Worth Playing's Scores

  • Games
For 6,707 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Pac-Man Championship Edition DX
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6707 game reviews
    • 77 Metascore
    • 80 Critic Score
    Flashback: Remastered Edition remains a stone-cold classic, and old players will love how so little has been done to it, helping to preserve what caught people's attention in the first place as opposed to covering it all up with a more modern sheen. Newer players who aren't accustomed to the classic single-screen style of gameplay might find the control scheme and lack of real help frustrating at first. Stick with it and you'll discover why Flashback was more than just a display of pretty graphics. Overall, this title is a worthy addition to the Switch library.
    • 81 Metascore
    • 84 Critic Score
    Despite my issues with its combat and optimization, Hand of Fate 2 provides a wonderful experience for those seeking an interesting deck-building game to add to their Switch library. There's a good bit of bang for your buck here, and with additional levels available as paid DLC, I could imagine players getting lost in Hand of Fate 2's tabletop-inspired world for countless playthroughs. Just be sure to bring an open mind and plenty of patience.
    • 68 Metascore
    • 70 Critic Score
    In the end, Killing Floor: Incursion is fine. The guns work well, but the lack of accuracy will have you favoring melee weapons until you have to use your guns to solve puzzles and fight against bosses. The lack of device accuracy also means that you'll have a tough time trying to holster your weapons, making the combat feel slower and allowing enemies to get in a few cheap hits, but boss fights make the combat feel tedious. The game being available in co-op is nice, but once you're done with the campaign, there isn't much to draw you into the horde mode. If you're a fan of the series, you'll dig it, but don't expect much in the way of replay value beyond showing off the technology to friends.
    • 68 Metascore
    • 70 Critic Score
    Smoke and Sacrifice presents itself as a game that knows exactly what it's going for. It doesn't push any boundaries in the gaming world but offers a fun, interesting, and somewhat different experience with the crafting and narrative. However, the narrative ends up feeling flat and hollow, and it detracts quite a bit from the experience. While the art style can be a little jarring at times, the rest of the visuals, the gameplay, and the audio all make the game enjoyable. Overall, Smoke and Sacrifice ends up feeling like a little bit less than what it was advertising, but it's still a fun experience.
    • tbd Metascore
    • 55 Critic Score
    Overall, The Slater is a barely competent stealth game. The limited move set is disappointing, but it would have at least provided some sort of challenge if the AI were competent at its jobs. If the game weren't so precise about where targets should be killed, then the more open approach to the levels would've been interesting. Combine all of this with a presentation that seems fine until everything is in motion, and you have the recipe for a game that stealth fans will only play if there's an afternoon to kill and all of the other good stealth options have been exhausted.
    • 90 Metascore
    • 94 Critic Score
    It challenges, punishes, and brings a warm feeling of joy with every mastered encounter. It's not for everyone, and it isn't absolutely perfect, but Sekiro is the best game I've played in a very long time.
    • 72 Metascore
    • 85 Critic Score
    By creating a timer feature that tracks how much time we're away from Quinn, Stay extends its memorable experience beyond our gaming monitor and asks us how long we're willing to stay away when it has negative consequences. With great narrative and relatable content, the title falters in creating far too complex puzzles that transform the game from Stay into Stuck. However, Quinn's story (and our story) create solid and thoughtful gameplay that keeps us coming back for more. If one can overlook the puzzling mishaps, Stay is a title that reaches out to all of us and creates a worthwhile experience.
    • 64 Metascore
    • 55 Critic Score
    Track Lab is an interesting title. If you're looking at it as a game, it has some great puzzle mechanics, but there's only enough content to last you about an hour unless you get stuck on one of the puzzles. If you're looking at it as a music creation tool, the interface is novel but not something you'll use to seriously create tunes, especially since there's no easy way to export your creations. Ultimately, Track Lab is more of a fun toy in VR but not something you'll be itching to visit more than a few times.
    • 64 Metascore
    • 60 Critic Score
    In the end, Sleep Tight means well but is very limited in scope. The core mechanics are fine, and the different upgrade trees are good, but the slow difficulty ramping can make it feel like a grind in a short amount of time. The lack of any modes hurts significantly, as does the lack of variety in locations and your arsenal. Unless you want something simple in your tower defense or twin-stick shooting game, it's easy to pass on Sleep Tight in favor of other titles.
