadly have nothing to say.
    It hides it well. But more often then not Bioshock Infinite is just your regular corridor shooter sprinkled with "action zones" where you fight of wave after wave of enemies. Also there is no free save feature in the PC version which can just be called out for what it is: lazy porting. If Ken Levine ever does System Shock 3, for the love of god, don´t do it like this.

    CONCLUSION: Bioshock Infinite is a good game worth playing. It´s excellent storytelling (which does not mean that the story is excellent, but it´s good) and vibrant characters will let you immerse in the setting that a beautifully designed city above the clouds provides. Sadly, due to some gameplay drawbacks it is not the savior of the shooter genre many people make it to be. The general degenerative trend has taken it´s toll even on this franchise. It does many things better though than your average "Call of Honor: Medal of Duty"-Shooterthingy. There is still hope. I would actually give this a 8.5 if it was possible. But since it´s not i´ll role with an 8. In terms of immersive gameworlds Bioshock Infinite is a step forward, sadly gameplay-wise it makes a step backwards from it´s predecessors.
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  19. Mar 31, 2013
    8
    It's no masterpiece like many are saying, but still a very worthwhile game. If you enjoyed the other Bioshocks then you will most likely enjoy this one. The combat was decent as long as you play it on hard mode. Anything less is just pure cakewalk. Really the combat is what you make of it. You can either do the standard cover, then shoot a guy, rinse and repeat. If you get creative andIt's no masterpiece like many are saying, but still a very worthwhile game. If you enjoyed the other Bioshocks then you will most likely enjoy this one. The combat was decent as long as you play it on hard mode. Anything less is just pure cakewalk. Really the combat is what you make of it. You can either do the standard cover, then shoot a guy, rinse and repeat. If you get creative and take chances it becomes much better. I loved the story. I feel like the people saying it didn't make sense probably didn't pay enough attention to the details. Although it is somewhat linear it is not as bad as people seem to be making it out to be. The game does give you quite a bit of opportunity to wander about looting and sightseeing. Most people giving the negative reviews are probably jaded basement dwellers who need to get outside more. Expand
  20. Apr 1, 2013
    8
    This review contains spoilers, click expand to view. First off, really amazing game, when you first arrive in Colombia it's simply awe inspiring! A game where you can just look around and marvel at the setting is always good, the game was really good except I felt rather short maybe more could have been done before the first tear? You suddenly found yourself working for the vox but you never really get to experience that world, before everything is turned on its head and then all out war, the end was really good but left me a little bit confused, Good game but like Dishonoured way too short. Expand
  21. Apr 2, 2013
    8
    The game is very good, but a bit overrated, gameplay falls short on a few aspects (most gear is uninteresting, some vigors are useless, some fights are repetitive and too easy, dissapointing final battle), but the skyline mechanic is great. The setting is amazing but the story is not a masterpiece, pretty good but not that good as the reviewers said.
  22. Apr 17, 2013
    8
    It´s really overhyped to be honest. And here´s why. The Story is genius and fantastic but the levels are looking mostly the same, so the gunfights are extremly exciting only for the first moments. It feels really repetitive after some time and the gunplay gets boring. The world is absolutely awesome and creative and the skylines are wellplaced and let the game feel a lil bit lessIt´s really overhyped to be honest. And here´s why. The Story is genius and fantastic but the levels are looking mostly the same, so the gunfights are extremly exciting only for the first moments. It feels really repetitive after some time and the gunplay gets boring. The world is absolutely awesome and creative and the skylines are wellplaced and let the game feel a lil bit less repetetive. But there are still some flaws. And it´s not the game itself. It´s hard to explain. Ok let´s try: You played the game and everything seems perfect and the game felt perfect as for many reviewers. Unfotunately you get that weird feeling some time after finishing the game. A feeling only described as "unsatisfied". Yeah, the game feels unsatisfied even the ending is one of the best in gaming history and you really love the characters. That´s the basic problem i had. The other more critical problems are the people in columbia. Not the racist problem, i mean that they don´t interact with you and that they have all the same faces. It let´s the world seem kinda empty. It feels like Bioshock 1 but Rapture had this deep atmosphere. The graphics are beatiful but outdated. Well, portal 2 was it too but still looked good. The points were it looses points are: NPC´s, Unsatisfying experience because of the repetitive fights and standard shooting experience and because it´s a pain in the ass to play it with a controller. The difficulty is easy medium and hard. If it´s too easy go to hard. Medium and easy are mostly too easy with mouse. For me Infinite is fantastic but not worth 50 bucks, maybe 30. We need more a atmospheric driven experience like Heavy Rain, Thief, Deus Ex, Red Dead Redemption, Stalker, Metro or Cry of Fear. Fantastic Soundtracks with longtime playability and fantastic story. Bioshock Infinite would have been a better Open World game then a shooter. Expand
  23. Apr 3, 2013
    8
    From the time you invest in one hour, you are hopelessly lost in a beautiful world of exotic pleasantries. I often found myself just stopping and admire the views that I have been granted and the joyous occasion of old time culture. It gives you subtle hints that the world up there has its flaws as you venture deeper into the abyss.

    It seems to have a underlying message of today's world
    From the time you invest in one hour, you are hopelessly lost in a beautiful world of exotic pleasantries. I often found myself just stopping and admire the views that I have been granted and the joyous occasion of old time culture. It gives you subtle hints that the world up there has its flaws as you venture deeper into the abyss.

    It seems to have a underlying message of today's world that the outside we live in is a appealing fruit placed in a basket. But if you bite into it, its nutrition has been devoured by the spoils of greed and brainwashed corruption. Religious views from the writer definitely has a strong opinion about today's religious following.

    Your Companion is certainly the most dependent experience I have witnessed. Even though you don't need her to continue if you are wonderful in FPS. But because she gives you money, ammo and Salt (mana) during combat, she is definitely a asset. Various spells you encounter are not always used as I tend to my favorites, and a few spells tend to be useless. Perks have been added to add a RPG flavor which is a nice addition to the games arsenal, especially for those that don't favor the RPG experience.

    A.I, is dumb as usual, nothing special there.

    Story line has been well developed and created several story archs that is molded at the end which creates the "OH SNAP!" However, to create a wonderful story that is flawless, multiple hints to demonstrate the "OH SNAP!" emotion needs to be implemented through the games environment. It just seemed as though they just said, "Let's put this in it!" but did not give any hints during the game experience. I feel if I played this again, and try to see the hints during the game, I would not see them. But overall it was enjoyable, environments was lavish, and story was convincing to suck you in. just wished they do hints to not one of the conclusions, but the other multiple conclusions as well.
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  24. Apr 4, 2013
    8
    This review contains spoilers, click expand to view. The first thing that comes to mind here, looking at professional and user reviews, isn't 10/10 or 100% a bad review? Doesn't this score imply, or even mean that there is nothing that is wrong with this game, nothing that could be even slightly improved? The goal of perfection is an unattainable goal. A score of 100 on any game raises my suspicion of the clarity of people who play it.

    Bioshock Infinite is an enjoyable game. It does not feel like the best game I could ever play. The game suffers from incredibly easy combat, but gives very little reason for your character being pretty much a genocidal, unstoppable killer. For a game shouted about to feature story as its main component, it sure features a lot of unnecessary combat.

    The game improves on one of the major flaws of Bioshock 1, where the player was never given a moment's peace to explore, although often promised a moment of calm. This is heavily improved on, allowing the player at least two very large moments where they can explore without annoyance, any any moment taken to explore felt fantastic.

    The sound design in this game is probably the most epic I've heard in quite some time. At the start of the game, approaching the crowd singing feels amazing, watching them sing and sway as a crowd is really good. Elizabeth's voice actor is outstanding, the moment where you are taken 70 years into the future and can hear through tears Elizabeth pleading for her safety, wildly and loudly is almost chilling. I feel that the sound approaches a greatness not previously experienced in games.

    There is a strangely omnipresent sound of a high strung "what have you done" moment in the audio whenever you kill a foe. This, at first seems very pertinent to the situation, not really understanding who you're killing or why you're killing people. This sound remains throughout the game, and by the end it is questionable why it's still playing other than a "congratulations you've killed someone" sound, losing the reason behind its occurrence.

    I found that while the game has a large set of weapons and powers to use, by half way through the game I was only using one weapon, and one power. While the game introduced other powers and weapons, I felt no reason to use them. Others will find fun in gaining the achievements for using the weapons, I suppose. The achievements regarding powers and weapons very little deviate from simply using them.

    I feel that the story, up to a point, is very good. The story explores very well and opens up heavily to the idea of multiverse and time travel, and conveys quite well the problem with changing events in time. The game then falls completely flat on its face at the end in this regard by deciding that you can change events without any consequences other than the one you expect. The game seems completely open to showing time travel and its implications then by the end decides that the most major and regularly noted theory of time travel, specifically the grandfather paradox, is worth forgetting about and discarding.

    I feel that the game could have really put more effort in, but was so focused on telling a story in the way they wanted (which is in their rights, of course, nobody has to obey to the regularly noted theories of time travel and such) that the story telling rapidly degenerated from being told exceptionally well to the end, where it defaults to stuffing revelations down the player's throat.

    Whilst I feel the ending is a major letdown compared to the rest of the game, the rest of the game is filled with memorable moments that uplift it.

