Worth Playing's Scores

  • Games
For 6,725 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Fight Night 2004
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6725 game reviews
    • 47 Metascore
    • 55 Critic Score
    It falls short of even being mediocre. Even though it presents some truly superb ideas, the game is destroyed by the incessant load times, which should have been addressed long before its release date.
    • 54 Metascore
    • 65 Critic Score
    Import Tuner lacks either the impressive visuals we've come to expect from next-gen games (racing titles, especially), or a well-executed new feature that contrasts it from other offerings in the genre.
    • 74 Metascore
    • 62 Critic Score
    While Naruto: Clash of Ninja 2 is an improvement over the original in many ways, it is also, at its core, a rehash, continuing where that game let off and making sure to stop at a point that can lead into the third.
    • 59 Metascore
    • 55 Critic Score
    The entire control scheme and physics engine need to go back to the drawing board before next year's release in order to remove that constant feeling of dread that lingers during a typical game.
    • 84 Metascore
    • 85 Critic Score
    With a plethora of deep features, an incredible online mode and some of the most immersive animations and graphics ever, 2K7 far outshines the competition.
    • 65 Metascore
    • 55 Critic Score
    Too simplistic for most gamers, it is a good choice for those who have friends who also are Grim experts. Anyone else is advised to avoid this game like the plague, and seek out one of the many better party games available on any system.
    • 59 Metascore
    • 58 Critic Score
    I can say with complete and total confidence that Godfather: Mob Wars is not going to keep you interested for long with its lackluster combat and controls.
    • 93 Metascore
    • 96 Critic Score
    Upon completing Okami, you may feel like you have just taken in a classic Miyazaki film. The visual/aural presentation and sprawling narrative combine to present the game as an extended vision of an anime epic – equal parts The Legend of the Dog Warriors: The Hakkenden and Princess Mononoke, with a dash of Ranma ½ for kicks.
    • 77 Metascore
    • 78 Critic Score
    Something of a more slow-paced, strategic spin on the open world genre. It still delivers on intensity during action sequences, but it's a game that rewards advance planning and meticulous tactics to a greater degree than an instant-gratification game like "Saints Row" doesn't.
    • 83 Metascore
    • 90 Critic Score
    An extremely enjoyable, funny, and lengthy outing that is suitable for everyone. It might be a bit easy for seasoned gamers, but if you're a fan of fun, you shouldn't pass this one up.
    • 61 Metascore
    • 60 Critic Score
    Despite the mind-numbingly simple gameplay and non-existent difficulty, fans of the show will enjoy blasting ghosts and specters for the three to five hours it takes to complete the title.
    • 58 Metascore
    • 85 Critic Score
    With each installment, Koei and Omega Force are not reinventing the wheel; it's there, and it rolls just fine. They're smoothing it out, steadily working out the bumps and making the whole thing roll much more smoothly.
    • 57 Metascore
    • 50 Critic Score
    No matter how exciting the ghostly adventures of Danny and his friends are, they can't justify a game this short and repetitive.
    • 93 Metascore
    • 95 Critic Score
    Company of Heroes is without doubt a fun and addictive game. In many ways, it has done for real-time strategy what the "Battlefield" franchise did for first-person shooters.
    • 63 Metascore
    • 68 Critic Score
    Not a single enemy proved to be a real challenge after a few seconds of observation. The boss fights are long, but with half a brain, most gamers could complete them with ease. As for the intuitive controls, these are counter-balanced by the ambiguous character development and equipment systems.
    • 67 Metascore
    • 50 Critic Score
    I thought the ideas and potential were great, but the execution was severely lacking. FoW will lure unsuspecting buyers with its attractive appearance, but it has little else to offer.
    • 68 Metascore
    • 50 Critic Score
    Joint Task Force isn't as bad as "Faces of War," but it's nowhere near the quality of "Company of Heroes."
    • 81 Metascore
    • 73 Critic Score
    A surprisingly challenging experience.
    • 73 Metascore
    • 55 Critic Score
    If you don't have a DS and you have at least two friends with a PSP, get this game when the price inevitably drops like a stone, as Bomberman titles are prone to do. Otherwise, wait for the DS sequel, complete with online support, and leave this one for your friends looking to justify their PSP purchases.
    • 51 Metascore
    • 35 Critic Score
    There just isn't a reason for Rengoku II: Stairway to Heaven to exist besides duping buyers into picking up a throwaway title, or, the most likely case, to get PS3 owners who've never played the PSP versions to pick up that game just because the franchise seems familiar somehow.
    • 76 Metascore
    • 70 Critic Score
    Mega Man ZX is a bit of a misstep for the venerable franchise. While much of the gameplay is similar to what you've seen before, the wretched map system makes Mega Man ZX merely tolerable, rather than enjoyable.
    • 59 Metascore
    • 60 Critic Score
    It's at that point in Rule of Rose, when combat becomes a dominant factor but the provided elements simply don't hold up, that frustration sets in.
    • 47 Metascore
    • 60 Critic Score
    With more polish and a wider variety of mini-games, One Piece would make an excellent addition to any party. Unfortunately, it falls just too short of its mark to appeal to any but the most die-hard of One Piece fans.
    • 76 Metascore
    • 69 Critic Score
    Those who have never laced up and assisted on a one-timer in real life might be able to look past all the faults of NHL 07, but you'd have to be blind to ignore them all. With any luck, this franchise will move on to the PS3 and improve, and never look back.
    • 79 Metascore
    • 80 Critic Score
    The new fighting system makes you more excited than anything currently going on in the actual NHL.
    • 67 Metascore
    • 84 Critic Score
    It’s a fantastic appetizer or after-dinner mint, however - if you need a game for those five-minute playing sessions in the bathroom or if you’re looking to get a gift for someone who has less time in their life to play, Cooking Mama could just be the Chef’s Special.
    • 56 Metascore
    • 60 Critic Score
    Where Age of Pirates: Caribbean Tales falls down is in providing and engaging storyline to back up the strong gameplay.
    • 66 Metascore
    • 70 Critic Score
    All in all, as a single-player experience, Phantom War is short, fairly sweet, and utterly unremarkable. The saving grace and the final nail in its coffin come from a single point: the multiplayer mode.
    • 28 Metascore
    • 50 Critic Score
    For all its initial promise, Bad Day L.A. just isn't much fun in the final analysis. The humor is lowbrow and, at times, downright mean-spirited.
    • 68 Metascore
    • 69 Critic Score
    A rehashed, lackluster game hidden behind the high-energy, let's-kick-some-butt-and-chug-some-beer rock music blaring at you from the title screen.

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