X-ONE Magazine UK's Scores
- Games
For 1,514 reviews, this publication has graded:
-
34% higher than the average critic
-
4% same as the average critic
-
62% lower than the average critic
On average, this publication grades 10 points lower than other critics.
(0-100 point scale)
Average Game review score: 65
| Highest review score: | Gears of War 2 | |
|---|---|---|
| Lowest review score: | Fighter Within |
Score distribution:
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Positive: 496 out of 1514
-
Mixed: 782 out of 1514
-
Negative: 236 out of 1514
1514
game
reviews
- By Date
- By Critic Score
-
- X-ONE Magazine UK
Posted Jul 25, 2011 -
- Critic Score
Carving a path through the madness is far harder than it needs to be. [Issue#73, p.103]- X-ONE Magazine UK
Posted Jun 28, 2011 -
- X-ONE Magazine UK
Posted Jun 28, 2011 -
- Critic Score
A damn good tactical strategic game that has a ridiculous amount of depth for an XLA title. [Issue#73, p.102]- X-ONE Magazine UK
Posted Jun 28, 2011 -
- X-ONE Magazine UK
Posted Jun 28, 2011 -
- Critic Score
Both a poor update and an unwieldy, near-cheating videogame overall. [Issue#73, p.101]- X-ONE Magazine UK
Posted Jun 28, 2011 -
- X-ONE Magazine UK
Posted Jun 28, 2011 -
- X-ONE Magazine UK
Posted Jun 28, 2011 -
- X-ONE Magazine UK
Posted Jun 28, 2011 -
- Critic Score
More fun than being tortured and killed, but still not really much of an advertisement for 13th Century living. [Issue#73, p.87]- X-ONE Magazine UK
Posted Jun 28, 2011 -
- Critic Score
It offers a new angle on the genre and one that will excite fans. [Issue#73, p.84]- X-ONE Magazine UK
Posted Jun 28, 2011 -
- X-ONE Magazine UK
Posted Jun 28, 2011 -
- Critic Score
Believability, challenge, intensity and fun - DiRT 3 has the lot. [Issue#73, p.80]- X-ONE Magazine UK
Posted Jun 28, 2011 -
- Critic Score
At points beautiful, depressing, enthralling and utterly dull. [Issue#73, p.78]- X-ONE Magazine UK
Posted Jun 28, 2011 -
- X-ONE Magazine UK
Posted May 20, 2011 -
- Critic Score
The main problem is the fact that there's just not much to it. A complete lack of depth means after just an hour or two of play, you'll be done with it. [Issue#72, p.101]- X-ONE Magazine UK
Posted May 20, 2011 -
- Critic Score
A violent blast to play, but it could do with a little punctuation to break up the insanity. [Issue#72, p.100]- X-ONE Magazine UK
Posted May 20, 2011 -
- Critic Score
Very obviously inferior to the competition in every way. [Issue#72, p.88]- X-ONE Magazine UK
Posted May 20, 2011 -
- Critic Score
A far from fitting tribute to one of the most talented entertainers ever to walk the earth, or indeed the moon. But you won't get these awesome tunes anywhere else. [Issue#72, p.87]- X-ONE Magazine UK
Posted May 20, 2011 -
- Critic Score
A classic formula tweaked for greater tactical variety. By and large successful, besides a needed AI tweak or two. [Issue#72, p.86]- X-ONE Magazine UK
Posted May 20, 2011 -
- Critic Score
Way better than the original game, this offers some more than solid online FPS action. [Issue#72, p.85]- X-ONE Magazine UK
Posted May 20, 2011 -
- Critic Score
Another faithful, funny play on a popular movie license, marred by persistent problems that, for some years now, Traveller's Tales hasn't remedied. And it probably won't happen at this point. [Issue#72, p.84]- X-ONE Magazine UK
Posted May 20, 2011 -
- Critic Score
We sincerely hope that real-life military operations aren't as embarrassingly shambolic as this. [Issue#72, p.82]- X-ONE Magazine UK
Posted May 20, 2011 -
- Critic Score
Borderline broken as a fighter, but, taken on its own meagre merits, a giggle to mess around with. Still, though, it falls a long way short of what could have been. [Issue#72, p.80]- X-ONE Magazine UK
