XBLA Fans' Scores

  • Games
For 493 reviews, this publication has graded:
  • 38% higher than the average critic
  • 9% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 9.3 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Potion Permit
Lowest review score: 20 Dangerous Golf
Score distribution:
493 game reviews
    • 49 Metascore
    • 60 Critic Score
    Deformers is a bouncy, fast-paced and addicting game. When you get your friends together, virtually or physically, you're almost guaranteed to have a blast. The issues start to rise when you look at the ranking system and Form Ball's ability to provide competition. If you have friends over often or play online with them regularly and don't care much for leveling up or ranking up, this game might be worthwhile. If you are looking for a new competitive online multiplayer game, it's not quite there, especially given that there are not many people playing online.
    • 49 Metascore
    • 40 Critic Score
    Korgan is a game that fails on many fronts. The lack of a story is definitely the biggest issue. The world you’re playing in feels empty and lifeless. The characters you’re controlling are forgettable to the extent that you don’t know anything about them other than their class and skills. The enemies are only bad because the game is telling you so, not because you’ve been given any reason to despise them.
    • 48 Metascore
    • 40 Critic Score
    Though the gameplay itself is fun, the lack of any balance to the difficulty at early stages of the game — even on the easiest difficulty — is maddening.
    • 48 Metascore
    • 20 Critic Score
    Vaccine sets out to imitate the classic horror games of old, and in that regard it is successful; however, it fails in being an engaging and enjoyable experience as a whole. The roguelike elements are not a great match for the classic genre, and the reliance the player will have on luck and having to deal with clunky controls will make the game an easy one to put down. If you are itching to play an old school horror game, then you're way better off just playing the HD remake of the original Resident Evil, than having to deal with the frustration that is Vaccine.
    • 48 Metascore
    • 40 Critic Score
    It really isn’t a bad game, for what it is, it just lasted way too long. A lot of work is sadly overshadowed by the flaws where frustration can ruin the fun.
    • 47 Metascore
    • 20 Critic Score
    It’s a game that feels very rushed and unexplained. Sure, the concept alone might have made sense in the mind of that of the person who wrote it, but for those of us experiencing it first hand, there isn’t anything exciting or memorable about it. The hour and a half max playtime the game has to offer is a slap in the face when you're presented with the facts that there is just no story or content to offset. For anyone who’s looking for an interesting game to help fill some free time are better off looking at games such as Firewatch or What Remains of Edith Finch, which are more deserving of your time. If you’re an achievement enthusiast, you may be able to justify the $7.99 for the easy completion, though it's probably best to just wait for a sale.
    • 47 Metascore
    • 20 Critic Score
    I like the ideas, acting, and creativeness found in Headspun. The dark humor is pretty great and I enjoyed being in someone’s head trying to help them regain their memory. While I enjoyed it, I hate to admit that the game is broken, more so than Theo’s mind. It has some of the worst glitches I have experienced in any game.
    • 46 Metascore
    • 40 Critic Score
    At first, it was an eerie nightmare I got excited to become entrapped in. Things start becoming much brighter and the mood is suddenly less appealing. The music even changes (it’s pretty decent though). I quickly began to lose interest because the story never really plays out well. I had some guesses and then it gets even more confusing by the end. It’s even left open for the possibility of a sequel. So the title stays true; it is indeed unknown.
    • 46 Metascore
    • 40 Critic Score
    The tracks, power-ups and controls aren't offensively bad; they're just average and lacking in innovation. Coffin Dodgers can be a good bit of quick fun with friends, but don't expect most to stick around for more than a few races or an hour or so for the most dedicated drivers.
    • 46 Metascore
    • 40 Critic Score
    Saban's Mighty Morphin Power Rangers: Mega Battle looks great and sparks so many nostalgic memories for me, but that is where any happiness from this stops. The game itself is basically hot garbage in a pretty multi-colored wrapper. The boss battles are lackluster, controls are horrible and the story is generic at best, even for a Power Rangers story.
    • 44 Metascore
    • 40 Critic Score
    Indeed, I was a sucker for this horror game. It could very well be the worst one I have ever played. Still, that fan inside me kind of enjoyed it. I have to respect the attempt, as if another fan of the genre had decided to make their own version based on previous titles they’ve played. Unfortunately, that’s all it has going for it. I cannot recommend this game because it was poorly done. Everything about it is a disaster. From movement to the clunky item management system, it just doesn’t work smoothly.
    • 42 Metascore
    • 20 Critic Score
    Hello Neighbor has been through several alpha builds on PC, yet on Xbox One we're going straight to a full release. However, in its current state with distinct lack of polish and muddled gameplay it feels more like a demo or a modders pet project than anything that should be sat on the Xbox One store. The skeptic in me also suspects that the obscure puzzle design was a deliberate choice to force some hype around the game, as players reach out to internet forums or hit YouTube to watch the many let's play videos doing the rounds for some answers. However, unless you are a streamer yourself or of an age where you can't play real horror games, I can't honestly recommend this to anyone.