    The game is not the masterpiece that many people want it to be, but is not the over-hyped disaster that the naysayers want it to be. It game is a good, thoroughly enjoyable yet flawed experience. But hey, Bioshock always has a paradise with flaws, so I guess that works out.
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  25. Apr 4, 2013
    8
    This review contains spoilers, click expand to view. Gameplay will never change. There is this mass illusion in the game industry that each game has mechanics slightly more polished than its predecessors. While you can tweak it a bit, the shooter formula has reached its apex, and while Bioshock Infinite does improve superficially on both the vigors and the guns, especially in the latter category (gunfire and recoil more realistic), it's really what it doesn't do that the game needed more of. Some have complained about the lack of RPG elements (with the exception of gun and vigor upgrades), such as inventory or map screen. I found this to be a huge improvement. There is no menu interaction to slow the pacing and you're always on the move. I thought the tone of the game world would have felt more immersive with the lack of a HUD, much like the first gameplay demo Irrational Games released several years ago. But all of the above are personal opinions and design choices. What left a sour taste in my mouth wasn't anything you can experience in the game itself. No, you could only experience this bittersweet regret if you had watched, in eager anticipation, all of Ken Levine's interviews, only to realize you had just witnessed the biggest cop out in gaming history.

    Expectation #1: An actual floating city, complete with physics.

    After the first demo that was released (which is never shown in the game), we see one of the massive, orange balloons tethered to the corner of a belltower deflate suddenly and the massive structure starts to pivot towards the ground, the bell flying loose from its moorings only to come grinding to a stop inches away from your feet, the cobblestones buckling under its weight and shooting off in every direction. Later, Ken Levine commented on the instablity of the city, how the tech team had made it pulse with life, and hinted that you'd be able to topple the city around you. This fell short on both accounts, the only undulating architecture in the game appearing during the first half, and after you're solidly captivated by the world, these stellar sights give way to more mundane gameplay (street shootouts and interior combat). It never feels like their main selling point is really taken to its full potential.

    Expectation #2: Watch the city tear itself apart (pre-Rapture)

    This is the big one. I want to be as harsh as possible when I say that this was a blatant lie. We were supposedly going to 'watch the city fall apart before us'. We were told that there would be moments where you would have to interact with citizens on the street, such as pointing a gun at a potential mugger to send him scrambling, or intervening in a local execution (both of which are shown in the same demo). There are maybe three moments in the entire game where you feel this sort of weight behind your actions, and they are as superfluous as they are dull. You can't change the overall outcome of anything, although watching the colorful, Independence Day style utopia burn slowly is captivating in its own way. I would have preferred a little more interaction, hence replayability.

    Expectation #3: A decent resolution.

    This one is debatable. And the main reason for the spoilers tag. Let's get the big one out of the way, the resolutions to each storyline. Both Daisy Fitzroy and Jeremiah Fink are shadowbox characters that bleed out of the story as quickly as they pop in. Slate is one of the more interesting characters but doesn't feel fully fleshed out. Don't get me started on Comstock. Let's face it, time travel was both the protagonist and antagonist here. It solves everything (most levels are going back and forth through the area in different time periods), and also helps ease along the ruthlessly shoehorned ending. But despite all of this, the ending was emotional and relatively significant enough to make it feel as if it 'belonged'. It was the gamer in me that made me want to slap Ken Levine. Songbird becomes your best bud and then you get to watch him drown in two seconds. Apparently the Bioshock story will never change because even with its fairly restricted narrative parameters, it's the doorway to infinite worlds just like it with new coats of paint (so we can expect this disappointment forever). Oh, and my personal favorite: The final boss is three waves of the easiest enemies in the game. No Handyman. No Songbird. Fail.

    But aside from all the things they promised and didn't deliver, this is a bittersweet shooter, with some amazingly satisfying gameplay regarding the vigors and gunplay, but some equally frustrating inconsistencies in the pacing and storyline. Oh, and this game tries desperately to emulate Disney (and doesn't do a bad job), but it's so obvious in parts it's almost painful, especially if you're like me and find the overall 'girl in a tower' concept a little overused and cheesy.

    Still, if you're a fan of shooters or Bioshock in general, you owe it to yourself to see how far the series has come.
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  26. Apr 6, 2013
    8
    As a complete newcomer to Bioshock (you may even say unaware of its existence), I approached this game on the basis of a friend whose opinion I trust on these gaming matters. Now you've probably expect the clichéd, 'and I was not disappointed!' but... in all honesty I was.

    Don't get me wrong, the visual enigma of this game surpasses anything I have played. I use a high end work-based
    As a complete newcomer to Bioshock (you may even say unaware of its existence), I approached this game on the basis of a friend whose opinion I trust on these gaming matters. Now you've probably expect the clichéd, 'and I was not disappointed!' but... in all honesty I was.

    Don't get me wrong, the visual enigma of this game surpasses anything I have played. I use a high end work-based laptop (not a gaming PC) and yet it still handled most of the graphical settings on very high or ultra quality very well I have no complaints at all. The graphics, coupled with the beautiful music absorb you into this strange and twisting world right from the start and carry you through a kaleidoscope of scenes and moods almost effortlessly.

    Further, I enjoyed the free nature of this game and the ability it gives you to go off and have a little wonder, discovering hidden gems (including a beautiful musical moment fairly early through). For all its worth I think this is where this game comes into its own. It doesn't feel linear or forced even though there is usually only one way to the finish (save one place), as it holds you up in vast open battle arenas or warrens of streets and it is yours to go and explore and find vantage points (aided by the city's rail networks).

    So my problem? The story. Now even in my harshest ponderings I cannot pick many holes. The perfection of other aspects, however, draws your attention to one or two plot confusions, and at points even using some of the game's mechanics (only twice in one case) to force the story onwards. It feels as though in places the designers got carried away until they hit a dead end and only then thought, "ah...now what?"

    These forced links, as mentioned, are sometimes covered (without spoiling it) by two erudite characters who are involved from the start and only then does their significance become unearthed. And for all the rubbish that they speak, I think the implementation of them into the game is practically flawless and, at times, injects that little bit of comedy that these games often lack.

    My last problem is a minor balancing issue, which is what brings this game from a 9 to an 8. I can't help but feel that the large arsenal of weapons and 'vigours' on offer are fully tuned to work with each other. I'd feel some weapons become very powerful when you start upgrading them and that really disperses the field somewhat, leaving you with an arsenal of one or two weapons and maybe one vigour which you specialise in. I just wish it was a little easier to be able to pick up new weapons and for them to pack the same punch as what you were using it'd feel that little bit more fluid.

    In all this is a spectacular game. It is a story controlled by you and it doesn't feel cinematic despite its beauty. The designers keep you in the hot-seat throughout save perhaps the starting thirty minutes or so and immerse you in this strange and beautiful world. It is a beautiful game to play and difficult to put down, and you can play it the way you want. It is only when you finish and look back at what happened, as I have done, that you realise its flaws. But for everything in the world, do not let that put you off.
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  27. Apr 8, 2013
    8
    I enjoyed this game and right now I'm half-way through my second play through on 1999 mode. Amazing atmospheric music and gorgeous visuals/art-style are on par with Bioshock 1's but Bioshock had that whole spooky vibe to it so it's still slightly better for me. The story is decent at best with it's take on multiverse theory and all but the way it is told is quite good since it isn't spoonI enjoyed this game and right now I'm half-way through my second play through on 1999 mode. Amazing atmospheric music and gorgeous visuals/art-style are on par with Bioshock 1's but Bioshock had that whole spooky vibe to it so it's still slightly better for me. The story is decent at best with it's take on multiverse theory and all but the way it is told is quite good since it isn't spoon fed to you and you can carefully observe the world/narrative to make sense of a lot of things. A second play through is pretty much warranted since you can notice a lot of subtleties after finishing the game once with the ending. The combat is fun and engaging but feels a step down from Bioshock 1&2. Lack of proper hacking or a system of that sort, gun variety is limited(no aesthetic changes when upgraded too) and absolutely boring vigors which sometimes make the combat too easy. Another thing which makes it easy is Liz lobbing Salts and Health at you, they should really increase the cooldown on that through a patch. Shooting mechanics and AI are not bad but enemies feel like sponges most of the times. Skyline combat is pretty fun but it's severely limited which is a downer. No regenerating health is a great additive.