Posted May 20, 2011 -
- Critic Score
A truly spectacular sequel that reaches previously unthinkable heights. Portal 2 is an experience to be cherished and already a strong contender for the best game of 2011. [Issue#72, p.78]- X-ONE Magazine UK
Posted May 20, 2011 -
- Critic Score
We wanted to start it again as soon as we'd finished it, which should tell you a lot about L.A. Noire's quality. In the ways that matter it's genuinely excellent. [Issue#72, p.74]- X-ONE Magazine UK
Posted May 20, 2011 -
- Critic Score
A contradictory videogame premise that screams frustration from its opening stage, and continues in that vein thereafter. [Issue#71, p.103]- X-ONE Magazine UK
Posted Apr 25, 2011 -
- Critic Score
Clunky combat makes this visually appealing role-playing outing one for a rainy day only. When it's raining dragon spit, obviously. [Issue#71, p.103]- X-ONE Magazine UK
Posted Apr 25, 2011 -
- Critic Score
Too few varieties of enemy are included, sporting little variance of attack approach, to entertain anything other than your base reflexes. [Issue#71, p.102]- X-ONE Magazine UK
Posted Apr 25, 2011 -
- Critic Score
A videogame that thrills almost not at all that also happens to represent atrocious value. [Issue#71, p.102]- X-ONE Magazine UK
Posted Apr 25, 2011 -
- X-ONE Magazine UK
Posted Apr 25, 2011 -
- Critic Score
Ill-suited to the 360 platform and massively overpriced. [Issue#71, p.101]- X-ONE Magazine UK
Posted Apr 25, 2011 -
- Critic Score
Not exactly ambitious, but it is expertly made, brilliant fun to play and absolutely fantastic value. [Issue#71, p.100]- X-ONE Magazine UK
Posted Apr 25, 2011 -
- Critic Score
If you have any of the recent versions, there's no reason for you to upgrade here. [Issue#71, p.86]- X-ONE Magazine UK
Posted Apr 25, 2011 -
- Critic Score
A wildly ambitious kids' title whose signposting marginally can't keep up. More of this but clearer, please! [Issue#71, p.84]- X-ONE Magazine UK
Posted Apr 25, 2011 -
- Critic Score
Won't win the series any new fans but should restore some faith in existing ones alarmed by the regrettable, to say the least, direction it went in the last time out. [Issue#71, p.83]- X-ONE Magazine UK
Posted Apr 25, 2011 -
- Critic Score
A great concept with plenty of content that will have you and your friends in stitches while it lasts, but the technology is a bit ropey and the initial charm wears off pretty quickly. [Issue#71, p.82]- X-ONE Magazine UK
Posted Apr 25, 2011 -
- Critic Score
Like playing through a slideshow of a friend's apocalyptic holiday snaps: beautiful at first, but you'll be tired of it by the end. [Issue#71, p.80]- X-ONE Magazine UK
Posted Apr 25, 2011 -
- Critic Score
EA Tiburon may collect a handful of inexperienced fans with this release, but it'll lose a whole lot more from the other end of the scale. [Issue#71, p.78]- X-ONE Magazine UK
Posted Apr 25, 2011 -
- Critic Score
In need of stronger incentives for those who play alone. [Issue#71, p.76]- X-ONE Magazine UK
Posted Apr 25, 2011 -
- Critic Score
A truly baffling headline gimmick causes obvious problems for the game, but even if you can get your head around that, notably odd physics routines are the true enemy here. [Issue#71, p.74]- X-ONE Magazine UK
Posted Apr 25, 2011 -
- Critic Score
Harder than Geoff Capes and Superman combined, making this an excellent value grind for people of a certain mind. [Issue#70, p.102]- X-ONE Magazine UK
Posted Mar 30, 2011 -
- X-ONE Magazine UK
Posted Mar 30, 2011 -
- X-ONE Magazine UK
Posted Mar 30, 2011 -
- Critic Score
