Xbox Achievements' Scores

  • Games
For 1,373 reviews, this publication has graded:
  • 52% higher than the average critic
  • 5% same as the average critic
  • 43% lower than the average critic
On average, this publication grades 0 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Grand Theft Auto IV: The Lost and Damned
Lowest review score: 20 Fighters Uncaged
Score distribution:
1373 game reviews
    • 62 Metascore
    • 61 Critic Score
    Wanted: Weapons of Fate is arrogant and patronising ... which would not be a problem if the game was amazing; but with flawed controls, repetitive action and an extremely short experience overall, this was never going to live up to its own delusions of grandeur.
    • 59 Metascore
    • 61 Critic Score
    As a new franchise, Capcom’s Dark Void does a lot of things right and has quite a few nice ideas, and for that we can praise it. However, its shortcomings bring those nice ideas crashing back down to earth. With no replay value and boasting an awkward and sub-standard ground combat mechanic, it’s hard to see how the short 8 hour campaign is going to justify its price tag. There are a few nice set-pieces and the jetpack gameplay is a whole host of fun, but unfortunately that’s not really enough these days. For every moment of brilliance, there is a moment of mind-numbing gun-combat or a repetitive “haven’t I just done this?” moment.
    • 68 Metascore
    • 60 Critic Score
    Destroy All Humans! is never better than when you're carrying out the remit of the game's title. When you're doing stealth missions, it's not nearly as fun. As far as its remake credentials are concerned, meanwhile, this is a perfectly solid, serviceable piece of entertainment, if somewhat unremarkable. That said, if you lapped up Destroy All Humans! fifteen years ago, you'll no doubt be more than happy to do it all over again.
    • 66 Metascore
    • 60 Critic Score
    All in all, the Knothole Island pack is an enjoyable romp, however, it is short ... short as hell, and just when you really start to get in to it, the quest line wraps up and you are left wanting more.
    • 69 Metascore
    • 60 Critic Score
    Another dose of Supermassive’s choose-your-own horror, lacking in scares.
    • 61 Metascore
    • 60 Critic Score
    The game isn't downright awful, but there is little to distinguish it from any other action game we've seen, save the Transformers brand attached to it. Yet another movie tie-in with endless possibilities, that does not take advantage of anything it's given.
    • 56 Metascore
    • 60 Critic Score
    Redfall is perhaps one of Bethesda and Arkane Austin's most ordinary titles. A perfectly competent first-person shooter that does little to raise itself above the competition. The perfect Game Pass game that's not worth the money, but is worth a casual weekend of play.
    • 68 Metascore
    • 60 Critic Score
    Taking on some heavy subject matter, Black The Fall has moments that will live in the memory once it's all over. And while Sand Sailor's game might be on the brief side and occasionally frustrating, it's also perfectly fine. But that's about the long and short of it.
    • 67 Metascore
    • 60 Critic Score
    High On Life is easily Squanch Games’ most ambitious project, but aside from the environments and the world-building which match that ambition, the first-person shooter itself is incredibly generic, and not funny enough to make up for it.
    • 62 Metascore
    • 60 Critic Score
    Splatterhouse effortlessly fulfils its remit as a shlocky, enjoyable but utterly disposable third-person brawler, which is unashamedly bloody, gratuitous, violent, sweary and brutal. While we love all of these things, they're not really delivered in an especially smart or knowing way.
    • 69 Metascore
    • 60 Critic Score
    From a design perspective, Cloudpunk is fabulous. Stunning soundtrack, a lovely little voxel-art world, but the game itself (and the bugs! So many bugs!) don’t really inspire like the world itself. In truth, it gets incredibly repetitive and rather boring the longer the games goes on, and the narrative isn’t strong enough to get its hooks into you.
    • 48 Metascore
    • 60 Critic Score
    LocoCycle is unhinged madness, and impossible not to like.
    • 66 Metascore
    • 60 Critic Score
    A better presented package overall, Sherlock Holmes: The Devil's Daughter is a small step forward for the series, but still in serious need of polish and a greater level of cohesion between its disparate parts. Fewer mini-games and more sleuthing would have been preferable and played to the game's strengths. As it is, The Devil's Daughter is a solid Sherlock yarn, but one that falls well short of greatness.
    • 49 Metascore
    • 60 Critic Score
    A flight game that never quite takes off, mainly due to the fact everything feels like it has been done on a tight budget and, more importantly, that everything feels a little bit laboured. The campaign never really gets going, the multiplayer is so-so and only the co-op offers any real fun, mainly because that's what co-op is all about. Damage Inc.: Pacific Squadron WWII is a generic flight game designed to sell a peripheral, so you'll get just as much enjoyment out of the game as that.