    Overall superb game and I recommend experiencing it but Half-life 2 is better.
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  28. Jun 6, 2013
    8
    I am going to be brutally honest. The beginning of the game was fantastic. I was lost in a world completely different than any other game I had ever played. However, the majority of this game was below par, the story carried very slowly and it had the same problems as the previous Bioshock games. For first person shooters, the shooting pretty much sucks, if the action is what you want,I am going to be brutally honest. The beginning of the game was fantastic. I was lost in a world completely different than any other game I had ever played. However, the majority of this game was below par, the story carried very slowly and it had the same problems as the previous Bioshock games. For first person shooters, the shooting pretty much sucks, if the action is what you want, this game is not for you. You basically use the exact same strategy for every single encounter and it is the same enemies over and over. That said, the world and characters were amazing, but I would still have only given this game 5/10. That is, until the last 25 minutes of the game. I won't spoil what happens for anyone who hasn't played it, but the ending BLEW MY MIND. I was shocked, and confused, and all I could think was "WHAT THE HECK JUST HAPPENED?" It is the single most confusing and yet amazing ending to any of the hundreds of games I have played. Getting there takes some patience, but the ending makes this game worth a play. Expand
  29. Apr 14, 2013
    8
    Great story. Gameplay was....well, you walk forward and shoot things, don't you? Insofar as that's what people seem to love these days, it did that just fine. Objectively, that was boring as crap. Worth playing for the story alone.
  30. Apr 20, 2013
    8
    This review contains spoilers, click expand to view. I've found the story delightful and very entertaining as I did in the others Bioshocks but sometimes during the gameplay I kind of get bored.You never use all the powers and the acces to them are slow and difficult, I think that I would have enjoyed more the action if I could use the L button to spell them but whatever... It is an awesome game with a few details to improve. The conversations with the girl during the game are very nice to keep you interested so are the records. I totally recommend it. Expand
  31. Apr 25, 2013
    8
    Great game, great story but I felt it loses some of the bioshock feel when it comes to the combat. Only holding 2 weapons at a time is a bit annoying when compared to the full array you had in the last two games. It has also turned more into a shooter than its predecessors putting the vigors secondary to the weapons when they should be on par but none the less, still a great game. A mustGreat game, great story but I felt it loses some of the bioshock feel when it comes to the combat. Only holding 2 weapons at a time is a bit annoying when compared to the full array you had in the last two games. It has also turned more into a shooter than its predecessors putting the vigors secondary to the weapons when they should be on par but none the less, still a great game. A must buy for any gamer. Expand
  32. Apr 27, 2013
    8
    A very polished and competent game that manages to think out of the box with its story telling and immersive environments. However, the combat was nothing to shout home about. It manages to tick all the boxes without matching the quality of the narrative. Overall I wasn't blown away by this game but I certainly do not regret my purchase or the time I spent with it. I hope the next oneA very polished and competent game that manages to think out of the box with its story telling and immersive environments. However, the combat was nothing to shout home about. It manages to tick all the boxes without matching the quality of the narrative. Overall I wasn't blown away by this game but I certainly do not regret my purchase or the time I spent with it. I hope the next one returns to space. Expand
  33. Apr 27, 2013
    8
    As a fan of the Bioshock series I was seriously looking forward to this game. I can safely say it lived up to it's name in most aspects, though a number of elements did disappoint. It is beautiful visually, the combat is fast paced whilst being fun and not too messy and the new speaking protagonist isn't woefully irritating as many are. However, two major parts of the previous BioshockAs a fan of the Bioshock series I was seriously looking forward to this game. I can safely say it lived up to it's name in most aspects, though a number of elements did disappoint. It is beautiful visually, the combat is fast paced whilst being fun and not too messy and the new speaking protagonist isn't woefully irritating as many are. However, two major parts of the previous Bioshock games fell down unnecessarily in this third instalment. The first and most disappointing in my eyes is the almost total removal of choice that the older games had. It may have been unnoticed if they hadn't put two from what I can see as being irrelevant "choices" in the game, giving the impression that you would be able to make some choices. The other is that the characters, particularly the major enemies you face are almost unnoticeable, whereas in the previous games your foes were a major part of the story.
    Other than that the game is very enjoyable and has a very exciting and thought-provoking storyline.
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  34. c3p
    Apr 27, 2013
    8
    The Story, Graphics ect. is extremly strong.
    The Core gameplay is a bit,...average. I can't really lay my finger on it, but it felt in huge parts a bit like a railway shooter. (That is an exaggerration, but at the end i just rushed through the combats to enhance the story)
    Also there are really nice ideas (Shield and AI partner,that throws ammunition to you, to get a better flow were
    The Story, Graphics ect. is extremly strong.
    The Core gameplay is a bit,...average. I can't really lay my finger on it, but it felt in huge parts a bit like a railway shooter. (That is an exaggerration, but at the end i just rushed through the combats to enhance the story)
    Also there are really nice ideas (Shield and AI partner,that throws ammunition to you, to get a better flow were great ideas, it wasn't really my style)
    In Conclusion 9/10, best FPS since >1 year.
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  35. Ndi
    Nov 13, 2013
    8
    First and foremost, this game has amazing graphics. I read user reviews saying that game has poor DX9 use. I wouldn't know. But on a DX11 card, on ultra, it looks amazing, butter-smooth and with nice immersion.

    Story was pretty cool, bit weird, but made sense. So why not 10? Well, it's a technological marvel, but that's it. Wooden choices, zero options of consequence, I mean really.
    First and foremost, this game has amazing graphics. I read user reviews saying that game has poor DX9 use. I wouldn't know. But on a DX11 card, on ultra, it looks amazing, butter-smooth and with nice immersion.

    Story was pretty cool, bit weird, but made sense.

    So why not 10? Well, it's a technological marvel, but that's it. Wooden choices, zero options of consequence, I mean really. Bird or cage? When you get asked such a question by a game called Bioshock, I expect it to mean something. I expect to save or drown the little sisters, I expect rabid, savage response, moral ambiguity. Niente.

    In Bioshock, things were not just creepy, wet and morally gray, but things you did mattered, and that was great. The best compliment I ever heard to Bioshock 1 was the fact that half way through, the player stopped to wonder whether or not the little sisters would take revenge, whether or not the daddies would catch him unawares and maul him and whether or not all those plasmids will do irreparable harm to the player. It made you care.

    Not B3. I don't care for Booker DimWitt because he's trying too hard to have a story and that makes him DISTINCT from me. The fact that he butchered Indians makes for a nice explanation, but also makes me think "I'm not him". I don't care for Miss BigEyes, in spite of the game REALLY trying. When she huffs and puffs I don't think "ah, she's one heck of a woman and I should be scared". It doesn't build her as a powerful feminine character. I'm thinking "B*tch you were locked up for 20 years and I got you out a great personal risk. The least you can do is hold on the b*thing until we're out".

    So what I wanted to sell her to the gipsies? She can switch dimensions. Poof.

    I could rant for a year. Suffice to say, this is one of the least flexible games ever. If you don't use their weapons as you progress, you get stuck in the later levels, a serious design flaw. On easy, I should be able to use what I want. No choice on weapons, no choice on path, no choice on morality, ending, or anything, really. Zero replay value.

    8 is the best I can do.
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  36. May 7, 2013
    8
    Bioshock Infinite has fantastic art direction, narrative, atmosphere and setting. The gun fights could have been better and more exciting though. There is no need of strategy to the encounters that were such a big and important part of the original Bioshock.

    But still. This is a game with so much ambition and heart that I easily recommend this to any shooter fan out there.
  37. May 5, 2013
    8
    BioShock Infinite.
    Graphics. Filters and more filters, but very pretty. Blowing this up to a very large screen I found no fault in any texture The cartoon look to a certain perfection, one could say.
    Voice actors were very well done, minus the repetitive enemies. How many times do we really need to hear Nate Drake in a game? Don't get me wrong the guy is getting well paid and I
    BioShock Infinite.
    Graphics. Filters and more filters, but very pretty. Blowing this up to a very large screen I found no fault in any texture The cartoon look to a certain perfection, one could say.
    Voice actors were very well done, minus the repetitive enemies. How many times do we really need to hear Nate Drake in a game? Don't get me wrong the guy is getting well paid and I have no complaint with his voice, but every time I hear his voice I just think "why?"
    Game play: Why the guns knocked down to 2? Why why why?! I found this very annoying, and the energy weapons? Some were fun, but I found no use for most of them. Are they running out of ideas for the third game? Enemies were copy and paste through most of the game. I found whether I shot them or ran past them, most times it made no difference. The Ms. of the game (ai) was extremely useful. I run out of health, energy, or even ammo and there she is tossing me some more. I can't put my finger on it, but I found myself rushing through the last half to get done with it. Things felt bland after awhile.
    Environment: If this is your first time playing BioShock, good for you. The floating city was quite amazing. If you have played, you may find yourself a bit let down. At no time did I feel dread or fear of something lurking like I did the first two. A bit too happy to the eyes, perhaps?
    Length: A good ten to fifteen hour game, depending on your play style.
    Story: Alas, the world of BioShock for some reason always must throw the twist at us. Fun, but I kept feeling I was watching a combination of shows and books I've seen or read recently. Maybe too many directions you could go with this kind of storytelling, but I was happy it was over when it was. Felt a bit rushed at the end. I "get it" but I was still wondering why they did it and I rolled my eyes.
    So...Good game, not the greatest in my opinion, but one can't deny the positive reviews.
    Rent it first if you love the first, but felt a little meh towards the second. Ask yourself how you really feel about a floating sky and random storytelling.
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  38. May 6, 2013
    8
    Bioshock Infinite is not an innovative title, of course. The mechanics are the ones you see already in the tens of FPS on the market, they are just a bit more refined. However the plot manages to be interesting for the entire duration of the title, which holds up the interest of the player for all 8 hours necessary to complete it to the level of normal difficulty. Of course, after 4 yearsBioshock Infinite is not an innovative title, of course. The mechanics are the ones you see already in the tens of FPS on the market, they are just a bit more refined. However the plot manages to be interesting for the entire duration of the title, which holds up the interest of the player for all 8 hours necessary to complete it to the level of normal difficulty. Of course, after 4 years of development was reasonable to expect something more, but Bioshock Infinite is still a good title, but do not expect that title monstrous that will change your life. Expand
  39. May 13, 2013
    8
    While my heart really wants to give this a 10, I would be lying. Don't get me wrong, the game is a fantastic, undogettable experience like no other. However after you play through a second time you start to see where the game falls short. The story, while very engaging, has some issues and the combat, while better than Bioshock #1 and most other FPS games, is fairly uninspired. It's worthWhile my heart really wants to give this a 10, I would be lying. Don't get me wrong, the game is a fantastic, undogettable experience like no other. However after you play through a second time you start to see where the game falls short. The story, while very engaging, has some issues and the combat, while better than Bioshock #1 and most other FPS games, is fairly uninspired. It's worth a play through despite all this, and I'd even say its worth the $60 if you can afford it. I think the game deserves a 8.5/10 because despite its flaws, it has resonated with me like no other game. Expand
  40. Jun 26, 2013
    8
    This review contains spoilers, click expand to view. Bioshock Infinite is like a party which seems great at the time that the hard partying is taking place, but once the clock strikes midnight and you get back home you wonder why you were enjoying yourself so much. The gunplay is very satisfying as the weapons ping and pang on all fronts. Coupled with the vigors this makes for a brutal and adrenaline fuelled murderous bonanza. Graphics are wonderful, as is the voice acting (esp. the guy playing Booker.) The AI of the enemies is good and Elizabeth is a technological marvel as she never gets in your way and responds rapidly to the situation at hand.