We guarantee that you'll be bored with what this has to offer after a couple of hours. [Issue#70, p.101]- X-ONE Magazine UK
Posted Mar 30, 2011 -
- Critic Score
The boredom of playing as this droid isn't helped by the drab nature of the game's design. [Issue#70, p.100]- X-ONE Magazine UK
Posted Mar 30, 2011 -
- X-ONE Magazine UK
Posted Mar 30, 2011 -
- X-ONE Magazine UK
Posted Mar 30, 2011 -
- Critic Score
Maturity be damned! We'll make no excuses for Bulletstorm - it's great precisely because it's fun on such a base level. [Issue#70, p.88]- X-ONE Magazine UK
Posted Mar 30, 2011 -
- X-ONE Magazine UK
Posted Mar 30, 2011 -
- Critic Score
Fully fledged and extensive, this is a great tennis simulator that becomes much more enjoyable once you get past the initial frustrations. [Issue#70, p.86]- X-ONE Magazine UK
Posted Mar 30, 2011 -
- Critic Score
The 'big' new mode is pointless and instantly forgettable, but the rest of the game is as solid and cocksure as ever. [Issue#70, p.84]- X-ONE Magazine UK
Posted Mar 30, 2011 -
- Critic Score
Solid, but the story never grips you like was hoped, and before you know it the end credits are rolling. [Issue#70, p.83]- X-ONE Magazine UK
Posted Mar 30, 2011 -
- X-ONE Magazine UK
Posted Mar 30, 2011 -
- Critic Score
An undeniable classic - and, for once, one not showing the ravages of age. If only the letters "H" and "D" signified something more than numbers. [Issue#69, p.102]- X-ONE Magazine UK
Posted Mar 3, 2011 -
- Critic Score
Perfectly competent from a mechanical point of view, yet somewhat lacking in appeal over the long term. [Issue#69, p.101]- X-ONE Magazine UK
Posted Mar 3, 2011 -
- Critic Score
Cutesy looks mask a videogame of near malicious difficulty, though it still proves to be endlessly entertaining for those with the patience. [Issue#69, p.100]- X-ONE Magazine UK
Posted Mar 3, 2011 -
- Critic Score
We'd love to see a sequel that builds on the cool mechanics that the game already boasts. [Issue#69, p.99]- X-ONE Magazine UK
Posted Mar 3, 2011 -
- X-ONE Magazine UK
Posted Mar 3, 2011 -
- Critic Score
A short and throwaway campaign, held together with repetitive combat, Mindjack is, just another by-the-numbers shooter to add on top of the pile. [Issue#69, p.89]- X-ONE Magazine UK
Posted Mar 3, 2011 -
- X-ONE Magazine UK
Posted Mar 3, 2011 -
- X-ONE Magazine UK
Posted Mar 3, 2011 -
- X-ONE Magazine UK
Posted Mar 3, 2011 -
- Critic Score
Ultimately, though, there's just not enough to do. [Issue#69, p.85]- X-ONE Magazine UK
Posted Mar 3, 2011 -
- Critic Score
Frustration and grind are the most prominent attributes. [Issue#69, p.84]- X-ONE Magazine UK
Posted Mar 3, 2011 -
- Critic Score
There are a lot of reasons why TDU2 will appeal, but unfortunately most of them are underdeveloped or just boring. [Issue#69, p.82]- X-ONE Magazine UK
Posted Mar 3, 2011 -
- X-ONE Magazine UK
Posted Feb 12, 2011 -
- Critic Score
If you don't intend to play online, don't even bother. [Issue#68, p.102]- X-ONE Magazine UK
Posted Feb 12, 2011 -
- X-ONE Magazine UK
Posted Feb 12, 2011 -
- Critic Score
Although matters are predictably brief, control proves as accurate as it is satisfying. [Issue#68, p.101]- X-ONE Magazine UK
Posted Feb 12, 2011 -
- Critic Score
A few glaring flaws stop this well-designed, sociable title achieving perfection, but it should still be picked up by everyone. [Issue#68, p.100]- X-ONE Magazine UK
Posted Feb 12, 2011 -
- Critic Score
What should be exhilarating, fast-paced and exciting turns out to be boring, samey and unbalanced to the point of being broken. [Issue#68, p.89]- X-ONE Magazine UK
Posted Feb 12, 2011 -
- Critic Score
