Xbox World 360 Magazine UK's Scores

  • Games
For 808 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 11.5 points lower than other critics. (0-100 point scale)
Average Game review score: 63
Highest review score: 100 Battlefield: Bad Company 2 Vietnam
Lowest review score: 1 Fruit Ninja Kinect: Storm Season
Score distribution:
808 game reviews
    • 70 Metascore
    • 71 Critic Score
    Although we've been here many times before, Timeshift is still a slick shooter with some neat ideas. [Christmas 2007, p.83]
    • Xbox World 360 Magazine UK
    • 89 Metascore
    • 87 Critic Score
    Virtua Fighter 5 runs effortlessly on Xbox. But it's definitely an acquired taste. [Christmas 2007, p.74]
    • Xbox World 360 Magazine UK
    • 78 Metascore
    • 78 Critic Score
    A pleasant surprise and a pretty good introduction to the show. [Christmas 2007, p.80]
    • Xbox World 360 Magazine UK
    • 56 Metascore
    • 46 Critic Score
    We appreciate that mini-games must be simple and intuitive, but that doesn't mean they can't be imaginative, or hide subtle depths and plenty of replayability, or at least pretend they're doing something exciting. Party Animals does none of these.
    • 71 Metascore
    • 51 Critic Score
    The trouble is, while their numerous parodies of classic games are often missile-guided barbs that'll nuke your funny bone, they're surrounded by an absolute shatfest in gameplay terms that, stripped of its Grade A license and related idiosyncrasies, would normally be taken outside, beaten with a stick, strung up and strangled until dead.
    • 58 Metascore
    • 57 Critic Score
    Not half as crap as many would have you believe, this'd make a top pressie for the little 'un. [Feb 2008, p.78]
    • Xbox World 360 Magazine UK
    • 85 Metascore
    • 80 Critic Score
    Our wireless guitar kept losing connection with the 360 when the neck wobbled, and it happened an awful lot. [Jan 2008, p.76]
    • Xbox World 360 Magazine UK
    • 55 Metascore
    • 40 Critic Score
    Online multiplayer would maybe be fun - if anyone were playing, which they aren't. Disappointing. [Jan 2008, p.94]
    • Xbox World 360 Magazine UK
    • 75 Metascore
    • 40 Critic Score
    Annoying, frustrating; even Mr ESC couldn't rescue this game from complete disaster. [Jan 2008, p.94]
    • Xbox World 360 Magazine UK
    • 63 Metascore
    • 72 Critic Score
    It won't scare you, but Jericho is an enjoyably slick and bloody shoot-'em-up. [Dec 2007, p.75]
    • Xbox World 360 Magazine UK
    • 69 Metascore
    • 74 Critic Score
    No matter how advanced the combo system, that constant button-pounding action begins to grate, especially since there's no co-op mode (which would have rocked). But it's testament to Conan's spark that the sheer fun of the execution moves and combos will pull you through the bad times.
    • 80 Metascore
    • 80 Critic Score
    One of the prettiest games you'll ever see and the best air combat going. [Christmas 2007, p.81]
    • 78 Metascore
    • 80 Critic Score
    A harmonious blend of light, sound and vibration that even "Space Giraffe" can only dream of. [Christmas 2007, p.98]
    • Xbox World 360 Magazine UK
    • 64 Metascore
    • 40 Critic Score
    Sixteen years on and it's not so fast, or smooth, or fun. The controls are stiffer than cold porridge and the new HD graphics are no improvement. [Sept 2007, p.96]
    • Xbox World 360 Magazine UK
    • 73 Metascore
    • 76 Critic Score
    Bonkers beyond belief, it's not the best in the series, but it's certainly good enough. [Apr 2008, p.74]
    • Xbox World 360 Magazine UK
    • 72 Metascore
    • 85 Critic Score
    It's unbelievably refreshing, liberating even, to jump into a world free from the laws of gravity after being tied down by Skate's restrictive utopia.
    • 96 Metascore
    • 97 Critic Score
    Five of the very best games you will ever, ever play - all in a forty quid box. [Christmas 2007, p.64]
    • Xbox World 360 Magazine UK
    • 87 Metascore
    • 70 Critic Score
    A bit pricey for a game so close to "Bejeweled," but the RPG element genuinely adds to the package. [Christmas 2007, p.98]
    • Xbox World 360 Magazine UK
    • 17 Metascore
    • 20 Critic Score
    Last time we checked, a Toyota doesn't come with a ruddy big gun. False, and very bad, advertising if you ask us. Still, it's free. [Christmas 2007, p.98]
    • Xbox World 360 Magazine UK
    • 77 Metascore
    • 88 Critic Score
    The best game to carry the name since '95, but more than that - it's the best straight racing game you'll find on this console and indeed one of the best pure racers you'll have played in years...Every second is a second you'll spend on the edge of your seat. Thrilling. [Nov 2007, p.74]
    • Xbox World 360 Magazine UK
    • 40 Metascore
    • 42 Critic Score
    Cheap or not, this has nothing to recommend it, bar morbid curiosity. [Jan 2008, p.83]
    • Xbox World 360 Magazine UK
    • 82 Metascore
    • 72 Critic Score
    The infrastructure is definitely in place for a corker of a kickabout but the important thing - that intangible soul - is still frustratingly missing.
    • 73 Metascore
    • 83 Critic Score
    Old fashioned to look at, but packed with invention and things to do. [Christmas 2007, p.77]
    • Xbox World 360 Magazine UK
    • 65 Metascore
    • 68 Critic Score
    It's yet another game in which the mind-numbing clichés of platformers haven't been challenged, but embraced, oh-so-ironically.
    • 53 Metascore
    • 40 Critic Score
    Online play is the only redeemable feature of this 'update.' Get "Puzzle Quest" instead. That got three stars. [Christmas 2007, p.98]
    • Xbox World 360 Magazine UK
    • 80 Metascore
    • 80 Critic Score
    With a bit more refinemente this could have been superb. Instead, it's very good. [Sept 2007, p.68]
    • Xbox World 360 Magazine UK
    • 85 Metascore
    • 90 Critic Score
    A leap up from PGR3 in all departments, this is the racer fans deserved. [Dec 2007, p.78]
    • Xbox World 360 Magazine UK
    • 60 Metascore
    • 55 Critic Score
    Identikit levels and a dumb premise make for one average Spidey game. [Christmas 2007, p.72]
    • Xbox World 360 Magazine UK
    • 81 Metascore
    • 63 Critic Score
    Okay if you're looking for feature-filled b-ball - but EA do it better. [Jan 2008, p.78]
    • Xbox World 360 Magazine UK
    • 73 Metascore
    • 81 Critic Score
    EA have upped the game when it comes to sports this year. A huge improvement. [Dec 2007, p.85]
    • Xbox World 360 Magazine UK

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