Worth Playing's Scores

  • Games
For 6,707 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Pac-Man Championship Edition DX
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6707 game reviews
    • 75 Metascore
    • 87 Critic Score
    Some of the subject matter might be a little risqué for the younger audience, but for those who are of age, this title is a solid adventure with a great sense of humor.
    • 84 Metascore
    • 92 Critic Score
    It may lack multiplayer or online play, which many, including myself, were hoping for, but the single player campaign clearly makes up for this.
    • 74 Metascore
    • 65 Critic Score
    The definition of mediocrity. It is an amusing game with good play mechanics and solid physics. It is also an irritating game with long waits between turns, annoying voiceovers, and silly obstacles that are often not conducive to the type of golf game this is.
    • 61 Metascore
    • 77 Critic Score
    One of those games that tries to be ahead of its time, and tries to bend a genre to its will. Games that attempt the latter tend not to do a very good job.
    • 69 Metascore
    • 60 Critic Score
    One of the biggest issues with this game is the common sense factor, meaning that the common sense of a person starts to balk at some of the things expected in the game.
    • 65 Metascore
    • 86 Critic Score
    The game setup is also much easier than any others in the Contra series that I've played, but at the same time, it still more difficult than a wide variety of games.
    • 66 Metascore
    • 68 Critic Score
    If I were to say one thing to sum up this game, I think it would be “short.” I was able to clear through Crisis Zone in a couple of hours, and I was even taking breaks to write things down.
    • 47 Metascore
    • 54 Critic Score
    The fairly sloppy control made the parts where I was actually interacting with the game less than ideal.
    • 78 Metascore
    • 81 Critic Score
    The sun sensor hook is great, as is the game's awareness of time and location.
    • 54 Metascore
    • 40 Critic Score
    In spite of the awful gameplay, the instant-death mazes, the inventory items that are nearly invisible, and the useless filler of arcade "puzzles", I kept playing because I wanted to see how this game was going to fail at being dramatic this time.
    • 66 Metascore
    • 69 Critic Score
    Standard fare, neither horrible nor amazing.
    • 83 Metascore
    • 82 Critic Score
    The single player campaign starts off incredibly well, evoking thoughts of "Oh my god, they finally made a decent single-player Tribes experience," and then declines to the lowest possible point not five levels into the game.
    • 64 Metascore
    • 80 Critic Score
    Mastering each character will take some time, but that just adds to the game's replay value. Nothing can be more satisfying than beating the socks off of a friend so I strongly suggest picking up this one.
    • 82 Metascore
    • 89 Critic Score
    While Nocturne is slightly flawed because of its straightforward battles and disappointing sound quality, it is a flame that will hopefully reignite a trend of creativity in RPG storytelling and concepts.
    • tbd Metascore
    • 75 Critic Score
    A solid and entertaining RTS game, once you figure out the controls, that is.
    • 63 Metascore
    • 65 Critic Score
    The game had good graphics and gameplay, but suffers from some extraneous features (gold-plating) and a low replay value.
    • 81 Metascore
    • 89 Critic Score
    The most impressive quality of The Crusaders is the cohesiveness of the RPG, RTS, and action elements. Strategy fans that are looking for a deep, long-lasting console experience with frequent bouts of hacking and slashing should definitely check this game out.
    • 71 Metascore
    • 78 Critic Score
    A fun, challenging game for the first three stages, with varied gameplay and a likeable heroine... Once you get beyond that point, you'll find it increasingly frustrating... or you'll start cheating madly in the name of basic survival.
    • 69 Metascore
    • 70 Critic Score
    It has a great many strengths going for it, and at the core, there’s a good game in here. Unfortunately, due to its scope, and more importantly, few ways to deal with that scope, few people will actually want to finish the bloody thing.
    • 81 Metascore
    • 86 Critic Score
    This is a great game for the soccer fanatics of the world, but has limited appeal for the average Joe Gamer.
    • 70 Metascore
    • 85 Critic Score
    One downside is that there's a heck of a lot here that's pulled together from other games, if you're up on your gaming history you can play 'spot the element' here and rattle off a good five or so games that do bits of Ty 2 better than Ty 2 does.
    • 71 Metascore
    • 75 Critic Score
    With its plethora of options and playability, this is a stellar buy for the younger crowd.
    • 51 Metascore
    • 65 Critic Score
    If you're looking for a game that's going to keep you on the edge of your seat, keep looking. This one is definitely not for you. If, on the other hand, you enjoy a game that will severely challenge your intellect (or you happen to hold a doctorate in economics or politics), then I heartily recommend this one.
    • 73 Metascore
    • 75 Critic Score
    The mini-games were without question added to increase the replay value of this game and they did such to at least some degree. I admit they are kind of fun and it is cool that they added them I guess I just would rather play one of my other multiplayer centric games instead.
    • 87 Metascore
    • 89 Critic Score
    Simple enough for kids to enjoy, while challenging and funny enough that adults will get a kick out of it. It's great for newbies to the Mario games, while it's got plenty of nostalgic humor for older gamers.
    • 75 Metascore
    • 80 Critic Score
    I never thought I'd see the day when I would give a Nickelodeon-based game anything higher than a 6, but here we are. And I'm very, very glad for it.
    • 59 Metascore
    • 80 Critic Score
    A great addition to a classic series and should satisfy the twisted pervert inside all of us ... well, inside of me, anyway.
    • 58 Metascore
    • 65 Critic Score
    I thought it was fun to look forward to the next action you unlock, however, I felt it took way to long to actually unlock most of the stuff. This might not have been so bad if the game had more to keep me occupied with besides just watching my characters talk in warp speed for hours.
    • 60 Metascore
    • 63 Critic Score
    It seemed like High Voltage gathered many good ideas that had been used by other companies and placed them into one game instead of coming up with hot new ideas of their own.
    • 77 Metascore
    • 68 Critic Score
    Legacy needs to sit back and create a real GAME using this enterprise as opposed to an interactive episode.

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