X-ONE Magazine UK's Scores
- Games
For 1,514 reviews, this publication has graded:
-
34% higher than the average critic
-
4% same as the average critic
-
62% lower than the average critic
On average, this publication grades 10 points lower than other critics.
(0-100 point scale)
Average Game review score: 65
| Highest review score: | Gears of War 2 | |
|---|---|---|
| Lowest review score: | Fighter Within |
Score distribution:
-
Positive: 496 out of 1514
-
Mixed: 782 out of 1514
-
Negative: 236 out of 1514
1514
game
reviews
- By Date
- By Critic Score
-
- Critic Score
Competent, if a little aged, but also an excellent sedative. [Issue#87, p.85]- X-ONE Magazine UK
Posted Jul 26, 2012 -
- Critic Score
It's what the original always should have been. [Issue#87, p.84]- X-ONE Magazine UK
Posted Jul 26, 2012 -
- Critic Score
A masterclass in how to make the absolute least of your own unique selling point. [Issue#87, p.82]- X-ONE Magazine UK
Posted Jul 26, 2012 -
- Critic Score
Never before has a game's potential been squandered so much just because the hardware was unable to keep up with the vision. [Issue#87, p.80]- X-ONE Magazine UK
Posted Jul 26, 2012 -
- X-ONE Magazine UK
Posted Jul 26, 2012 -
- Critic Score
A decent tactical shooter, but the campaign is too short and too average to provide anything more than a weekend's distraction. [Issue#87, p.76]- X-ONE Magazine UK
Posted Jul 26, 2012 -
- Critic Score
There's no denying the rodent's getting a little arthritic in his old age. [Issue#86, p.103]- X-ONE Magazine UK
Posted Jun 19, 2012 -
- Critic Score
A dark and serious take on an otherwise oversaturated genre. [Issue#86, p.102]- X-ONE Magazine UK
Posted Jun 19, 2012 -
- X-ONE Magazine UK
Posted Jun 19, 2012 -
- Critic Score
A good-looking but boring button masher that should be avoided. [Issue#86, p.100]- X-ONE Magazine UK
Posted Jun 19, 2012 -
- Critic Score
A masterful piece of contemporary game design and a richly rewarding experience suitable for all ages. [Issue#86, p.98]- X-ONE Magazine UK
Posted Jun 19, 2012 -
- X-ONE Magazine UK
Posted Jun 19, 2012 -
- Critic Score
This is more of the score attack goodness that Cave does best. [Issue#86, p.86]- X-ONE Magazine UK
Posted Jun 19, 2012 -
- Critic Score
A fun and frantic throwback to the days when dirty tactics, outlandish manoeuvres and sheet aggression were the brutal, mangled order of the day. [Issue#86, p.84]- X-ONE Magazine UK
Posted Jun 19, 2012 -
- X-ONE Magazine UK
Posted Jun 19, 2012 -
- Critic Score
The sharp thrill of a successful synchronised takedown never loses its edge. [Issue#86, p.76]- X-ONE Magazine UK
Posted Jun 19, 2012 -
- X-ONE Magazine UK
Posted Jun 5, 2012 -
- X-ONE Magazine UK
Posted Jun 5, 2012 -
- Critic Score
A great range of moves and some pleasantly diverse characters. [Issue#85, p.103]- X-ONE Magazine UK
Posted Jun 5, 2012 -
- X-ONE Magazine UK
Posted Jun 5, 2012 -
- X-ONE Magazine UK
Posted Jun 5, 2012 -
- Critic Score
A decent collection with a few standout games. [Issue#85, p.93]- X-ONE Magazine UK
Posted Jun 5, 2012 -
- Critic Score
A cynical package that doesn't do the Star Wars franchise any justice whatsoever. [Issue#85, p.92]- X-ONE Magazine UK
Posted Jun 5, 2012 -
- Critic Score
Its hidden depths might be too obscure for some, but this is the kind of title XBLA was made for. [Issue#85, p.91]- X-ONE Magazine UK
Posted Jun 5, 2012 -
- Critic Score
The AI is horrible enough to make the stealth segments infuriating and the action areas unfair. [Issue#85, p.90]- X-ONE Magazine UK
Posted Jun 5, 2012 -
- X-ONE Magazine UK
Posted Jun 5, 2012 -
