Worth Playing's Scores

  • Games
For 6,725 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Fight Night 2004
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6725 game reviews
    • 69 Metascore
    • 71 Critic Score
    One of the game's biggest selling points is that it is incredibly peaceful. Boot it up, kick back, and work your farm for a while. I spent most of my play time with a friend of mine who lives out of state, and the two of us worked together to keep the crops coming up and the money rolling in. That's not to say there's nothing to worry about, as vehicles have daily upkeep costs, and hiring AI workers is far from free. It's just that the worrisome bits are rarely directly apparent; if you are doing something at all, you are making progress.
    • 83 Metascore
    • 85 Critic Score
    Even after nine years and the countless sequels that have come after it, Call of Duty: Modern Warfare Remastered shows how good the original game was. The campaign is short but so packed with memorable moments that few would mind some of the residual issues. If you can deal with the addition of cosmetics to appease players who have only come to the series recently, you'll be happy with how the original tenets of the multiplayer portion, from movement to gun balance and map layout, have remained unchanged. It really is too bad that this game won't be divorced from more expensive versions of Infinite Warfare for the foreseeable future, but if you're already committed to spend the extra money, you won't be disappointed.
    • 77 Metascore
    • 75 Critic Score
    Honestly, all you need to know to determine whether the PS4 version of Ultimate Marvel vs. Capcom 3 is for you, is that it's still Marvel vs Capcom 3. The strengths and flaws are well documented, and nothing has really changed from the HD re-release. If you're eager to get back into the fray and take Doom, Wesker and Zero for a ride, then you're going to enjoy this port. If you were hoping for any major changes to the gameplay, then you won't find them here. Those new to the game might want to be warned that they're jumping into a deep pool. If you're looking to get a feel for the franchise before the upcoming Marvel vs Capcom: Infinite, there's no better place to start than UMvC3.
    • 73 Metascore
    • 70 Critic Score
    At the end of the day, Rad Rodgers: World One is a cute first taste of a throwback platformer. The game is not particularly long or deep, but it's an enjoyable romp. It's fun to play and has solid level design and enjoyable mechanics, but the nostalgic throwback theme is wasted on generic foes and settings. Fans of old-school platformers will find a lot to like here, including a number of jokes clearly designed for them, but newcomers might find it too generic.
    • 73 Metascore
    • 80 Critic Score
    Even with the advancements done to the formula over the years, the LEGO Harry Potter Collection remains a solid game for fans. Gameplay remains simple enough for kids to enjoy, but the amount of content packed into each title ensures they'll still be working on it long after the campaigns have been finished. The enhancements due to the platform jump aren't truly significant, but they help make an already clean-looking game shine just a tiny bit more. Unless you've played these to death on previous consoles, this is certainly a game that deserves to be checked out by those who still adore the LEGO games without question.
    • tbd Metascore
    • 80 Critic Score
    At the same time, Off the Record is still Dead Rising 2, with the thematic dissonance that I mentioned in that game's review. It's even more pronounced here, if anything, as Frank throws out sly little side-long quips on everything like he's starring in both a "Mystery Science Theater 3000" episode and the movie it's mocking. I don't exactly mind Frank as a character, but you have to be a lot more of a fan of him than I am before this works as well as Dead Rising 2 did. Still, it improves on that game's basic model and adds the much-needed sandbox mode, so call it a wash.
    • 72 Metascore
    • 80 Critic Score
    Almost everything from the plot to the enemies to the presentation embraces the oddness of Lichtspeer, all they do so in a way that's not obnoxious. The game doesn't shy away from trying to challenge you from the outset, but it does so in a way that feels completely fair, even when dying seems like a constant thing. Most importantly, Lichtspeer is a fun experience that will stick with you, and it has the potential to draw you back in again, long after you've beaten it.
    • 78 Metascore
    • 90 Critic Score
    Shadow Warrior 2 is amazing. The shift from linear to semi-open-world shooter hasn't hurt the game since the action remains constant and adheres to the classic shooter style over the more modern one. The multitude of new weapons gives the game some variety, even when taking artifacts into account, and the solid combat ties everything together into a very enjoyable package, whether you're going solo or cooperatively. It ranks up there with Doom as one of the best pure shooters of the year and one of the best timed exclusives on the PC in this genre.
    • 84 Metascore
    • 85 Critic Score
    Your opinion of Planet Coaster will be completely dependent on what you're seeking. As a management simulator, it hits the basics but doesn't introduce anything revolutionary. As a creation game, it shines because the design tools are powerful and the amount of structures that can be used is almost limitless thanks to a vibrant and active community. Ultimately, the game is fun once you get a grasp of the tools, and it's an excellent title to jumpstart a revival in theme park simulators.
