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621 game reviews
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    With its newcomer, La Poule Noire confirms the strength of its team. To Hell with the Ugly offers a varied and masterful gameplay. Its singular artistic direction with pleasant chromatics delighted us throughout the five hours necessary to solve this investigation, with quite an unusual conclusion. Missing this game and its jazzy soundtrack would truly be a shame. For us, it is a perfect snack for a well-deserved break between two big productions.
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    All in all, Dordogne is a moving story, full of sincerity and kindness. The title addresses a wide range of family issues: abandonment, family crises, serious accidents in life. It also offers a universal biography that touches our hearts and soul, as much through this summer stroll as through the search for memories. Our only regret is that it only lasts 3 hours at most. Its accessibility will allow everyone to follow in Mimi's footsteps and gaze with marvel at the promises of a more indulgent world.
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    Indeed, Protodroid DeLTA does not reinvent the wheel. But Adam Kareem has nonetheless succeeded in integrating the foundations of a mythical licence of which he is an unconditional fan into his own universe, with both passion and respect. So yes, there is a taste of Mega Man here. Despite some obvious similarities, its many original additions, some of them quite striking, make it a truly original game. It is a great indie discovery, and a fantastic way to enjoy some quality time whilst waiting for Protodroid DeLTA 2.
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    At first, it appeared to be an unassuming little game. By the point we reached the end, we were quite surprised by how hooked we were. Anxious, stressed, compassionate are but a few words describing how we felt towards the future victims we have on the phone and whose lives are literally in our hands. We spent five hours hoping to solve this mystery as quickly as possible to put an end to the bloodbath throughout Gallows Creek, so that when it is over, we can finally say to ourselves, “Oh... give more!”
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    On the face of it, either in form or in content, Army of Ruin is not necessarily original or sexy in, but it does deliver on all its promises. Technically speaking, it has a number of arguments to convince those reluctant to old-school pixel-art and chiptunes from another century and make them try it. Despite some surprising choices and occasional poor balancing, it manages to maintain that dreaded “Come on! Just one more and I will stop!”. To be enjoyed without moderation.
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    Without suffering from Alzheimer's disease ourselves, we have to admit that Inner Ashes won't remain engraved in our minds. The soporific exploration phases and childish puzzles failed to live up to our expectations. Despite its charming art direction and oniric music, our dream is quickly shattered once we've got the controller in hand, as the challenge presented lacks the depth to convince us. The theme is interesting, but the proposition is not.
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    Released in 2019, Mordhau managed to win over PC gamers, but considering it is a competitor to Chivalry 2 released two years after the 2021 release of the latter, it is hard not to compare the two. Unfortunately, Chivalry 2 was able to offer a more complete version, and returning to Mordhau after having tried a more recent game does not help at all. Perhaps a Mordhau 2 will arrive sooner on console and offer more content and gameplay than its rival. In conclusion, we would rather go back and slash heads on Chivalry 2.
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    Oaken is, like many indie treasures drowned out by big releases and an abundance of news, the kind of unexpected discovery that is a real treat, and one that deserves to be known, shared and recognised. Here, Laki Studios restores our faith in the videogame industry’s ability to deliver quality content with a strong personality. These cute little woodland characters exude a love of rigorous strategy, and every mistake can quickly carry a heavy price. As far as we are concerned, it is quite a success, to say the least.
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    Front Mission 1st Remake carries the weight of decades of frustration for French gamers. But fans can rest assured that we now have the opportunity to play the best possible version of this timeless classic. With an enormous amount of content, fully translated and sublimated by talented graphic designers, Front Mission 1st Remake is quite simply one of those must-have titles.
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    Ultimately, Full Quiet is a game that has to be earned. Despite being complex at first and difficult in certain resolutions, we get a kick out of wandering around in nature, understanding the different mechanisms (at last!) and finding certain artefacts. In short, it is a great adventure game if you push through the initial difficulties and have a good sense of observation.
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    Sanuk Games offers us here a very timid rewrite of the supercharged space skirmishes that have delighted arcade fans since the 90s by adding an oh so fashionable of today dash of Roguelite. Whether in the mechanics and the technique used, this attempt is sorely lacking in ambition. Nova Strike remains an old-fashioned shoot'em up that's far too generic in its conception, and while it's far from bad, it missed the boat to be a suitable alternative to the current offerings in this very niche videogame branch.
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    After having flown too close to the sun and burnt its wings, the Telltale Games studio arose from its ashes with the undisguised ambition of trying to reproduce the success of The Walking Dead. Will The Expanse: Telltale Series be up to the task, and will players forgive the mistakes of the past? That is not a question we will be able to answer clearly from the first episode. Although technical progress has been made, there are still a few kinks in the engine. Therefore, everything remains to be done if the studio is to return to its former prestige. We are confident, however, that the teams are determined to do the right thing, and look forward to the sequel to flesh out our opinion.
