Xbox World 360 Magazine UK's Scores

  • Games
For 808 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 11.5 points lower than other critics. (0-100 point scale)
Average Game review score: 63
Highest review score: 100 Battlefield: Bad Company 2 Vietnam
Lowest review score: 1 Fruit Ninja Kinect: Storm Season
Score distribution:
808 game reviews
    • 93 Metascore
    • 100 Critic Score
    Amazing ideas, achievement, logic, pride, beauty, and a game so good it makes every other Xbox World five-star game look a little silly. In a world without Mario and Valve and the Bethesda hit factory Braid is indeed the best game ever made; in this world, it's among the best games of the generation, and is unquestionably and immediately the best game ever to have been released on Xbox Live Arcade.
    • 44 Metascore
    • 36 Critic Score
    Frustrating, cheap and lacking any real depth. A modern "Chase HQ" this isn't. [Aug 2008, p.80]
    • Xbox World 360 Magazine UK
    • 85 Metascore
    • 89 Critic Score
    It's dumb enough for anyone to play, smart enough for anyone to master, and broken enough to keep the frame-counting Virtua nerds out - which is pretty much the whole package, really.
    • 68 Metascore
    • 60 Critic Score
    Well-made with fun co-op, but not as good as it should be. [Oct 2008, p.101]
    • Xbox World 360 Magazine UK
    • 69 Metascore
    • 40 Critic Score
    A totally competent golf game which ultimately does too much wrong and to little right. [Sept 2008, p.97]
    • Xbox World 360 Magazine UK
    • 68 Metascore
    • 40 Critic Score
    A lukewarm experiment, and while a partner is required for fun, everything is fun with two. [Oct 2008, p.102]
    • Xbox World 360 Magazine UK
    • 84 Metascore
    • 85 Critic Score
    While far from as deep as the PC games, Revolution is a fine achievement, extremely accessible and great fun to play.
    • 60 Metascore
    • 49 Critic Score
    Dry, charmless rundown of the Olympic events with a direction-less single-player. [Aug 2008, p.49]
    • 82 Metascore
    • 82 Critic Score
    Everything just feels so tight, so slick, so-self assured. Yes, it might take you five minutes to get used to the lightning quick, almost slippery feel to the controls, but when those controls 'grip', you start to realise you're being guided by one of the best.
    • 52 Metascore
    • 49 Critic Score
    The world needs more risk-takers like Wideload. But this gamble didn't pay off. [Dec 2008, p.83]
    • Xbox World 360 Magazine UK
    • 79 Metascore
    • 100 Critic Score
    If you'd had enough of ogling at "Calibur 4," cop a feel of SC Arcade. It's still a handful. [Oct 2008, p.100]
    • Xbox World 360 Magazine UK
    • 70 Metascore
    • 61 Critic Score
    Do you like Guitar Hero and Aerosmith? This is the game for your. But everyone else? Give it a miss. [Sept 2008, p.78]
    • Xbox World 360 Magazine UK
    • 51 Metascore
    • 60 Critic Score
    Perfect fodder for a FREE online flash game. [Oct 2008, p.102]
    • Xbox World 360 Magazine UK
    • 66 Metascore
    • 60 Critic Score
    Nothing clever and nothing new; it's everything you've seen many times before, but done very well. [Aug 2008, p.99]
    • Xbox World 360 Magazine UK
    • 70 Metascore
    • 60 Critic Score
    One of the smartest board ports yet, with a cracking interface to go with it. [Oct 2008, p.102]
    • Xbox World 360 Magazine UK
    • 44 Metascore
    • 42 Critic Score
    Not terrible, just utterly mediocre and, crushingly dull throughout. [Oct 2008, p.92]
    • Xbox World 360 Magazine UK
    • 50 Metascore
    • 50 Critic Score
    A potentially not bad Pixar tie-in that gets very average, very quickly. Shame. [Sept 2008, p.82]
    • Xbox World 360 Magazine UK
    • 58 Metascore
    • 73 Critic Score
    As much as Alone In The Dark deserves to be criticised for its problems, it equally deserves to be lavished with praise for some outstanding ideas and set-pieces. A gracious failure, AITD should stand as a lesson for other developers to see what they should be striving for.
    • 83 Metascore
    • 70 Critic Score
    Fun enough, but not the facelift we were hoping for. Plus, online totally carries it. [Sept 2008, p.70]
    • Xbox World 360 Magazine UK
    • 78 Metascore
    • 90 Critic Score
    A revolution. The controls alone render the competition obsolete. [Aug 2008, p.82]
    • Xbox World 360 Magazine UK
    • 75 Metascore
    • 68 Critic Score
    An entertaining expansion, but it needs to be gack to the drawing board. [Sept 2008, p.74]
    • Xbox World 360 Magazine UK
    • 57 Metascore
    • 40 Critic Score
    A thoroughly average change of pace. [Sept 2008, p.97]
    • Xbox World 360 Magazine UK
    • 65 Metascore
    • 40 Critic Score
    Soulless stuff. [Sept 2008, p.95]
    • Xbox World 360 Magazine UK
    • 37 Metascore
    • 40 Critic Score
    Sadly short on ambition. [Sept 2008, p.97]
    • Xbox World 360 Magazine UK
    • 56 Metascore
    • 75 Critic Score
    Eschews the pugilism of "Fight Night" for top arcadey street fighting. [Sept 2008, p.84]
    • Xbox World 360 Magazine UK
    • 69 Metascore
    • 23 Critic Score
    Staggering to think that EA bare behind this tosh; hang your heads in shame, boys. [Sept 2008, p.86]
    • Xbox World 360 Magazine UK
    • 72 Metascore
    • 40 Critic Score
    Too much Ball Z and not enough brawl. If you know what we're Saiyan. [Aug 2008, p.85]
    • Xbox World 360 Magazine UK
    • 55 Metascore
    • 59 Critic Score
    Hulk himself is a terrific creation. The game that surrounds him? Not so much. [Sept 2008, p.75]
    • Xbox World 360 Magazine UK
    • 71 Metascore
    • 40 Critic Score
    Other on-rail shooters are a lesson in design Aces of the Galaxy must have skipped. [Sept 2008, p.95]
    • Xbox World 360 Magazine UK
    • 78 Metascore
    • 60 Critic Score
    A decent puzzler with a theme so sickly sweet you'll spit out your teeth in disgust. And why not? [Sept 2008, p.97]
    • Xbox World 360 Magazine UK

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