Xbox Achievements' Scores

  • Games
For 1,372 reviews, this publication has graded:
  • 52% higher than the average critic
  • 5% same as the average critic
  • 43% lower than the average critic
On average, this publication grades 0 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 BioShock Infinite
Lowest review score: 20 Fighters Uncaged
Score distribution:
1372 game reviews
    • 66 Metascore
    • 55 Critic Score
    A messy and rather poor campaign, Multiplayer and Zombies modes that fail to offer anything new, and a general dearth of innovation means this year's COD instalment is a bit of a damp squib. Call of Duty: Black Ops 7 still has plenty to offer, but, quite honestly, we've seen it all countless times before.
    • 57 Metascore
    • 55 Critic Score
    Despite a robust handling model, some fairly impressive visuals, and a few nice ideas, Test Drive Unlimited Solar Crown fails to deliver on its open-world racing remit, with a dearth of things to do, broken online servers, and a tacked-on story that does little to draw you in. This one's stalled at the starting line.
    • 68 Metascore
    • 55 Critic Score
    Not really a sterling representation of the Disney-Pixar alliance, but Kinect Rush will keep kids happy for a while – as long as they have the patience to put up with frustrating movement and handling. With a few tweaks this could have been a much smoother experience, but as it is there is just too little fun and too much effort involved.
    • 58 Metascore
    • 55 Critic Score
    Werewolf: The Apocalypse - Earthblood fails to satisfy as a stealth game or a brawler, and is let down by poor AI and shoddy presentation. At its best, it’s playable, but commits the cardinal sin of just being boring.
    • 58 Metascore
    • 55 Critic Score
    An okay strategy game that doesn’t take advantage of the fantastic world of The Dark Crystal. Dull missions and strange gameplay quirks make this game difficult to recommend.
    • 68 Metascore
    • 55 Critic Score
    Turning its back on the options that made WRC 5 accessible to casual players and hardened rally fans alike means WRC 6 simply won't appeal to many people. It's a title resolutely aimed at the hardcore racer, with a stupid penalty system, twitchy handling and as steep a difficulty curve as you can get in a racing game. It's especially galling, as you can see some clear improvements here. I've played plenty of sim racers in the past and enjoyed myself, but playing WRC 6 feels like a thankless chore. Die-hard rallysport fans/masochists need only apply.
    • 50 Metascore
    • 55 Critic Score
    Fans of the show will no doubt get something out of this, but on a fundamental level, South Park: Snow Day! emerges as a somewhat shallow and unsatisfying experience, despite its best efforts to provide depth through cards and other light RPG elements. After Stick of Truth and The Fractured But Whole, this feels like a backwards step.
    • 55 Metascore
    • 55 Critic Score
    If you've got a hankering for old-school platformers (albeit ones bastardised by a few modern conventions) Mighty No. 9 is a game for you. If you were going to pick it up on a whim because you fancied a taste of Capcom's golden age, you're better off looking elsewhere. Hardcore gamers eat your heart out, but don't expect to sleepwalk through this one.
    • 58 Metascore
    • 55 Critic Score
    Boasting solid combat marred by a woolly lock-on system and repetitive objectives, Dungeons & Dragons: Dark Alliance is, nonetheless, a mostly enjoyable hack 'n' slash adventure that's best played in co-op.
    • 59 Metascore
    • 54 Critic Score
    Sticks close to the source material though whether that is of any benefit is up for question, the story is nothing you haven’t seen before and the fetch and carry game-play is the lowest common denominator for movie games it would seem.
    • 64 Metascore
    • 54 Critic Score
    The entire game is almost identical to the last offering, only with the focus shifted to Quidditch, dueling and potions. If that floats your boat then prepare to spend a few hours just repeating those tasks until the game ends. This may be enough fun for rabid Potter fans but provides little in the way of entertainment for the rest of us.
    • 44 Metascore
    • 53 Critic Score
    While the game has a bit of charm, that is mostly my affection for the title character coming through and not the actual game itself. The gameplay is dull and repetitive, the graphics and audio mediocre at best and the achievements are a complete drag.
    • 38 Metascore
    • 51 Critic Score
    Heavy Armor is certainly an interesting experiment but one that never quite manages to convince. Most missions feel like trial and error rather than a test of your own skill, plus the Kinect wobbles that are thrown your way can have mission ending consequences that are far from satisfactory. When things do work then there are some small rewards, especially in the off the cuff moments with your crew, but Steel Battalion: Heavy Armor feels too much like punishment rather than entertainment.
