Worth Playing's Scores

  • Games
For 6,725 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Fight Night 2004
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6725 game reviews
    • 67 Metascore
    • 78 Critic Score
    Felix the Reaper is a fun puzzler that nails some of the most important aspects: difficulty, level design, and style. While the environments may not be as varied and the controls not as well executed, the title works well and should be on the radar of anyone who's fond of solving puzzles as a dancing Grim Reaper.
    • 68 Metascore
    • 70 Critic Score
    Ultimately, Siege of Centauri is fine. Its mechanics are solid enough, it does everything else decently on-screen, and the pyrotechnics are spectacular to see. It just doesn't feel like anything special, from the abilities to the story to the units to the towers. It's the kind of game that you wouldn't mind playing but won't rush out to buy immediately, making this difficult to recommend unless you devour every game in the tower defense genre.
    • 72 Metascore
    • 70 Critic Score
    They Are Billions boasts strong central ideas about pulling yourself up by your bootstraps to industrialize in the face of grave danger. This is done incredibly well, from the aesthetics to the music and especially the upgrade trees. All of these work in tandem so well that it's cool to see, but unfortunately, the follow-through for the console version isn't done well enough. This on its own is pretty damning, and coupled with the strange aesthetics makes the game considerably less enjoyable. The PC version may run better with the controls, interface and menus.
    • 62 Metascore
    • 60 Critic Score
    Super Neptunia RPG negates the positives that it brings about. The fresh perspective that comes from being a classic 2D RPG with a simple battle system clashes with the unintuitive and unresponsive platforming. The presentation is beautiful, but the performance is hampered when compared to its predecessors. The ability to explore also seems nice until you realize that the streamlined side-quest system has been replaced with the more time-consuming method of visiting each quest-giver individually. Fans of the series may still enjoy it.
    • 58 Metascore
    • 65 Critic Score
    Despite everything mentioned in this review, Tom Clancy's Ghost Recon: Breakpoint is still a fun game when everything is working well. Thanks to the very long-term support that Ubisoft provides for its games, there's little doubt that the crashes and other oddities will be patched over time. The gameplay remains a highlight of the series, even with all of the directional changes being made. With that said, the mashup of these different ideas has resulted in a game that has become rather generic instead of something special and different. There's a good chance that the game will improve in the next few months or a year, and at that point, players can easily jump into the game and enjoy the hell out of it. At launch, however, Breakpoint makes sense if you want to get into a looter shooter that isn't full of fantastical weaponry or you aren't playing The Division 2 anymore.
    • 74 Metascore
    • 88 Critic Score
    As a fan of the movies and a fan of creative approaches to games, I've had my eye on John Wick Hex since the day it was announced. Its bizarre approach works satisfyingly well in the context of how John Wick would think in the same situations: risk versus reward, careful observation and planning, plays and counter-plays. It is a simple game to understand yet rewarding to attempt to master. It also makes a compelling case of how great movie-inspired games can be if developers really think outside of the box.
    • 75 Metascore
    • 75 Critic Score
    Concrete Genie is far less than the sum of its parts. A strong early game is lost by a bizarre late-game twist that undoes a lot of the charm. If it had just focused on the genies or had been about combat from the start, Concrete Genie would be a much more cohesive experience. Instead, the game has a lot of good moments but ends on a particularly dissatisfying note. There's still a lot to enjoy, but the flaws stand out as brightly as the strengths.
    • 84 Metascore
    • 85 Critic Score
    As a multiplayer experience, Gears 5 offers up a wide variety of options, and something is sure to please almost every type of player. There are some rough edges, especially with the way character upgrades are handled, but the core gameplay is solid and satisfying. Combined with the campaign, Microsoft and the Coalition have given players an amazing value, especially if you are getting the title via Game Pass. It may not be perfect, but it'll provide hours of fun, and that's what matters.
    • 78 Metascore
    • 80 Critic Score
    Indivisible was incredibly close to being the best indie RPG I've ever played. The first half of the game is exciting, engaging and does a fantastic job of meshing together fighting games, Metroidvanias, platformers and RPGs. Unfortunately, the second half only manages to nail the Metroidvania and platformer aspects. The strong presentation and likeable characters help carry it through the weaker second half, and it's still absolutely worth a shot if you're looking for a stylish RPG. Maybe some patches and rebalancing can help the weaker second half, but for the moment, Indivisible starts off strong and finishes weak.
    • tbd Metascore
    • 45 Critic Score
    After all is said and done, Toki is a labor of love taken on by Microids to refresh and rebrand a game that's been largely forgotten. We can see the effort expended in keeping the original intact, keeping the same types of enemies and levels, and even controls, while going to some lengths to update the visuals. However, the art style ends up looking a little amateur, and the overall controls, feel and gameplay end up seeming clunky. Sure, the redone music sounds good, and the cartoony aesthetic is snappy, but the bones of the game don't translate well in today's game market. Perhaps if this game had come out within a couple of years of its first announcement, the art issues wouldn't be so problematic, but as it stands today, Toki is a master class in a bygone era of video games rather than a fun time.
