XboxAddict's Scores

  • Games
For 1,961 reviews, this publication has graded:
  • 63% higher than the average critic
  • 6% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 0.6 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 SoulCalibur II
Lowest review score: 10 Steel Battalion: Heavy Armor
Score distribution:
1962 game reviews
    • 73 Metascore
    • 67 Critic Score
    While it won’t be as iconic as its Castlevania or Ghouls 'n Ghosts influences, Heidelberg 1693 is sure to scratch that itch for those yearning for a similar title. Boss battles are large and the highlight of the experience, though infrequent between the random and challenging difficulty spikes.
    • 64 Metascore
    • 67 Critic Score
    Spheroids is a cute looking and very playable platform game, unfortunately it hits a few bumps as it’s hampered by how easy it really can be, and the fact that it’s not as long as some might hope. There is no doubt that casual fans of the genre, like myself, can feel like a platform game king when playing; however, diehards of the genre will find it way too easy and should only apply they need a much needed break from the rest of the games out there right now.
    • 66 Metascore
    • 67 Critic Score
    If Monster Truck Championship was a budget title for $20 to $30 or so, I’d have no problem recommending it for a fun weekend that is much like a guilty pleasure. Sadly, it’s priced at basically double that, and while it has some good ideas, its execution feels sloppy and comes across more arcade than simulation, even with having to use both sticks to control your monster truck. Like your favorite fast food you know isn't great for you, you still enjoy it every time you pull up to that drive through window, though you may have to crush a few cars in the way with your monster truck.
    • 72 Metascore
    • 67 Critic Score
    If the online actually 'worked' and wasn't completely useless I know I would have enjoyed Dungeon Siege III much more and for a much longer period of time like I did the original two games, sadly now I have a game I finished in a few days and is already on the shelf to collect dust.
    • 68 Metascore
    • 67 Critic Score
    Overall Capcom has done a great job with MotoGP 08 and while some diehards of the series may grumble a bit at the changing of the guard from Climax and THQ to Capcom.
    • 66 Metascore
    • 67 Critic Score
    Developer Perfectly Paranormal should be commended for creating a unique game that stands out among the numerous remakes and nostalgic 8-bit indie titles. While the game does suffer at times from repetitive, frustrating gameplay, and the comedy wears thin very quickly, there is still some fun to be had as you hilariously and manually take control of Sam and his bodily functions.
    • tbd Metascore
    • 67 Critic Score
    For all of its shortcomings, 8-Bit Hordes still serves as a capable console RTS, even if it’s almost too bare boned. While I like the simpler styles of RTS, the lack of tools given really don’t allow for much strategy aside from amassing large hordes and sending them hurling towards the enemies. I really enjoy the 8-Bit visual style, as it suits the gameplay and setting, it’s just a shame it’s leaps behind the competition when it comes to features and mechanics.
    • tbd Metascore
    • 67 Critic Score
    I really wanted to love NEScape! but I was very concerned when the developers sent a complete walkthrough of step-by-step instructions to complete every puzzle in the game. I didn’t use it on my first playthrough, and I’m not against using them to beat games, but for a game with such simplicity on paper, it set off some alarm bells. This was confirmed as accurate pretty quickly, as you can see from my discussion of how difficult the puzzles were with no hints. The game is fine and it had a lovely retro aesthetic, but its lack of direction or any sort of hint system is a big let down for me. If you want a cheap game and want to use a walkthrough to get a quick 1000 Gamerscore in less than 10 minutes though, it’s perfect for that.
    • 66 Metascore
    • 67 Critic Score
    Sisters Royale offers a decent challenge with its multiple difficulties, but a very short runtime, no unlockables and lack of any progression makes it hard to recommend other than to die hard shmup fans like myself. You’re encouraged to chase for those high scores, yet there’s no online leaderboards to strive towards or show off with. Sisters Royale is a short lived experience that was fun for a couple hours, but that’s about it, even after seeing each sister’s story to conclusion.
