Xbox Achievements' Scores

  • Games
For 1,372 reviews, this publication has graded:
  • 52% higher than the average critic
  • 5% same as the average critic
  • 43% lower than the average critic
On average, this publication grades 0 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 BioShock Infinite
Lowest review score: 20 Fighters Uncaged
Score distribution:
1372 game reviews
    • 69 Metascore
    • 40 Critic Score
    Failing to deliver as an effective horror story, Man of Medan is interminably slow to get started, and when it does, the narrative and performances prove more laughable than scary. The best kind of horror is the stuff that really gets under your skin, but sadly, this barely even pricks it. A soggy first chapter in The Dark Pictures Anthology, Man of Medan is best left on the seabed to rust.
    • 69 Metascore
    • 45 Critic Score
    A wretched, annoying puzzle game that consists primarily of tedious busywork. While Felix the Reaper has bags of personality, a vein of dark humour, and the inimitable voice of Sir Patrick Stewart, it regrettably isn't nearly as fun as it looks. As far as I'm concerned, Felix can go dance off the edge of a cliff.
    • 64 Metascore
    • 40 Critic Score
    We Happy Few is a case of quantity over quality. A by-the-numbers venture whose game world seems to have been populated by a script rather than being handcrafted. Despite moments of what could only be described as brilliance, We Happy Few is full of fetch quests, boring busy-work and some of the most baffling design decisions in the history of video games.
    • 64 Metascore
    • 40 Critic Score
    I went into Unknown 9: Awakening really wanting to like it; to see its transmedia experiment succeed. But it's such a horrible-looking game, featuring game mechanics from fifteen-odd years ago and a story that will put you to sleep, it's hard to offer any sort of a recommendation. Play it if you want a renewed appreciation for how great other games can be.
    • 63 Metascore
    • 45 Critic Score
    Pneuma: Breath of Life should have been the kind of game you turn to between Call of Duty sessions, but instead it's a slightly insipid, short-lived and ultimately disposable puzzler. Console gamers like us are crying out for games like these, but Pneuma really isn't it.
    • 63 Metascore
    • 40 Critic Score
    A profoundly boring racing game that initially holds your hand, then tears it off and eats it. Overpass is too hard, too irritating, and just too damn loathsome an experience to recommend in any way.
    • 62 Metascore
    • 45 Critic Score
    Hood: Outlaws & Legends takes a unique 4v4 multiplayer premise and fails to do it justice. While the art style is cool and the concept is neat, the execution falls short with a lack of content, balancing issues, and a slew of frustrating elements.
    • 59 Metascore
    • 30 Critic Score
    Featuring characters it's difficult to give a shit about, as well as an entirely throwaway narrative that you'll immediately forget as soon as the credits roll, Bloodshore is mildly entertaining, but only in a “look at how bad this is” way. Don't waste your time.
    • 59 Metascore
    • 40 Critic Score
    On paper, The Bunker sounds like a fantastic premise for a taut psychological horror that's both claustrophobic and frightening. As it stands, however, the game doesn't hang together as well as it should, most moments of drama provoking laughter when you should be on the edge of your seat. One instance made me grit my teeth and squirm, but the rest of the game is ineffective in generating any real atmosphere. I really wanted to love The Bunker, but it just doesn't work.
    • 59 Metascore
    • 48 Critic Score
    A disappointing offering and one that is especially perplexing after War for Cybertron offered so much potential. Every aspect of this game is lacking in some way and the only boon is the fact it is mercifully short. Childhood memories – consider yourself crushed.
    • 57 Metascore
    • 20 Critic Score
    Why Trials of the Blood Dragon exists, we have no idea… it’s quite clearly one of the worst games I have played, ever, and is a game with no redeeming qualities. Save your money, folks, this one is a stinker.
    • 56 Metascore
    • 40 Critic Score
    Gungrave G.O.R.E looks like an uncomplicated and enjoyable arcade-style romp, but it's actually an unrepentantly dull and dated chore that will make you want to cry.
    • 56 Metascore
    • 45 Critic Score
    In spite of its knowing fan service and array of plastic characters, Funko Fusion is hamstrung by a smattering of technical issues, repetitive gameplay, and poor boss battles. Sadly, nostalgia and fan service alone just isn’t enough.
    • 55 Metascore
    • 45 Critic Score
    Another in a long list of Kinect titles that just doesn't cut it. Its unresponsive controls, lack of depth and short-lived gaming experiences do little to cater [to] any audience. Quite why Microsoft backed it so much is still a mystery; it's a title that they probably should have sent out to die alone a long time ago.