    The plot (whilst being lauded by most of the population) is really contrived and didn't do it for me. If you want to get bent in the mind (tastefully) then go read Asimov or Bradbury. There were signs along the way that seemed to point to where it was heading... When you did eventually get there it wasn't particularly satisfying or eye-opening.
    ---
    SPOILER
    To sum up the plot in one sentence It is what is(n't).

    That's all.
    ---

    As a gaming experience Infinite is masterfully executed and heaps of fun but I wish it didn't take it's own stupid plot so damn seriously. There is little replay value but you will find yourself being drawn in that crucial first time around.
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  41. May 17, 2013
    8
    The story and characters deserve a perfect 10. Unfortunately, I can't say the game for gameplay. It is only so-so, and I even found myself bored at times (and I've played my share of shooters in my life). The combat, despite others' claims, is not that diverse. I found myself going through the game using only 2 powers and 2 of my favorite guns. Combat areas feel small and scripted, and ofThe story and characters deserve a perfect 10. Unfortunately, I can't say the game for gameplay. It is only so-so, and I even found myself bored at times (and I've played my share of shooters in my life). The combat, despite others' claims, is not that diverse. I found myself going through the game using only 2 powers and 2 of my favorite guns. Combat areas feel small and scripted, and of the interesting confrontations there is only a handful. I also had to crank up the difficulty to Hard because the combat was a bit too easy. While there are some really awesome moments when fighting some of the tougher enemies, I didn't feel very excited about playing the game. What really drove me forward was the desire to advance the story. Elizabeth, you (Booker DeWitt), and the supporting cast of characters are thoroughly fleshed out. The quality of dialogue and acting puts many movies to shame. The story is very interesting and the ending is just breathtaking. Starting this game without finishing should be a punishable offense. It is a beautifully crafted epic with gritty undertones (racism, Americanism, and such) and a complex structure. Now if the gameplay was just on par with the story... Expand
  42. May 19, 2013
    8
    Gameplay wise, this game is great and you wish it never stopped. It's action packed and exciting to play, although some parts I believe to be a bit repetitive. The story is mostly fun to follow until a few parts I don't want to spoil, I fond a bit...stupid? The ending itself was kid of disappointing and weird. Overall this game was actually fun to play and very enjoyable.
  43. May 24, 2013
    8
    The people who are rating this game poorly are (for the most part) being idiotic. I prefer RPGs but I cant rate this game as an RPG. People are complaining that theres no choice and Duh there isn't, its a FPS, I wonder what "choice" you get in other shooters. The story is excellent and the ending will make you question your view of the universe. A valid criticism however, is the difficultyThe people who are rating this game poorly are (for the most part) being idiotic. I prefer RPGs but I cant rate this game as an RPG. People are complaining that theres no choice and Duh there isn't, its a FPS, I wonder what "choice" you get in other shooters. The story is excellent and the ending will make you question your view of the universe. A valid criticism however, is the difficulty is a bit inconsistent. for the most part its easy but taking on a Handyman will cause at least a few revivals. The graphics are beautiful and appropriate for the story the game attempts to convey. its also a bit short.

    Overall its not quite as good as some people say but not nearly as bad as others make it out to be.

    Get this game.
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  44. May 23, 2013
    8
    While I enjoyed the style of the game, the clever addition of modernity, and yes, even the story, there were definitely certain things I didn't like. Vigors you don't even touch, no physical changes to the weapons you've modded, VERY linear, and despite being a city, it felt empty and not the slightest bit creepy. The plot to me was like a top at the apex of it's spin. Intriguing at theWhile I enjoyed the style of the game, the clever addition of modernity, and yes, even the story, there were definitely certain things I didn't like. Vigors you don't even touch, no physical changes to the weapons you've modded, VERY linear, and despite being a city, it felt empty and not the slightest bit creepy. The plot to me was like a top at the apex of it's spin. Intriguing at the beginning, it slowly spins out of control and falls. Things were not quite as neatly wrapped up for me as what I had been expecting, based on the first BioShock. While it was something I didn't see coming, it wasn't quite enough for me.
    I thoroughly enjoyed the ambiance of the first BioShock, and the main characters were excellent. Infinite however seems bright and sunny all day long, and aside from the beginning "tutorial" very empty of life. The Voxophone messages didn't even give any hint into the regular life of this city like in the previous games.
    And as a little pet peeve, I was pretty much forced to use the guns they wanted me to. I had modded up a few guns to their max, but was always running out of ammo and forced to switch up, using guns I hadn't bothered to mod. And while some may say I suck at playing, I found the fights with a particular spirit to be absolutelyridiculous, to the point where I just died... over and over and over just to whittle away any bit of health I could between deaths...or maybe I was just using the wrong, non-modded gun.
    Overall, I was happy to see another BioShock game, even if it didn't quite feel the same. No regrets buying or playing
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  45. Jun 4, 2013
    8
    So lets keep this test now with a bit of distance after playing it through for about 2 Months.

    Story: The story is simply the best that we currently have on the market. Even though not all Characters are perfectly described the story lets us feel the emotions and things that come with the plots in the game. Also it has one of the best Endings I have ever seen in a game and most of
    So lets keep this test now with a bit of distance after playing it through for about 2 Months.

    Story:

    The story is simply the best that we currently have on the market. Even though not all Characters are perfectly described the story lets us feel the emotions and things that come with the plots in the game.
    Also it has one of the best Endings I have ever seen in a game and most of the audience had a really hard WTF moment afterwards with lots of room for explain the ending in your own understandings.

    Audio:

    From the audio side the game is pretty solid. I played it with German synchronization which usually is not the best, but in this case it was very well done. Also the weapon Sounds and in general the perfectly written and played dialogues were on a high level.

    Gameplay:

    So from here on we come to the part where Bioshock Infinite suffers in my opinions. So the gameplay for a shooter is also very solid, but does not come with any groundbreaking new mechanics or stuff. The only thing that makes at least a bit of a difference is the ability to hook on the air rails and thats all.
    On PC you have the advantage that your Vigors are placed on the 1-0 keys but the lack of getting them sorted as you wish makes it a bit complicated to play with them. Although if you play it with gamepad you have the same issue as console gamers and will propably only use up to 2 or 3 Vigors.
    So there is the next critics. The Vigors are basically useless! Also they are not captured in any describing story element.

    Graphics:

    So this is the thing what makes me mad when thinking afterwards about the game and its competition on the Shooter Market.
    Irrational Games has in fact tricked us! Not in a really bad way, but they put a comic look onto the game which allowed them to work with poor textures being covered by eyecatchers like the fog and the bright statues and the story. If we would analyze the graphics we would see, that this game looks really bad in comparison to f.e. Battlefield3, Far Cry 3 or Metro Last Light.
    Anyways for the ability to trick us I can accept that as excuse ^^.

    Verdict:

