XboxAddict's Scores

  • Games
For 1,961 reviews, this publication has graded:
  • 63% higher than the average critic
  • 6% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 0.6 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 SoulCalibur II
Lowest review score: 10 Steel Battalion: Heavy Armor
Score distribution:
1962 game reviews
    • tbd Metascore
    • 60 Critic Score
    With over twenty supported languages and a genuinely interesting story if you take the time to find and read the notes strewn about the estate, Charon’s Staircase impressed me most with its great as a whole, and the fact it was created by so few people. While Desmond searches for this mysterious staircase there’s a great foreboding atmosphere you explore, even if there’s no tension or actual danger within its Oack Grove estates' walls, leaving you frustrated with its obtuse puzzles.
    • 65 Metascore
    • 60 Critic Score
    With the mainstream race-type choices and cool car selection, I don't think Super Toy Cars Offroad is a total bust, but it's not quite making me fall off my chair with excitement either. Some say Super Toy Cars Offroad is a great and fun little race game with challenges, but I didn't find it overly challenging. Buckle your tiny seatbelt and give it a try, if you don't agree with me that's fine too. See you on the tracks.
    • 72 Metascore
    • 60 Critic Score
    Having taken a year off and changing its name, I was hoping Monster Energy Supercross 25 was going to be a drastic improvement. Sure it’s better in some aspects with the new engine, but it just feels like the same game once again. If I didn’t know what year of the game I was playing, I wouldn’t be able to tell you without looking. If you’ve skipped the last game or two, then it’s a worthwhile upgrade, as well if you’re a superfan of the sport, but for casual fans or those that buy it every year, it just feels like another lap.
    • 46 Metascore
    • 60 Critic Score
    The one positive thing that I did truly enjoy, despite its flaws, was the fact I could have a bad day, not in the mood for my usual gaming, only to put this game on and complete a few quests and become calm and relaxed. That's what this type of game experience is supposed to be; laid back and stress free. Plant crops at your own leisure, meet new characters, and restore the islands. This game is perfect for those gamers that have no idea what Animal Crossing is.
    • tbd Metascore
    • 60 Critic Score
    Viewing Embr critically I could list a ton of problems and issues I encountered along the way. Playing online with a friend or two makes me forget all these when we’re laughing because I just yeeted someone from the third story and missed landing them safely on the mattresses below. The laughs are memorable alongside some friends if you’re simply playing for fun and not focusing on the arduous grind to unlock everything. Embr doesn’t take itself seriously, and if you can do the same there’s some enjoyment to be had alongside others.
    • 68 Metascore
    • 60 Critic Score
    At the end of the day, this game may find fans out there, but the overall experience is one that you should enter with extreme caution, give the weaknesses that brings down the game's overall fun factor.
    • 64 Metascore
    • 60 Critic Score
    New Tales from the Borderlands is absolutely heartbreaking to play and experience. I went in with a hope and optimistic belief of a good quality, story based Borderlands experience. Sadly what I got in return was a 'woke' story devoid of character development, emotional investment or any drive to really connect to a player through the Borderlands environment. As of this writing though, I'm trying to decide which is the greatest loss, that it was released, or the game that could have been that never will be. If you're looking for a quality story experience then go with the Telltale games instead. When you limit the player interactions and focus on the story, you take a big risk, and sadly this is a risk that didn't pay off for Gearbox and certainly didn't pay off for fans of the Borderland experience.
    • 49 Metascore
    • 60 Critic Score
    There is quite a bit I like about this game, with how well the steampunk/fantasy setting was portrayed, which was well supported by a great backstory that was easily seen in quips from NPC’s, and if you look online there is even more there via other mediums. However, I definitely didn’t enjoy walking into a house and having to restart multiple times because I thought it might have been a one-off. On top of that, the lack of available cards, the curved wall that I hit and was almost quite impossible to get over, combined with some graphical glitches, it brings the whole experience right down.
    • tbd Metascore
    • 60 Critic Score
    Although Pets Hotel is cute, it’s lacking. It could have been so much more, but I think it falls again into the category of games ported to console that should have had some more care added to them before release. I knew from the start to take the gameplay with a grain of salt. I enjoyed taking care of the animals and the minimal management elements added a bit of interest, but there just isn’t enough here to captivate and keep me playing for a long period of time. While I might recommend this for younger gamers because it’s pretty simple, the clunky mechanics would be frustrating for them, I think.
    • tbd Metascore
    • 60 Critic Score
    Although the lighting, the UI and the font were deal breakers for me, Castle Renovators is still a solid renovation game. It’s got some bugs, some imperfections and some things that may irritate a well seasoned gamer who knows their way around a renovation simulation game or two. In terms of a recommendation, I’d play Castle Renovators if they fixed the lighting issue indefinitely and tweaked the UI to make it a little less messy. Other than that, I think I gotta tell grandpa I’ll politely pass on the kingdom offer.
    • 67 Metascore
    • 60 Critic Score
    Don’t get me wrong, Gang Beasts is frantic and fun, and there is enjoyment to be had. With 19 different arenas you won’t feel like you are having the same fight over and over, and the environmental hazards that most levels have add a unique spin that creates some memorable moments. Triggering a catwalk collapse on one of the tower levels and seeing my buddy panic and jump his way up the stairs and still fall to his death was one of the best moments I had with this game. Unfortunately, the combat and controls really hold back what would be a fun party game with your friends.
    • 70 Metascore
    • 60 Critic Score
    Xbox Live or System Connect needs to be added to every game like this. There is no reason this game cant have 8 people racing at once. I think that would make the multiplayer mode more enjoyable.