    • 80 Metascore
    • 65 Critic Score
    Dragon's Crown Pro makes strides in updating the side-scrolling beat-'em-up genre by incorporating light RPG mechanics well. The overall setting and simplicity of getting into the game are intriguing, but the art style is jarring, and the story paper-thin. While I understand the latter is not the reason to play this type of game, it's frustrating to see and feel how flimsy it comes off. The gameplay is solid, and the innovations are intriguing, but the rest of Dragon's Crown Pro is rather shallow.
    • 69 Metascore
    • 77 Critic Score
    All in all, The Mage's Tale is a great VR title that showcases how well games in the genre can work if they're built from the ground up for the technology and the developer pays attention to the details. It's funny and immersive, and while it surely isn't a masterpiece due to its technical issues and lackluster enemy AI, it's a good title that anyone who's hungry for more VR will surely appreciate.
    • 62 Metascore
    • 60 Critic Score
    Trailblazers isn't a bad racing title. Despite some floaty controls, the actual racing is fine, and the painting and team mechanics are interesting. The modes are also good, but the lack of a community means that local multiplayer is your only other option once you consume all of the single-player stuff. You'll wish the developers did something more interesting with the concept, as it feels untapped. For that, Trailblazers is only recommended for those who have already checked out other racing titles first.
    • 82 Metascore
    • 80 Critic Score
    All of the good traits from the first game have been amplified, and the changes feel like better implementations of the original ideas. The endgame content is substantial, and the introduction of classes so late in the game changes things enough to make the experience feel renewed. Add to that the promise of lots of free future content, and you have a loot shooter that is well worth your time.
    • 60 Metascore
    • 55 Critic Score
    The overall presentation looks nice, but with such a steep difficulty curve during the game's middle segment, few people will find enjoyment in having baristas pummel an unrelated menagerie of characters for too long. With so many other beat-'em-ups on the system, Coffee Crisis will be a title that you'll check out after exhausting the other options.
    • 65 Metascore
    • 55 Critic Score
    Nearly every element of The LEGO Movie 2 Videogame can be described as basic or simple. It doesn't hold a candle to other LEGO games, and while the world-building can be interesting, it is much more limited than LEGO's proper sandbox title. The LEGO Movie 2 Videogame game is the definition of average mediocracy. Rent if you're curious, but don't bother with a purchase unless you find it on deep discount and want the Achievements.
    • 45 Metascore
    • 35 Critic Score
    Maybe one day the developer will have the opportunity to show us a completed idea, but based on the current build, Tennis World Tour is disappointing.
    • 79 Metascore
    • 80 Critic Score
    Kirby's Extra Epic Yarn is still a cute and enjoyable game, but although it's seen some improvements, it's more of a lateral move than an upgrade. The portability and Devilish mode are welcome additions, but the loss of co-op and the lackluster implementation of Ravel abilities drag down the game. It remains a delightful and charming title for young players, and the strengths and charm of the original game remain apparent. It's absolutely worth playing if you like Kirby titles and don't mind the low difficulty level. Whether it's on the Wii or on the 3DS, Kirby's Extra Epic Yarn is still one of the cutest games on the market.
    • 54 Metascore
    • 50 Critic Score
    I will probably fire up Anthem more than a few times again, if only to experience the joyous nature of plopping down a Colossus in the middle of a firefight and unfurling fiery, shelled death upon the landscape. It's a wonderful distraction. But unfortunately, Anthem doesn't look like anything more than that. I can't recommend it.
    • tbd Metascore
    • 55 Critic Score
    Pumped BMX Pro is more of a regression for the series than a progression. The tougher-to-handle physics, combined with a set of tracks that fail to ease players into the game, make for a title that is only good for veterans of the first game. The presentation is mediocre at best, and the lack of meaningful unlockables makes the whole thing feel like a chore. Unless you must have this title for some reason, there are certainly better options to fulfill your physics-based trick fix.
    • 81 Metascore
    • 85 Critic Score
    All in all, Etrian Odyssey Nexus is a solid entry in the series. It doesn't reinvent the wheel but is sort of a grab bag of everything that makes Etrian Odyssey work. It's very familiar, and longtime series fans may find that this outing played it too safe, but casual fans and newcomers should consider it a near-perfect place to start the series. All in all, Nexus is a fantastic end to the long handheld history of the franchise, and it provides a lot of hope for whatever comes next.