    • 82 Metascore
    • 80 Critic Score
    It's a masterpiece in terms of creating a living, breathing AI partner who is a wild and dangerous beast. The atmosphere, the environments and the puzzles are a delight. It's impossible to get around the fact that the game is built with frustration as a feature, and your enjoyment of it will depend on whether you're enough of a cat person to mind spending 10 minutes solving a three-second puzzle. It's a remarkable game that is all the more remarkable for almost living up to 10 years of hype.
    • 72 Metascore
    • 80 Critic Score
    Steep is a very good game, especially for a genre that has gone by the wayside for a while. The paragliding may feel boring to most people, but the skiing, snowboarding and wingsuit diving are exciting and well implemented enough to make up for that inclusion. The emphasis on open-world traversal over conquering specific events makes this a game with a much more relaxed feel, but it still provides tons of exciting moments for those who are open to such a change from the action sports template. Even if the winter sports selection were much larger on the current console generation, Steep would still be worth checking out.
    • 73 Metascore
    • 75 Critic Score
    Yesterday Origins is a by-the-numbers adventure game that hits all of the marks with reliable accuracy. It doesn't reinvent the wheel, and the puzzles are standard and are occasionally veer difficult for the wrong reasons. The story is elevated by some distinct concepts and strong character writing. It's worth a try just to see how immortals deal with the problem of aging.
    • 72 Metascore
    • 80 Critic Score
    The "use anything, make anything" mechanics that have made zombie-smashing so fun are still intact, and some changes only amplify the experience when dealing with the expansive world. While the story is good on its own, Frank's presence provides a nice balance between silly and serious, and the multiplayer also finds a sweet spot. The title has some issues, but they aren't enough to dampen the sheer fun this game provides.
    • 81 Metascore
    • 80 Critic Score
    It bears all the scars of troubled development, and it has a list of nagging issues a mile long, but it's more than the sum of its parts. It's fun to play and has plenty of charming and likeable moments that balance out the frustrating time-wasting elements and weak plot. FF15 is a solid entry into the franchise and is as accessible to newcomers as it is to longtime fans. It might have some rough patches, but FF15 shows that it cares about the most important thing of all: fun.
    • 77 Metascore
    • 75 Critic Score
    In spite of some omissions and technical issues, Duke Nukem 3D: 20th Anniversary World Tour remains a classic. The original game design is tough, fun and interactive. For those who weren't around when this was first released, the engine change is less jarring than the old design and the new episode is quite good. At its current asking price of $20, it is tough to recommend no matter how big of a fan you are, and those who missed out on the Megaton Edition on PS3 and Vita or those who simply want it on PS4 would be better served waiting for a sale.
    • 71 Metascore
    • 70 Critic Score
    Aragami is a satisfactory stealth game. It's not exceptional, but it has its high points. The shadow-dancing teleport mechanic is the centerpiece of the game, and it is at its best when you have large, open areas to sneak through. It's at its worst when cheap deaths or unenjoyable boss fights dominate the experience. It's a fun budget stealth game that will probably tickle the fancy of anyone who's looking for one. It might not break new ground, but sometimes, it's just fun to be a ninja, and Aragami deliveries that in spades.
    • 87 Metascore
    • 90 Critic Score
    Pokémon Sun and Moon is a safe and enjoyable entry in the franchise. It doesn't reinvent the wheel but focuses on polishing the rough edges and making the entire thing shine. It has enough new features to make it a fun adventure without feeling too familiar, and that's important. Some nagging flaws, like a poor frame rate and annoying Pokémon reinforcements, drag down the experience a little, but die-hard fans and curious newcomers alike should still have a great time. Pokémon Sun and Moon offers over 800 monsters to collect, so you'll be catching them all for a long time.
    • 87 Metascore
    • 90 Critic Score
    Pokémon Sun and Moon is a safe and enjoyable entry in the franchise. It doesn't reinvent the wheel but focuses on polishing the rough edges and making the entire thing shine. It has enough new features to make it a fun adventure without feeling too familiar, and that's important. Some nagging flaws, like a poor frame rate and annoying Pokémon reinforcements, drag down the experience a little, but die-hard fans and curious newcomers alike should still have a great time. Pokémon Sun and Moon offers over 800 monsters to collect, so you'll be catching them all for a long time.
    • 77 Metascore
    • 80 Critic Score
    At the very least, Call of Duty: Infinite Warfare is a much better effort from Infinity Ward when compared to Ghosts. Though the campaign hits all of the familiar beats, it still has a nice flow, and characters are likeable, if predictable. Zombies mode provides so many improvements to the formula that it can't be missed, while the multiplayer mode changes don't make it much different from what we saw a year ago. Despite the understandable fatigue players may feel toward the series by now, Infinite Warfare remains a solid offering in a season with multiple first-person shooter games hitting store shelves at the same time.
    • 89 Metascore
    • 87 Critic Score
    The blessing and curse of Battlefield 1 is that it is another well-polished entry in a series that clearly follows a sacred gameplay formula. Fans who have enjoyed the series thus far will find the same enjoyment in this latest entry, and aspects of World War I have clearly been carefully curated and incorporated into the game. However, it does feel that the series is playing things too safe. As good as the multiplayer is, I'm hopeful that future entries will take more risk. In the meantime, Battlefield 1 is another great offering that follows the series' enjoyable gameplay template.
