ZTGD's Scores

  • Games
For 4,811 reviews, this publication has graded:
  • 64% higher than the average critic
  • 6% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Sea of Stars
Lowest review score: 0 Ultracore
Score distribution:
4814 game reviews
    • 67 Metascore
    • 60 Critic Score
    I loved Dead Island when it came out, but I wonder who this collection is for. The games included are not that old, and with Techland’s newest entry leaps and bounds above what these games did, it is hard to go back. Still for $40 for the pair one cannot argue the amount of value packed into this package.
    • 62 Metascore
    • 60 Critic Score
    Cheat 'Em is not pretty, and this is a game best viewed through a haze of smoke, sunglasses, peeking out from under the brim of your visor.
    • 53 Metascore
    • 60 Critic Score
    While Civil War isn’t going to win over most FPS fans the game does show a huge amount of potential.
    • 77 Metascore
    • 60 Critic Score
    Ziggurat is an interesting game. I really enjoyed the fast-paced combat and incremental progression, but the technical issues stick out like a sore thumb. Still, if you can get past those there is a neat experience waiting here. Although the price tag feels a little steep, it never felt like I didn’t get my money’s worth of enjoyment out of it.
    • 70 Metascore
    • 60 Critic Score
    Feeling very dated in both visuals and gameplay I really can’t recommend it at the full asking price, especially as there are ways in which you can still get hold of download codes for the original release at a fraction of the price. It may have been a different story had there been more work done bringing the game up-to-date and squishing those darn bugs, but this feels like nothing more than a cash grab to make up for some of the money spent on purchasing the IP. Wait for a price drop.
    • 62 Metascore
    • 60 Critic Score
    In the end, it is a slick looking, great sounding little game that is never overly offensive with its issues, but still has a decent amount of them. The gameplay revolves around a simple mechanic that players will see the majority of before getting halfway through it, but it was never something that I didn’t like playing. It is most certainly unconventional, and I think that’s what gave it enough charm to keep me playing. It’s a strange one to recommend, but I still recommend it if this sounds like something up your alley.
    • 60 Metascore
    • 60 Critic Score
    If you’re a Nintendo fan desperate for a Smash clone to pass the time you may have some fun with Brawlout. Just be prepared to deal with the grind and have a couple local friends that you can battle with, but If you go into the game expecting it to live up to Nintendo’s multi-franchise powerhouse though you’ll be sorely disappointed.
    • 66 Metascore
    • 60 Critic Score
    NFL head coach takes a bold leap and attempts to start something well needed in the sports simulation field, change. Unfortunately, it falters in more aspects than it flies, with horrible AI, and an in game system that makes the game feel like more of a chore than a fun experience.
    • 75 Metascore
    • 60 Critic Score
    Unravel is disappointing on several levels, simply because it rarely steps outside the box mechanically to deliver a fun or interesting experience.
    • 52 Metascore
    • 60 Critic Score
    Cross Edge is a mesh of great ideas, tons of fan service, and a few snags that keep it from being the masterpiece it should have been.
    • 40 Metascore
    • 60 Critic Score
    While most will likely balk at the idea of spending 800 Microsoft Space Bucks for this title I find it quite refreshing and reminiscent of the PSOne days where devs took chances on titles that didn’t really fit a genre.
    • tbd Metascore
    • 60 Critic Score
    There just isn’t much else to say about 99Vidas. It is a solid, if not uninspired beat ‘em up that delivers exactly what it promises. I would have loved to see online co-op and better paced levels. As it sits though this is a solid purchase for anyone who grew up with games like Streets of Rage or Final Fight.
    • 60 Metascore
    • 60 Critic Score
    All Zombies Must Die is not a bad romp, just a mind-numbing one after a while. You know what to expect after the first 20 minutes, and it never deviates from the formula.
    • 60 Metascore
    • 60 Critic Score
    Dedicated WRPG players who enjoy open world style games will find plenty of stuff to like if they can push themselves past the games numerous faults, unfortunately most of them have probably already played the unquestionably superior PC version of the game. For casual fans of the genre there are already too many solid games on the system (and a lot more on the way) for me to recommend sinking the time into Risen.
    • 41 Metascore
    • 60 Critic Score
    Future War: Reborn is a mindless game that suffers from its roots. There is fun to be had, but the clunky menus and brief missions make it feel lacking. Those wanting something mindless will be in for a treat, all others might want to steer clear of this purchase.