    If I was asked if Bioshock Infinite is a must play game I'd definitivly answer with yes.
    If I was asked if Bioshock is the game of the year until now, I'd definitivly decline it!
    For me this is an awesome game but I want to stay honest. So for me Metro Last Light is almost at the same Meta Score, becauseit makes everything that Bioshock has not done well much better, and if we focus on the genre Bioshock lags in almost every Shooter relevant topic! Story was never the relevant topic of a shooter but Bioshock made it relevant in his case!
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  46. Jun 15, 2013
    8
    I still have not completed this game, I am around half way through by now. Haven't picked it up to play in a while, and that does not make this game bad, I guess I just find it hard to stick at a game the whole way through now days. The gameplay is what you'd expect from your average shooter which is in no means bad, it does it right in-fact. Click, shoot, kill. That's how it should be,I still have not completed this game, I am around half way through by now. Haven't picked it up to play in a while, and that does not make this game bad, I guess I just find it hard to stick at a game the whole way through now days. The gameplay is what you'd expect from your average shooter which is in no means bad, it does it right in-fact. Click, shoot, kill. That's how it should be, altho the special powers can be confusing/irritating to use from my point of view. Luckily they are completely optional! the graphics, atleast for PC are some of the best I have seen of this generation. Everything looks so creamy and eatable, like you just walked into willy wonka's chocolate factory. Great design, great story so far and I will be most certainly returning to this title to complete it! Expand
  47. Jun 11, 2013
    8
    Absolutely fantastic story, but some "meh" and repetitive gameplay. Like I said the strory is fantastic, but you really need to pay attention to it, as it is fairly complex. The gameplay isnt too bad, but gets boring fast and has one of the worst, most head-ache inducing boss fights ever, whom you have to fight three bloody times!!!
  48. Jun 15, 2013
    8
    I absolutely enjoyed this game. I did miss the splicers and the underwater atmosphere. I wasn't scared playing this game, which I was while playing the original game. I still recommend this game, it's beautiful, the story is amazing. I fell in love with the characters and was rooting for them. The fighting mechanics were fun, but nothing revolutionary from the original. I didn't mind theI absolutely enjoyed this game. I did miss the splicers and the underwater atmosphere. I wasn't scared playing this game, which I was while playing the original game. I still recommend this game, it's beautiful, the story is amazing. I fell in love with the characters and was rooting for them. The fighting mechanics were fun, but nothing revolutionary from the original. I didn't mind the wave after wave of enemies, because I enjoyed experimenting with my different abilities. I still think about this game daily, when I hear music on commercials I'm right back in the game, just like I feel with fallout and elder scrolls. So all and all this game is worth the play. Expand
  49. Nov 13, 2015
    8
    Bioshock was a great game and this is a worthy sequel, you get invested in the plot and characters easily game play is good all the controls work fine I suppose some people may have a hard time following the plot but I didn’t and thought It was great although what’s happening isn’t really the focus of the game as much as the back and forth between booker and Elizabeth. The weapons are lessBioshock was a great game and this is a worthy sequel, you get invested in the plot and characters easily game play is good all the controls work fine I suppose some people may have a hard time following the plot but I didn’t and thought It was great although what’s happening isn’t really the focus of the game as much as the back and forth between booker and Elizabeth. The weapons are less then creative and while some of the powers are fun to use they don’t have the same punch as in bioshock and I mostly ended up using guns the entire time, the environment is a stark contrast to rapture but I like that because it fits the narrative better and well I let you play it to figure out the rest. Oh and its very pretty though graphics mean nothing to me but it made me notice so i guess i should say so, this is also the first time i have ever had a support in a game i wanted to have around.Overall it’s a great game well worth my money and as far as I’m concerned it’s the only sequel to bioshock and deserves that spot. Expand
  50. Jun 18, 2013
    8
    Bioshock Infinite is probably one of my favorite games of 2013 so far. The story is well thought out and is a really good. The ending is totally mind blowing and I love it. The two main characters, Booker and Elizabeth, are really great. Their on and off relationship works really well with the game. The atmosphere is also a huge up. It totally captures the early 1900s attitude and styleBioshock Infinite is probably one of my favorite games of 2013 so far. The story is well thought out and is a really good. The ending is totally mind blowing and I love it. The two main characters, Booker and Elizabeth, are really great. Their on and off relationship works really well with the game. The atmosphere is also a huge up. It totally captures the early 1900s attitude and style towards religion, race/ethnicity, worker treatment (remember this was a time when workers formed unions and protested for the better). Some set pieces are beyond outstanding and really reflect the game's creativity.

    The gunplay is probably one of the mixed things about this game. The good thing about it is that it's fun. Using the skyrail and different vigors on enemies is always fun. But at the same time, shooting sequences are essentially the same. There isn't much variety beyond killing as many guys as possible. While the story is well worth your time, it's short. Around 8-10 hours is how long it'll take you to beat it. Disappointing to say the very least. Comstock isn't as good of a main antagonist as I hoped and what they did with Songbird was also somewhat underwhelming. One thing to note is that much of the videos of Infinite from previous years is never actually in the game. Which is also disappointing.

    Overall, the game is at least worth two playthroughs. After beating the game, I had the urge to go back and find every hidden thing, voxophones and whatnot throughout the campaign; which is good a thing. It does have some cons to it, but most of it isn't enough to detract from your overall enjoyment of the game.
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  51. Jan 7, 2014
    8
    So, to be clear. I was not a fan of the first Bioshock. The twist in that was asinine and completely out of left field, it was something that a washed up Shyamalan would come up with. Infinite was good. The story, although in my opinion far from brilliant, was still very good for a video game seeing how rarely video games have good plots and actually had something of a smart twist in it,So, to be clear. I was not a fan of the first Bioshock. The twist in that was asinine and completely out of left field, it was something that a washed up Shyamalan would come up with. Infinite was good. The story, although in my opinion far from brilliant, was still very good for a video game seeing how rarely video games have good plots and actually had something of a smart twist in it, unlike the first one. I've seen people complaining about 'low texture quality'. Please, oh please tell me you are joking. The game looks fantastic. If they can make the game look great without destroying people's frame rates, why in any logical world would they not?

    In my opinion, ten hours is too short for any game, as that's all it took me to beat it. Nonetheless, in comparison to a lot of "next gen" (how I hate that word due to the awfulness of a lot of the games it's attached to) games, it's damn near a masterpiece, and definitely worth trying out if it's on sale or whatever. I also had no issues with the game play, all in all I'd estimate I've played at least two thousand hours of first person shooter games and this is far from being terrible. It's not the most creative of shooters (I suppose the first Bioshock had that element going for it when it came out), but it gets the job done, the aesthetic of it all is brilliant and it has two genuinely likable protagonists. Don't overlook this one after seeing what some people have been saying about it as while they're quite justified in wanting more, by our modern game standards this is pretty good.
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  52. Jun 22, 2013
    8
    This game is not the masterpiece some people would like it to be.

    However, there is no reason to dismiss it. For the positive, it has three amazing main characters with ambiguous backgrounds and emotions, humanistic flaws, and complicated relations (if you get to the ending, the "complicated" element is far beyond what words could express). The gameplay is good. It's a bit
    This game is not the masterpiece some people would like it to be.

    However, there is no reason to dismiss it. For the positive, it has three amazing main characters with ambiguous backgrounds and emotions, humanistic flaws, and complicated relations (if you get to the ending, the "complicated" element is far beyond what words could express).

    The gameplay is good. It's a bit repetitive, but that's standard shooter fair. The gunplay is nice and smooth, with a wide enough variation, but some of the guns feel useless, and others are a bit too strong. The progression is a little weak; sometimes you'll be wondering, "why am I going here? What am I really even doing?" but it's not often and that happens in most games anyways.

    The story is amazing, and that is the reason why it deserves an 8 instead of a 5.

    For the reasons it could deserve a five, there are many negatives. Firstly, there are a few plot holes and confusing elements, especially the placement and relation of this game to the other games in the series. Secondly, there are few characters outside the main trio, and that no-supporting-character bubble can get a little dull after a while. Thirdly, the graphics are nice, but not as good as they could be. The game requires a lot more of a computer than many games with equivalent graphics do, so you wonder how well the engine programming went.

    Finally, there are a few gameplay weaknesses. The low variation in enemies and abilities is what kills the experience. The difficulty is also rather low until the end, where it gets unnecessarily difficult. But other than these somewhat major issues, it's still solid enough.

    Basically, this is a rare shooter where the gameplay is really secondary to the story, and it excels for that reason.
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  53. Jun 24, 2013
    8
    Bioshock Infinite has lots of things going for it. The game looks beautiful and manages to create atmospheric and immersive gaming experience. Elizabeth is also one of the best game characters I can remember. Also Elizabeth's role as support character during battles works well.

    The biggest problem with this game is the storytelling which is a bit messy and not always paced well. It can
    Bioshock Infinite has lots of things going for it. The game looks beautiful and manages to create atmospheric and immersive gaming experience. Elizabeth is also one of the best game characters I can remember. Also Elizabeth's role as support character during battles works well.

    The biggest problem with this game is the storytelling which is a bit messy and not always paced well. It can at times be difficult to keep track at the 'bigger plot' of the game. The ending is also somewhat confusing and doesn't spell every detail out if you didn't pick things up by yourself during the game. It's also likely to leave players expecting typical happy ending unsatisfied.

    The gaming system itself has some minor problems. The game offers lots of different weapons and skills from which many are similar and thus somewhat redundant. Most players probably end up using only small portion of these. Equipment system is very underdeveloped and the game has very few wearable items. Same goes to code books. Also Vigor upgrades are unproportionally expensive.

    All in all, Bioshock Infinite is a good game. It's disappointing in the sense that it could have been great game with more fluent storytelling. The game is also rather short offering only about 10 hours of playtime. If you're on budget, you might want to buy something that offers more bang for your hard-earned bug.
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  54. Oct 17, 2013
    8
    This game is a masterpiece if you are able to appreciate it. I'm not, at least when I played it for the first time. Still, there are fragmented audio diaries which make the complex story even more difficult to understand. In addition, the battles and enemies are repetitive. Sky-lines are fun, but we can't use them everywhere, and what we can use are all small circles. Overall, theThis game is a masterpiece if you are able to appreciate it. I'm not, at least when I played it for the first time. Still, there are fragmented audio diaries which make the complex story even more difficult to understand. In addition, the battles and enemies are repetitive. Sky-lines are fun, but we can't use them everywhere, and what we can use are all small circles. Overall, the outstanding plot is worth a long time to get it while the gameplay cannot keep me playing for a long time. Expand
  55. May 19, 2015
    8
    Bioshock Infinite is the third Bioshock title and takes place in 1912 where you play as Booker DeWitt an investigator that is sent to find a girl named Elizabeth in a floating city called Columbia to erase his debt. The game play is a little weaker than the first two games as you can only use two weapons at a time. The weapons are a little bit boring. The atmosphere in Infinite is veryBioshock Infinite is the third Bioshock title and takes place in 1912 where you play as Booker DeWitt an investigator that is sent to find a girl named Elizabeth in a floating city called Columbia to erase his debt. The game play is a little weaker than the first two games as you can only use two weapons at a time. The weapons are a little bit boring. The atmosphere in Infinite is very different than the first two games as it takes place in a city in the sky. You don't have to play the first two games to understand Infinite. The story is quite confusing and the ending is mind-blowing. The game is quite different from it's predecessors. Expand
  56. Jul 13, 2013
    8
    Bioshock Infinite has one of if not the best story I've seen in gaming. It is highly immersing and the ending is very interesting. However the game does suffer from a gameplay perspective it's not the best shooter out there and some fights in it can be very annoying and feel as if they are getting in the way of this amazing story.
  57. Jul 15, 2013
    8
    A very entertaining story-driven game which is thoroughly enjoyable. However, the gameplay seemed a bit repetitive and tedious sometimes, despite its relative depth. I couldn't wait to see what was going to happen next and didn't care much for all that fighting. Overall, a great experience and a great story, without too many glaring plot holes even though the setting had to be quiteA very entertaining story-driven game which is thoroughly enjoyable. However, the gameplay seemed a bit repetitive and tedious sometimes, despite its relative depth. I couldn't wait to see what was going to happen next and didn't care much for all that fighting. Overall, a great experience and a great story, without too many glaring plot holes even though the setting had to be quite complex to work with. Expand
  58. Jul 15, 2013
    8
    Good game in general with very nice scenes but too short. Also I had the feeling that the battles are a little bit empty.