    • 69 Metascore
    • 50 Critic Score
    WWE 2K17 is the first wrestling game I've truly waded into in a while, and I'm reminded as to why it's been so long. I play the basketball, football and MMA games because it's basically what I see and experience on TV. As a fan of WWE who has viewing parties for major PPVs, I can't say that what I played touches on what I get from WWE programming every week. It resembles it, but it's got a long way to go before I see it the same way I see the real thing: art, done well, providing the perfect escape.
    • 79 Metascore
    • 80 Critic Score
    The Metronomicon is a game for those who want their rhythm games to be a little different. Though the story is inconsequential, the various RPG elements spice up an otherwise nice twist on the standard rhythm game formula. The different modes give the game some legs, while the soundtrack is absolutely fantastic. Despite a few flaws here and there, The Metronomicon is certainly recommended for rhythm fans.
    • tbd Metascore
    • 80 Critic Score
    DR2 is still surprisingly fun, even now. It's certainly flawed, but the core concepts are incredibly strong, and it's a game that encourages you to find your own way through it. There's a lot of room to explore and develop your own strategies, and unlike the original, it seems to understand that part of the fun is in letting you screw around a bit. In the first game, you had to deliberately let missions expire if you just wanted to go bomb around the mall; here, even if you're following the story, there are big windows of opportunity to do whatever you like. There's a much greater sense of freedom, which is part of the point of a game like this one.
    • 80 Metascore
    • 90 Critic Score
    Although it's conventional in some ways, Tyranny feels fresh. The theme has been explored before in other games and genres, but not to this degree. The characters are extremely interesting, whether they're tragic or humorous. Dialogue choices are expansive, and the sheer number of permutations that can arise from your decisions give the game near-limitless replay value. Supported by solid RPG mechanics, Tyranny is a game for those who couldn't get enough of Pillars of Eternity and its ilk.
    • 82 Metascore
    • 70 Critic Score
    Overall, Watch Dogs 2 is a solid title that improves upon the original in gameplay and plot but still has some flaws. It's too easy at times, and the plot isn't structured well enough to have the desired impact, but that's easy to forgive when you're setting up a Rube Goldberg contraption to send a hacked car covered with sticky bombs into the middle of a group of gang members. It won't drastically change your mind if you disliked the first Watch Dogs, but if you found it flawed but fun, you'll probably enjoy the bulk of the sequel's improvements. The drop-in multiplayer and freedom of gameplay do a lot to keep the title feeling engaging, but it depends on a player's creativity in order to thrive.
    • 88 Metascore
    • 90 Critic Score
    Dishonored 2 is an excellent sequel to an excellent game. It retains everything that was good about the first game and effectively doubles it with more characters, more abilities, and more levels. It retains some of the same flaws, including incredible ease, graphical issues, and a weak main narrative, but it more than makes up for it in other areas. It's hard to not be delighted with Dishonored 2, as it shows a developer at the very top of its game.
    • 81 Metascore
    • 80 Critic Score
    In the end, Redout is a very good racing game. It may not introduce anything completely new or revolutionize the genre, but it nails the fundamentals so well that fans will be glad that it exists. It has a great presentation and a decent track selection, while the amount of modes almost makes up for the lack of online community. If Redout represents the start of a comeback for futuristic racing, it is a good one, and genre fans will do well to pick it up.
    • 88 Metascore
    • 90 Critic Score
    All in all, Civilization VI is a solid, fun and enjoyable 4x game. Its basic mechanics are simple enough that players of almost any age can learn to play, but the gameplay is complex enough that multiplayer games can be brutal challenges that force players to the limits of their tactical ability. It has its share of flaws but nothing does more than slightly detract from the game. Whether you're playing for a few minutes before work or glancing up to realize that it's 4 AM, Civilization VI is exactly the kind of game that gets its hooks deep into you and never lets go.
    • 73 Metascore
    • 75 Critic Score
    Batman: Return to Arkham is a good, but not great, package. The games have both aged very well and are still plenty of fun to play, and the remaster allows newcomers to experience them. However, the inconsistent remastering job means that it's tough to be overly impressed. Return to Arkham is effectively a mediocre port of two excellent games. If you've never experience the Arkham games before, then this is a good starting point, but returning fans may be more disappointed than excited by some of the changes. There's still a lot to like in the collection, and the nagging flaws aren't enough to distract from the excellent games.
    • tbd Metascore
    • 75 Critic Score
    It hasn't aged well at all, and it's a sort of time capsule for late sixth/early seventh-generation design, but it still has a quiet intensity and sense of genuine dread that none of its more famous sequels even tried to match, and which in many ways stands alone in recent video game history. If you can come to grips with its relative user-unfriendliness, it's an experience worth having.

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