X-ONE Magazine UK's Scores

  • Games
For 1,514 reviews, this publication has graded:
  • 34% higher than the average critic
  • 4% same as the average critic
  • 62% lower than the average critic
On average, this publication grades 10 points lower than other critics. (0-100 point scale)
Average Game review score: 65
Highest review score: 100 Gears of War 2
Lowest review score: 10 Fighter Within
Score distribution:
1514 game reviews
    • 52 Metascore
    • 50 Critic Score
    None of it feels much like Resident Evil. [Issue#84, p.85]
    • X-ONE Magazine UK
    • 52 Metascore
    • 50 Critic Score
    Spectra's a fine little racer that'll help kill time while you wait for a download. If just a couple of niggles had been ironed out and changed however, this could have been much better. [Issue#127, p.82]
    • X-ONE Magazine UK
    • 52 Metascore
    • 60 Critic Score
    Yes, it should have been a Live Arcade release, but its price, plethora of game modes and the fact that the original tune is included, means puzzle fans should definitely give it a whirl. [Issue#20, p.92]
    • X-ONE Magazine UK
    • 52 Metascore
    • 30 Critic Score
    Probably not the worst tower defence game anywhere ever, but certainly the worst we recall playing on Live Arcade. [Issue#84, p.104]
    • X-ONE Magazine UK
    • 52 Metascore
    • 30 Critic Score
    Even if you're a fan of the TV series, the dullness just isn't worth it. [Issue#87, p.86]
    • X-ONE Magazine UK
    • 52 Metascore
    • 60 Critic Score
    Poor dialogue and slightly dated graphics are made up for by thumping combat and comic battles. [Issue#30, p.92]
    • X-ONE Magazine UK
    • 52 Metascore
    • 50 Critic Score
    The main problem is the fact that there's just not much to it. A complete lack of depth means after just an hour or two of play, you'll be done with it. [Issue#72, p.101]
    • X-ONE Magazine UK
    • 52 Metascore
    • 30 Critic Score
    This would be embarrassing on a Dreamcast, let alone the hulking next-gen monster console we call Xbox 360. This is not a next-gen game and it's not fun either. [Issue 8, p.98]
    • X-ONE Magazine UK
    • 52 Metascore
    • 40 Critic Score
    More fun than being tortured and killed, but still not really much of an advertisement for 13th Century living. [Issue#73, p.87]
    • X-ONE Magazine UK
    • 52 Metascore
    • 30 Critic Score
    It suffers greatly from frustrating puzzle design. The jokes don't often land, either. [Issue#128, p.78]
    • X-ONE Magazine UK
    • 52 Metascore
    • 50 Critic Score
    A great concept with potential, torn to pieces by bland shooting, horrid dialogue and frustrating design. Swordplay can be fun but there's little else to enjoy. [Issue#82, p.88]
    • X-ONE Magazine UK
    • 52 Metascore
    • 50 Critic Score
    A depressingly mundane FPS, never once striving for greatness and seemingly happy to settle for faceless mediocrity. Another letdown when we hoped for so much more. [Apr 2008, p.86]
    • X-ONE Magazine UK
    • 52 Metascore
    • 50 Critic Score
    There are good ideas here, but too much bogging them down. [Issue#97, p.66]
    • X-ONE Magazine UK
    • 51 Metascore
    • 50 Critic Score
    Ultimately fairly soulless. [Issue#68, p.101]
    • X-ONE Magazine UK
    • 51 Metascore
    • 60 Critic Score
    Shame there's no paddle, though. [Issue#36, p.114]
    • X-ONE Magazine UK
    • 51 Metascore
    • 40 Critic Score
    Unresponsive and inaccurate. [Issue#72, p.101]
    • X-ONE Magazine UK
    • 51 Metascore