    • 83 Metascore
    • 60 Critic Score
    Enjoyable in a mad, pantomime sort of way, Resident Evil Village feels like a pretty significant step back from Resident Evil VII, and a toe back into the absurd. It's a game you're unlikely to forget in a hurry, for entirely the wrong reasons.
    • 70 Metascore
    • 60 Critic Score
    While not bad enough to be nuked from orbit, Aliens: Fireteam Elite regrettably falls short of what I'd hoped for from the franchise, especially seven years on from Alien: Isolation, which remains the high watermark. A lack of atmosphere, tension, and interesting stuff to do beyond shooting things, makes for a somewhat disappointingly flat experience.
    • 71 Metascore
    • 60 Critic Score
    Showing signs of early promise, Battleborn very quickly becomes a chore, its repetitive story and paltry selection of multiplayer content putting the nail in its coffin after about 10-15 hours or so. That's assuming you even have the perseverance to stick around for that long. Battleborn is a disappointment.
    • 72 Metascore
    • 60 Critic Score
    Ancestors: The Humankind Odyssey is an experimental indie game that through all its issues and idiosyncrasies, can be fun for anyone seeking a survival game with a difference.
    • 68 Metascore
    • 60 Critic Score
    Golf With Your Friends is good for a laugh, and the more people you can get involved, the more fun you'll have. The concept is fantastic, but the execution is a little lackluster, resulting in a title that just about makes the par.
    • 60 Metascore
    • 60 Critic Score
    It's not bad, but it's not great either.
    • 67 Metascore
    • 60 Critic Score
    Last year, we noted that WWE 2K17 was a marginally better game than 2K16 was. We could say the same thing about WWE 2K18. It is marginally better. But given that it recycles the same old gameplay mechanics and doesn't add enough to the tried and tested template, it's hard to really recommend WWE 2K18. Been there, done that. Next year, Yuke's needs to give WWE 2K a firm dropkick directly to its lycra-clad arse.
    • 74 Metascore
    • 60 Critic Score
    The Outlast Trials is almost entirely devoid of fun as a solo experience. Add friends or other random players, however, and there's ample enjoyment to be had fighting through the unrelenting horror together. As long as you have the stomach for all that blood, guts, mutilation, death, and unsettling imagery, of course.
    • 62 Metascore
    • 60 Critic Score
    Don’t get me wrong, See The Future is an enjoyable couple of hours, but for $7, you’re probably better off getting a goldfish … it might have more life in it.
    • 52 Metascore
    • 60 Critic Score
    Game of Thrones is definitely worth a look if you have the patience to make it past the dull opening hours. If you're a fan of the books or the show, you'll enjoy the references to the wider lore, but you might enjoy the stilted combat, poor visuals and abhorrent voice acting a lot less. Hardened Game of Thrones fans need only apply.
    • 64 Metascore
    • 60 Critic Score
    Like the hardware it's running on, the F1 series is showing its age and seems to be running out of ideas. Fingers crossed that 2015's next-gen edition is the upgrade it needs to be.
    • 73 Metascore
    • 60 Critic Score
    I did enjoy my time rolling with Circle during his journey to complete himself. The story was great, the graphics matched the simple premise of the game, and rolling through the game's beautiful scenes while listening to its relaxing music was a great experience. But with its high peaks, there are also low valleys that I just cannot get past. Tough to follow dialog bubbles really disconnected me from the story at times, and frustrating sequences like the magnetic fields and cloud hopping really hurt the entire experience overall.
    • 62 Metascore
    • 60 Critic Score
    A Metal Gear game in name only, Survive is a decent – though often frustrating - survival game with a few unique tricks up its sleeve. While the Metal Gear name brings with it a certain weight of expectation, as long as you don't go in expecting Metal Gear Solid 6, you'll be fine.
    • 69 Metascore
    • 60 Critic Score
    Despite being held back by pesky bugs, The Occupation is nonetheless an enjoyable and immersive game that handles weighty subject matter with aplomb.
    • 52 Metascore
    • 60 Critic Score
    Spectra is good clean fun, providing just the right amount of challenge without ever feeling unfair.
    • 74 Metascore
    • 60 Critic Score
    What looks like a bright and breezy game turns out to be an incredibly stiff challenge that can occasionally be hugely rewarding. More often than not, however, The Escapists is about as pleasurable as a swift kick in the bollocks.

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