Xboxygen's Scores

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Average Game review score: 0
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621 game reviews
    • 57 Metascore
    • Critic Score
    Expected like the messiah by a community of nostalgic gamers, Test Drive Unlimited: Solar Crown may well brake the hopes of those expecting an experience as captivating as that provided by its predecessors. While the game is not fundamentally bad, it struggles to convince because the competition has set the bar so high. Between the rough technique, the rather unremarkable atmosphere and the absence of elements that made up the DNA of the series, KT Racing's title suffers from an overall lack of polishing, perhaps due to insufficient development time or resources. It is a shame that the French studio chose to produce a game that was too (overly?) ambitious in terms of content, without really achieving its aims, instead of trying to innovate and surprise us. Those who are not put off by its shortcomings will nonetheless find a solid racing game with pleasing gameplay (at least on the road) and a rewarding, coherent progression system.
    • 56 Metascore
    • Critic Score
    Even though we had no knowledge about Necromunda’s universe, we had a good time playing it. It’s hard to say if the lore purists and aficionados will be convinced, but we truly enjoyed the game’s artistic direction and the environment depicted by the development team. Unfortunately, the plot (as well as the side missions) truly lacks some depth and nothing really helps us understand what is going on with Necromunda and the gangs inhabiting it. Nonetheless, the title offers a dynamic and pleasant gameplay sublimated by a decent soundtrack and level design. It’s a shame the game gets tarnished by small technical glitches and defects. As is, and as long as those issues haven’t been fixed, we’d say wait a bit before buying it.
    • 56 Metascore
    • Critic Score
    Gungrave G.O.R.E is a tribute to the first two installments of the franchise and a gift for the fans. The downside is that the game keeps its former weaknesses and struggles to find its place in the standards of today. Its numerous postponements are not without consequence on the production which is almost a generation late. However, the proposal remains rich in terms of gameplay and length. Let's hope that the presence of the title in the Xbox and PC Game Pass will allow it to find the success it deserves.
    • 56 Metascore
    • Critic Score
    Funko Fusion is full of good ideas, but it struggles to fully convince despite all its potential. The charm of its well-modelled Pop figurines and colourful worlds is not enough to compensate for its repetitive gameplay, lack of honing and numerous glitches that jeopardise immersion. It truly is a shame, because with some more polished development, it could have rivalled the best. So it is best reserved for miniature enthusiasts, and preferably at a low price.
    • 56 Metascore
    • Critic Score
    Regarding the latest Arkham Austin title, we are not going to hide the fact that we were on the fence. On one side, we felt this irrepressible urge to bash the game, especially concerning its definite lack of finish. On the other, and despite its shortcomings, the title kept us on our toes and we sincerely enjoyed playing it. Saying Redfall is imperfect is an understatement, but with the right follow-up, we really think that it could, in time, rise from its ashes. Hopefully, this will come true as soon as possible. Good luck to Arkane's teams: coming back from this will be quite challenging.
    • 55 Metascore
    • Critic Score
    Taxi Life: A City Driving Simulator is not a disaster, but it lacks any real interest to keep players on their toes. Its 'Management' section is far too rudimentary, and all in all, there is no point in doing anything other than endlessly churning out taxi runs. To make things worse, the game suffers from a lack of finish and numerous glitches spoil the driving experience. It is a shame, though, because the reproduction of some parts of Barcelona is rather brilliant. It is a pleasure to wander through its streets and alleys, which are teeming with detail and life. It is a title that is sure to relax you for an evening or two, but which struggles to maintain a real desire to stay behind the wheel.
    • 54 Metascore
    • Critic Score
    Saga of Sins is a fascinating, although too short discovery, both culturally and historically, for those who are interested in this period. The gameplay does not revolutionise the genre but remains sufficiently sober and efficient for an old-fashioned action game. Jerome Bosch greatly inspired the studio members, who paint a striking picture of mundane Christian guilt in the Late Middle Ages. The gates of Hell have never seemed so close, in this seemingly God-forsaken village that reveals the worst of humanity.
    • 51 Metascore
    • Critic Score
    We dreamed of tasting a great vintage, but apparently, vinegar seems to be what is on tap right now. As it stands, Blood Bowl 3 is unworthy of the magnificent board game it embodies. However, the title has a lot of potential thanks to the field experience and its new official rules, making it still as convincing and fun to play, all wrapped up in a brilliant graphical and technical redesign. Cyanide still has significant work to do. Although the French studio has already rectified some details such as customisation, they will have to go to great lengths to convince fans to choose this opus over Blood Bowl 2.
