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6.4

Mixed or average reviews- based on 30 Ratings

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  • Summary: 20XX is a game built to feel like Mega Man X, but with procedurally generated levels, random powerups, permanent death, and multiplayer. The game uses a procedural level generation algorithm that builds levels from a certain number of mechanics at a time; switching rapidly between playing20XX is a game built to feel like Mega Man X, but with procedurally generated levels, random powerups, permanent death, and multiplayer. The game uses a procedural level generation algorithm that builds levels from a certain number of mechanics at a time; switching rapidly between playing like an action game and playing like a platformer, mixing precision jumping with fevered combat. Expand

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20XX - PSX 2017 Announcement Trailer
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Score distribution:
  1. Positive: 4 out of 9
  2. Negative: 3 out of 9
  1. bn_
    Aug 27, 2020
    9
    très bon jeu la courbe de difficulté est parfaite tout les boss son bien mai le dernier est un peu confus. le level design est bien, comme latrès bon jeu la courbe de difficulté est parfaite tout les boss son bien mai le dernier est un peu confus. le level design est bien, comme la music. les amélioration de boss son toute très utile dans le combat comme sur la plateforme. excellent jeu je vous le recommande Expand
  2. Aug 5, 2020
    9
    Este juego realmente cumple el propósito de recordar la experiencia que proporcionaba Mega Man X...
    Ademas de que en solitario ayuda a pasar
    Este juego realmente cumple el propósito de recordar la experiencia que proporcionaba Mega Man X...
    Ademas de que en solitario ayuda a pasar un buen rato, el multijugador potencia esa sensación y hace que las partidas sean muy divertidas de una forma muy natural.
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  3. Dec 27, 2022
    8
    This game is an obvious homage to the Mega Man X series, and I think it does an excellent job of incorporating what I love about those gamesThis game is an obvious homage to the Mega Man X series, and I think it does an excellent job of incorporating what I love about those games but as a roguelike. I've got over 800 hours into this game, and while I don't play it every day, I play it often. It seems like the right mix of novelty and familiarity, following the Mega Man X formula better than even some of the core Mega Man X games. As long as you enjoy Mega Man X-style gameplay and procedurally generated Stages (roguelikes), then you should give this game a try. While definitely not a perfect game, there's a lot here that it does well and what it doesn't do well is still "adequate".

    Here are some aspects where it blows away most of the Mega Man X games:

    1) Each "boss" at the end of the first eight Stages rewards you with a Special Weapon, BUT there are two ALTERNATE rewards you can claim if you don't want that Weapon.

    2) Each boss weapon has bonus properties that give it a secondary use. Some make it easier to navigate the Stage. Others can counter Stage hazards. Still others are HARD counters to certain, otherwise pesky Stage enemies.

    3) There are four sets of Core Augments that are the equivalent to the "Armors" X can gain in the Mega Man X series. They're not all winners, you can fail to "earn" them, and they rarely - if ever - all show up in a single run. You may also only equip a single piece for a specific area (head, torso, arms, legs) at a time. The good news is that each pieces provides its own bonuses, and if you assemble a full set there's a bonus effect for that as well. You're free to mix-and-match as well; you won't get the set's bonus (under normal circumstances), but you'll still gain the abilities belonging to each specific piece.

    4) Four playable characters. Now, the bad news is that on Steam, you'll have to purchase two of them as DLC (Hawk and Draco). I found them to be a nice change of pace, though, and in face Draco is my favorite character to use in this game, so I believe they're worth it (especially if you snag them on sale).

    if you view the Mega Man X series as a whole, the best of it is better than what you'll get in 20XX. Conversely, the worst bits of 20XX are better than the worst bits of the Mega Man X series. Overall, I strongly recommend this game.
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  4. Jan 10, 2022
    7
    A indie rougelike game that grew mostly from its kickstarter following; Two armored characters of Nina and Ace have to clear levels ofA indie rougelike game that grew mostly from its kickstarter following; Two armored characters of Nina and Ace have to clear levels of monsters while platforming and avoiding traps.
    In the very spirit of old Mega Man games, clearing through the level reaches a main boss at the end. Each boss has a unique ability that when defeated can be learned by Nina or Ace.
    Each level is a randomly generated seed with different monsters and environment to work through. Hidden crates with modular upgrades to your characters stats and abilities. Even a unique lab that can offer a secret mod that can totally change how you play.

    What this game adds compared to older platformers is the rougelike theme of dying and starting all the way back in the beginning. Each run generates a currency that you can use back in the starting base to permanently upgrade the characters and unlike new mods that could appear in a run. After a few runs you really start to feel the growth of unlocking new upgrades and pushing further and further through the bosses.

    With a sequel of 30XX in early access right now, this platformer was a refreshing change of pace and gave a decent challenge. Took me 17 runs in total to reach the final boss and the last level took perfect timing on all movements to excel through all the traps and enemies.
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  5. Feb 28, 2023
    5
    Starting as a promising early access title, 20XX gradually turned into a relatively mediocre title, worthy of a passing glance but not muchStarting as a promising early access title, 20XX gradually turned into a relatively mediocre title, worthy of a passing glance but not much more. While the core gameplay of 20XX starts out pretty fun, it grows dull fast. Game balance can be a bit tiresome, and level design can quickly get dull. I do have to praise the music and general controls for being brilliant, and it can be fun for at least a little while, but this is a game I'm not gonna remember much. Expand
  6. Aug 8, 2020
    4
    The music is amazing, the tone remembers MM, but the procedural generated scenarios are frustrating, the choice in the default configurationThe music is amazing, the tone remembers MM, but the procedural generated scenarios are frustrating, the choice in the default configuration in the xbox controller is nonsensical, and using the same button for long jumps and dashing has no sense, it is painful to play. The character moves like a marionette, is distracting, and the monster´s design is not very inspired. Expand
  7. Oct 2, 2021
    1
    copia descarada e mal feita do megaman.
    A capcom deveria processar esses caras

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