XBLA Fans' Scores

  • Games
For 493 reviews, this publication has graded:
  • 38% higher than the average critic
  • 9% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 9.3 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Potion Permit
Lowest review score: 20 Gallic Wars: Battle Simulator
Score distribution:
493 game reviews
    • tbd Metascore
    • 40 Critic Score
    What IN-VERT does well is that it provides you with decent entertainment at a great price. Without extra modes nor a very good story, you might give it a few hours and never play it again. The exclusion of level creation seems to really weaken the release on Xbox. This doesn’t mean it’s bad, it’s just missing what sounds like more than half of what the game is meant to be. If you’re hunting for achievements, you’ll be happy to know it’s quite an easy 1,000 Gamerscore you can get without even having to beat half of the stages.
    • tbd Metascore
    • 60 Critic Score
    The story isn’t anything too great, with underwhelming character development and a boring plot. Not being able to control up and down for dashing feels like it’s an attempt to make the game more difficult. Overall, I enjoyed what I played but there were a few letdowns.
    • tbd Metascore
    • 40 Critic Score
    One person made this title. I can’t imagine the dedication it takes to complete a project by yourself. The ideas and design feel like they could be escalated with a good budget and a team of people. It’s a mixing pot of potential that seems to fail at almost every corner. Having something mimic a play-to-win structure without the actual option to pay real money is confusing. Not being able to feel comfortable with the movement was the biggest issue. I didn’t hate what I played, but I didn’t really like it either.
    • tbd Metascore
    • 40 Critic Score
    I thought that, overall, the game was decent. Nothing really awed me and only a few things really annoyed me. However, these annoyances ruined any real interest I had to begin with. I can’t imagine even playing on harder difficulties where you actually lose your gear. I will emphasize the fact that this game could be a lot more fun with multiple people. You can play online cooperative as well as couch co-op. It seems it’s always a lot of effort to add online multiplayer support so, I must say, it is respected that it was included. This may only really appeal to people who want a game they can play together with a friend or family member, or to a die-hard “play every action RPG” gamer. Otherwise, you won’t miss much by not playing it.
    • tbd Metascore
    • 40 Critic Score
    We’ve established there is some pretty spectacular music but no actual racing in Music Racer. So the developers got the name of the game at least half-right. If it were a better rhythm game than it is, I’d be a bit more willing to recommend it. What we have here is more of an interactive album, which has some gaming components added in to justify calling it a game. This may support the title’s album-like price point, its only other major positive attribute. For gamers looking for good music and 1,000 Gamerscore, download away. For those of us looking for more compelling gaming, Music Racer is more AM radio than high-end stereo.
    • tbd Metascore
    • 80 Critic Score
    The work you must do every day can be quite repetitive, and doesn’t do anything but give you money to pay random bills. It’s a bit of an obstacle that slows down your enjoyment of the story. However, everything else is excellent and this “job” just becomes part of surviving so that you can continue your rise in importance. At a time when working from home has been a bit of a drag, it was nice to go to work in a video game. It was like switching realities.
    • tbd Metascore
    • 20 Critic Score
    With minor changes to this, there could have been some kind of charm that a lot of people could like. But sadly, none of these design choices were executed and we’re left with an unmemorable game that released a while back on the Apple store and was free, minus in-app purchases. With that in mind, I imagine the price tag is basically unlocking the game without having to actually spend the money to play. At least there’s that.
    • tbd Metascore
    • 40 Critic Score
    The biggest issue is that this experience is just way too short, especially for the amount it costs to have it. You can get many of the books at this cost! If you haven’t read any of them, then I would highly advise against buying this game. If you have, then I would just give you a little warning. The gameplay is mediocre and the story is a lesser version of the movies. The only real delight you’ll get from it is the fact that it has characters from the Goosebumps universe. I dream for the day we can see a larger universe to explore with many more references to the books, besides just the handful they keep reusing.
    • tbd Metascore
    • 100 Critic Score
    I’ll stop short of calling it a masterpiece but it is certainly exceptional. It plays out almost like a movie or a book. There seems to be an underlying message about family, loyalty, and that strength can be found in morality. I often got lost in the game for hours without ever feeling bored. Each week is like a mini-episode leading up the finale. I would not hesitate to play a sequel if there ever is one.
    • tbd Metascore
    • 60 Critic Score
    This was a tough review because it really is a great game, but it didn’t keep my attention which makes me conclude that, aside from some boss battles, it’s just kind of boring.
    • tbd Metascore
    • 80 Critic Score
    Dunk Lords is a very solid title with great gameplay at its heart. It takes that old school NBA Jam torch and runs with it and, more importantly, adds its own spin. It’s a fun time, especially if you have people to do couch co-op with. It’s an overall great time.
    • tbd Metascore
    • 40 Critic Score
    On the outside looking in, there is a lot to like about a crazy dating simulation. Unfortunately, no matter how hard you try, the game makes it absurdly difficult to win the affection of another. The scenarios faced are not only crazy but on the brink of being too immature. I have laughed at all kinds of nonsense in my life, but this nonsense was not clever. It was shock humor that leaned more towards shock than humor. While I enjoyed the art, it didn’t really match the context of what was being said. Everyone has different tastes in comedy, but I find it hard to pinpoint anyone I personally know who would laugh at anything being said. There were some good things about my experience with Monster Prom XXL, but most of it was a letdown.