    • 51 Metascore
    • Critic Score
    Hellboy games are rare, but good Hellboy games are even rarer, and this one unfortunately does not even out the odds. It would be quicker to say what is right than what is wrong: faithful aesthetics and quality dubbing despite the scanty source material. Hellboy misses everything it sets out to do, right down to the very Roguelike structure of play, die, improve, try again, forgetting in this case the moment when you die. It is a bad adaptation, a bad Roguelike and, in the end, a bad game despite all the ingredients available to offer something at least decent. Fly, you fools!
    • 50 Metascore
    • Critic Score
    South Park: Snow Day! is a disappointment. Unless you are a die-hard fan of the TV series, it is hard to find any real added value. As well as being very short, the title is also quite tedious. The gameplay lacks depth and impact, despite a few good ideas like the deck building components. The presence of the official French-language version saves the day, but as it stands, even at the low price of €30, we would advise you to pick up the excellent and tried and tested “The Stick of Truth” and “The Ring of Fate” instead.
    • 50 Metascore
    • Critic Score
    As we said in the introduction, video game adaptations of manga, apart from One Piece and Dragon Ball, are often fairly average. Unfortunately, Jujutsu Kaisen Cursed Clash is no exception to this rule, and it too delivers a less than flattering copy. Fans of the universe will be pleased to find a full cast and a story mode that covers well enough the early part of the story. On the other hand, the gameplay is faulty with some camera issues, a lack of fluidity in sequences and poor moovesets. The quality of the graphics is also quite a downside, although some of the animations slightly raise the bar and the soundtrack strives to make the whole experience a little more enjoyable. Jujutsu Kaisen Cursed Clash remains a game to be reserved for fans of the licence, but one that we would not recommend as a pure fighting game.
    • 44 Metascore
    • Critic Score
    MindsEye had potential: a futuristic universe, an intriguing storyline and powerful themes about AI and its technological challenges, but the result is disappointing. The gameplay is sorely lacking in fluidity and originality, the enemy AI suffers from a glaring lack of responsiveness and consistency, and the linear and repetitive missions quickly become tedious. Even Redrock City, which showed promise, appears desperately empty with no side activities and, above all, no soul. And the disappointment doesn't end there. Visually, the graphics fall short of current standards with persistent technical issues such as flickering, slowdowns, popping and frame rate drops despite patches. MindsEye joins the depressing and growing list of games that were released prematurely and not really finished. The studio is trying to reassure players by releasing a series of updates to improve the overall experience. A multiplayer mode and a construction system have also been announced to enrich the content. But will all this be enough to give MindsEye a second wind similar to Cyberpunk 2077's comeback?
    • tbd Metascore
    • Critic Score
    It’s no easy task to give a clear-cut opinion about this compilation. On one hand, we cannot deny the efforts made to pay a tribute to Capcom’s history thanks to the modelled original arcade machines, the unique interface, the new and quite well-made instructions and the numerous settings available. On the other, it’s hard to forget the remaining problems that any serious player could’ve found during the first playtest. This evolves into a form of frustration in seeing a product that had everything to become a premium competitive basis for the players, but which will stay a tiny nostalgic amuse-bouche… Until the next one.
    • tbd Metascore
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    Technically, Kursk could’ve been a great game with a tragic and fascinating narrative. Unfortunately, this couldn’t be further from the truth due to repetitive loading times, a stiff and linear gameplay and a serious lack of diversity within the missions which ultimately, ruins the whole experience. The soundtrack and the dubbing are temporary lifelines pulling the game upwards, but we quickly understand that Jujubee’s work isn’t up to the task and certainly not worth €20 to go and experience life in a tin box in the middle of the Arctic Ocean.
    • tbd Metascore
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    Despite a small price, Kingdom of Arcadia will not gain enough traction to prove its worth. Alright, we might share a smile when discovering that the protagonist lands on another world thanks to an arcade machine kept by his father, but this will not be enough. The gameplay is excessively boring and the AI is in a world of its own by relentlessly repeating its patterns and not caring the slightest about the player –this won’t help breaking the monotonous circle. All is needed to complete the game is going through the various levels in each castle and never going back to a previous zone as it’s not necessary. Kingdom of Arcadia is a basic platform game –not a Metroidvania– which wasn’t blessed on any particular point.