    • 62 Metascore
    • 67 Critic Score
    Super Mutant Alien Assault is an experience you may enjoy if you enjoy playing for a game for a few simple few minutes at a time with complete randomness and challenging difficulty. That being said, while it does have some replayability to it with its randomly generated levels and weapons, there’s simply just not that much depth to be had if you’re looking for something a little bit more.
    • 70 Metascore
    • 67 Critic Score
    Lollipop Chainsaw never tries to take itself too seriously which is a good thing. It's funny and entertaining in that bad-movie sort of way.
    • 75 Metascore
    • 67 Critic Score
    If you're able to look past all the flaws and simply sink a lot of hours into it to get to the good parts, you're going to have a great time in the end.
    • 75 Metascore
    • 67 Critic Score
    A narrative driven walking simulator with a ton of symbolism and horror backdrop makes for a decent playthrough at least once. There’s multiple endings based on certain actions and choices made, but given how slow you walk and the simpleness of the puzzles, once felt more than enough to uncover a war torn family's closet of skeletons.
    • 69 Metascore
    • 67 Critic Score
    It’s not that Earth Atlantis was a bad shmup, it was simply kind of dull. The majority of your time will be trying to find your way to the boss located on the map without any indication that you’re going the right way or not. You'll also be restarting from checkpoints because of the later bosses that are quite annoying to fight. If you’re dying for a new shmup to kill a few hours you could do worse, but I’d wait for a sale before entering the depths of Earth Atlantis.
    • tbd Metascore
    • 67 Critic Score
    Sure, there’s a whole essay I could write about features and modes I want, like walk-in intros and online multiplayer, especially for the asking price of just under $20 CAD, but Action Arcade Wrestling is designed to be a not-so-serious arcade wrestler where you simply enjoy yourself with how over the top it can be. It’s not trying to compete with WWE games, and the casual gameplay design means anyone can simply drop in for a match or two when you have friends over for some laughs. Can I get a Hell Yeah?
    • 66 Metascore
    • 67 Critic Score
    Redeemer: Enhanced Edition was a fun distraction for a few hours, but it’s very repetitive, and once you’ve completed it, there’s no real reason to go back and do so again unless you really want to challenge yourself with the harder difficulties. At $38.99, it has priced itself out of the market, especially if you have a capable PC and can get it for much less than half of that elsewhere. If you’re seriously needing a fix of an ultra violent brawler, it’s a decent playthrough, but there’s no real lasting appeal afterwards.
    • 66 Metascore
    • 67 Critic Score
    While I’d argue the $25.99 CAD price tag is a bit steep for how little content there is, the gameplay is quite original, as I would have never thought about playing a shmup that has no shooting. Lacking some sort of online leaderboard or modes does bring in the monotony and repetitiveness quite quickly, as I was only able to sit and play a few runs at a time before getting the itch to move onto something else for a break.
    • 67 Metascore
    • 67 Critic Score
    If you’re craving an aerial combat title, as not many release these days, then Flying Tigers: Shadows Over China will certainly get you through a slow weekend with nothing else to play. The $18.99 CAD price tag isn’t completely out of the ballpark, but that’s as long as you know there’s essentially no community playing this online, which is why you would keep continuing to play after the brief campaign is completed. Flying Tigers is completely serviceable for what it offers, but don’t expect to be blown away, even if the premise of experiencing rarely depicted battles excites you.
    • 69 Metascore
    • 67 Critic Score
    If you’ve played NASCAR Heat 4, you’ll know exactly what to expect from the latest sequel. I mean that almost literally, as the main complaints from the community is that it’s essentially the same game with the 2020 season liveries and driver updates. If you already own last year’s outing, there’s not much reason to upgrade unless you’re a die-hard fan, but if you’re new to the series or skipped a few of the last ones, NASCAR Heat 5 is a great starting point, even for amateurs to the sport.
    • 74 Metascore
    • 66 Critic Score
    The engine noises all sound way too similar from car to car. The race announcer is extremely annoying and way too hyper – your first order of business will likely be turning this voice off. The backing music is your standard techno fare.
