Xbox World 360 Magazine UK's Scores

  • Games
For 808 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 11.5 points lower than other critics. (0-100 point scale)
Average Game review score: 63
Highest review score: 100 Battlefield: Bad Company 2 Vietnam
Lowest review score: 1 Fruit Ninja Kinect: Storm Season
Score distribution:
808 game reviews
    • 72 Metascore
    • 59 Critic Score
    Flawed in places, abysmal in others - but it's hard to hate it as much as you should. [May 2008, p.74]
    • Xbox World 360 Magazine UK
    • 57 Metascore
    • 60 Critic Score
    Looks great and it's rammed with fun ideas, but it's gimped by the soft guns and float-o-characters. [May 2008, p.97]
    • Xbox World 360 Magazine UK
    • 80 Metascore
    • 84 Critic Score
    Shame they couldn't have spruced it up for 360 but it's still great fun. [May 2008, p.85]
    • Xbox World 360 Magazine UK
    • 70 Metascore
    • 70 Critic Score
    A nondescript but very decent rendition of a nationally-derided sport. [July 2008, p.82]
    • Xbox World 360 Magazine UK
    • 63 Metascore
    • 40 Critic Score
    A gimmick in need of a game. [May 2008, p.97]
    • Xbox World 360 Magazine UK
    • 42 Metascore
    • 31 Critic Score
    A terrible, dreary, teidous mess. [June 2008, p.82]
    • Xbox World 360 Magazine UK
    • 55 Metascore
    • 33 Critic Score
    Expensive at half the price, this is boring for Lost fans and baffling for the rest. [May 2008, p.72]
    • Xbox World 360 Magazine UK
    • 75 Metascore
    • 72 Critic Score
    Finally a lag-free online shooter! A shame it comes at the expense of the Campaign.
    • 83 Metascore
    • 60 Critic Score
    N+
    A great game and one of only a few platformers on Xbox; keep a spare pad handy though. [Apr 2008, p.96]
    • Xbox World 360 Magazine UK
    • 76 Metascore
    • 81 Critic Score
    You may love it, you may hate it, but for those with the skill and dedication, it's a shooter like no other. [Feb 2008, p.72]
    • Xbox World 360 Magazine UK
    • 60 Metascore
    • 61 Critic Score
    "DMC4" kicks DW's face off all night long. [May 2008, p.88]
    • Xbox World 360 Magazine UK
    • 63 Metascore
    • 77 Critic Score
    EA have created the football equivalent of "NBA Street" - and it's great. [Apr 2008, p.82]
    • Xbox World 360 Magazine UK
    • 44 Metascore
    • 40 Critic Score
    Thoroughly unambitious. [June 2008, p.96]
    • Xbox World 360 Magazine UK
    • 72 Metascore
    • 60 Critic Score
    Lacks the fine-tuning of the "Advance Wars" series, but at 800 points it's a passable clone. [May 2008, p.98]
    • Xbox World 360 Magazine UK
    • 52 Metascore
    • 47 Critic Score
    Not the worst FPS on 360, but it's a clear second place. Nowhere near good enough. [Apr 2008, p.68]
    • Xbox World 360 Magazine UK
    • 52 Metascore
    • 59 Critic Score
    Out-dated and out-gunned, Elements feels like a failure on 360. It may have been a hit on PC two years ago, but since then gaming has moved forward, leaving us wishing for a true sequel to Dark Messiah rather than this half-arsed port.
    • 29 Metascore
    • 9 Critic Score
    The worst game on 360 and of this generation, Jumper's perfect only in its failure. [June 2008, p.81]
    • Xbox World 360 Magazine UK
    • 78 Metascore
    • 75 Critic Score
    Looks like the future, plays like the past. Imperfect - but you get your money's worth.
    • 81 Metascore
    • 60 Critic Score
    Lacks the appeal of a "Hexic" or a "Lumines," but a surprisingly solid puzzler nonetheless. [Apr 2008, p.96]
    • Xbox World 360 Magazine UK
    • 69 Metascore
    • 70 Critic Score
    Basically, it's just extremely generic and has that 'safe' feel about its design that suggests that its spent more time with the marketers than it has the artists - but the other side of this coin is that in a functional sense, Turok is dependable.
    • 84 Metascore
    • 81 Critic Score
    Not a patch on DMC3 but, the moment we finished the game, we played it all over again. It's that good. [Apr 2008, p.78]
    • Xbox World 360 Magazine UK
    • 59 Metascore
    • 65 Critic Score
    An enjoyable run through the film's events, but it's barely a game in places. [May 2008, p.89]
    • Xbox World 360 Magazine UK
    • 89 Metascore
    • 100 Critic Score
    Rez was good on a 32-inch CRT; in the world of 48-inch plasma screens, it's spectacular. [Mar 2008, p.92]
    • Xbox World 360 Magazine UK
    • 76 Metascore
    • 80 Critic Score
    Tough competition will improve your game, but won't convert anyone not already chess crazy. [Mar 2008, p.94]
    • Xbox World 360 Magazine UK
    • 88 Metascore
    • 90 Critic Score
    Paradise cherry-picks the best features from the past games - cars which have both the one-bar Burnout 3 boost bar, cars which have multiplying Burnout 2 boost bars, cars which can traffic check and cars which can't, the best of the events and the best ramps and shortcuts. It's not quite so gleefully mindless as the previous games, but with loading times stripped out and the best online modes we've yet seen in any racer on any system, it feels like a truly next generation Burnout game.
    • 54 Metascore
    • 40 Critic Score
    It's one of the pooer clones of the "Snood" formula, but at least it doesn't lack charm or character. [Apr 2008, p.96]
    • Xbox World 360 Magazine UK
    • 43 Metascore
    • 20 Critic Score
    It was bad back then - it's bloody awful now. A new low for XBLA. [Apr 2008, p.96]
    • Xbox World 360 Magazine UK
    • 72 Metascore
    • 80 Critic Score
    Though it's brevity itslef, you'll be able to busy yourself chasing scores and unlockables for a long time to come. [Mar 2008, p.93]
    • Xbox World 360 Magazine UK
    • 55 Metascore
    • 41 Critic Score
    Aside from a few nice options, sadly this is second-rate sword-slashery. Try Ninety-Nine Nights instead.
    • 78 Metascore
    • 60 Critic Score
    Platform shooters don't get much better, but the plop filter and slowdown problems let it down. [Mar 2008, p.94]
    • Xbox World 360 Magazine UK

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