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    We had our fair share of concerns after the first episode’s conclusion. Even though the technical blemishes highlighted in our previous test have not been, and probably will not be, fixed, this second episode is reassuring. We gradually get a glimpse of a quality writing, and are pleased to discover that our previous choices now have an impact. We also become increasingly attached to the characters as we learn more about their dark pasts. Let us hope that our current positive impression will be reinforced in the next episode, which we cannot wait to put our hands on.
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    We really enjoyed playing Koa and the Five Pirates of Mara. More than just a platform game, it is an excellent pirate-themed adventure title. By giving us the chance to develop the island of Qalis by collecting various resources, it offers great replayability. With a great narrative, beautiful graphics and great content, embodying a seasoned pirate and completing the various challenges to uncover the secret hideout of Grantloom (the pirate leader) was enjoyable from start to finish. Rhythmic and original, the discovery of the title went off without a hitch and no glitches were noticed on Xbox Series S. The title has been translated into French and whether you are a fan of platform games or pirate adventures, it will certainly appeal to young and old alike.
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    The middle episode of a mini-series is a difficult turn to negotiate for a scriptwriter. You have to set the final course without giving away too much or too little. In our opinion, with this third instalment in the adventures of Camina Drummer, the Telltale Games studio has almost got its recipe right. Although we would have appreciated a little more action, we were delighted with the writing of the characters and the dramatic turn the story can already take. Despite a few camera angle problems, already encountered in the second episode, immersion remains total. However, whether in terms of action and storyline, we are expecting a lot from the second half.
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    To be frank, we were not quite on board as regards the outcome of this test during the first few hours of play. In the end, we unknowingly went with the flow and, like narcosis, the emotions we experienced slowly took our breath away. The wave knocked us on our feet and we drowned in the abyss of the narrative. Even if the technical production struggles a little in some respects, the immersion remains total and it is hard to get your head out of the water to avoid staying trapped “under the waves”.
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    With this penultimate episode, the Telltale Games studio had to be convincing, especially after a rather lacklustre mid-season storyline. The result is more than a little disappointing. With a long, soporific section at the beginning of the chapter, it's hard to be satisfied with the dynamism brought by the conclusion of this opus. The development team has put itself in a difficult position and no longer has the right to make mistakes to convince. The final episode will have to be a real big bang if The Expanse: A Telltale Series doesn't want to end up forgotten on the edge of explored space.
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    The Total Mayhem Games studio surprises us with a new series of We Were Here games. However, we're divided between the pleasure of rediscovering new puzzles spiced up by a scoring system and the disappointment of the game's format. Despite being rather short, we found the experience amusing, and some of the crazy situations even provoked a few laughs. Although it won't appeal to everyone, the game will serve as a nice introduction for the most curious players who have missed out on the first four excellent opuses, especially since we can all enjoy it for free from today until mid-October!
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    Telltale Games had no room for error with this episode after missing the beat with the two previous ones. We were rather pessimistic, but this one turned our frown upside down and proves that the studio was not brought back to life for nothing. This multifaceted conclusion admirably displays the quality of the writing and the talent of the scriptwriters. Every player will experience this final chapter differently, as their respective choices will have altered it. With a truly generous replayability, The Expanse: A Telltale Series finally manages to make up for its technical weaknesses.
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    Despite the impression of playing an unimpressive caricature of a 90s survival game, we had a good time during the ten hours it took to complete the adventure. It is at times annoying to stumble over certain convoluted puzzles or to get lost in the map's vague intricacies. However, Kona II: Mist excels in its storytelling, and that is what really matters in the end. It is not one of those games that should be put in everyone's hands, but some gamers will truly love it.
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    Arriving where he is least expected, and above all without a white steed, our supercharged knight succeeds in proposing an interesting iteration of a relatively fashionable genre. The gamble of integrating the whole mythology of the Round Table is an excellent idea that brings a real breath of fresh air. Unfortunately, Knight vs Giant: The Broken Excalibur lacks the bespoke armour that would allow it to shine during a parade. A little awkward and rough around the edges in its deliberately restrained evolution, it is but a helmet too large for its ambitions as a resolutely indie title. Arthur nevertheless manages to give us a pleasant moment in the shimmering lands of this dark age of Camelot.