    • 60 Metascore
    • 51 Critic Score
    An interesting cross between a shooter and fighter that is let down by a strange storyline that contradicts itself as often as not and is woefully short of options to hold your interest.
    • 59 Metascore
    • 50 Critic Score
    Legacy of Kain: Ascendance is an adequate chunk of side-scrolling action, with some perfectly standard platforming thrown in, but it’s bogged down in dull lore.
    • 64 Metascore
    • 50 Critic Score
    The House of the Dead: Remake is a lovingly crafted remake of an arcade classic that unfortunately fails on a fundamental level with its subpar control scheme. Without true lightgun support, it’s a difficult recommendation.
    • 61 Metascore
    • 50 Critic Score
    On paper, Wanted: Dead has everything you could possibly want from an action game, but it’s mired in poor execution, ropey presentation, and more than a few unusual design choices. Wanted? We’re not so sure.
    • 50 Metascore
    • 50 Critic Score
    This game offers a few fun moments but is just too short to justify much more than a rental.
    • 57 Metascore
    • 50 Critic Score
    Dead Island: Riptide takes all of the worst elements of that title, removes some of the better ones and adds a few features that are average at best to create something that is wholly underwhelming. Here’s hoping this series is allowed to rest in peace.
    • 58 Metascore
    • 50 Critic Score
    Star Wars: Bounty Hunter is not, nor was it, a good video game, but this loving remaster makes you think of what may still come.
    • 55 Metascore
    • 50 Critic Score
    Limited core gameplay, broken systems, poor controls, a terribly told story and underwhelming visuals make Crimson Dragon Xbox One’s worst launch game by far.
    • 80 Metascore
    • 50 Critic Score
    This is truly for hardcore Dragon Age fans only and even they may well feel that the whole game has been dumbed down way too much to be recognizable any more.
    • 72 Metascore
    • 50 Critic Score
    A bright and vibrant world filled with dull combat and a plodding story.
    • 55 Metascore
    • 50 Critic Score
    The last two-and-a-half decades have not been kind to Star Wars Episode I: Jedi Power Battles, and Aspyr hasn’t done quite enough to tackle the bugs and other issues that plagued the game upon its 2000 release. This remains a fairly torrid experience, then, and one of the Star Wars series' lesser video game outings. Maybe leave this one in the Sarlacc pit where it belongs.
    • 74 Metascore
    • 50 Critic Score
    Its inevitable sections where you're beating a frantic escape are frustrating tests of trial and error, and, while developer The Chinese Room conjures some memorable sights and dreamlike weirdness, anyone expecting something on a par with the main story in Still Wakes the Deep will come away bitterly disappointed. Sadly, Still Wakes the Deep: Siren's Rest ends up feeling like an inconsequential two hours or so, failing to really add anything to Caz McLeary and co.'s surreal and superb journey. And those answers you’re looking for? Frustratingly, they never come. But, then, maybe that’s the point.
    • 63 Metascore
    • 50 Critic Score
    Skull and Bones is a dull exercise in checklist progression, spiced here and there with some impressive sailing.
    • 49 Metascore
    • 50 Critic Score
    There’s some good ideas and nice execution beneath Homefront: The Revolution’s terrible performance and dodgy design. Very occasionally, everything lines up to make for a unique experience. However, the fact that the game was even released in this poor state is terrible.
    • 65 Metascore
    • 50 Critic Score
    Fans of Monkey D. Luffy and the rest of the Straw Hat Crew will undoubtedly find something to like in World Seeker, but that doesn't hide the game's poor mission structure, the lack of variety and overall dullness. This ship's sunk.
    • 35 Metascore
    • 50 Critic Score
    Enemy Front is a disappointing shooter that has a few good ideas but can’t implement them well enough to make it stand out from a very large crowd.
    • 68 Metascore
    • 50 Critic Score
    There is fun to be had here, especially in some of the more ridiculous endings, but even those are examples of tonal whiplash in a title that plays it straight for the most part. More film than game, The Complex doesn’t gain enough from the premise of being interactive - instead, it ends up as a strangely paced movie with a lack of focus and not enough tension to draw players in.

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