    • tbd Metascore
    • 100 Critic Score
    A fresh breath of air, Nine Witches has whacky charm. There were only a few things that could have used a tune-up but even those don’t deter from a great time. I finished it in around five hours and loved every minute. An even longer adventure would have been awesome. The mixture of combat and talking to ghosts really set it aside as a unique gem among the genre. Sometimes the story was a little hard to follow but the pacing was still perfect. I never felt anything was rushed or too slow. The writing and humor were incredible. My hope is that more content with the same characters will be created. It’s franchise-worthy in my opinion!
    • tbd Metascore
    • 40 Critic Score
    There is a redeeming quality, and that’s the creative world and interesting crime scenes within it. But the clumsy navigation and fairly frequent bugs stop it short of being remotely entertaining. It seems like it is unfinished. There is even an option in the menu (to quit out) which is still not translated into English in the version I played. For the longest time, I didn’t even know what this option was because I didn’t know what it said. It ended up meaning quit, which is exactly what I’ve decided to do.
    • tbd Metascore
    • 80 Critic Score
    The only downfall was the difficulty. I’ve played a bunch of point-and-click games based on Monkey Island and always had an objective or at least an idea of what I had to do. I could figure it out in a reasonable amount of time. Here, I was lost more than a few times, trying to combine and use items on everything in the world. Besides that, which some people will absolutely love, I definitely enjoyed my time exploring the geekiest world I may have ever been to in a video game.
    • tbd Metascore
    • 20 Critic Score
    It was terrible at first but the game got a tiny bit better as I played. However, there is absolutely nothing to do besides the one campaign. It’s extremely limited. There’s so little to do that it’s hard to even talk about it. After gaining a few of the generals, it becomes a mindless dump and fight. You dump all your troops absolutely anywhere, then just start the battle and win. Sure, there are a few good ideas but they were barely scratching the surface. The controls are so difficult to master that even after more than ten hours of playing, I was still struggling at times to figure out how to do specific actions. And there really aren’t many to know. At least the game doesn’t come with a big cost associated with it, so if you’re an achievement hunter it might be worth your completion.
    • tbd Metascore
    • 60 Critic Score
    There are plenty of things I wish were different. The loot system, the map, the small text, gear being underwhelming, the damage types being confusing, lack of bosses, and lots and lots of running in the wrong direction while following the trail. That’s a lot of major stuff. Yet it’s still an awesome game, but unfortunately the bad is always louder than the good. While I think of these as negative, others may like it and disagree entirely. I believe it is indeed a pleasure to play but I also wish certain things were different.
    • tbd Metascore
    • 80 Critic Score
    For what it is, it’s an extremely well-done game. You won’t be bragging about your perfect mows to anyone but it’s not about the adrenaline rush, it’s about the learning experience you can bring to you in your own life’s decisions. You’ll know more about mowing and a little more about running your own small business. Well, at least I think it helps. I could be wrong, but it will look good on my resume!
    • tbd Metascore
    • 60 Critic Score
    The story is excellent, the characters work well, and the art switches between colorful and gloomy whenever it needs to. Can too much of a good thing be bad? It really depends on you. If you have the patience to read through bucket loads of text (I suppose that’s why you’re here instead of YouTube) then you’ll adore this game. If you get a little impatient, you’ll probably end up fast-forwarding through most of the scenes until you get to one that looks like it’s important. I will admit, as much as I loved the story, some of the conversations just didn’t seem like they were going to end.
    • tbd Metascore
    • 100 Critic Score
    This is a great game. It’s simple yet challenging. There’s an actual desire to get the maximum score (maybe for me because achievements are tied to it). There is just enough challenge without being a lost cause. If you’re a sucker for time management games, you will not be disappointed! Well, at least I wasn’t. But I also loved a phone game called Sally’s Salon. If you want to sweat at the same time you’re smiling, then this is for you.
    • tbd Metascore
    • 40 Critic Score
    One of my favorite genres, Metroidvanias, have a sense of progression. Beating bosses to get special abilities to allow you to traverse into areas you couldn’t get to before. It gives you a curiosity about what lies down that path. In Sheepo, I always knew what these paths would have. Either a feather or a new area to find a boss and get more feathers. It was too much rinse and repeat for me. Not being able to fight anything made for some boring backtracking. The fast travel is awful, making it almost easier to just walk to your desired designation because some of the travel points were in obscure areas. I just couldn’t find any “wow” moments. It’s a pretty bland experience that had some creative platforming puzzles; but with the controls not being too accurate, it felt too much like a chore.
    • tbd Metascore
    • 80 Critic Score
    A lot of things combine to make an enjoyable detective adventure. You have moody music, pixel graphics, animal characters, stealth, conversation decisions, and dark noir crime drama. The biggest downfall is sadly the story, specifically the last chapter. Again I don’t want to give anything away because it is worth playing and some will find the twist awesome, but I was not a fan. I would definitely like to experience more of the city, especially as a different character. It’s the type of game setting that opens up a lot of options for sequels or DLC. And if that content is created in the future, I will be thrilled to jump back into the crazy animal city.