    • 50 Critic Score
    It never raises its excitement levels above 'pleasant' or 'slightly dull," but Where The Wild Things Are remains a solid enough movie game. [Issue#55, p.93]
    • X-ONE Magazine UK
    • 51 Metascore
    • 40 Critic Score
    It can't hide its budget nature, presenting strategy fans with irksome gameplay, ugly visuals and an overall lack of polish or thought. This is a mess. [Issue#97, p.76]
    • X-ONE Magazine UK
    • 51 Metascore
    • 70 Critic Score
    Fun and accessible, Sacred 3 is an action-RPG for those that haven't yet delved into the genre. It's not perfect, but it's deep, tactical and extremely stabby. [Issue#115, p.81]
    • X-ONE Magazine UK
    • 51 Metascore
    • 60 Critic Score
    Despite the abysmal demo, this actually turned out okay. Unfortunately it gets very repetitive and difficult later on. [Issue 15, p.90]
    • X-ONE Magazine UK
    • 51 Metascore
    • 50 Critic Score
    It's basically four buttons, used in the same way each time. Fun. [Issue#36, p.115]
    • X-ONE Magazine UK
    • 51 Metascore
    • 60 Critic Score
    A short-lived blast that doesn't quite get to grips with Microsoft's Kinect sensor. [Issue#87, p.89]
    • X-ONE Magazine UK
    • 51 Metascore
    • 60 Critic Score
    Something about playing Yie Ar Kung Fu makes us feel all warm and fuzzy inside. [Issue#24, p.101]
    • X-ONE Magazine UK
    • 51 Metascore
    • 30 Critic Score
    Wonky motion controls, repetitive gameplay, poor visuals and misguided humour combine in Blue Estate for a short, sour dose of shooter action. [Issue#122, p.83]
    • X-ONE Magazine UK
    • 51 Metascore
    • 60 Critic Score
    The violence and humour grate after a while, but this is still diverting enough stuff. [Issue#52, p.88]
    • X-ONE Magazine UK
    • 51 Metascore
    • 60 Critic Score
    A bit of a disappointment, then, and for easily avoidable reasons. [Issue#55, p.105]
    • X-ONE Magazine UK
    • 51 Metascore
    • 60 Critic Score
    There's much to enjoy and Ubisoft does incorporate one or two nifty ideas. Sadly, though, we've seen it all before. [Issue 27, p.97]
    • X-ONE Magazine UK
    • 51 Metascore
    • 20 Critic Score
    Rubbish. [Issue#24, p.101]
    • X-ONE Magazine UK
    • 51 Metascore
    • 50 Critic Score
    It’s certainly rough around the edges but Murdered’s quirky charm and engaging story will have you playing till its too-quick conclusion.
    • 50 Metascore
    • 50 Critic Score
    The bugs overshadow what is a generally poor update of a classic game. [Issue#103, p.86]
    • X-ONE Magazine UK
    • 50 Metascore
    • 40 Critic Score
    You're left roaming the virtual landscape, hoping opposition might come your way. [Issue#33, p.117]
    • X-ONE Magazine UK
    • 50 Metascore
    • 30 Critic Score
    X-Blades fails to excite on any level and falls flat in everything it attempts. Probably best to ignore this and pretend it doesn’t exist.
    • 50 Metascore
    • 10 Critic Score
    This is Xbox Live Arcade at its very worst. [Issue#25, p.118]
    • X-ONE Magazine UK
    • 50 Metascore
    • 40 Critic Score
    Rich in ideas yet terrible at executing them, Yaiba picks up all the things people hated about recent Ninja Gaiden games and just runs with them.
    • 50 Metascore
    • 30 Critic Score
    It’s a very kid-friendly game, but to the point where there’s very little actual game to enjoy, and what there is is incredibly ugly. Simple, really easy and one that even five-year-olds will get bored of.
