XboxAddict's Scores

  • Games
For 1,961 reviews, this publication has graded:
  • 63% higher than the average critic
  • 6% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 0.6 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 SoulCalibur II
Lowest review score: 10 Steel Battalion: Heavy Armor
Score distribution:
1962 game reviews
    • 60 Metascore
    • 65 Critic Score
    If you’re up for a challenge, Glam's Incredible Run: Escape from Dukha can offer a good few hours of platforming, and while the difficulty curve is all over the place like a seeing random speedbump placed on a highway out of nowhere, the gameplay itself is decent if you can get used to the controls. Priced fairly at $5 USD, Glam's Incredible Run: Escape from Dukha might not wow you, but it will scratch that 2D platforming itch if you enjoy challenging yourself.
    • 66 Metascore
    • 65 Critic Score
    I had a decent enough time with Party Hard, and I look forward to replaying some of the levels to mop up the rest of the 1000 points in achievements. It is a pretty fun game to just pick up and play and have a laugh seeing what sort of ways you can interact with the environment and its characters. If you are looking for a stealth assassin game you might want to check out the Hitman series, or if you are looking for a crazy murder spree then you might be better off playing Hotline Miami. Poor AI of both the police and the innocent people tends to ruin the core gameplay loop, which is to get in, murder, get out and repeat. When the basic premise of a game is ruined by something that is outside of the players control it leads to a frustrating experience.
    • 41 Metascore
    • 65 Critic Score
    Dragon's Lair retains its charm, and it's in no way a bad game, but unnecessary Kinect controls make it a hard sell to someone like myself who's already bought the game a dozen times for multiple platforms.
    • 67 Metascore
    • 65 Critic Score
    Casual puzzle fans should enjoy Lost Grimoires 2, as it’s a title you can sit down with and enjoy in short bursts if needed, and it isn’t overly challenging. For experts in the genre, you may want to look elsewhere if you’re looking for puzzles that are going to stump you, though luckily playing the first game isn’t a prerequisite to enjoy this one. While this isn’t Artifex Mundi’s strongest title in the catalogue, Lost Grimoires 2 is a fun distraction for $10 if you’re looking to relax and try out your alchemy skills on a lazy weekend.
    • 60 Metascore
    • 65 Critic Score
    If you're a fan of off road racing, pick this game up if it's under 600 MS points, but it makes about as much sense to pick up Jeremy McGrath's Offroad for 800 MS points, as it does trying to skydive without a parachute.
    • 75 Metascore
    • 65 Critic Score
    A slight improvement from previous year’s entries, Monster Energy Supercross - The Official Videogame 5 is certainly a passable package that will give you some entertainment if you’re a fan of the sport. While it may be repetitive and I question its longevity, especially if online play doesn’t interest you, there’s enough here for some enjoyment, though I’d suggest waiting for a sale, especially if you have last year’s entry.
    • 65 Metascore
    • 65 Critic Score
    While Night Call may be perceived as a simple visual novel by most, and it is at its core, it’s not only compelling but has a unique and interesting backdrop that all comes together well. While it takes a case or two to really get the hang of the best way to play and spend your time and money, it’s a distinctive experience that I’ve glad to have played, even if the gameplay becomes repetitive over time. With dozens of characters to interact with and many branching dialogue trees, there’s plenty to talk about, even if it’s just a few minutes with the stranger in the back seat.
    • tbd Metascore
    • 65 Critic Score
    Yes, BOMBFEST is very simplistic in design, mechanically and graphically, but it has a certain charm to it, and most importantly, it’s accessible to anyone to simply have fun in short bursts. Online multiplayer is lacking, but to be expected for a small indie title, so make sure to call some friends over for some hilarity. Bomberman could learn a few things from BOMBFEST, so get those bombs ready and your curse words prepped, as both will be flying towards your friends.
    • 65 Metascore
    • 65 Critic Score
    The world and narrative does a great job of immersing you into a bleak and desperate world, only to be constantly taken out by long loading times, pop-in textures and terrible combat. While I wasn’t a fan of the survival elements, those that enjoy their challenging games should thrive with the difficulty. You can’t save everyone, sometimes not even yourself, but Pathologic 2 surely is an experience unlike any other, for better and worse.
