Xbox World 360 Magazine UK's Scores

  • Games
For 808 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 11.5 points lower than other critics. (0-100 point scale)
Average Game review score: 63
Highest review score: 100 Battlefield: Bad Company 2 Vietnam
Lowest review score: 1 Fruit Ninja Kinect: Storm Season
Score distribution:
808 game reviews
    • 74 Metascore
    • 55 Critic Score
    Nothing wrong with a game of cards, but this one doesn't warrant the expense. [Feb 2008, p.84]
    • Xbox World 360 Magazine UK
    • 43 Metascore
    • 34 Critic Score
    With a gazillion top racers on 360, you'd have to be bonkers to drive this home. [Feb 2008, p.79]
    • Xbox World 360 Magazine UK
    • 94 Metascore
    • 95 Critic Score
    Halo was remarkable in the ambition and innovation that made it so fresh, but the mighty number three doesn't have quite that same freshness - instead, it has a reassuring maturity to it, crafted as it is by a team who have learned from every mistake they've made and every word of feedback the community has offered over the years. Halo 3 is the best Halo has ever been, and you won't find a greater accolade than that.
    • 59 Metascore
    • 40 Critic Score
    Innovative, pretty, interesting at first glance... but ultimately: boring, boring, boring. [Oct 2007, p.96]
    • Xbox World 360 Magazine UK
    • 72 Metascore
    • 66 Critic Score
    Marginally superior to the original but too many rough edges remain. [Nov 2007, p.85]
    • Xbox World 360 Magazine UK
    • 53 Metascore
    • 35 Critic Score
    The genre's game of choice, but the better game of a bad, bad mix. Forget about it. [Dec 2007, p.85]
    • Xbox World 360 Magazine UK
    • 79 Metascore
    • 79 Critic Score
    If Oblivion is the equivalent of a month-long trek across the Serengeti, then Sonata's like being chauffer-driven through Tuscany on a Sunday afternoon.
    • 68 Metascore
    • 70 Critic Score
    Full of different modes, but it's ultimately just too easy and riddled with nuances. [Dec 2007, p.82]
    • Xbox World 360 Magazine UK
    • 86 Metascore
    • 85 Critic Score
    Very much its own game, Skate is a great start to what should be a stellar series. [Dec 2007, p.62]
    • Xbox World 360 Magazine UK
    • 85 Metascore
    • 86 Critic Score
    NHL is easily the best ice hockey game available - a must for fans. [Dec 2007, p.85]
    • Xbox World 360 Magazine UK
    • 82 Metascore
    • 60 Critic Score
    A timeless classic, but one we've played to death before. Still, 400 points isn't bad value. [Dec 2007, p.96]
    • Xbox World 360 Magazine UK
    • 61 Metascore
    • 56 Critic Score
    A brave concept fails to disguise a lame racer not worthy of sniffing "F-Zero"'s fumes. [Oct 2007, p.84]
    • 38 Metascore
    • 33 Critic Score
    Endlessly dim foes and equally dull swordplay undermine any samurai appeal. [Christmas 2007, p.76]
    • Xbox World 360 Magazine UK
    • 71 Metascore
    • 66 Critic Score
    Inadequate next to EA's title. [Jan 2008, p.79]
    • Xbox World 360 Magazine UK
    • 77 Metascore
    • 85 Critic Score
    Despite the game's undoubted scope for replayability, it is decidedly low on play time. But in the cold light of day, we're not too bothered with all that - because Stranglehold offers something so raw and so hyper-energetic that the next game you play after it will feel positively tired and lethargic in comparison. Woo hoo.
    • 41 Metascore
    • 40 Critic Score
    You'll need to be a serious American football/robot fan to get stuck in now. [Dec 2007, p.96]
    • Xbox World 360 Magazine UK
    • 63 Metascore
    • 40 Critic Score
    Average even on release. If you have "SF2 Turbo," you don't need this. [Dec 2007, p.96]
    • Xbox World 360 Magazine UK
    • 73 Metascore
    • 72 Critic Score
    An enjoyable and solidly designed Nati-fragger, but one with a series of small niggles. [Nov 2007, p.82]
    • Xbox World 360 Magazine UK
    • 83 Metascore
    • 60 Critic Score
    It's the definitive version of SPF, but still one for the experts or those with lots of time to spare. [Nov 2007, p.96]
    • Xbox World 360 Magazine UK
    • 76 Metascore
    • 60 Critic Score
    The scrolling fighter may be dead, but this is the genre's finest relic. Get involved. [Dec 2007, p.96]
    • Xbox World 360 Magazine UK
    • 79 Metascore
    • 85 Critic Score
    Blue Dragon definitely has the pedigree and quality to appeal to RPG gamers, however long they've been putting the hours in over the years, with enough peculiar touches to keep the old hands engrossed, even if it won't be the best they've ever had.
    • 75 Metascore
    • 68 Critic Score
    Hugely, hugely frustrating but there is a good game hiding deep beneath.
    • 55 Metascore
    • 25 Critic Score
    Middling fun in small doses, but how many times can you play the same game? [Dec 2007, p.85]
    • Xbox World 360 Magazine UK
    • 80 Metascore
    • 80 Critic Score
    Too arcadey to match "Links," but still plays a cracking round of golf. [Nov 2007, p.81]
    • Xbox World 360 Magazine UK
    • 78 Metascore
    • 82 Critic Score
    More of a biking "Project Gotham" than "Forza 2" - which is no bad thing. Thrilling. [Nov 2007, p.82]
    • Xbox World 360 Magazine UK
    • 50 Metascore
    • 41 Critic Score
    An RPG needs to entertain for hours, to fully immerse you in its universe and not let go, but Two Worlds starts to show cracks before the tutorial is over. It's a -10 for execution, with no chance of a saving throw. [Nov 2007, p.76]
    • Xbox World 360 Magazine UK
    • 44 Metascore
    • 44 Critic Score
    It's a shame, as what initially looked promising all those months ago when we first saw it, is in fact one of the worst games on Live Arcade. Avoid.
    • 68 Metascore
    • 80 Critic Score
    Play it until the scoring system clicks and it'll have you forever. At 400 points, it's a bargain. [Nov 2007, p.96]
    • Xbox World 360 Magazine UK
    • 96 Metascore
    • 94 Critic Score
    Bioshock leaves you to figure things out for yourself. It's a gruelling game of resource management, and as the ammunition dries up, you end up having to improvise. And more often than not, Bioshock will reward you heavily for thinking outside the box.
    • 72 Metascore
    • 60 Critic Score
    Hexic 2 isn't quite as good as the original, but if you missed out on the first game, you can't go wrong with the sequel. [Nov 2007, p.96]
    • Xbox World 360 Magazine UK

Top Trailers