    • 50 Metascore
    • 20 Critic Score
    Tiresome gameplay, Unusuable maps, Broken combat. [Issue#24, p.78]
    • X-ONE Magazine UK
    • 50 Metascore
    • 70 Critic Score
    A great concept with plenty of content that will have you and your friends in stitches while it lasts, but the technology is a bit ropey and the initial charm wears off pretty quickly. [Issue#71, p.82]
    • X-ONE Magazine UK
    • 50 Metascore
    • 40 Critic Score
    Small kids might like it, but will need supervision to solve some of hte later puzzles. Adults beware. [Issue#36, p.96]
    • X-ONE Magazine UK
    • 50 Metascore
    • 60 Critic Score
    Quite short. [Issue#74, p.89]
    • X-ONE Magazine UK
    • 50 Metascore
    • 40 Critic Score
    A contender for one of the dirtiest games of the year, Payback is two parts uninspired garbage and three parts loading screen. [Issue 28, p.98]
    • X-ONE Magazine UK
    • 50 Metascore
    • 30 Critic Score
    If you're an oldie who remembers Voltron, do yourself a favor and don't soil those memories with this. [Issue #81, p.103]
    • X-ONE Magazine UK
    • 49 Metascore
    • 50 Critic Score
    Frustration and grind are the most prominent attributes. [Issue#69, p.84]
    • X-ONE Magazine UK
    • 49 Metascore
    • 30 Critic Score
    A game that can't decide what it is and should never really have been released; something that Ubisoft clearly realises given the amount of effort that hasn't gone into promoting it. [Issue 10, p.86]
    • X-ONE Magazine UK
    • 49 Metascore
    • 60 Critic Score
    The control system completely alters the game. This might disappoint fans, but we prefer it. [Issue#92, p.86]
    • X-ONE Magazine UK
    • 49 Metascore
    • 40 Critic Score
    A choppy, piecemeal shooter. [Issue#123, p.82]
    • X-ONE Magazine UK
    • 49 Metascore
    • 50 Critic Score
    Aficionados will want to stay well clear. [Issue#78, p.86]
    • X-ONE Magazine UK
    • 49 Metascore
    • 30 Critic Score
    Not even worth it for fans of either series. [Issue#44, p.85]
    • X-ONE Magazine UK
    • 49 Metascore
    • 40 Critic Score
    Korra isn't broken by any means, it's just mediocre in almost every area. This is for diehard Avatar fans only. [Issue#118, p.80]
    • X-ONE Magazine UK
    • 49 Metascore
    • 30 Critic Score
    Boring offence, terrible defence and a poor substitute for a series that could've taken a huge step forward on the 360. [Issue#30, p.93]
    • X-ONE Magazine UK
    • 49 Metascore
    • 30 Critic Score
    Stupid, stupid game. [Issue#35]
    • X-ONE Magazine UK
    • 49 Metascore
    • 20 Critic Score
    Poor mini-games mixed with horrible controls and the worst 'host' ever - the best way to describe Fuzion Frenzy 2. [Issue 18, p.95]
    • X-ONE Magazine UK
    • 49 Metascore
    • 40 Critic Score
    An 18-rated game made for 13-year-olds, and yet it is the gameplay that is the biggest disappointment. [Issue#74, p.82]
    • X-ONE Magazine UK
    • 49 Metascore
    • 20 Critic Score
    Shrek is now dead to us, which is a shame; it all started so well. [Issue#29, p.117]
    • X-ONE Magazine UK
    • 49 Metascore
    • 40 Critic Score
    This game could send the blood pressure of a Buddhist monk into the stratosphere. [Issue#90, p.78]
    • X-ONE Magazine UK
    • 49 Metascore
    • 50 Critic Score
    You'll wonder why you didn't just stick with multiplayer greats like Bomberman. [May 2013, p.89]
    • X-ONE Magazine UK
    • 49 Metascore
    • 40 Critic Score
    Zombie Wranglers sucks. Especially the 'comedy' names they've given each level. They really suck. [Issue#35]
    • X-ONE Magazine UK
    • 49 Metascore
    • 20 Critic Score
    This was a terrible, terrible idea. [Issue#35]
    • X-ONE Magazine UK
    • 48 Metascore
    • 40 Critic Score
    A game this short and shallow should really be ignored. There is nothing original, compelling or even that new and it will join the ever-growing pile of rubbish movie tie-ins.