    I thing it would be much better with one more year of development.
  59. Jul 25, 2013
    8
    Needless to say that the actors, story telling and graphics are perfect. I missed some changes that they made since they first showed the game to the public though, apparently to make it simpler to play and develop, which is fine, they probably tested it over and put it the best way in the final game.

    The real problem for me was the 2 weapon system. That's complete BS, I'm playing on a
    Needless to say that the actors, story telling and graphics are perfect. I missed some changes that they made since they first showed the game to the public though, apparently to make it simpler to play and develop, which is fine, they probably tested it over and put it the best way in the final game.

    The real problem for me was the 2 weapon system. That's complete BS, I'm playing on a PC, why would I need to be limited on the way I play like people on a controller? I have 10 number buttons for weapons for Christ sake. Besides, the weapons mechanics suffered a real downgrade from previous games, lacking real interesting upgrades, and the weapons themselves are boring, unlike previous Bioshock's. Other than that, I think that the tapes and side stories were a lot less interesting than in the first game, but maybe that's just me.

    It's a great game, you can miss it, but the feeling I got after playing it all is that the first Bioshock was better.
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  60. Aug 4, 2013
    8
    the game was stunning and had great story line with and love of Bioshock had a great vibe playing it over and over again to look for secrets and more i give an 8 to it
  61. Aug 28, 2013
    8
    Great game with mesmerizing visuals, interesting story and great characters with stellar voice-acting. It's a shame that the world building and combat is a step down from the previous games, though.
  62. Aug 14, 2013
    8
    Great game! Incredible story and characters. Unfortunately the game play is very repetitive and doesn't feel unique to other shooters. The story itself made me give this game an 8.
  63. Nov 16, 2015
    8
    Sorry but the gameplay in this is mediocre. The actual FPS shooting action is extremely unsatisfying and feels similar to the earlier Bioshock games with not much evolution.

    Everything else about this game is awesome however! It's setting is intriguing and classy. The graphics and sound are spot on and the characters in it are all great fun. Even if Booker is slightly cliche as the
    Sorry but the gameplay in this is mediocre. The actual FPS shooting action is extremely unsatisfying and feels similar to the earlier Bioshock games with not much evolution.

    Everything else about this game is awesome however! It's setting is intriguing and classy. The graphics and sound are spot on and the characters in it are all great fun. Even if Booker is slightly cliche as the alcoholic PTSD veteran.

    Elizabeth steals the show, she's probably worth a significant chunk of the score alone! The little magpie songbird, bless her...
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  64. Aug 23, 2013
    8
    Great game, but overrated. I feel very chocked that the meta-critics gave nothing but 100. I mean, no game can be perfect. There is always something that could be better.
  65. Sep 4, 2013
    8
    Atmosphere and art :
    Is nothing short of phenomenal :10/10 Immediately pulls you into the world and has a sense of place
    Soundtrack and Score: 9/10: Well crafted and not overpowering during gameplay Graphics: 7.5/10: Great artwork and atmosphere sometimes let down by muddy textures Story: 8.5/10 Interesting plot and ending however some obvious plot holes let you down now and
    Atmosphere and art :
    Is nothing short of phenomenal :10/10 Immediately pulls you into the world and has a sense of place

    Soundtrack and Score: 9/10:
    Well crafted and not overpowering during gameplay

    Graphics: 7.5/10:
    Great artwork and atmosphere sometimes let down by muddy textures

    Story: 8.5/10
    Interesting plot and ending however some obvious plot holes let you down now and then

    Gameplay: 7.5/10

    The achilles heel of the game the shooting mechanics are poor verging on worse, whith weak sound and little visual oomph. Gameplay is uneven with some areas being too repetetive, that said it has some great parts and riding rails makes up some for the poor gun mechanics
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  66. Sep 11, 2013
    8
    A good game. However, the lack of purpose in completing the game is somewhat dis-satisfactory to me. I found my self completing the game, which was a good game, but after that, I'd never play it again because there is no reason to play it again unless you want all of the achievements, but I'm not the type that will play again for that I'm afraid.

    A game would be nice! But in the end,
    A good game. However, the lack of purpose in completing the game is somewhat dis-satisfactory to me. I found my self completing the game, which was a good game, but after that, I'd never play it again because there is no reason to play it again unless you want all of the achievements, but I'm not the type that will play again for that I'm afraid.

    A game would be nice! But in the end, it's a good, solid game worthy of a 7 or 8, though I'm feeling generous and granting it with my 8 since I'm so nice and all.
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  67. Dec 12, 2015
    8
    Gameplay : 8
    Graphics : 8
    Story : 9
    Sound : 9
    **********************************************************************************
    Overall : 8
  68. Oct 21, 2013
    8
    I really enjoyed this game, however i really preferred the claustrophobic setting of rapture really and the Halo shield didn't really appeal to me however this is still a fantastic game with a good story
  69. Nov 6, 2013
    8
    First off, don't kill me for this review, Bioshock Infinite is a beautiful game and is definitely worth getting, but a 94? Really?
    Think about this:
    The gameplay is somewhat repetitive. They reused the same boss multiple times. Now the good stuff: This has some of the best graphics I have ever seen, and it even rivals Battlefield 4, but isn't anywhere near as taxing on my system.
    First off, don't kill me for this review, Bioshock Infinite is a beautiful game and is definitely worth getting, but a 94? Really?
    Think about this:
    The gameplay is somewhat repetitive.
    They reused the same boss multiple times.
    Now the good stuff:
    This has some of the best graphics I have ever seen, and it even rivals Battlefield 4, but isn't anywhere near as taxing on my system.
    Then we have an amazing story that makes up for the disappointment of a story that Bioshock 2 was.
    BTW off topic, to protect Bioshock 2, a story like the first Bioshock couldn't have been beaten, except Bioshock Infinite beat it, but a story like that wouldn't have worked in Rapture.
    This game handles touchy topics like Xenophobia, racism, and sexism, and does it well.
    Overall, this game is pretty to look at, but if you want gameplay, try something else.
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  70. Nov 6, 2013
    8
    This story and the theme is great the graphics made me cry from the lighting so pretty but i just couldnt get past the boring gunplay all i wanted was just more story so im rating it 8 for the story but 5 for the gunplay
  71. Oct 30, 2015
    8
    The history of this game is very very good, but the game itself its not that great because of recycled enemies it makes it a shooting gallery with the same enemies all tthe entire expierence. On the other hand graphics are beautiful, the main characters are superb , top notch voive acting and music.
  72. Nov 10, 2013
    8
    I was really expecting a great story to succeed the original. That did not happen for me, anyway. Not to say the storyline wasn't interesting or the ending wasn't a mind bending experience and took awhile (and a few replays) to grasp it properly. For me it just didn't induce the same feeling as with the conclusion of the first. That being said the gameplay was great, had some stellarI was really expecting a great story to succeed the original. That did not happen for me, anyway. Not to say the storyline wasn't interesting or the ending wasn't a mind bending experience and took awhile (and a few replays) to grasp it properly. For me it just didn't induce the same feeling as with the conclusion of the first. That being said the gameplay was great, had some stellar graphics and I thoroughly enjoyed playing it. Expand
  73. Nov 19, 2013
    8
    A very enjoyable game. The story is very engaging and makes you want to continue playing for the whole duration. I have yet to play 1999 mode, but it adds replayability to the game. Overall the story is rather linear (I tend to like to have some choice), but it is fun and the action is intense.
  74. Jul 31, 2014
    8
    Considering all the loads of terrible FPS titles in recent years and my bad experience with previous Bioshock titles, I was really pleasantly surprised that Bioshock: Infinite is an excellent story-driven FPS. Hype is again pretty over the top as it always is with Bioshock series, but Infinite is definitely the best piece of the trilogy that I had by far the most fun playing through. Is itConsidering all the loads of terrible FPS titles in recent years and my bad experience with previous Bioshock titles, I was really pleasantly surprised that Bioshock: Infinite is an excellent story-driven FPS. Hype is again pretty over the top as it always is with Bioshock series, but Infinite is definitely the best piece of the trilogy that I had by far the most fun playing through. Is it linear, mainstream etc.? Yes, it still is, but it is extremely well done and I appreciate the effort. 8/10 Expand
  75. Jan 1, 2014
    8
    This review contains spoilers, click expand to view. This game is a fresh breath of air from the last games. while some things have gotten changed i think it is for the better. I also think that this is one of those games that perfects escort missions since the are more as an asset than a roadblock. the last 2 games had a more lonely and solitary feeling to the games with few interesting caracters this one is full of colour and interesting caracters. while the game is not perfect i really recommend any Bioshock fan to give it a shot. and hopefully the upcoming DLC will be just as good as the game itself. Expand
  76. Jan 2, 2014
    8
    The game itself was a great game with a great story, however I found that parts of it was ripped of from earlier games (especially the start). You can see that the developers put lots of time and effort into the game even if the graphics aren't top notch. Another great game by 2k
  77. Jwv
    Jan 9, 2014
    8
    I didn't like the level design very much, the levels were graphically top-notch, but they didn't let much room for the player to experiment and explore to his own liking. I would like to see the big, crazy BioShock sandboxes again in the future. The combat was enjoyable, with different types of enemies and cool weapons and upgrades. Complicated story that will keep you into your seat. WhatI didn't like the level design very much, the levels were graphically top-notch, but they didn't let much room for the player to experiment and explore to his own liking. I would like to see the big, crazy BioShock sandboxes again in the future. The combat was enjoyable, with different types of enemies and cool weapons and upgrades. Complicated story that will keep you into your seat. What I missed was a direct confrontation with the Songbird, because I think that I'm not the only one that when buying the game he would be your big nemesis. It was nice for a change to not let the game end on a disappointing boss-fight or short, predictable emotional ride, but on a rather long and thought-provoking journey. Expand
  78. Feb 21, 2014
    8
    It's come to my attention that people giving this game the red scores either are just hating, or don't know how to use the ratings properly.