    • tbd Metascore
    • 60 Critic Score
    If you’re after a story, you won’t find much of one here but that’s okay because this genre is really aimed at having a fun time avoiding obstacles and getting to the finish line of a level. There was no real magic about it, and maybe there would be if this was made in the 90s instead.
    • tbd Metascore
    • 80 Critic Score
    Without just playing it yourself, it is hard to grasp all of the options that are available in this game. It’s even weird to mention a lot of them because some are such small pieces of the game, yet are really well done. You have an arcade in the town, and you can build mini-games to play, for example. There are events like a Halloween themed one with hide-and-seek. If you like dancing they have that too. How about a blimp that drops random gifts and everyone tries to snag them first. There is so much going that you may feel almost stressed. There are a handful of side quests that are time-based, but everything else you can kind of do on your own. Just let the years pass and take your time if you’d really like. I just wanted to rush through it because my time in Sandrock was taking too long and I have other things to do. I say that after spending 8 full days playing it. If you choose to pick this title up, please remember to feed your cat if you have one. Your time starts to vanish as soon as you hit “new game”.
    • tbd Metascore
    • 80 Critic Score
    There’s plenty of horror games out there consisting of a lot of walking with heavy focus on atmosphere and the story. While this isn’t much different in those regards, it does shine above a lot of the others because of it’s use of lights and great graphics. The plot twist at the end will be worth the playthrough, and the multiple endings and collectibles give you something else to go for after finishing. Though this isn’t anything groundbreaking, it is quite impressive for what it is. While I have played many horror games similar, I quickly forget about them. But I believe this one will stick with me for a very long time.
    • tbd Metascore
    • 40 Critic Score
    There are some redeeming qualities, such as the level design, puzzles, and the ability to replay levels at your leisure. However, the camera and jumping controls really make the game almost uncomfortable to play. The puzzles are fairly easy (minus one extremely difficult mirror one) and can be somewhat enjoyable. Each level serves as its own little world, keeping you from becoming bored. There may be some people who enjoy it, but the vast majority likely won’t have enough patience to complete the story (even thought it’s pretty short).
    • tbd Metascore
    • 100 Critic Score
    This game is amazing for what it strives to be. It’s an escape room-like horror game where an evil puppet chases you and is filled with cheesy dialogue. The experience was so entertaining and I didn’t mind replaying some of it to get achievements I missed. Most people won’t even have to follow any walkthrough, which is a nice change of pace for games with puzzles. Overall, I did not go into it expecting it to be that great. There are tons of horror games out there that are sub-par and all seem very similar. Some monster or ghost is chasing you and it’s all very dark. Puppet House is different, and that is what I liked about it. While the story wasn’t all that special, it also didn’t take itself too seriously. It’s meant to pay homage to the older stuff, attempting to give you nostalgia (if you’re old enough). It was also paced very well, with a few little jump scares and a satisfying ending.
    • tbd Metascore
    • 40 Critic Score
    On the surface, the game looks nice, and the thought of playing inside someone’s story is quite awesome. But with so many bugs, annoying encounters, and obstruction of sight, there are too many flaws to make this very enjoyable. Also, a lot of what you do in the game is very mundane. Especially at the end, when you have to do chores. Get the plates, put them on the table, get the drinks, get the food, put the food on the table. Clear the table, get the coffee, and take the coffee to the people. That’s a whole lot of stuff to do that isn’t very entertaining. I also don’t understand why a group of people would drink coffee after having dinner and alcohol, at night, before bed. Pretty strange! Of course, there will be some people who enjoy it for what it is, similar to when people say art is subjective. There will be a few who adore it. But everyone else is a different story, one that Sid would not like reading.
    • tbd Metascore
    • 60 Critic Score
    The aim to make the story sad was completely pushed onto the player without choice. The writing went a bit overboard with it, trying to make the player feel sad, at the cost of being over-dramatic. Too many characters were absolutely too cruel to be believable. I went from feeling sorry for Olive to absolutely hating her. Decisions just didn’t make sense when put into the real world, which is what this game was trying to demonstrate. As far as the actual gameplay goes, it had a few good moments. Some were entertaining, while other times it felt a little bit underwhelming. Running around in the house, in particular, was poorly designed, having a lot of breaks in the walls as you turned the camera. It was an okay experience with some enjoyment to be had, but with a story that had some potential but ended up being off-putting.
    • tbd Metascore
    • 60 Critic Score
    This is a short, easy, almost mindless game. If you’re an achievement hunter, you will enjoy it more than the average player. The graphics aren’t bad, and neither are the sound effects. But without being able to run, backtracking or looking for notes with codes can be a little tedious. The puzzles are incredibly easy, using a trial-and-error method to figure them out. This is your average game, not attempting to pull out any surprises. It has a decent story premise, but doesn’t force you to live in it. You’re just visiting briefly. Some people will enjoy searching around the prison, while others will feel the game is missing more than just other people.

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