    • 48 Metascore
    • 50 Critic Score
    Represents its sport well, but it's just too mundane to ever be something of note. One for the fans and very few others. [Issue#127, p.83]
    • X-ONE Magazine UK
    • 48 Metascore
    • 70 Critic Score
    Basic wrestling action made all the better by deep customisation and accessible grappling. [Issue#91, p.86]
    • X-ONE Magazine UK
    • 48 Metascore
    • 60 Critic Score
    Lococycle is full of Twisted Pixel’s wacky brand of humour and is animated excellently, but the limited gameplay just holds it back from being a must-have.
    • 48 Metascore
    • 50 Critic Score
    It’s not all bad. Through the slow-boil of falling standards, sometimes we found ourselves not hating it as much we probably should have and, occasionally, there were glimpses of what Aliens: Colonial Marines could have been, should have been. It’s best at being an intense shooter, but sadly that intensity is all too rare.
    • 48 Metascore
    • 50 Critic Score
    With so many better RTSs to play there’s no need to even look at Stormrise.
    • 48 Metascore
    • 50 Critic Score
    You'll find more action at a sports day for coma patients. Still, it has a bizarre appeal, just don't blame us for feeling guilty afterwards. [Issue 15, p.93]
    • X-ONE Magazine UK
    • 48 Metascore
    • 30 Critic Score
    Ugly, limited and significantly worse than previous games in the series. [Issue#118, p.86]
    • X-ONE Magazine UK
    • 48 Metascore
    • 60 Critic Score
    Yes it's a typical movie license, but that's not to say that Eragon won't appeal to gamers that like simple gameplay. [Issue 15, p.91]
    • X-ONE Magazine UK
    • 48 Metascore
    • 50 Critic Score
    A title revered for its looks in the years gone by both ages badly and succumbs to design logic issues... [Issue#65, p.105]
    • X-ONE Magazine UK
    • 48 Metascore
    • 40 Critic Score
    Very few redeeming features can pull SA back from the brink of feeling more like a half finished game with unforgiving controls. It will leave you with blisters, but not the good kind.
    • 48 Metascore
    • 40 Critic Score
    Menus, options and over-designed mechanics prevent you from ever getting into it. [Issue#123, p.83]
    • X-ONE Magazine UK
    • 47 Metascore
    • 40 Critic Score
    A good idea in principle, and one that could have made for a great game, but its execution is so poor that it ends up looking like a complete mess. [Issue#75, p.76]
    • X-ONE Magazine UK
    • 47 Metascore
    • 20 Critic Score
    This game is a fossilised turd that never deserved to be excavated. [Issue#93, p.85]
    • X-ONE Magazine UK
    • 47 Metascore
    • 40 Critic Score
    So many cliches, so little time. [Issue#40, p.103]
    • X-ONE Magazine UK
    • 47 Metascore
    • 50 Critic Score
    Certainly not high art, but Saw II has its moments, and could be worth a look for someone after a couple of nights worth of fairly brainless entertainment. [Issue#65, p.89]
    • X-ONE Magazine UK
    • 47 Metascore
    • 40 Critic Score
    When it comes down to it, Crashed Ice isn't much more than an extra bit of advertising for Red Bull's own tournament. [Issue#94, p.82]
    • X-ONE Magazine UK
    • 47 Metascore
    • 30 Critic Score
    A messy control system. [Issue#67, p.88]
    • X-ONE Magazine UK
    • 47 Metascore
    • 40 Critic Score
    This game's destiny? The bargain bin. [Issue#78, p.84]
    • X-ONE Magazine UK
    • 47 Metascore
    • 50 Critic Score
    It's just boring. [Issue 12, p.116]
    • X-ONE Magazine UK
    • 47 Metascore
    • 50 Critic Score
    Just don't play that bloody enhanced version, you'll never forgive yourself. [Issue#29, p.118]
    • X-ONE Magazine UK