    I liked Infinite,and I can't quite grasp where the hate's coming from. Game of the year? No, not by any means. A good game during the year? Yeah, that's more like it. I liked the different take on the idea of "A man and a lighthouse", and story
    It's come to my attention that people giving this game the red scores either are just hating, or don't know how to use the ratings properly.

    I liked Infinite,and I can't quite grasp where the hate's coming from. Game of the year? No, not by any means. A good game during the year? Yeah, that's more like it.

    I liked the different take on the idea of "A man and a lighthouse", and story wise, the game was okay. Though...what were they deconstructing again? Well, perhaps that wasn't the focus of Infinite; maybe they were focusing more on the alternate universe ideas than deconstructing an idea.

    Gameplay wise I liked it. Thank God they had a plasmid wheel, unlike 2. Though what's up with the "Only two weapons" BS? I liked being able to have all the guns and the freedom doing so gave me; here it just feels like I'm being restricted. Gear was an interesting concept, but kinda eh. Maybe it was just the types I got on my play through, since I hear Gear is randomized each time you go through. Vigors were another thing I wasn't 100% fond of, using mainly Murder of Crows and Shock Jockey, though from what I've played so far in 1999 mode, I might be relying on them more. Infusions were a nice way to also put in RPG elements into the series; these give you the ability to increase either Health, Salts (EVE, basically) or a Shield.

    The set pieces were nice, even on a lower graphics card. I've seen pictures and videos of it on higher settings and good Lord, it's a nice looking game.

    All in all, if you're a fan of the BioShock series check it out. It's not The Best, but it's not The Worst either.
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  79. Feb 22, 2014
    8
    Really enjoying this game. Great art and music that's fully integrated into the narrative. The skyline is fun. Some of the PC controls (o for inventory/game play menu?) are hidden and not intuitive. Downsides for me are no stealth mode and few player choices. I think this reviewer sums up the good and bad really well.Really enjoying this game. Great art and music that's fully integrated into the narrative. The skyline is fun. Some of the PC controls (o for inventory/game play menu?) are hidden and not intuitive. Downsides for me are no stealth mode and few player choices. I think this reviewer sums up the good and bad really well. http://www.bit-tech.net/gaming/pc/2013/04/17/bioshock-infinite-10-things-it-got-wrong/1 Expand
  80. Mar 16, 2014
    8
    Good game, good story line and good graphics though i don't kinda like the way it looks.. they just need to improve the gameplay a little bit and make it less repetitive, coz repetitive will bring you to boredom..
  81. Mar 27, 2014
    8
    With far less emphasis on level design compared to bioshock1, bioshock infinite is all about the story and the characters gameplay is watered down with the choice of carrying only two weapons like most of those generic mediocre military shooters on the market. But the vigors/plasmids, the beautiful city of Colombia on the unreal 3 engine and Elizabeth is what makes infinite worth playing.
  82. May 11, 2014
    8
    BioShock Infinite is undoubtedly a fun game. It's setting allows for incredible gunfights that almost never get boring. It's compelling story keeps it from being another generic shooter. I's art style is incredible, making the already good game even better.
    But it does have flaws.
    The game only provides around 10 hours of fun. There seems to be choice, but in reality all your choices are
    BioShock Infinite is undoubtedly a fun game. It's setting allows for incredible gunfights that almost never get boring. It's compelling story keeps it from being another generic shooter. I's art style is incredible, making the already good game even better.
    But it does have flaws.
    The game only provides around 10 hours of fun. There seems to be choice, but in reality all your choices are insignificant. While this isn't a big problem for your first play through, it removes all replay value. The game completely abandoned the city of Rapture, Big Daddies, and the dark atmosphere of the other games, which made it feel less like a BioShock game than it should have. You can only hold two weapons at a time, which is a problem for some people. (Not for me; I felt like it added to the experience, but what do I know?) Lastly, there's the issue of the ending. I won't spoil it, but let me say it was probably the deepest ending to a game in human history. IF you could understand it. Missing even single lines of speech can make the ending too confusing to understand. Once you do understand it though, prepare to have your mind blown.
    Now I know it seems like I'm hating on this game, but I really already described all of it's flaws. It's definitely worth your $20.
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  83. Aug 10, 2015
    8
    Amazing Fps game that stay true to the promise of the genre to which it belongs, good gameplay and story. Somebody say the graphic is not so good etcc.... WHO CARES, please stop to focus on graphics, push the software company to enrich the game itself and not the embellishments.
  84. Feb 24, 2021
    8
    I've played this in 2013 when it just recently came out... It's an addictive title for sure, beautiful graphics and setting, and it has a very unique atmosphere. Dystopian Steampunk, perhaps? Although it starts off quite cheerfully.

    The story is the only thing I didn't like - it's overly tangled up in itself. Also - the gameplay itself is super linear, gives an illusion of choice but
    I've played this in 2013 when it just recently came out... It's an addictive title for sure, beautiful graphics and setting, and it has a very unique atmosphere. Dystopian Steampunk, perhaps? Although it starts off quite cheerfully.

    The story is the only thing I didn't like - it's overly tangled up in itself. Also - the gameplay itself is super linear, gives an illusion of choice but then forces you to do the pre-determined thing anyway. The ending is... quite disappointing, tbh. Although it, in a twisted way, explains the "you don't really have a choice" which is a bit of a theme here...

    The game certainly evokes strong feelings, and makes you want to do the right thing in the game.

    Combat can be quite challenging on hard difficulties.
    It's one of relatively few games where the AI doesn't suck, and actually feels clever from time to time.
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  85. Apr 24, 2020
    8
    It's a beautiful game with awesome storylane but as much as a play this game, it gets me bored ;/
  86. Nov 9, 2014
    8
    Solid game that is carried by its great story, characters, and environment. However it only consists of a main storyline, it has few hidden areas, easter eggs, and no side quests. While the vigors make combat somewhat interesting, it slowly becomes very boring fighting off countless waves of enemies with the best guns in the game. The dull gameplay and little variation of quests limitsSolid game that is carried by its great story, characters, and environment. However it only consists of a main storyline, it has few hidden areas, easter eggs, and no side quests. While the vigors make combat somewhat interesting, it slowly becomes very boring fighting off countless waves of enemies with the best guns in the game. The dull gameplay and little variation of quests limits this game from being great. Expand
  87. Nov 15, 2014
    8
    Bioshock Infinite is not only visually stunning but has a phenomenal sense of storytelling. The dialogue and characters in this game are a clear cut about most contemporary fiction, and it tackles its own themes masterfully.

    This being said I did not find the gameplay and combat in any way spectacular. They were definitely solid, but also boil down to spamming superpowers and the
    Bioshock Infinite is not only visually stunning but has a phenomenal sense of storytelling. The dialogue and characters in this game are a clear cut about most contemporary fiction, and it tackles its own themes masterfully.

    This being said I did not find the gameplay and combat in any way spectacular. They were definitely solid, but also boil down to spamming superpowers and the standard FPS fare. Even this is greatly redeemed by some expansive battle environments and a constant sense of tension.