    • tbd Metascore
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    Battle Axe is the kind of game that one wishes to treasure as it toys with a nostalgic vibration that always works. With rather solid foundations, the game presents a visually magnificent universe thanks to its sprites and backgrounds, a coherent artistic direction, a soundtrack produced by an eminent name and ultimately a team who knows its way around that kind of production. Nonetheless, it’s hard not to sense a certain “laisser-aller” on the grounds that the game leans on its authors’ reputation and the influences which they used rather than on what new elements it could give to the genre. Even its radical suggestion that is here considered as a quality might be judged otherwise by many other players. For the time being, it’s a game rather destined to the retro-experience aficionados and a game that hopefully one day could actually be played on an arcade machine where it would shine bright like a diamond.
    • tbd Metascore
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    This third DLC of Immortals Fenyx Rising is a more than welcome surprise. This episode was already the first to really catch our attention when the several extensions were revealed thanks to its different gameplay and style. Indeed, one finds again the well-oiled mechanics of the main game which are the storytelling and the different gorgeous scenery as well as the different puzzles. With this new way of playing, this DLC truly is a breath of fresh air in comparison to the two previous ones that were more classic in their formula. The whole game works like a charm but the unclear and overloaded with information compass kind of overshadows the whole experience by complicating the exploration of the Pyrite Island. Anyway, if one wishes for a sequel or even a spin-off from the main story, maybe this format could do the trick.
    • tbd Metascore
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    Despite my absolute fondness for Arkham Horror: The Card Game, Arkham Horror: Mother’s Embrace is dreadful: a sort of empty and unfaithful substitute to a pleasant board game deserving to be acknowledged. Mother’s Embrace is a mere video game transposition without an ounce of creativity and even at times a bit lazy and slow. Nonetheless, those used to the series might be thrilled to once again find some of the franchise’s iconic characters and enjoy its atmosphere. As for the others, this game can also be a sleeping-pill substitute rather than a decent introduction to H.P Lovecraft’s universe or FFG’s board games: what a waste.
    • tbd Metascore
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    Knight Squad 2 could be perceived as quite a minimalist sequel for those who’ve already played the previous title in every possible way with their friends. Nonetheless, the pleasure felt when playing remains the same and whoever discovers this multiplayer game for the first time will greatly value being able to launch quick and entertaining games online or with friends at home kicking back in the couch. After all, there are few games nowadays offering accessible and stress-free gaming sessions for up to 8 players.
    • tbd Metascore
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    Considering it’s the first videogame adaptation of the latest edition of Games Workshop’s famous miniature wargame, Warhammer Age of Sigmar: Stormground really is quite a success. The Canadian studio Gasket Games offers us a very convincing, fun and addictive turn-based and tactical roguelite game experience. Indeed, the core of the gameplay is focused on skirmishes with fewer than fifteen units present at the same time and does not offer the tremendous battles that can be experienced with the miniature game. However, the battles are dynamic and tactical enough to satisfy the experienced players and sufficiently accessible to attract some new ones. The fact that there are only three factions may also disappoint, but choosing the faction wisely will have its importance and will enable the gameplay to be different each time. If the title finds its audience, other locations and factions could soon join the fight. That would be well deserved.
    • tbd Metascore
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    Even though our last trip to Colorado in Wasteland 3 goes back a while, one must admit that returning there for the new DLC entitled The Battle of Steeltown was an absolute pleasure. Indeed, the Rangers are still up for a good dose of adrenaline, money, guns, fights and encounters with freaks, bloodthirsty raiders, existentialist robots, and philosophical workers. The Battle of Steeltown offers us a narrative as “subtle” as always, more strategic fights embellished with new features forcing us to drastically change our already quite-well set methodology. This first DLC is rather short, but clearly worth the €13, 99 it asks or even less for the Xbox Game Pass subscribers.
    • tbd Metascore
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    In today’s brutal and savage gaming world, Mutazione really is a breath of fresh air. During approximately 6 hours, the game brilliantly makes us encounter touching characters and cross a variety of soothing landscapes despite the absence of a real gameplay. Whether visually or musically, thanks to a detail-oriented work and the studio’s wish to immerse the player in a dreamlike atmosphere we rarely witness, this initiatory journey is a fine achievement. Let’s meet at the forest’s edge and get ready: the gardens still have a lot to offer.