- Critic Score
Has plenty of good ideas: it just fails to make any of them work properly. [Issue#85, p.86]- X-ONE Magazine UK
Posted Jun 5, 2012 -
- Critic Score
The repetition begins to grow old a few hours before the game reaches its conclusion. [Issue#85, p.84]- X-ONE Magazine UK
Posted Jun 5, 2012 -
- Critic Score
Fighting with an awkward camera system certainly feels a lot more noticeable today than it did back in 2003. [Issue#84, p.105]- X-ONE Magazine UK
Posted May 3, 2012 -
- Critic Score
These robots could sure use a little extra life injected into them. [Issue#84, p.104]- X-ONE Magazine UK
Posted May 3, 2012 -
- Critic Score
Probably not the worst tower defence game anywhere ever, but certainly the worst we recall playing on Live Arcade. [Issue#84, p.104]- X-ONE Magazine UK
Posted May 3, 2012 -
- Critic Score
Great value, incredibly addictive and fun no matter what your skill level, Trials Evolution deserves to be another multimillion seller for one of Live Arcade's flagship names. [Issue#84, p.102]- X-ONE Magazine UK
Posted May 3, 2012 -
- Critic Score
Poorly designed, monotonous and, aside from the hilariously bad voice acting, utterly, utterly bland. [Issue#84, p.89]- X-ONE Magazine UK
Posted May 3, 2012 -
- X-ONE Magazine UK
Posted May 3, 2012 -
- Critic Score
It's a comprehensive celebration of Naruto in which fans will delight. [Issue#84, p.88]- X-ONE Magazine UK
Posted May 3, 2012 -
- Critic Score
Motocross has so much more to offer than this dire racer. [Issue#84, p.87]- X-ONE Magazine UK
Posted May 3, 2012 -
- X-ONE Magazine UK
Posted May 3, 2012 -
- Critic Score
None of it feels much like Resident Evil. [Issue#84, p.85]- X-ONE Magazine UK
Posted May 3, 2012 -
- Critic Score
As an old-school shooter, Earth Defense Force has much more fun to offer. [Issue#84, p.84]- X-ONE Magazine UK
Posted May 3, 2012 -
- X-ONE Magazine UK
Posted May 3, 2012 -
- Critic Score
DMC and DMC3 have stood the test of time. The real surprise is just how poor Devil May Cry 2 seems now that it can be directly compared. [Issue#84, p.82]- X-ONE Magazine UK
Posted May 3, 2012 -
- Critic Score
Unbounded has got something recent Ridge Racer games have lost sight of: a sense of unbridled, anarchic fun. [Issue#84, p.80]- X-ONE Magazine UK
Posted May 3, 2012 -
- Critic Score
A sterling effort that is sure to please fans of the series. A juicy challenge that's only likely to be ruined by the ability to go online and find all its solutions. [Issue#84, p.78]- X-ONE Magazine UK
Posted May 2, 2012 -
- Critic Score
At 400 points, we'd call it a steal, and online co-op is a very nice bonus. At 800, though, we're just not that fussed. [Issue#83, p.105]- X-ONE Magazine UK
Posted Apr 3, 2012 -
- Critic Score
The biggest problem is that there really isn't anything you haven't seen before. [Issue#83, p.105]- X-ONE Magazine UK
Posted Apr 2, 2012 -
- Critic Score
A great combination of genres that manages to really tax your brain, be great fun and work as a competitive and addictive multiplayer game. Not so great for solo players, though. [Issue#83, p.104]- X-ONE Magazine UK
Posted Apr 2, 2012 -
- Critic Score
What's really impressive is how well this little world, its narrative and your powers seem to organically come together. [Issue#83, p.103]- X-ONE Magazine UK
Posted Apr 2, 2012 -
- X-ONE Magazine UK
Posted Apr 2, 2012 -
- Critic Score
It isn't quite as polished or diverse as it should be. [Issue#83, p.102]- X-ONE Magazine UK
Posted Apr 2, 2012 -
- Critic Score
The fighting and climbing become exercises in frustration, and there isn't enough depth here. [Issue#83, p.100]- X-ONE Magazine UK
