Worth Playing's Scores

  • Games
For 6,707 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Pac-Man Championship Edition DX
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6707 game reviews
    • 68 Metascore
    • 89 Critic Score
    Each character is strikingly similar in appearance to the movie actors.
    • 51 Metascore
    • 45 Critic Score
    A muddy, hard to handle shooter with no real plot or enthusiasm. It's just "go there, shoot this, shoot this too, okay go here now," over and over again.
    • 66 Metascore
    • 89 Critic Score
    Each character is strikingly similar in appearance to the movie actors.
    • 61 Metascore
    • 75 Critic Score
    Its crazy camera makes running and gunning difficult, and being stealthy is too much work and takes too much time. Had the game stuck with its unique, brainy moments, it would have been a much better experience.
    • 70 Metascore
    • 84 Critic Score
    The new addition of the empire mode and addition of the political policy, a stronger focus on strategy and improved character edit mode and the addition of new moves and combos really gives the game a kick.
    • 81 Metascore
    • 92 Critic Score
    The dungeon can keep you occupied for ages, so there is really no end to the game, yet one thing to note is that there is no new game.
    • 70 Metascore
    • 80 Critic Score
    You can play until you achieve a perfect stable and set some insanely incredibly record. If you are a horse fan, this may be the best game available at this time.
    • 66 Metascore
    • 69 Critic Score
    Does a lot of things right, yet for some reason, they tend not to matter as much because it's just so hard to get into the game and stay there enough to appreciate them.
    • 69 Metascore
    • 72 Critic Score
    The campaign mode is outstanding and provides quite a few hours of fun and mayhem. Who can resist fun and mayhem? The lack of multiplayer severely hurts this title for me, but the cost helps ease some of the pain.
    • 62 Metascore
    • 72 Critic Score
    The campaign mode is outstanding and provides quite a few hours of fun and mayhem. Who can resist fun and mayhem? The lack of multiplayer severely hurts this title for me, but the cost helps ease some of the pain.
    • 90 Metascore
    • 91 Critic Score
    A wholly enjoyable follow-up to the original and manages to keep things fun for a long, long time with its lengthier single-player adventure, host of streamlined gameplay additions, and extensive multi-player modes.
    • 79 Metascore
    • 80 Critic Score
    It's an impressive title that champions quality and heart over quantity, mainly because there was no other choice.
    • 72 Metascore
    • 97 Critic Score
    The best of the Test Drive series and a personal favorite. The game is realistic in execution. The music rocks. The gameplay is a blast.
    • 69 Metascore
    • 83 Critic Score
    You’ll most likely complete Ghosthunter in only a few short sittings, but between the impressive visuals, multi-faceted gameplay, and solid combat dynamics, chances are you’ll have fun the entire time.
    • 72 Metascore
    • 40 Critic Score
    First, as a gamer, I give this game an abysmal 1 out of 10. It is dull, uninspired, graphically inferior, sound deserted, and ultimately, unsatisfying. However, if this is marketed as educational software, specifically at the Middle- and High-School level, and not targeted at the gaming community, this could be an exceptional introduction to the world of National Politics, indeed. [As educational software - score = 70]
    • 81 Metascore
    • 80 Critic Score
    I thoroughly enjoyed Chessmaster 10th Edition. Whether or not you'll want to pick it up depends on several factors. The most important is, if you already have a version that works just fine on Windows 2000 or XP, and the learning tools are still working for you, you'll probably take a pass on this one.
    • 91 Metascore
    • 92 Critic Score
    One of Madden's weak points has always been its commentary, and after fifteen years, it still needs work.
    • 84 Metascore
    • 80 Critic Score
    I found the single player mode of this game to very exciting and enticing, and I enjoyed the realism, strategy and cinematic moments that occurred during actual game play.
    • 87 Metascore
    • 81 Critic Score
    Hardcore DOOM fans will enjoy the fact that DOOM 3 is just like their baby, only with a facelift and some fancy new gameplay features, but everyone else might want to tread with caution as DOOM 3’s initial scares and wows over the graphics give way to predictable, uninspired gameplay all too quickly.
    • 67 Metascore
    • 84 Critic Score
    One of the most balanced, well thought out action/adventure titles out there. It's a bit of a shame that it took so long for this title to be completed as it would have had a much larger impact on the market a few years ago then it will now.
    • 46 Metascore
    • 50 Critic Score
    The platformer is very cleverly planned out, and I applaud them for that, but the game sucked. I couldn’t help but go “What the hell?!” every five seconds.
    • 72 Metascore
    • 80 Critic Score
    In addition to being easy, Sudeki is ridiculously short, clocking in at twenty-five hours max. For a game that was purported to be the first real epic RPG on Xbox, this is almost incomprehensible.
    • 45 Metascore
    • 60 Critic Score
    An exercise in utterly wasted potential. The designers seemed to forget that what made Prince of Persia and games like it so special was that the engine worked with you, not against you, to make progression possible. Here, it's you versus the game every step of the way ... ball dropped.
    • 47 Metascore
    • 60 Critic Score
    The combat system is extremely unintuitive and, like the rest of the game, sacrifices most of the actual gameplay for cinematic moments.
    • 89 Metascore
    • 80 Critic Score
    It’s also extremely disappointing to see EA do such a sloppy job on a port to Xbox. There is no excuse for any game being ported from Playstation 2 to have slow-down on Xbox when there is none in the PS2 version.
    • 71 Metascore
    • 68 Critic Score
    The new abilities, such as deflecting arrows, are a welcome addition, but what the series could really use is a combat system that involved more than pressing two buttons in random combinations, a system that has worked well for the previous games in the series but has finally become stale.
    • 86 Metascore
    • 90 Critic Score
    Buy this sucker. It's got "diamond in the rough" written all over it.
    • 74 Metascore
    • 83 Critic Score
    Despite the game’s flaws – and it does have them – track building and racing is surprisingly fun and addictive. You might find yourself hooked. I was.
    • 77 Metascore
    • 84 Critic Score
    At times Soldiers plays more like a 3rd person action RPG, but that’s not a bad thing. I originally felt that Soldiers does both RTS and action RPG at the same time, only neither one very well. That would be unfair as the nuances of this game reflect the uncompromising nature of Codemasters’ philosophy on gaming and the creative ingenuity of 1C.
    • 61 Metascore
    • 62 Critic Score
    For all the Yu-Gi-Oh fans out there, it is 10 out of 10, but unfortunately, not everybody is.

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