    • 72 Metascore
    • 65 Critic Score
    Simulacra is one of those games that you don't expect to be a horror game, but when you start playing, it's extremely clear that something's not right, and even for someone who usually steers clear of anything horror, I still enjoyed it. Was it my cup of tea? No. Was it mind-blowing to the point that I was speechless? Again, no. But, that doesn't mean you won't enjoy it! Folks that like horror will find this game very interesting and potentially creepy. I now feel I need to clear my cache, browser history and hope whatever was in Anna's phone doesn't come to mine.
    • 73 Metascore
    • 65 Critic Score
    Red Faction: Guerilla Re-MARS-tered is a fun distraction if you want to turn off your brain, but don’t let the title fool you, this is as shallow as a remaster comes, as it’s simply a new thin coat of paint on top of the same experience we had almost a decade ago. There’s no need to play again if you’ve already have, but it’s an entertaining experience to destroy everything in sight if you haven’t.
    • 67 Metascore
    • 65 Critic Score
    It's unfortunate the game has a low play population as it's a decent title for the 800 Microsoft Points if you want to turn off your brain and just shoot a ton of aliens and I would have loved to get some more time in on the co-operative modes. If you enjoy the demo, then you'll most likely enjoy the full game just as much because it's going to be that same gameplay over and over throughout the campaign.
    • 67 Metascore
    • 65 Critic Score
    I'm deeply saddened that I didn't enjoy Doughlings: Invasion nearly as much as its prequel, but it just may be a game that you would want to play. It's a good game, it simply wasn't vibing with me for various reasons. Hero Concept is a fantastic developer that creates quality games, and if you want to give Doughlings: Invasion a go, I would recommend you go ahead and try it out.
    • tbd Metascore
    • 65 Critic Score
    It’s no secret that the tower defense games have been done to death, and while Castle Invasion won’t bring flocks back to the genre, it’s a fun little diversion even if it does have shallow gameplay.
    • 64 Metascore
    • 65 Critic Score
    While it won’t command many hours of gameplay, it’s a fun little divergence if you’re looking for something different, or even better, something to stream and show how much of a wimp you are to your Twitch followers.
    • 76 Metascore
    • 65 Critic Score
    Deliver Us the Moon isn't perfect; in fact at one point the game broke transforming my screen into a rave light-show you'd have to warm people with epilepsy about. It's hard on the eyes, the challenges can feel impossible on their first shot, you control like a block of ice filled with helium but I'm glad I played it. It's different and doesn't demand much. It's a relatively short and sweet game with a story to tell and is done in a way that makes you listen. Maybe, should the developers feel compelled to fix a few of these problems, Deliver Us the Moon could go down as a truly great game. But, until that happens, I guess we'll have to settle with an okay game that shouldn't be passed over with at least some consideration.
    • 69 Metascore
    • 65 Critic Score
    Rayman 3 HD is an old classic platformer, and it plays like one, as it shows its age.
    • tbd Metascore
    • 65 Critic Score
    Dungeon Defenders: Awakened is a perfectly serviceable Tower Defense with action elements to it, but it just feels a bit janky, especially navigating the menus, swapping heroes and cumbersome loot management. If you’ve got a few friends to play alongside you should have an entertaining time with Dungeon Defenders: Awakened, not so much if you’re going to play alone or solo though, even if there are plenty of modes to challenge yourself.
    • 63 Metascore
    • 65 Critic Score
    It’s simplistic in nature, but there is some depth and strategy needed to be consistent and successful, and that’s only if luck is on your side. If you put in the time to slowly progress, you’ll enjoy your dungeon crawling experience, even when you’re dying every few floors, it’s just a shame that the majority of your success is out of your hands and relies on pure luck.
    • 70 Metascore
    • 65 Critic Score
    For a shump just under $19 CAD, I really found the blending of genres with a twin-stick shooter interesting, but with no real reason for replayability or even a scoreboard at all, I have to suggest waiting for a sale as you’ll complete it in a single sitting or two. I absolutely commend solo developer Mario Malagrino for creating a passion project into an actual game, and with word of a sequel in the works I hope the follow-up will address the issues I had for a more memorable and unique shmup in the future that can be scored.