Posted Apr 2, 2012 -
- Critic Score
It's sadly spoilt by a lack of content and too much repetition. [Issue#83, p.98]- X-ONE Magazine UK
Posted Apr 2, 2012 -
- Critic Score
While many fans will already have BlazBlue, Extend ties together all of the DLC, tweaks and modes that make it the definitive way to enjoy this superb series. [Issue#83, p.89]- X-ONE Magazine UK
Posted Apr 2, 2012 -
- Critic Score
Ace Combat or HAWX 2 do this better, but if you love your planes that much, you could do a lot worse. [Issue#83, p.89]- X-ONE Magazine UK
Posted Apr 2, 2012 -
- Critic Score
A surprisingly immersive experience. We doubt you've played anything like it. [Issue#83, p.88]- X-ONE Magazine UK
Posted Apr 2, 2012 -
- Critic Score
While its ambitious ideas fall by the wayside, the core act of shooting robots is done better than we dared to hope. [Issue#83, p.87]- X-ONE Magazine UK
Posted Apr 2, 2012 -
- Critic Score
A definite backward step from IL-2 Sturmovik: Birds of Prey. [Issue#83, p.86]- X-ONE Magazine UK
Posted Apr 2, 2012 -
- Critic Score
It manages to overcome its linearity problems in some imaginative ways and is well worth your time. [Issue#83, p.84]- X-ONE Magazine UK
Posted Apr 2, 2012 -
- X-ONE Magazine UK
Posted Apr 2, 2012 -
- Critic Score
Fun in short bursts, but ultimately lacking in polish, balance and a clear idea of what it even is in the first place. [Issue#83, p.80]- X-ONE Magazine UK
Posted Apr 2, 2012 -
- X-ONE Magazine UK
Posted Apr 2, 2012 -
- Critic Score
Successfully combines elements of both franchises in an imaginative, fun and impressive fighting game. [Issue#83, p.76]- X-ONE Magazine UK
Posted Apr 2, 2012 -
- Critic Score
Mass Effect 3's job is one of refinement, and BioWare polishes its ideas to a mirror sheen. [Issue#83, p.72]- X-ONE Magazine UK
Posted Apr 2, 2012 -
- Critic Score
As fun as Choplifter can be, it's difficulty will but off most from making that second fly-by. [Issue#82, p.103]- X-ONE Magazine UK
Posted Mar 10, 2012 -
- Critic Score
Best enjoyed in short bursts - and only then if you can find someone willing to play it with you. [Issue#82, p.103]- X-ONE Magazine UK
Posted Mar 10, 2012 -
- Critic Score
Intense, riveting, terrifying and masterful are just a few of the words we wouldn't use to describe Amy. One of the worst games on Xbox Live Arcade. [Issue#82, p.102]- X-ONE Magazine UK
Posted Mar 10, 2012 -
- Critic Score
A fresh and unique game, but with a steep challenge that some will find frustrating. But it does feature a giant arse monster. [Issue#82, p.92]- X-ONE Magazine UK
Posted Mar 10, 2012 -
- Critic Score
By no means a bad game, but it's lacking in anything to draw you back in or to take the game beyond what Top Spin and Virtua Tennis already do better. [Issue#82, p.90]- X-ONE Magazine UK
Posted Mar 10, 2012 -
- Critic Score
A great concept with potential, torn to pieces by bland shooting, horrid dialogue and frustrating design. Swordplay can be fun but there's little else to enjoy. [Issue#82, p.88]- X-ONE Magazine UK
Posted Mar 10, 2012 -
- Critic Score
One of the best-designed but least original games we've ever played. [Issue#82, p.86]- X-ONE Magazine UK
Posted Mar 10, 2012 -
- Critic Score
The best Undisputed game to date, and arguably the best MMA simulation currently in existence. [Issue#82, p.84]- X-ONE Magazine UK
Posted Mar 10, 2012 -
- Critic Score
Occasional hiccups and pacing issues can't damage the soaring highs The Darkness II hits when all its elements scream in blood-curdling harmony. [Issue#82, p.80]- X-ONE Magazine UK