    • 80 Metascore
    • 85 Critic Score
    Overall, Ace Attorney Trilogy wholeheartedly proves its worth as a remaster. The story still stands up today and balances goofiness and sincerity in a fun and enchanting way. The gameplay is slow but wins over its audience. The graphics are heavily improved from its myriad predecessors, and the music is brought to life in just the right way. Sure, there are some slight slip-ups here and there, but this game is a gem that's worth playing from the pantheon of games, especially those in the visual novel genre. At this time, the defense rests.
    • tbd Metascore
    • 80 Critic Score
    Hyperspace Delivery Service is a charming, retro-inspired experience. Pixel graphics and chill synth tunes create a solid package for a game that wants to bring back a familiar experience. If you're looking for a high-energy space adventure, this may not be for you. The game isn't trying to be that, either. Instead, it seeks to expand on the genre of item management and economy gameplay with a dash of active gameplay.
    • 78 Metascore
    • 70 Critic Score
    Overall, NBA 2K20 is still one of the best basketball games out there, but future iterations should either ease up greatly on the VC spend or drop the price significantly, so players won't have to spend extra money.
    • 90 Metascore
    • 90 Critic Score
    The end result is a game that is phenomenal in its presentation and very decent in gameplay. Ori and the Blind Forest: Definitive Edition doesn't necessarily set a new standard or innovate within the Metroidvania genre, but it does create an experience that is elevated by its otherwise stellar production values. Ultimately, it's up to personal preference, but you should give the game a chance; you'd likely regret it otherwise.
    • 78 Metascore
    • 80 Critic Score
    Puzzle Quest: The Legend Returns might be a relic of a bygone time, but that isn't the same as being a bad game. Most of the modern match-three games owe something to the original, and it shows. It might not have Marvel characters or shiny graphics, but it's an accessible, enjoyable and fun puzzle game that is excellent to play for a few minutes at a time. For $15, you'll get more fun than you would in spending that same amount on microtransactions in other games.
    • 84 Metascore
    • 87 Critic Score
    Ni No Kuni: Wrath of the White Witch Remastered on the Switch is a great port of a very good JRPG. Its stellar presentation and unique mix of known JRPG systems make it an engrossing experience that every fan of the genre should experience at least once. It isn't perfect, with some frustrations around its combat system and AI, but that doesn't detract from everything else it does as well or better than many other JRPGs in recent memory. If you have a Switch and are intrigued by Ni No Kuni, you cannot go wrong with this game.
    • 62 Metascore
    • 70 Critic Score
    Dangerous Driving feels just like Burnout, but it doesn't look or sound the part. Due to Three Fields Entertainment's limitations, the game feels like it has a crisis of character. The gameplay is edgy, explosive and violent, while the snowy terrain glistens or the sun peeks over luscious mountaintops in the background, peppered with only the revving of your engine and the pitchy screech of your tires. The solemnity doesn't ruin the experience, but it'll make you scratch your head. At the end of the day, Dangerous Driving scratches a very specific itch that I'm sure many have been waiting to scratch —just like paint against a cold metal guardrail.
    • 87 Metascore
    • 80 Critic Score
    The Legend of Zelda: Link's Awakening is a delightful remake of an excellent game. A lot of its strength is predicated on the fact that it was built on an already exceptional Zelda game, and if you have any nostalgia for the Game Boy version, you'll be charmed by this update. The game's only real flaws are its overall short length and the frustrating frame rate issues. If you're a Zelda fan, it's still absolutely worth checking out, and if the frame rate issues get patched, this title will be the best way to play the handheld classic.
    • 78 Metascore
    • 80 Critic Score
    Borderlands 3 is a solid game for fans. It relishes in the multiplayer moment-to-moment combat, and the multitude of guns and the post-campaign game give players enough reasons to keep playing long after the credits have rolled. It won't convert those who disliked the series into fans, but it also does everything it can to keep itself true to what players liked about the originals. For those who are still deciding whether to jump in, Borderlands 3 is a good place to do so.
    • tbd Metascore
    • 72 Critic Score
    To its credit, there's a good amount of fun to be found within Monster Jam Steel Titans. Although the game can feel limited or repetitive, it rarely feels unpolished or incomplete. The truck controls are spot-on and feel fantastic, which is the most important landing to stick. More than anything else, the game feels like it has a limited scope, but importantly, it does well within the goals that it clearly has for itself. It's a fun game involving monster trucks, and the freestyle mode alone carries a lot of the game's entertainment, as it should.