It all boils down to how fussy you are about technical shortcomings, really. [Issue#68, p.84]- X-ONE Magazine UK
Posted Feb 12, 2011 -
- Critic Score
The perfect antidote to Street Fighter's seemingly endless difficulty curve, offering tactical play by the bucketload without that prohibitive dexterity. [Issue#68, p.82]- X-ONE Magazine UK
Posted Feb 12, 2011 -
- Critic Score
Not a revolutionary sequel, but still one that improves and enhances the formula in countless ways, only a small few of which prove slightly misguided. [Issue#68, p.76]- X-ONE Magazine UK
Posted Feb 12, 2011 -
- Critic Score
Perfectly acceptable old-school role playing, if at the second attempt. [Issue#66, p.92]- X-ONE Magazine UK
Posted Jan 30, 2011 -
- X-ONE Magazine UK
Posted Jan 10, 2011 -
- Critic Score
It's actually quite enjoyable at points. It just feels short and, ultimately, a bit pointless. [Issue#67, p.105]- X-ONE Magazine UK
Posted Jan 6, 2011 -
- Critic Score
Do yourself a favor and get Costume Quest instead. [Issue#67, p.105]- X-ONE Magazine UK
Posted Jan 6, 2011 -
- Critic Score
It can be quite exciting to assemble a new costume and get to grips with its special abilities. [Issue#67, p.104]- X-ONE Magazine UK
Posted Jan 6, 2011 -
- Critic Score
The eight-angle camera system serves only to confuse players with depressing regularity. [Issue#67, p.103]- X-ONE Magazine UK
Posted Jan 6, 2011 -
- X-ONE Magazine UK
Posted Jan 6, 2011 -
- Critic Score
A pleasantly relaxing evening's worth of entertainment. [Issue#67, p.102]- X-ONE Magazine UK
Posted Jan 6, 2011 -
- X-ONE Magazine UK
Posted Jan 6, 2011 -
- X-ONE Magazine UK
Posted Jan 6, 2011 -
- Critic Score
Quite simply another brilliant title in concept and design. [Issue#67, p.100]- X-ONE Magazine UK
Posted Jan 6, 2011 -
- Critic Score
The only fitness title out there that will both slim you down and manager to raise a smile or two. [Issue#67, p.91]- X-ONE Magazine UK
Posted Jan 6, 2011 -
- Critic Score
There isn't a single mini-game here that won't seem anachronistic three months from now. [Issue#67, p.90]- X-ONE Magazine UK
Posted Jan 6, 2011 -
- X-ONE Magazine UK
Posted Jan 6, 2011 -
- Critic Score
Bearing in mind that this isn't a game as we know them, EA Sports Active is surprisingly good fun. [Issue#67, p.89]- X-ONE Magazine UK
Posted Jan 6, 2011 -
- X-ONE Magazine UK
Posted Jan 6, 2011 -
- Critic Score
An uneven mix of satisfying fan service and borderline broken gameplay. [Issue#67, p.88]- X-ONE Magazine UK
Posted Jan 6, 2011 -
- Critic Score
Those looking to play solo should probably look elsewhere. [Issue#67, p.87]- X-ONE Magazine UK
Posted Jan 6, 2011 -
- X-ONE Magazine UK
Posted Jan 6, 2011 -
- Critic Score
An annoying platform/adventure hybrid that fails to utilise its fictional universe effectively. [Issue#67, p.84]- X-ONE Magazine UK
Posted Jan 6, 2011 -
- Critic Score
Perfectly acceptable old-school role playing, if at the second attempt. [Issue#66, p.92]- X-ONE Magazine UK
Posted Dec 27, 2010 -
- Critic Score
It's still got a long way to go, but Shred is a step in the right direction. [Issue#66, p.91]- X-ONE Magazine UK
Posted Dec 25, 2010 -
- Critic Score
The Second Encounter is by far the most frenetic first-person game we've played in a while. [Issue#66, p.102]- X-ONE Magazine UK
Posted Dec 25, 2010 -
- Critic Score
Offers a smaller and less entertaining variety of workout than its fellow Kinect fitness titles. [Issue#66, p.93]- X-ONE Magazine UK
Posted Dec 25, 2010 -
- Critic Score
The core fighting system is designed well enough, but the Kinect control is lazily implemented and there's absolutely no variety to the fights. [Issue#66, p.93]- X-ONE Magazine UK
Posted Dec 25, 2010