    • 55 Metascore
    • 40 Critic Score
    Overall, this is quite the forgettable game. Morrowind on the original Xbox had better graphics, and Two Worlds had a better story. The branching dialogue tree does redeem it somewhat, and if you are a fan of the series then it might be worth picking up at a discount somewhere.
    • 54 Metascore
    • 40 Critic Score
    It's a broken game that aimed high and hit low.
    • 52 Metascore
    • 30 Critic Score
    Joy Ride, bless it, tries desperately hard to be Microsoft's answer to Mario Kart on so many levels which makes it even more cringeworthy to see it fall flat on its face every time. With twitchy controls, uninspired gameplay, and a sheer lack of any sense of speed or adrenaline that you're supposed to get from a racer, Joy Ride is anything but what its name suggests.
    • 51 Metascore
    • 35 Critic Score
    Cheap, poorly designed and worst of all, crushingly boring, Tour de France 2013 is about as classy as some cut out and keep Bradley Wiggins mutton chops and half as fun.
    • 51 Metascore
    • 30 Critic Score
    The value of the downloadable content is surely the pack’s questionable aspect. Adding multiplayer maps to a pretty poor online mode won’t please the vast majority of fans of the title that have no love for its multiplayer gangsta’ stylings. Those that love Saints Row 2 for its wide open, co-op enabled world will ultimately come away disappointed having spent 800 points on what ultimately is a few extra vehicles and an hour’s worth of gameplay.
    • 50 Metascore
    • 35 Critic Score
    While the apocalypse is traditionally painted in varying shades of drab brown and grey, here it's brought to life in lovely bucolic greens and yellows. This pastoral loveliness doesn't disguise the fact that Generation Zero is unremittingly, cripplingly dull, providing protracted periods of walking vast distances with all-too short bouts of gunplay. How the developer behind Just Cause managed to create this vacuous, pointless game is beyond me.
    • 50 Metascore
    • 32 Critic Score
    This game is bad, but at least it’s playable. It is extremely short, but that is actually a positive for it, which is something you never want as a developer. Stay clear at all costs unless you need a quick gamerscore boost.
    • 49 Metascore
    • 45 Critic Score
    We all wanted this game to be good, and perhaps that sense of expectation has proven to be too much. But even then you can look at the shabby graphics, woeful humour and dull gameplay and realise that this game would have been underwhelming whenever it was released. A real shame.
    • 48 Metascore
    • 45 Critic Score
    Unless you're aiming for a quick gamerscore boost or are just a die-hard Terminator fan that has to indulge in every aspect of the franchise, there is really nothing here for you.
    • 48 Metascore
    • 40 Critic Score
    Building a game around James Cameron’s 1986 sci-fi classic should be the recipe for a tense, action-packed shooter bursting with atmosphere and scares. Instead we get one of the biggest disappointments in recent years. Aliens: Colonial Marines is a shameful, at times broken, and consistently woeful waste of potential.
    • 47 Metascore
    • 35 Critic Score
    Call of Juarez: The Cartel surprised us, and not in a good way, as it took everything that was good about the last game and pretty much ruined it. The technical flaws are numerous, and The Cartel just isn't fun in any way, shape or form. This is like that terrible one night stand that happened when you'd had one too many and, frankly people, you can do much better than this.
    • 47 Metascore
    • 48 Critic Score
    The original Saw hardly set the world alight back in 2009, yet the unexpected sequel seems like a step backwards rather than a marked improvement. The subpar graphics and tired story fail to mask what is a fairly simple collection of mini-games; none of which are really clever enough to do the film series justice.
    • 47 Metascore
    • 23 Critic Score
    If you're not a die-hard baseball fan with years of knowledge on its rules and practices, you'll more than likely be lost extremely quickly, wondering when it will end.
    • 47 Metascore
    • 40 Critic Score
    Adventure Time Explore the Dungeon Because I DON'T KNOW! is a smooth poser at best, but not one that lives up to the awesomeness of the show or the characters. It doesn’t even stand up well against the game it is clearly apeing, Gauntlet, and can’t hold a candle to current dungeon crawlers like Diablo III that do far more to hold your interest.
    • 47 Metascore
    • 30 Critic Score
    I understand that Balan Wonderworld wasn't made with me in mind – clearly it's meant for a far younger demographic. But even from an objective standpoint, I can't figure out why anyone would want to voluntarily sink hours of their life into such an annoying and incoherent game.
    • 46 Metascore
    • 30 Critic Score
    A failed attempt at resurrecting a cult favourite, Fear Effect Sedna is a tactical shooter in which tactics are largely irrelevant. Atrocious cut-scenes, dreadful boss encounters and dire presentation overall, make this something better left in the past. Steer well clear.

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