    • 46 Metascore
    • 40 Critic Score
    Pales next to the likes of Torchlight and the DeathSpank games. [Issue#74, p.102]
    • X-ONE Magazine UK
    • 46 Metascore
    • 50 Critic Score
    Trouble is, it all controls a little too crisply for our liking. [Issue#37, p.117]
    • X-ONE Magazine UK
    • 46 Metascore
    • 40 Critic Score
    Controls that are either to broken or too difficult to use. [Issue#54, p.84]
    • X-ONE Magazine UK
    • 46 Metascore
    • 40 Critic Score
    An impossible sell when you repress the action, screw the controls and forget to include AI. [Issue#91, p.88]
    • X-ONE Magazine UK
    • 46 Metascore
    • 50 Critic Score
    Everything's just so interminably dull. [Issue#60, p.106]
    • X-ONE Magazine UK
    • 46 Metascore
    • 40 Critic Score
    Some truly horrendous loading times. [Issue#58, p.94]
    • X-ONE Magazine UK
    • 46 Metascore
    • 40 Critic Score
    So technical that it might as well be a manual. [Issue#75, p.85]
    • X-ONE Magazine UK
    • 46 Metascore
    • 60 Critic Score
    Sonic's latest adventure fails yet again to live up to the delight and fast-paced action we grew with, mostly due to the structure of the challenges. Silver's pretty cool, though. [Issue 14, p.82]
    • X-ONE Magazine UK
    • 46 Metascore
    • 30 Critic Score
    It ranges from boring and stupid to totally incomprehensible, and neither end of the spectrum amounts to any fun at all. [Issue#80, p.87]
    • X-ONE Magazine UK
    • 46 Metascore
    • 30 Critic Score
    In short, it's a stinker. [Issue#61, p.104]
    • X-ONE Magazine UK
    • 45 Metascore
    • 20 Critic Score
    It's a bad game compromised further by awkward monetisation. [Issue#101, p.84]
    • X-ONE Magazine UK
    • 45 Metascore
    • 40 Critic Score
    He's rubbish at flying and all his weapons are completely unbalanced. [Issue#33, p.92]
    • X-ONE Magazine UK
    • 45 Metascore
    • 40 Critic Score
    Sadly, War World holds your attention about as long as a paperclip and a Post-It note. [Issue#39]
    • X-ONE Magazine UK
    • 45 Metascore
    • 60 Critic Score
    Ace Combat or HAWX 2 do this better, but if you love your planes that much, you could do a lot worse. [Issue#83, p.89]
    • X-ONE Magazine UK
    • 45 Metascore
    • 50 Critic Score
    This is clearly for fans of the television creation. [Issue#77, p.103]
    • X-ONE Magazine UK
    • 45 Metascore
    • 40 Critic Score
    We've seen all of Sniper: Ghost Warrior's tricks before, and in far superior games. [Issue#62,p.88]
    • X-ONE Magazine UK
    • 45 Metascore
    • 50 Critic Score
    Too few varieties of enemy are included, sporting little variance of attack approach, to entertain anything other than your base reflexes. [Issue#71, p.102]
    • X-ONE Magazine UK
    • 45 Metascore
    • 30 Critic Score
    Playing Interpol is like reading a "Where's Wally?" book, only without Wally. Or Woof. Or even Wenda. [Issue#37, p.117]
    • X-ONE Magazine UK
    • 45 Metascore
    • 40 Critic Score
    While you may enjoy the combat and beasts, the whole game is just far too tedious and it’s missing everything that made the original great.
    • 45 Metascore
    • 40 Critic Score
    An uninspired, cheap-looking Trials HD rip-off, plastered with the Red Bull logo. [Issue#78, p.103]
    • X-ONE Magazine UK
    • 45 Metascore
    • 50 Critic Score
    Somehow better with a second overpowered character by your side. [Issue#63, p.88]
    • X-ONE Magazine UK
    • 45 Metascore
    • 30 Critic Score
    If the awful premise wasn't bad enough, the gameplay you're presented with really makes the whole experience feel like an enormous waste of time.

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