    • 55 Metascore
    • 60 Critic Score
    As a creative outlet this game has potential, but unless they give gamers more to do with their robots during the end game, then there is little reason for players to play long term, let alone justify the costs involved with getting more parts for their robots. It’s a shame that with all of the customization options that they gave us, Robocraft Infinity couldn’t build itself up into something more.
    • 64 Metascore
    • 60 Critic Score
    There are moments in Moons of Madness that are fun and interesting, but they are spread pretty far apart by backtracking, menial tasks and simple puzzles. The voice acting, the environments and your characters animations are great, but the story is all over the place and after its six hour campaign it is very easy to forget.
    • 50 Metascore
    • 60 Critic Score
    I suggest totally revamping the wrestling engine to make the game play more like a wrestling game and less like "Final Fight."
    • 64 Metascore
    • 60 Critic Score
    It's a shame that for how great Greak: Memories of Azur looks and sounds, it’s brought way down by its artificial difficulty from its poor escort controls and mechanics. I should want to play more the further I get into a game’s world, but instead the longer it went on, the less I was enjoying it, simply wanting it to be over due to its controls. Controlling multiple characters is much more frustrating than it should be, especially given how stunning its visuals are. I wanted to love Greak: Memories of Azur on its gorgeous aesthetic alone, but find it hard to recommend at its current price point due to having to constantly babysit multiple characters for a ten hour playthrough.
    • 62 Metascore
    • 60 Critic Score
    While Phantom Trigger looks attractive and very inviting, the lack of any meaningful progression and repetitive combat throughout really hinders its enjoyment.
    • 72 Metascore
    • 60 Critic Score
    Character animation also seemed to have a problem with direction and consistency. You will notice the character animation becomes choppy, especially when the group is united and all four are running together.
    • 63 Metascore
    • 60 Critic Score
    Somehow Dog Days make the first game look good; sequels are meant to surpass the previous iterations; sadly this takes a step backwards somehow.
    • 63 Metascore
    • 60 Critic Score
    As a whole, Ninja Pizza Girl is a simple premise with some silliness behind it.
    • 61 Metascore
    • 60 Critic Score
    Given that Anoxemia is only a few bucks, it’s hard to knock it too much, and if you can deal with the frustrating controls and the seemingly unfair deaths, there is a decent amount of gameplay here with almost 40 levels to explore. With a few checkpoints thrown in between each level, I would have enjoyed my time with Anoxemia so much more, but there were times where I was wanting to hold my breath, hoping it would be over sooner than later.
    • 66 Metascore
    • 60 Critic Score
    The storyline alone makes this game worth taking a look at. Even though the driving aspects seem stiff and slow (and there is the occasional buffering/loading problem when you hit near the halfway point of the city), it is cool to tool around in the vehicles and on the streets of the 1930s.
    • 61 Metascore
    • 60 Critic Score
    Looks like some good mindless fun. The main problem is the 'mindless' part; like so many of these games there’s not a lot to it beyond slashing through crowds of anonymous enemies while getting incrementally more powerful the more you do it.
    • 75 Metascore
    • 60 Critic Score
    Diehard Tempest fans will no doubt really enjoy it for its abstractness, colorful and psychedelic visuals, and beat inducing soundtrack, but if you’re not part of my generation and grew up with titles like this, I don’t feel there’s going to be much appeal or appreciation for games like Tempest 4000.
    • 63 Metascore
    • 60 Critic Score
    Technical issues aside, TERA is a blast to play with friends if you have a perfect group composition to run endless dungeons. The combat is fast, exciting and skill based, so you better know your stuff and practice as much as possible. That being said, the bugs and flaws also can’t be completely ignored, as it’s rampant and incredibly unoptimized.
    • 61 Metascore
    • 60 Critic Score
    For $14.99 I really don't feel comfortable recommending that you pick up Deadbeat Heroes. While the humor is mediocre at best, I haven't witnessed so much failing since the new Star Wars movie (and yes, that is my opinion of that too). Deadbeat Heroes offers little in terms of gameplay enjoyment, meaningful quest experiences, absent replayability, and offers a militaristic dictatorship hold over progress and failure where you end your gaming experience more angry than overjoyed. This game would be a considerable pick up if it were priced at $4.99, but at $14.99 I can't recommend subjecting yourself through the forced aggravation that Deadbeat Heroes brings to the table.
    • 61 Metascore
    • 60 Critic Score
    It is unfortunate that this installment is overshadowed by so many faults because the nature of the original game lends itself well to the Xbox visual capabilities.
    • 65 Metascore
    • 60 Critic Score
    For being a roguelike game, I enjoyed how The Story Goes On kept certain aspects of your progress, not being too harsh with its penalties. The core gameplay is decent, though not terribly exciting. It has some interesting ideas but definitely won’t wow you out of the gate. That being said, for $8.00 you could do a lot worse with games that offer a lot less.
    • tbd Metascore
    • 60 Critic Score
    Sometimes you need a break from all the shooters and action games. This is where Fishing: Barents Sea Complete Edition comes in; when you just want to sit back, sail your boat across some open water and commercially catch some fish for some profit. Just be prepared to sink a ton of time into it if you want to make any real progress.
    • 58 Metascore
    • 60 Critic Score
    For around $5 you can experience an interesting Danmku game that is retro inspired but lacks replayability and features unless you want to constantly try and beat your own high score. With an online leaderboard I would have had more motivation to play long term, but you’ll even attain all the achievements in just a handful of runs.

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