    • 64 Metascore
    • 60 Critic Score
    Xenon Racer is made for those who have laser focus and dedication to nailing every detail. The sleek design and flow of the game are constantly disrupted by either the constant destruction of your own car or the jerky stop-and-go you must embrace to make tight turns, which are a necessity. It's certainly playable, but it's vexing and not recommended for the casual player. While the visuals shine in some respects, as a whole, they don't muster much more than a passing glance and a shrug. The game plays with ideas from the racing genre, but nothing quite sticks to make it a memorable experience. It's difficult to recommend to anyone who isn't interested in racing games. While it starts off strong, Xenon Racer ends up flatly spinning out (and probably slamming into the wall).
    • 69 Metascore
    • 80 Critic Score
    All in all, Daemon x Machina is about the best that one can hope for from an Armored Core fill-in. It isn't quite as good as the highs of the tragically sleeping franchise, but it's on par with the average. If you like mecha, customization, and blowing up stuff, and you have a tolerance for the learning curve of the controls, then Daemon x Machina will keep you happy. At the end of the day, you get to pilot a giant robot and slash up enemies with a giant lightsaber, and who doesn't love that?
    • 76 Metascore
    • 75 Critic Score
    For most, the mileage you'll get out of Trover Saves the Universe will depend on how much you love "Rick and Morty" and how receptive you are to Roiland's improv-heavy brand of humor. Those who swear — perhaps literally — by the Adult Swim cartoon will assuredly have a good time; those seeking a slightly more involved VR experience may be better off looking elsewhere.
    • 82 Metascore
    • 86 Critic Score
    It's a fun derby racer game that lives up to its FlatOut roots and more. It has a somewhat bare-bones presentation that is rife with bugs and long loading screens, but when it works, it's a remarkable experience from start to finish. If you love this kind of racer, the console version of Wreckfest will hold up its end of the deal and deliver frantic mayhem racing at its best.
    • tbd Metascore
    • 85 Critic Score
    For newcomers, The Walking Dead: The Telltale Definitive Series is an easy purchase, since you're getting every game in the series at an excellent discount. If you've experienced the game before, the proposition of going back is dependent on whether you want to experience the game again with better graphics and fewer bugs. If you're a super fan, the abundance of extras will be tempting enough to warrant the double-dip. No matter your stance, the collection still holds up, and this is a lasting example of what made Telltale stand out in the first place.
    • 77 Metascore
    • 69 Critic Score
    As a whole, NHL 20 is still NHL like it always was. There are incremental changes, but there's still a lot more to be done. Be a Pro remains completely untouched, and the minor additions to other offline single-player modes are sobering. The presentation and animation take a small leap, and HUT seems slightly less grindy with the addition of Squad Battles and a more transparent model to receive card packs without being forced to spend real money. The new eliminator modes in CHEL are equally fun, but at the end of the day, this year doesn't feel as significant as the last. I'm curious where the franchise goes next year with the prospect of several new consoles on the horizon, but it has to step up things more than it currently does.
    • tbd Metascore
    • 70 Critic Score
    At the end of the day, Damascus Gear: Operation Osaka never extends beyond the realm of a fun time-waster. It's not bad if you're looking for a cheap, mech-focused, loot-heavy dungeon-crawler. If you love giant robots, then Operation Osaka is a fun way to spend $20. Beyond that, it's just another dungeon-crawler on a system that is awash with them.
    • 81 Metascore
    • 86 Critic Score
    Aside from the basic gameplay and a few rough edges, A Plague Tale: Innocence tells an incredibly gripping story about a couple of kids in the most grim circumstances imaginable. It nails the horrifying setting with standout visuals and a thick atmosphere that is worth experiencing at least once. If you're looking for the next great story to play through, A Plague Tale is definitely it.
    • 77 Metascore
    • 85 Critic Score
    Stellaris: Console Edition is a mighty impressive game in and of itself. It also did the impossible: make a fairly complex and grand strategy title enjoyable on a console. That should stand as its own achievement. If you have access to Stellaris on a powerful PC, the console edition isn't for you. Even though it is a great title, the console version still feels somewhat restrained and pared down, but that may change with future updates. Regardless, if you're a fan of the genre and only game on a console at home, this is as close as you can get to a great strategy title running in its full glory on a TV.
    • 87 Metascore
    • 80 Critic Score
    All in all, Astral Chain is a solid and enjoyable action-RPG. It suffers from a lot of Platinum Games' most common problems, such as poor instructions for basic gameplay and an over-reliance on minigames, but the charm and enjoyment of the core game more than make up for that once you get past the rough opening. It's not quite up the highs of a Bayonetta or Nier Automata, but it's worth playing for fans of the company or those looking for a fun action-RPG on the Switch.

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