    • 74 Metascore
    • 65 Critic Score
    While Arcade Spirits won’t be for everyone, especially since it’s a visual novel at its core, it’s really meant for gamers of my generation that have fond memories of going to arcades back in the day and craves that nostalgia. Even though there’s no real ‘gameplay’ aside from dialogue and decision making, it’s done in an interesting way with a narrative that, while quirky, had a lot of charm to it. More than a simple story about working at an arcade in the year 20XX, Arcade Spirits tries to delve deeper into something more meaningful with its array of interesting characters, though it’s completely up to you how you want to forge your relationships.
    • 72 Metascore
    • 65 Critic Score
    If you like extremely difficult rougelikes then you might want to take a look at SYNTHETIK: Ultimate. It’s not hard just for the sake of it, but you need to be very deliberate and methodical in your approach to every level, as it’s quite easy to become overwhelmed. It’s also going to take many hours to put in the work to become proficient, but there is a decent reward at the end of the tunnel for those that make the commitment to learn all of its intricacies. While I wouldn’t suggest it for the casual fan, it does make for a unique one, even if it’s frustrating at times.
    • 69 Metascore
    • 65 Critic Score
    With the vibrant, colorful choices, the art style gives off a very positive, happy vibe to a narrative that unfortunately seems to be a mix of Cinders' feelings, both negative and positive. It's nice to see that throughout gameplay, the art style stays consistent. Cinders is a true work of art. Even with a few hiccups along the way, I'd recommend Cinders to anyone that finds visual novel games even remotely appealing. Cinders clearly is made for a certain audience and bravo for their merits. As for me, I'll keep looking for my Prince Charming and explore some more.
    • 70 Metascore
    • 65 Critic Score
    While normally walking simulators aren’t my thing, In rays of the Light was a really unique experience, albeit quite short and able to be finished in a single sitting. While some will find aimlessly wandering searching for notes a bit dull, you need to look deeper for its actual meaning. For a world that’s so desolate, empty and gloomy, there’s a lot of beauty within if you look hard enough for it.
    • tbd Metascore
    • 65 Critic Score
    All in all, Cat Rescue story was cute, and the adoptions were a heart warming and best part for me. Far from Purr-fect, but fun for cat lovers for a few hours.
    • 76 Metascore
    • 65 Critic Score
    Octahedron is hard in the obnoxious way that many old NES platforming games are. It kills you without remorse. It gives you little time to become warmed up the play style before ramping up the difficulty. New and fun ways to die just crawl out of the walls like a damn horror movie, but hey, it looks pretty while doing it.
    • tbd Metascore
    • 65 Critic Score
    Don’t be fooled by the Casual difficulty setting, Guns N’ Runs is quite challenging and demands near perfection and quick reflexes to be successful and progress. While I struggled with the controls throughout, especially having to dash at specific angles or timing, there’s nothing inherently bad about Guns N’ Runs, it simply didn’t hook or excite me all that much.
    • 67 Metascore
    • 65 Critic Score
    Disintegration had amazing potential and it still does. I do enjoy the campaign, but I can't forgive or overlook the sheer number of faults and flaws that exist within. I hope that V1 Interactive genuinely takes the feedback from the community and improve upon this game because I see the potential, but the execution is what prevents this game from taking flight. Would I recommend this game at its current $49.99 price? No. Half of that and below though? Every day of the week.
    • 62 Metascore
    • 65 Critic Score
    The biggest disappointment that I have with Elex isn't the poor control system, or the colossally horrific voice acting, or the overpowered enemies, or the character modeling from the 1990's. No, my biggest disappointment is that all, and I mean ALL, of these issues could have been addressed and refined if given two things: more time and more money. I feel that Elex could have been one of the best open world RPG games we have seen in quite sometime had it had the time and funding to develop into something wonderful, not just passable.
    • tbd Metascore
    • 65 Critic Score
    If you’re a fan of the 2D platformer brawlers, then you’ll no doubt enjoy your time with Super Comboman, especially with its vibrant and colorful visuals. There’s some depth here for those that want to grind for coins and unlock new movesets and perks, but your average fan might be a little overwhelmed with the sudden spikes of difficulty. Super Comboman was fun, but it didn’t leave a lasting impression, so unless you’re a huge fan of the genre I suggest waiting for a decent sale to pick it up before helping Struggles with his struggles.

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