    • 63 Metascore
    • 60 Critic Score
    I didn’t hate King’s Bounty II; I loved the combat system. The hex design and the battlefields are all highlights. However, the things that can be done in-between those fights is where the majority of the player’s time will be spent. And it as much as I usually enjoy exploring RPG’s, there was no joy in navigating the overworld in King’s Bounty II due to the ridiculously slow movement speed. Those that are fans of the franchise will no doubt find much to love here with the fun combat and varied units and even decent main story.
    • 64 Metascore
    • 60 Critic Score
    The combat, while repetitive, is serviceable, and the amount of fan service here for Gundam fans is staggering. However, at the end of the day, it’s still yet another Dynasty Warriors game with very little to distinguish it from the others.
    • 65 Metascore
    • 60 Critic Score
    There is certainly a joke to be made about Concord and sour grapes, a little less than a week after launch my wait times for a match were at 2-4 mins and this was Friday and Saturday nights, which I thought was when people were gaming. This doesn’t bode well for the future of Concord, despite the fact that the team has new Freegunners, maps and modes in the development pipeline. Of all the errors I think this game has made with its release, the most egregious is the $40 price tag. In a time where the majority of hero shooters are F2P, even the upcoming Marvel Rivals is promising all characters will be free at launch and in the future; hell, even the KING – Overwatch 2 is free-to-play. So why, on God’s good green earth, did Sony think they could ship this game at $40 and find success? I don’t know, I am just a guy who reviews games; that question is for other minds, but as far as Concord goes, just wait for it to inevitably go free-to-play if you are truly curious.
    • 59 Metascore
    • 60 Critic Score
    Mars: War Logs has flashes of brilliance, mostly stemming from its combat system. I really wanted to love the game more than I did, but it continuously disappointed me with simple flaws.
    • 59 Metascore
    • 60 Critic Score
    Tetris hasn’t changed much over the years, but it is always a sign that a generation has started when an iteration finally lands on that console.
    • 57 Metascore
    • 60 Critic Score
    Onechanbara Z2: Chaos is certainly unique. There isn’t much like it, both in terms of content and…well other assets.
    • tbd Metascore
    • 60 Critic Score
    An interesting diversion, especially as one of the earliest games to feature boss fights, but it's difficult to recommend for anyone not seriously in search of a game that pre-dates "retro."
    • 74 Metascore
    • 60 Critic Score
    Roundabout is a weird game. I found myself struggling to play it at times, but always willing to go back. The cut scenes are truly worth the price of admission, but the game play left me a bit cold at times.
    • 59 Metascore
    • 60 Critic Score
    Splatterhouse is the kind of game that simply falls victim to its troubled development cycle.
    • 44 Metascore
    • 60 Critic Score
    What it all boils down to is this game lacks a lot to make it a fun dodgeball game. The camera doesn't fit and the action is bit too slow-paced for some.
    • 56 Metascore
    • 60 Critic Score
    ADR1FT is a beautiful take on the space disaster genre, but ultimately one that not everyone will get pulled into. It’s subtle, slow, and crawling at times, instead of intense, bold, or peppered with action moments.
    • tbd Metascore
    • 60 Critic Score
    Tavern Manager Simulator isn’t a bad game, but it is an uneven one. The late-game systems show real promise and deliver on the tavern-running fantasy, but the slow early progression and frequent crashes on Xbox Series X make the journey harder to recommend. If you’re patient, persistent, and willing to power through the rough opening hours, there’s fun to be found here. Just know that this tavern doesn’t really come alive until long after the doors first open.
    • 66 Metascore
    • 60 Critic Score
    The story here is enjoyable and the ending has some legitimately tense moments, but almost everything about it feels like it could have, and should have, been better.
    • tbd Metascore
    • 60 Critic Score
    For only three bucks, you can get a good two or three hours out of it, and PSP owners can take the game on the go. The controls may be wonky, but you really can't lose in the game as long as you keep hitting the infinite quarter button. If you're into those old school shooters, you may like Time Soldiers. Other players, may want to find a different game to play that may have more streamlined controls.
    • 65 Metascore
    • 60 Critic Score
    This game is the definition of okay. It’s not boring, there’s definitely enjoyment to be had, but what enjoyment there is is hindered by poor decisions.

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