    • 79 Metascore
    • 80 Critic Score
    Trials Rising is a very good game and a return to form for the series. The tight physics are put to good use in the numerous tracks, and you always feel like you're in control of your bike and rider. The contract system gives you a reason to replay levels, and while the new unlock system via XP is a good way for dedicated players to finally see end-game content, it means that you don't need to perfect your skills like you did in the past. Customization and the pseudo-racing system might not be that exciting, but the core gameplay is good enough that fans won't mind their inclusion. As long as you don't mind having to crash and burn several times before getting a level right, you'll enjoy your time with Trials Rising.
    • 87 Metascore
    • 90 Critic Score
    Devil May Cry 5 is a must-play title for action fans. The action is fast and fluid, and its accommodations for both skilled and new players make it easier for everyone to enjoy the gameplay. The title is packed with a healthy amount of levels and several different hooks to keep you playing after you finish the campaign. The presentation is stunning, and while the game does contain microtransactions, they can easily be ignored. Capcom has another winner on its hands, and DMC5 is an early contender for game of the year.
    • 59 Metascore
    • 67 Critic Score
    As it stands now, the game involves a lot of repetition, and what little plot exists unfolds at a snail's pace, is poorly explained, and lacks the necessary context to make sense of it. It's capable of being a very fun shooter, especially when friends comprise the rest of your squad. It's just that the rest of the game feels far from the polished content for which Bioware is known.
    • 75 Metascore
    • 80 Critic Score
    All in all, ToeJam & Earl: Back in the Groove! is as solid of a remake of the classic title as you can hope for. It plays the same, sounds the same, looks better, and has a fair amount of new content. It's fun and accessible, and it's a solid roguelike for players of all ages. Nostalgic fans of the original will find a lot to love here, and newcomers should enjoy this retro trip back to the radical '90s.
    • 72 Metascore
    • 75 Critic Score
    Dead or Alive 6 maintains its status as a solid and surprisingly deep fighting game that gets hidden underneath the readily apparent fan service. The tweaks to the fighting system only improve the accessibility while not hurting the more advanced players. The 24-character roster is refreshed, but the customization feels more limited. The same can be said for the levels and graphics, which are fine but lack any signs of ambition.
    • 73 Metascore
    • 80 Critic Score
    Nine years may have passed since LEGO Harry Potter first released, but the games still feel as fresh and enjoyable as when they debuted. If you didn't know that LEGO Harry Potter Collection was a remaster, it would be easy to mistake it for a new release. The only real downside has to do with those who own the original Xbox 360 games. Since they've been withheld from BC, if you want to replay these on the Xbox One, you'll have to buy the LEGO Harry Potter Collection.
    • 73 Metascore
    • 68 Critic Score
    In the end, NBA 2K Playgrounds 2 is a fun game that may not excel from a gameplay standpoint, but its fun arcade action that has become rare in the genre. Basketball and sports fans would enjoy Playgrounds 2 if it weren't for the grindy implementation of card packs and in-game purchases.
    • 66 Metascore
    • 70 Critic Score
    Detached is the sort of game where you'll enjoy your short time with it if you aren't easily susceptible to motion sickness. The atmosphere is absolutely gorgeous, giving you a good sense of the beauty and loneliness of space. The puzzles aren't bad, but the lack of direction about where to go can be an annoyance when you have a constantly depleting oxygen meter to worry about and a finite amount of fuel. It may not be a VR showcase title for everyone, but those who can stomach it will enjoy their time.
    • 83 Metascore
    • 80 Critic Score
    All in all, Tales of Vesperia: Definitive Edition is a solid remaster of a fun and enjoyable JRPG. It has its flaws and foibles, including a relative weak final story arc and a somewhat inconsistent battle system, but it's one of the most popular Tales titles for a reason. It's plenty of fun to play, and fans of JRPGs will easily overlook the flaws for what is a genuinely enjoyable romp through an old game style.
    • tbd Metascore
    • 80 Critic Score
    Pinball FX3: Williams Pinball Volume 2 is another winner thanks to the variety of tables included and the improved use of flourishes. You get a better sense this time around that Zen knows how to spruce up the visuals without losing track of the solid gameplay in the original titles. The fact that Zen did so with both well-known and lesser-known tables is a good sign for the future of the license. At this rate, we can't wait to see what the next pack will hold.

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