Worth Playing's Scores

  • Games
For 6,707 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Pac-Man Championship Edition DX
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6707 game reviews
    • 90 Metascore
    • 90 Critic Score
    It's a beautiful thing, Butcher Bay, done with style that you don't often see, particularly in a movie license.
    • 83 Metascore
    • 84 Critic Score
    Catacombs is an excellent expansion and does a tremendous job at filling the solo and single-group content void.
    • 56 Metascore
    • 58 Critic Score
    Nothing special as far as real-time strategy games go. It doesn't break any new ground, and it doesn't rise to stand on top of the pile of other games in the genre.
    • 63 Metascore
    • 60 Critic Score
    Collision detection problems and sloppy mechanics plague this otherwise fun title, and multiplayer is really the best aspect of the game.
    • 82 Metascore
    • 95 Critic Score
    Perhaps the best RTS I have ever played, despite the fact that the source material bores me to tears.
    • 36 Metascore
    • 40 Critic Score
    Tedious and only worth trying out if you can laugh at a game with very few redeeming factors. It's too long, it's too uninspired, and it just isn't much fun.
    • 86 Metascore
    • 93 Critic Score
    This game really has everything you could want, including one of the best if not the best stories of the year, and it'll certainly slake any gamer's thirst for adventure.
    • 79 Metascore
    • 89 Critic Score
    A really good game. Its gameplay, at heart, is pure Metal Slug.
    • 75 Metascore
    • 93 Critic Score
    It may not showcase a cutting-edge game engine or add brand new features to the FPS genre, but Painkiller: Battle out of Hell is, without a doubt, one of the most intense and straightforward FPS rides the genre has seen yet.
    • 69 Metascore
    • 77 Critic Score
    The most disappointing thing about Exigo is that the gameplay just isn’t all that exiting. Everything looks nice and is well-balanced, but there’s little here that hasn’t been done before.
    • 83 Metascore
    • 89 Critic Score
    Look past the bad-boy façade, and you’ll see that this new iteration is even better than the last.
    • 83 Metascore
    • 69 Critic Score
    It shows off the dragged-out combat and its new 'rougher, meaner' attitude like a four year old happily waving around what it found in the cat's litter box, and all of the really good parts seem to go right under the radar. You have to actively work to get to the fun parts, in other words.
    • 58 Metascore
    • 60 Critic Score
    Instead of making improvements, the development team made a game to appeal to a different crowd than their original audience, and I honestly don’t think the decision was a good one.
    • 70 Metascore
    • 85 Critic Score
    Somewhere between the halfway psychotic 2D graphics and the incredibly innovative, if slightly dated, gameplay, Mr. Driller comes extremely close to “classic” status.
    • 35 Metascore
    • 45 Critic Score
    The developers are obviously fans of the tough-as-nails older PC RPGs and were trying to emulate that experience here, but their obvious inexperience with development has created a glitchy, cookie-cutter type of game that does not belong on anybody's hard drive.
    • 83 Metascore
    • 70 Critic Score
    The focus on combat makes the game boring, and the lack of good puzzles and platforming of the same caliber as in Sands of Time make Prince of Persia: Warrior Within a slow ride that many fans should honestly stay away from.
    • 93 Metascore
    • 96 Critic Score
    Unlike its competitors, World of Warcraft boasts a magnificently done quest system. Each quest you take a detailed explanation written into your Quest Journal that gives you enough information ingame to solve it. The sense of immersion is greatly heightened through this as well.
    • 56 Metascore
    • 56 Critic Score
    The lack of true strategic possibilities is a vast shortcoming when such high quality alternatives are on the shelves.
    • 60 Metascore
    • 85 Critic Score
    This is about as close as any shooter's come to replicating the action-movie experience, with plenty of toys to play with and a great techno soundtrack.
    • 88 Metascore
    • 92 Critic Score
    One of those rare games that can engage you for hours each day while never getting old.
    • 61 Metascore
    • 85 Critic Score
    None of this matters. Rogue Agent has it where it counts; in gameplay, innovation and just plain, flat-out devious fun.
    • 78 Metascore
    • 72 Critic Score
    This is a very buggy game.
    • 85 Metascore
    • 85 Critic Score
    The 3D graphics are amazing in comparison to the flat sprites from earlier systems.
    • 41 Metascore
    • 40 Critic Score
    The content isn't even worth a laugh, and the story is so full of holes (is this based on a Croatian comic or show? It seems to expect you to know the cast in advance) and clichés that it has no value unless you're a die-hard fan of Eastern European culture.
    • 40 Metascore
    • 55 Critic Score
    A well-intentioned game that still suffers from shallow gameplay and a few major design flaws. It can be amusing in short bursts but grows tiresome rapidly.
    • 78 Metascore
    • 94 Critic Score
    The replayability of Ultramix 2 is immense, with content downloads and Xbox Live player.
    • 70 Metascore
    • 75 Critic Score
    A suprisingly solid piece of history and should provide you with at least a few hours of point-raking fun.
    • 60 Metascore
    • 60 Critic Score
    The lack of execution makes this a title to avoid.
    • 91 Metascore
    • 92 Critic Score
    The core gameplay is similar, but the new camouflage and stamina additions require strategic adjustments that perfectly fit the deliberate, tactical feel of the game. It's a beautifully crafted game from every angle.
    • 59 Metascore
    • 60 Critic Score
    King Arthur’s problems begin with its controls. I am fully aware that this is an action game, but it is not one with much depth to it by any means. So why are not one, not two, but five attack buttons needed? The answer: They aren’t.

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