    I did find myself wanting to zoom through the game in order to proceed with the story, and ultimately I'm a bit reluctant to play it again. This being said, as a narrative artform there aren't many finer examples than this.
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  88. Dec 17, 2014
    8
    Oyun güzel.Hikaye güzel.Karakterler fena değil.Ama Bu Nasıl Son!Sonunun dışında güzel bir oyun.Açık dünya olmamasıda bir eksi ama...Düşük puanı haketmiyor ama yüksek puanıda hakettiğide şöylenemez.
  89. Nov 30, 2020
    8
    This game was absolutely fantastic. I enjoyed every moment of the game. The game is very good with a mind blowing story, but not only a very good game, this is a fantastic game because our partner's prensence. She is the prettiest, kindest, most human woman i have ever seen in video games. I wanted to protect and took care of her all the time. i recommend everyone. This is really a must-play game.
  90. Mar 20, 2019
    8
    Bioshock Infinite could be a masterpiece if: Elizabeth's abilities were used more actively, for example, opening new locations with the help of tears. And the second moment, which didn't allow the game to become an unconditional masterpiece - it was UE3, Ken and his team, it was necessary to wait a bit and release the game on a new UE4 so that you could add large locations - after all,Bioshock Infinite could be a masterpiece if: Elizabeth's abilities were used more actively, for example, opening new locations with the help of tears. And the second moment, which didn't allow the game to become an unconditional masterpiece - it was UE3, Ken and his team, it was necessary to wait a bit and release the game on a new UE4 so that you could add large locations - after all, it’s about the flying city, and not about the ordinary corridor-shooter. Expand
  91. Jan 10, 2019
    8
    Good game, it's the best Bioshock of the series in my opinion.
    I played it years after it's release (2018 and it was release 5 years earlier) and it is still good on Win 7 and often at you can find it at reduced prices.
    Be aware thought that It's is a little peculiar for a FPS...it has less action that other titles in the same subgenre. There are lots of long gameplay sequences where
    Good game, it's the best Bioshock of the series in my opinion.
    I played it years after it's release (2018 and it was release 5 years earlier) and it is still good on Win 7 and often at you can find it at reduced prices.
    Be aware thought that It's is a little peculiar for a FPS...it has less action that other titles in the same subgenre.
    There are lots of long gameplay sequences where you will play without fighting or shooting things but you need to explore and interact with ambient....Time to explore Columbia city, it's steampunk setting and npc dialogues.
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  92. Dec 11, 2016
    8
    Great game, but not for the same reason that the original bioshock was. This game is extremely linear and almost feels like you're just watching a movie, but it does that extremely well. The story is interesting and pulls you in, the characters have feeling, and the art is wonderful. The gameplay is fun, feels like the original bioshock but the world design is very different. I

    t's a
    Great game, but not for the same reason that the original bioshock was. This game is extremely linear and almost feels like you're just watching a movie, but it does that extremely well. The story is interesting and pulls you in, the characters have feeling, and the art is wonderful. The gameplay is fun, feels like the original bioshock but the world design is very different. I

    t's a good game, but again it's not the style of game where you explore, make decisions, do side quests....none of that. If you like a game that you sort of just go with, watch what happens, it's definitely worth the play, if you like a little more control though bioshock 1 is the bioshock you wanna play.
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  93. Aug 27, 2016
    8
    BioShock Infinite is a game that takes you , is a very funny story .
    I liked more than others , perhaps better graphics , or a different texture ....
    Council to play it at least once
  94. Sep 10, 2017
    8
    Been holding off this game since 2013 thinking its just not my kind of game, but since 2017 so far has been pretty dry with games that im interested in i finaly gave Infinite a shot.

    Right off the bat game wows with a great art style and atmopshere. City in clouds, while seen thru linear but decently open feeling levels at times, still feels like an actual place meaning artists, level
    Been holding off this game since 2013 thinking its just not my kind of game, but since 2017 so far has been pretty dry with games that im interested in i finaly gave Infinite a shot.

    Right off the bat game wows with a great art style and atmopshere. City in clouds, while seen thru linear but decently open feeling levels at times, still feels like an actual place meaning artists, level designers did a solid job making it feel alive and lived in. Its a very beautiful looking game simply put.

    Where i was less impressed was the gameplay. While shooting feels fine for a UE3 based game, shooting gallery segments are decent fun, riding sky hooks and dropping on enemies is also helluva fun, tho its the enemies themselves which can ruin the fun, they feel overpowered as hell most of the time, especially the mini boss types ones like Handyman, Zealots, Firemen. Theyre really annoying to fight against, they can hit from anywhere, behind cover, from across the level at times, especialy on Hard mode in which i played, they can be insanely annoying to fight. Also the fact theyre such massive bullet sponges doesnt help whats so ever either. But those guys are nothing compared to the Siren, when i played i disabled most of the HUD elements, enemy health bars being one of them, i spent nearly half an hour filling the Siren with led, explosives and vigors, she just didnt die while i did all the time by her immortal minions, it semt like she just was immortal or something. Then i turned on the health bars to see how much damage im dealing to her, and BOOM took me couple of minutes to kill her. That was my most frustrating moment in entire game. Another irritating thing in the game is the saving system, its quite awful. You have to complete the entire chapter so the game would save your progress, like lets say you complete a half chapter and you quit and close the game, it wont bloody save the damn game ! And chapters can be quite long. Its by far the stupidiest saving system i've encountered in modern gaming.

    The real meat in Infinite lies in the story, setting and characters for me, they were the reason i kept playing till the end. While it doesnt explain it self that well at times with its alternate realities, timelines themes, i still was quite amazed and tried wrapping my head around whats going on, its just really cool. While i wish Elizabeth had more to say during normal gameplay like she did in E3 game demos, in the end game she's still of the best, well done and real feeling companions in any game i've played. She's also a tragic character with whom its very easy to sympathize with.

    Game ran quite fine for me on my now i guess pre historic by PCMR standards GTX 650, i ran it on High settings just fine with smooth feeling frame rate, but Very High and Ultra were a no go.
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  95. Jul 20, 2020
    8
    Bioshock was a pleasant surprise back in 2007. It was a blend of creepy atmosphere, solid action and interesting story, with a plot twist in the end. Is Infinite more of the same?

    In a way, yes. The setting is very different though, early twentieth century sky city, instead of mid-twentieth century deep water one, but the premise is the same. You, as a new protagonist to the series,
    Bioshock was a pleasant surprise back in 2007. It was a blend of creepy atmosphere, solid action and interesting story, with a plot twist in the end. Is Infinite more of the same?

    In a way, yes. The setting is very different though, early twentieth century sky city, instead of mid-twentieth century deep water one, but the premise is the same. You, as a new protagonist to the series, find yourself in this strange city, built by a group of people who wanted to distance themselves from the rest of the society. The first half of the game is interesting, the plot is mysterious, and the action frantic, but well done.

    After about halfway through the main campaign though, cracks start to appear in the foundation. The story starts to make less and less sense as the multiverse theory is introduced. The idea of a floating city in the early twentieth century also starts to sound more and more ridiculous. In addition to that, gunfights become predictable and, even though still fun to a degree, start to drag on a bit.

    Bioshock Infinite is not a bad game, but it does not reach the same heights as the original. The setting is just a bit too unrealistic to be taken seriously, and the story too confusing to follow. As a fan of the original, I was a bit disappointed with Infinite.
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  96. May 5, 2017
    8
    I Just finished both Bioshock and infinite to compare them for this review and the conclusion is infinite is not a Bioshock game but if you would like a more in-depth analysis read on. Bioshock infinite suffers from the same weakness of the original and 2 as well-- the shooting does not seem right, you would think that they would focus on gun play first since you'll be doing that for 90%I Just finished both Bioshock and infinite to compare them for this review and the conclusion is infinite is not a Bioshock game but if you would like a more in-depth analysis read on. Bioshock infinite suffers from the same weakness of the original and 2 as well-- the shooting does not seem right, you would think that they would focus on gun play first since you'll be doing that for 90% of the game. Bioshock: Infinite is not a bad game actually it is quite impressive how good it is; for example, it tells the story through character interaction pretty clever if you'd ask me. That being said, this does not feel like a Bioshock game... let me explain by comparing them:
    The heavy-scripted sequences has some relevance to the game; like, when the handyman
    shows up to wreck your face, come to think of it every enemy in the game are bullet sponges which creates the illusion of difficulty on the flip-side this is balanced by dying too quickly in turn wastes you money up until that point this is evident on harder difficulties; moreover, there is no satisfaction when finishing an enemy in this game (Just point and shoot until the enemy is defeated). Now let's turn our attention to the original Bioshock; in addition, big dadies are gone, hacking is gone, rapture is gone and the isolation that is brought along with it. It's not unusual for devs to change the setting and characters of a game, this why at the beginning of the review I mentioned how it does not feel like a Bioshock game, other than the name-- it could be any fps out right now(Most dont care about in-game character interaction or story, they just wanna shoot people). Every few rooms you are thrown into a scripted shooting gallery section that you are locked into; it is beyond me why Elizabeth cannot unlock the door in a fire fight (The natural reaction would be to leave as quickly as possible) but no... shooting gallery section's are what carries the game. It would be difficult to recommend on the basis of what I mentioned but if you are looking for a compelling story check it out or check out the Metro series; (True survival FPS with an awesome story).
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  97. Feb 24, 2017
    8
    this game made a very good impression when I first played it in 2013, story was a bit flawed and "quizes" way dumb, but overall I liked it a lot, the settings and dreamy graphics were perfect.

    DLCs were way worse, especially the second one with stealth mechanics.

    Here's hope for next installment of "xyz shock"
  98. Jul 30, 2017
    8
    I think that this is truly a unique game and I would recommend that if you are a fan of this type of genre then I think you should give this game a try.
  99. Mar 20, 2018
    8
    Bioshock Infinite is a good shooter with solid story and few RPG elements just like the original Bioshock. Ending is a bit confusing though, and it takes Burial at Sea Episode 2 DLC to sort thing out a bit.
Metascore
94

Universal acclaim - based on 68 Critic Reviews

Critic score distribution:
  1. Positive: 68 out of 68
  2. Mixed: 0 out of 68
  3. Negative: 0 out of 68
  1. PC Master (Greece)
    Jun 5, 2013
    92
    Play BSI slowly, relish the moments and don’t rush to the end. It’s certain that you will have lived one of the richest gaming experiences that, as far as narration, lyricism and story are concerned, will take a lot of time to forget! [May 2013]
  2. CD-Action
    May 7, 2013
    85
    A very solid, but not revolutionary shooter in an amazing setting, with a story that struggles to convey its authors’ ambitions and is only seemingly complex. The vision is less focused than in previous Bioshocks and it does a worse job on binding the plot with gameplay. [CD-Action 05/2013, p.46]
  3. May 1, 2013
    80
    Problematic plotting and excessive amounts of poorly balanced combat apply friction to what is otherwise one hell of a rollercoaster. [May 2013, p.80]