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    Lil Gator Game is a cute adventure game populated by many inhabitants who moved us with every encounter. Gator and his sister have a close-knit relationship that is reminiscent of real-life situations. This brother-sister relationship is the core of the game, while simultaneously giving us a great life lesson. This title offers around five hours of gameplay enabling you to escape your reality and think of nothing. Lil Gator Game is a feel-good game that reminds us not to lose our childlike spirit. This title is so short that you will want to play it again, both for its beauty and for the breath of fresh air it provides. There is no complexity here, so you can enjoy it for what it is: a nice little stroll. Lil Gator Game's message is benevolent and full of hope. Never forget that if we experience intense things, so do others. It is important to remember that we are not inside other people's heads, so there is no way of knowing what is going on there. Sometimes, a simple conversation can change it all. And that is the beauty of Lil Gator Game: it takes us beyond the simple childishness of it all to ponder about more serious matters.
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    Leaving behind this adventure after experiencing a story that deserved a much better treatment truly saddens us! And yet, the dark, mature story is not overhauled, the sliding gameplay – which has become all too rare in games – is enjoyable, the massive anomalies are striking and the storyline keeps us on the edge of our seats from start to finish. Unfortunately, it is not mastered and proves to be more frustrating than exhilarating. We are constantly left with the feeling of something promising that systematically deflates like a soufflé, thus inflating our frustration tenfold. Even though we are disappointed, we think the way is now wide open for a sequel that will erase all these flaws and deliver quite a masterful game!
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    Endless Dungeon offers solid gameplay and a fresh experience that makes you want to go back for seconds and explore the mysterious space station, but there are some major issues. Despite the fine-tuning by French studio Amplitude, the numerous glitches that affect the saving of progress in both single-player and multiplayer, combined with gameplay typos and the sometimes-capricious procedural generation, ruin the experience. An emergency update is required and is overdue, more than a week after the game’s release. Once it is deployed (if it ever arrives), we can only recommend a co-operative adventure, if you like one of the tower defence or roguelite genres offered by Endless Dungeon.
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    We had a great time in 2021 fighting ViLeaf. Unfortunately, the magic did not happen this time. Technically dated and not aesthetically pleasing, The Smurfs 2: Prisoner of the Green stone does not do as well as its big brother. The gameplay is pleasant and is fairly quick to pick up. The puzzle mechanics are well thought-out and work well. However, there are not enough of them, and they are all presented far too early. Once you’ve completed the first world, the game never really renews itself, either in its bestiary or in its gameplay mechanics. As a result, by the first third of the game you will be bored, wandering through lifeless, panache-free settings, desperately waiting to see the end.
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    Blue Isle Studios shows us what happens to a myth when it leaves the internet to materialise. There are no fewer than 10 chapters, including a secret one. Slender Man made a name for itself with its predecessor Slender Man: The Eight Pages, but this sequel enters the pantheon of horror games not to be missed. Slender: The Arrival convincingly demonstrates how video games can create authentic horror experiences. The game manages to capture players' imaginations and hold them under its spell for a minimum of 2 hours. To make it even more terrifying, let us turn off the lights, crank up the volume and immerse ourselves in this frightening adventure that will haunt us long after we have played it.
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    As fans of the genre, we had high expectations vis-à-vis the Polish studio Jukai Studio. Aware that this was a modest production, we did not set our expectations too high. Still, this was a bit of a let down. This video game is only vaguely inspired by its predecessors, and in no way pays tribute to them with such an appalling technical production. Only the soundtrack is a success, but unfortunately it cannot erase this painful experience from our minds. Stray Souls is a game to run away from and never look back!
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    Venice 2089 is a clever little game. Beneath its childlike colourful exterior and chill, relaxing vibe, Nova’s adventures inevitably lead you to reflect on future climate change. Admittedly, you will have to complete some very conventional missions and read the long dialogues in English to finish exploring this futuristic Venice. Paradoxically enough, when you put down the controller, you are left with a feeling that you have just played an educational title.
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    Desolatium is a real success for all fans of the Great Old Ones and lost cities imagined by H.P. Lovecraft. Like the master’s works, the game always suggests more than it shows, and with the right mix of elements, it goes beyond mere hints to the works to let us experience one in its own right. The photorealistic aesthetic is totally mastered, but still less so than the stunning soundtrack, which commands respect. If it were not for the rare moments when some of the 3D models were outdated by a few console generations, this would have been a clear round.
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    Entering the world of Born of Bread is like stepping into a bakery: you do not know where to look! The game is based on a well-crafted storyline and offers plenty of mouthwatering activities that will appeal to a wide range of players. Admittedly, those most demanding will find fault with a few missions that feel a little reheated or with some smothering glitches. But Tipain’s gang does not sugarcoat the experience and manages to transport us into a bewitching universe as sweet as honey.

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