Posted Mar 10, 2012 -
- Critic Score
If you're an oldie who remembers Voltron, do yourself a favor and don't soil those memories with this. [Issue #81, p.103]- X-ONE Magazine UK
Posted Feb 1, 2012 -
- X-ONE Magazine UK
Posted Feb 1, 2012 -
- Critic Score
It's a brighter, more entertaining version of Trials HD, and a game that you simply need to download. [Issue #81, p.102]- X-ONE Magazine UK
Posted Feb 1, 2012 -
- X-ONE Magazine UK
Posted Feb 1, 2012 -
- X-ONE Magazine UK
Posted Feb 1, 2012 -
- X-ONE Magazine UK
Posted Feb 1, 2012 -
- Critic Score
SCV's great mix of spectacle, accessibility and depth make it a fun fighting game that almost anyone with an interest in the genre can enjoy. [Issue #81, p.88]- X-ONE Magazine UK
Posted Feb 1, 2012 -
- Critic Score
It would still be worth it even if it was just Metal Gear Solid on its own. [Issue #81, p.86]- X-ONE Magazine UK
Posted Feb 1, 2012 -
- Critic Score
The level of customisation, freedom of choice and unending list of things to do makes this one of the most worthy and substantial sequels ever created. [Issue#81, p.79]- X-ONE Magazine UK
Posted Jan 26, 2012 -
- Critic Score
All missions are set around a basic template, and the whole idea never evolves to the point of having any meat on its bones. [Issue#80, p.103]- X-ONE Magazine UK
Posted Jan 10, 2012 -
- X-ONE Magazine UK
Posted Jan 10, 2012 -
- Critic Score
There's undoubtedly a lot of depth and longevity for those who buy into it, but 1,200 Points for a puzzle game that doesn't exactly feel new seems like a bit of a stretch. [Issue#80, p.102]- X-ONE Magazine UK
Posted Jan 10, 2012 -
- X-ONE Magazine UK
Posted Jan 10, 2012 -
- Critic Score
It ranges from boring and stupid to totally incomprehensible, and neither end of the spectrum amounts to any fun at all. [Issue#80, p.87]- X-ONE Magazine UK
Posted Jan 10, 2012 -
- Critic Score
Just lets itself down by not pursuing the artistic angle enough. [Issue#80, p.87]- X-ONE Magazine UK
Posted Jan 10, 2012 -
- Critic Score
It's Pictionary - you either care or you don't. From a technological standpoint, it works well but might prove a bit too pricey for the casual market it's aimed at. [Issue#80, p.86]- X-ONE Magazine UK
Posted Jan 10, 2012 -
- Critic Score
A decent, though expensive, tool for those interested in a neater way to get some painting and drawing done. But it has its issues. [Issue#80, p.86]- X-ONE Magazine UK
Posted Jan 10, 2012 -
- Critic Score
A bit more imagination would have been preferable, but you're more than getting your money's worth. [Issue#80, p.85]- X-ONE Magazine UK
Posted Jan 10, 2012 -
- Critic Score
The flaws are just too much to look past. [Issue#80, p.82]- X-ONE Magazine UK
Posted Jan 10, 2012 -
- Critic Score
It's so enjoyable that we'd be hard pressed to recommend a better casual sports game for just about anyone. [Issue#79, p.103]- X-ONE Magazine UK
Posted Dec 8, 2011 -
- X-ONE Magazine UK
Posted Dec 8, 2011 -
- X-ONE Magazine UK
Posted Dec 8, 2011 -
- X-ONE Magazine UK
Posted Dec 8, 2011 -
- Critic Score
Just feels like it's missing something fairly vital and simply doesn't have a lot of depth. [Issue#79, p.101]- X-ONE Magazine UK
Posted Dec 8, 2011 -
- Critic Score
If you've got the original, you don't really need to bother. [Issue#79, p.101]- X-ONE Magazine UK
Posted Dec 8, 2011 -
- X-ONE Magazine UK
Posted Dec 8, 2011 -
- X-ONE Magazine UK
Posted Dec 8, 2011 -
- Critic Score
Not something you're likely to get your money's worth from. [Issue#79, p.89]- X-ONE Magazine UK
Posted Dec 8, 2011 -
- X-ONE Magazine UK
Posted Dec 8, 2011