Worth Playing's Scores

  • Games
For 6,725 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Fight Night 2004
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6725 game reviews
    • 87 Metascore
    • 85 Critic Score
    I already filled you in on the great control scheme, and the amazing depth and variations of play, so in the final analysis, EA Sports' MVP Baseball 2005 is by all accounts a home run for those of us who would rather have root canal than watch a real baseball game.
    • 82 Metascore
    • 90 Critic Score
    If you crave strategy and realism, Dangerous Waters is a simulation that'll have you playing for years to come.
    • 60 Metascore
    • 56 Critic Score
    And as for being playable, well, the game is such a bore than most gamers would prefer to let this one rot in the closet than pull it out for another go in their 'Cube.
    • 86 Metascore
    • 88 Critic Score
    While none of the changes on their own amounted to much, overall, they all made for a much smoother and more authentic baseball title.
    • 88 Metascore
    • 90 Critic Score
    It's got major lasting power, a truckload of modes, thoughtful tweaks, and most importantly, solid gameplay.
    • 73 Metascore
    • 78 Critic Score
    Packed with a solid gameplay, a substantial amount of levels for a lengthy experience, some really, really cool special powers, and a really enjoyable storyline.
    • 51 Metascore
    • 68 Critic Score
    Simply put, when Nanobreaker’s not frustrating, it’s boring.
    • 73 Metascore
    • 80 Critic Score
    Monolith did attempt to reduce the ratio of movies to gameplay, and succeeded, to a degree, although they did also shorten the game by half or so.
    • 85 Metascore
    • 85 Critic Score
    The developers also do a great job of placing you right into the action, including the national anthem, flyover, and the obligatory “Gentlemen, start your engines.” If you've seen it in a NASCAR event, you will see it in the game.
    • 66 Metascore
    • 80 Critic Score
    After the initially painful learning curve, the game suddenly snapped into place, and things got fun; collecting the cards and participating in tournaments had great appeal.
    • 58 Metascore
    • 50 Critic Score
    If not for the weak animation, I would say that Constantine looks surprisingly good. Instead, its static appearance cheapens the overall look of the game.
    • 79 Metascore
    • 80 Critic Score
    A very solid piece of work, one of the finest that the developers have brought to the table.
    • 60 Metascore
    • 50 Critic Score
    A mediocre "licensed" title, obviously made to capitalize on a recent film. Considering how poorly the movie fared with the critics, is the game score any surprise?
    • 75 Metascore
    • 89 Critic Score
    I figure in about five years, Shadow of Rome will start showing up in magazine articles about “cult” games, or the best-kept secrets on the PS2.
    • 51 Metascore
    • 69 Critic Score
    It's like a Tootsie Pop, only the sweet chewy center is covered by the bitterness of gameplay mechanics and camera troubles.
    • 85 Metascore
    • 95 Critic Score
    The epic struggles of the universe are told in a cinematic, moving style. The interpersonal conflicts are brought out through rich dialogue and well thought-out storytelling.
    • 89 Metascore
    • 91 Critic Score
    With its Street Challenge mode, six-player ability, online play, and improved graphics, NBA Street V3 is a great package and worth every penny you spend on it.
    • 73 Metascore
    • 85 Critic Score
    There's enough variation between the two games to keep you coming back to both versions, and plenty of characters and moves to keep you thoroughly occupied.
    • tbd Metascore
    • 77 Critic Score
    For parents looking for a good game for young children, this would be a great purchase. I personally prefer Piglet's Big Movie, but that is for the slightly older kids.
    • 59 Metascore
    • 60 Critic Score
    With gameplay stuck in a mid-90's fad that was in itself considered arcane by any gamer's standards at the height of its popularity, Legacy of the Spirits troubles me with its thrown-together, "let's take advantage of a passing craze before it completely dies" feel.
    • 60 Metascore
    • 60 Critic Score
    With gameplay stuck in a mid-90's fad that was in itself considered arcane by any gamer's standards at the height of its popularity, Legacy of the Spirits troubles me with its thrown-together, "let's take advantage of a passing craze before it completely dies" feel.
    • tbd Metascore
    • 50 Critic Score
    In today's fast-paced world of instant rewards and gratification, he feels way outdated. It's sad in a way, like the passing of an old friend who has given so much to the world, but it is unfortunately Pooh's time to go.
    • 89 Metascore
    • 85 Critic Score
    Call me crazy, but I like things simple. I prefer "NBA Street" over V3 despite the unlockable stuff and refined gameplay elements in V3. The camera angles were wonky for my tastes and the in-game announcer came close to ruining the whole game for me and my issue with the gameplay timing is perhaps my own.
    • 88 Metascore
    • 85 Critic Score
    One of the best arcade sports titles to release. Ever.
    • 59 Metascore
    • 80 Critic Score
    The choice of game modes make it absolutely perfect for any child you can think of, and while the main game will not take all that long to finish, the unlockables, minigames and virtual playground will keep them coming back for more for a good long while.
    • 77 Metascore
    • 80 Critic Score
    The only real weakness of the combat engine at all is the lack of any sort of auto-targeting system, which makes using ranged weaponry frustrating.
    • 91 Metascore
    • 89 Critic Score
    May not be a huge innovation from the last chapter, but it does fix a good amount of physics and character control issues.
    • 44 Metascore
    • 45 Critic Score
    Mediocre at best, and nail-bitingly frustrating at worst. A couple of interesting concepts lay mired beneath poorly executed game design.
    • 59 Metascore
    • 65 Critic Score
    To be fair, it hasn’t broken any new ground, didn’t dazzle me with its graphics, and included that same annoying pseudo-speak that all of these games seem to integrate.
    • 59 Metascore
    • 65 Critic Score
    To be fair, it hasn’t broken any new ground, didn’t dazzle me with its graphics, and included that same annoying pseudo-speak that all of these games seem to integrate.

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