    • tbd Metascore
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    Outbreak: Endless Nightmares will undoubtedly have trouble finding its audience. The game’s rogue-like aspect lacks further development with certain levels not being randomly generated enough - the inside elements are the only one not being predefined - and are acting as obstacles to the player’s free will and skill set to progress. Having to discover coins to unlock new levels will be a great source of frustration for many players. The poor sound design and the fixed camera angles that don’t always change when the character is already out of focus keep making the immersion into the horror harder and harder. This also results in a controllability that isn’t convincing enough. Yet, the weapon’s durability, the hidden documents to find for a better understanding of the lore, the skill points or even the two-player option will be able to satisfy the less demanding players… And for many gaming sessions.
    • tbd Metascore
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    The Strange Story Of Brian Fisher will not revolutionise the puzzle-game genre, but it nonetheless manages to stand out from the crowd. The brilliance of Intetic’s title results from an atmosphere that is both bleak and creepy, and it acts as the beginning of a series of games that promises to be captivating. If the hero’s face looks rough around the edges, the general graphics manage to neatly save the day. The soundtrack, despite being quite basic, ticks all the boxes to put you in the mood. With approximately 3 hours until completion and depending on your puzzle-solving skills, time will fly and isn’t that what we wish for? Keeping the brain busy and not think about what really happens around us?
    • tbd Metascore
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    Wingspan is a fantastic game capable of subtly making you learn many things on birds thanks to in-game mechanics adapting to the special features of each species. It’s a very entertaining experience that even manages to arouse the curiosity and interest of players who are not familiar with the world of birds. The digital version suffers from the loss of touch and the pleasure of being able to play around a table for a moment of irreplaceable conviviality. Nonetheless, it allows the player to easily discover Wingspan’s peculiar mechanics and atmosphere at an affordable price. Whatever the version, we strongly recommend that you discover this game.
    • tbd Metascore
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    Hey, you there, still hanging around? Stop whatever you’re doing and download Griftlands on your console: you’ll thank us later! Joining the genre’s big names like Hadès or Slay the Spire, Klei Entertainment’s new masterpiece is only missing a French translation to earn its credentials among French-speaking gamers. Combining a colossal amount of content, a magnificent artistic direction and an addictive gameplay, Griftlands shows all its cards and wins the pot.
    • tbd Metascore
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    Blaster Master Zero is an excellent surprise. The Japanese of the Inti Creates studio have managed to propose a remake that is faithful enough to the original while being sufficiently different to arouse the interest of both old and new players. Exploration is pleasant and fluid and avoids the pitfall of unnecessary back and forth travelling. The increasing power of your character and tank is enjoyable, and the difficulty is well balanced. Indeed, the latter offers a kinder experience than the original while keeping you on your toes. Once the game is over, you will only have one desire: start Blaster Master Zero 2 and 3.
    • tbd Metascore
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    Orcs Must Die! 3 is a great way to blow off some steam. The gameplay is quick to grasp and satisfactory thanks to a nice progression curve. On the other hand, no risk has been taken on this opus. Newcomers will be pleasantly surprised by the efficient, but classic gameplay and those used to it may be quickly bored by the lack of novelty. If you are tempted by the experience, we recommend that you try the online two player mode to have a taste of the adventure.
    • tbd Metascore
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    Beasts of Maravilla Island isn’t a bad game per se, but it's not a particularly memorable one either. Despite the repetitive nature of the childish photographic gameplay and some glitches, the game still deserves to be acknowledged for its nicely coloured graphics, a discreet and pleasant soundtrack and a rather interesting final moral. Beasts of Maravilla Island is a unique experience (in the literal sense of the word) because you won’t necessarily want to dive back into the journey again.
    • tbd Metascore
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    At first sight, Fallen Knight reminds us of Capcom’s blue character. Its inspiration is obvious, but it has nevertheless managed to free itself from the original material by offering its own rather successful experience, albeit a little short. Offering a lively and nervous close contact gameplay, it happens to be very fun if you take the time to master it in order to be able to disarm the different enemies – including the bosses – to obtain different advantages. Yes, Fallen Knight is quite a nice game, and its goal is clearly to encourage the player in redoing the levels in a different order, all the while getting better scores and times.

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