    • 73 Metascore
    • 66 Critic Score
    Human: Fall Flat was a rollercoaster of a ride, as one minute I was laughing hysterically, then cursing shortly after. Sure, you’ll feel like a genius when you solve puzzles in a unique way, or by accident, as you get those “Ah-ha!” moments, but prepare to resist the urge to destroy your controller shortly after when Bob won’t do what you want him to do because his arm is stuck behind his head. It has a steep learning curve, and even once you understand how to play, the game will constantly challenge you every step of the way, by design and arbitrarily. At the end of the day the game is worth the play, as long as you know its flaws head of time, and then you should enjoy seeing Bob moving in awkward and hilarious ways.
    • 58 Metascore
    • 66 Critic Score
    Not horrible at all, but also, nothing aside from the visuals is compelling enough to warrant a higher score
    • tbd Metascore
    • 66 Critic Score
    Bunny Factory was a pleasant surprise and a real step up in quality from DillyFrame’s previous game. I found the puzzles were fun, logical and variations on the core mechanics in the game kept me engaged enough to work my way though more levels than I intended to in each session. The game could have used a tutorial to ease players in and explain what to do but after a few minutes with each new mechanic, pieces started to click and fall into place. Other than the absence of the tutorial and rather annoying walking back and forth in the factory, there weren’t many other faults to the game. If you’re in the market for a straightforward puzzler, this will likely fit the bill.
    • 69 Metascore
    • 66 Critic Score
    Hothead Games has really gone out on a limb here by creating a more sadistic twist to what is essentially a psychotic lemming game on steroids right before a week long bender.
    • 85 Metascore
    • 66 Critic Score
    If you have friends to play with and want to devote a good chunk of time into it, Fortnite can showcase a lot of entertaining times with some great teamwork and cooperative builds. As it stands right now though, I think gamers should wait a little while and see what gets added, changed and tweaked. Maybe by then there will be some more variety added to spruce up the tired repetitive gameplay and it will be more of a game that will make a more positive impression on those who play it.
    • 57 Metascore
    • 66 Critic Score
    It's almost disappointing that the whole fantasy trapping that the puzzle game has been wrapped around got some short shrift - but the puzzle game at the core is quite simply good enough that the game delivers what it is supposed to - a puzzle game that serves up some story, some setting, and some consequences to the aftermath of each round that you play.
    • 64 Metascore
    • 66 Critic Score
    Put in the time to learn its nuances and you’ll come away with a game that rewards you for the time you put into it, it just takes a very long time to get to that point. There’s a lot of potential to be had, but I found missions to be much too lengthy and tedious to keep my attention with its excruciating slow pacing, especially when losing an hour’s worth of gameplay and having to redo it all over again. Necromunda: Underhive Wars is going to mainly appeal to diehard Warhammer 40K fans and those that want to play anything similar to X-COM with its tactical gameplay, but it’s a hard sell for the casual fan that will mostly likely feel it’s a little too clunky.
    • 78 Metascore
    • 66 Critic Score
    If you’re a fan of hidden object games, then My Brother Rabbit is certainly worth looking into. It’s not perfect, and can be both tedious and frustrating at times, but its pros outweigh its cons for sure. This is a game that definitely won’t be for everyone, however, and it’s likely that it will only appeal to a somewhat niche audience.
    • 69 Metascore
    • 65 Critic Score
    I was pretty excited when I read about Cannibal Cuisine and the abilities that your characters have. Being able to cook the food away from the spit and heal yourself and teammates with totems adds another layer of co-op and planning that I love in these types of games. But it’s just not enough for me and my wife to enjoy it. We are fine with us failing a level due to bad communication or her lack of skill, but when we fail because I lost most of my health running through the unavoidable spikes, and just as I am about to throw a meal on the fire an angry tourist tracks me down and kills me with one hit, or I fall off a moving platform because there wasn’t enough room next to a fence, it just takes all the fun away.
    • 69 Metascore
    • 65 Critic Score
    No doubt there are many others that will enjoy Grip just as much as I didn’t, and as a game, it's not so poor that I wouldn't recommend it. In fact, it's quite the opposite. If you get the chance, play a round of Grip or two to see what you think. There is fun to be had, but as far as comparing it to the fast-pace racers that got my blood pumping growing up, Grip is laps behind.

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