    • 36 Metascore
    • 20 Critic Score
    Monster Jam: Crush It! is fun for about five minutes and that's only if you skip the stunts and go straight to the hill climb mode.
    • 36 Metascore
    • 20 Critic Score
    The levels are difficult, but the real difficulty of the game comes from all the aggravation the player will deal with from their jumps not registering, constant deaths from invulnerable enemies, the irritating progression back to your most recent checkpoint and the constant failures due to not meeting the time constraints. It’s really the type of game that you wouldn’t recommend to anyone based on how much it fails on all fronts.
    • 35 Metascore
    • 60 Critic Score
    I hope I've made it clear that I do like 7 Days, and that it has some redeeming features, and it could have been an outstanding game had it been given a longer development cycle. Sadly, though, it’s being launched as a retail release and not via the Microsoft Preview Program despite its many problems.
    • 34 Metascore
    • 40 Critic Score
    This is generally a painful experience. It's painful to see the only MLB option on Xbox One flounder again for a third year in its new lease on life.
    • 32 Metascore
    • 20 Critic Score
    If Gene Rain ever goes on sale for $5, and you’re desperate for some achievements, then by, by all means, pick it for the points. Otherwise, there is no redeeming value in paying anything for the game. There are no strong aspects. Literally, nothing is done well. I wish I could say "despite all the negatives," but I can’t. Gene Rain is just awful and you should save your time and money.
    • tbd Metascore
    • 80 Critic Score
    If you've already bought The Binding of Isaac: Rebirth and you like it, then Afterbirth is basically an essential purchase. On the contrary, if you couldn't engage with Rebirth, then there is absolutely nothing here to change your mind.
    • tbd Metascore
    • 40 Critic Score
    Telltale squandered the opportunity to make a great game for one of The Walking Dead's coolest characters. If you haven't read the comics, all you'll get out of the game is a dull story. If you have read the comics, this will likely sting you a whole lot more.
    • tbd Metascore
    • 80 Critic Score
    JumpJet Rex is a tribute to 16-bit games from a bygone era of gaming, and it completely nails the feel of platformers from that time. However, JumpJet Rex isn't just a simple homage to classic platformers — it also innovates on the classic genre. The controls and movement of Rex feel superb, and each level is its own delightful treat.
    • tbd Metascore
    • 60 Critic Score
    Switching between the two combat styles and exploring the world is a fairly fun experience. However, Mighty Rabbit Studios may have bitten off more than they could chew. Even though all the features made it into the game, a lot of the time it was largely tedious and verging on boring.
    • tbd Metascore
    • 40 Critic Score
    It is incredibly frustrating and ultimately lacking in long term fun.
    • tbd Metascore
    • 80 Critic Score
    Whilst not strictly a walking simulator (potentially closer to a visual novel), Wheels of Aurelia probably compares best with this fairly new genre of games. It's also probably my favorite walking sim so far with it's continental setting and political backdrop.
    • tbd Metascore
    • 20 Critic Score
    There is no reason for anyone (including the most diehard fan) to waste their time, money and hope on this mess. I wasn't kidding when I said that Battle Crashers was the worst game I've played since Frizzy. It really is just dull, unimaginative and embarrassing rubbish.
    • tbd Metascore
    • 60 Critic Score
    Blue Rider was supposed to be a new twist on an old genre, but it sort of falls short of the marker. That doesn't change the fact that it was enjoyable and fun.
    • tbd Metascore
    • 40 Critic Score
    Energy Cycle is perfect for those who take pride in their gamerscore and are always looking to increase their number of achievements. The game hands out achievements as frequently as parents hand out candy on Halloween night. Those looking for something a bit more than gamerscore in a game might want to look elsewhere as there is little in Energy Cycle that is particularly new or fun.
    • tbd Metascore
    • 40 Critic Score
    Nebulous is a successful puzzle game in that it meets the general criteria to be one; however, it does not have any element that draws you in and makes you want to play for hours or even complete the game.
    • tbd Metascore
    • 80 Critic Score
    Its cutesy presentation will put some players off and its concept, in general, is probably best suited to a younger audience, but to be fair, it can get challenging in places with some fast-paced resource management required as the game progresses.
    • tbd Metascore
    • 40 Critic Score
    There's certainly plenty of hours of game time in Mekazoo and plenty of replayablity; I just don't understand why anyone would subject themselves to Mekazoo.
    • tbd Metascore
    • 80 Critic Score
    No matter if I'm playing with my kids or having a few drinks with my buddies, throwing a sphere with a wand has proven to be way more fun than it honestly should be, that's part of its charm. I love local multiplayer, it's what I grew up on and Wand Wars reminds me why it is such a great way to spend my time with the people I love.

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