Worth Playing's Scores

  • Games
For 6,707 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Pac-Man Championship Edition DX
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6707 game reviews
    • 78 Metascore
    • 85 Critic Score
    A welcome addition to the original, and is a must for lovers of Machinima.
    • 71 Metascore
    • 77 Critic Score
    It was refreshing to play through a title that was[n't] simply a copy of the film, either; the game picks up right where the "Cars" movie left off and lets you decide McQueen's fate.
    • 70 Metascore
    • 75 Critic Score
    A well-rounded game that mixes crisp graphics, decent-but-repetitive sounds, and a quirky arcade-style racing system similar to that of Mario Kart.
    • 54 Metascore
    • 70 Critic Score
    A fun game that is quite adequate as a distraction for its target audience. For an adult, on the other hand, the game has only rare moments that qualify as entertainment.
    • 50 Metascore
    • 65 Critic Score
    Sometimes, the flaws make the masterpiece, and sometimes, the flaws just make something flawed. More a case of the latter than the former, Cars is a game that is a rental at best, unless you have children who are really, really into the movie, or if you really liked Kirby Air Ride but didn't care much for all that replay value.
    • 71 Metascore
    • 71 Critic Score
    It has some glaring visual flaws and technically deficient AI. While it captures the parts of the movie that captivated the kiddies, it disregards the heart of the film that made it enjoyable to adults.
    • 76 Metascore
    • 76 Critic Score
    It possesses the sort of open-ended gameplay structure that will nurture your addictive tendencies and have you tweaking and expanding your city way beyond the time you promised yourself you would stop.
    • 87 Metascore
    • 93 Critic Score
    It's hard to fault such an immersive and well thought out game which expertly melds frenetic twitch-factor action with a variety of logic puzzles.
    • 73 Metascore
    • 72 Critic Score
    By no means a bad game, Out Of the Park Baseball is just not quite as clutch in game-winning situations as you might like, but anyone who loves the game of baseball should give it a try.
    • 83 Metascore
    • 73 Critic Score
    The locations look decent, if not a bit overwhelming at times, and the gameplay is solid, with the exception of a few hiccups. Newcomers can have fun, but the frustration factor is high, only rising as you progress.
    • 82 Metascore
    • 82 Critic Score
    Patient gamers and stealth aficionados will find plenty of new material and enhancements here worth their time and money.
    • 54 Metascore
    • 60 Critic Score
    Simply isn't recommended for experienced poker players. With its shoddy A.I., limited game styles, and strangely vacuous multiplayer mode, most versed card players will find the offering well below both their expectations and skill level.
    • 82 Metascore
    • 86 Critic Score
    Despite some minor issues, the concept behind Hitman: Blood Money is brilliant, and is (mostly) executed with flying colors. Virtual assassinations have never looked or played so well.
    • 61 Metascore
    • 68 Critic Score
    With too little in the way of additional options, it becomes almost a chore to play this game for the non-enthusiast. However, Stacked has its merits, especially as a tutorial, so it is worth a try for those interested in Texas Hold 'Em and all of its different intricacies.
    • 56 Metascore
    • 50 Critic Score
    An exercise in frustration. I wish I could score this game on its potential, but I don't know how much time and effort Crazy House is going to put into shaping up this game into what its consumers deserve.
    • 52 Metascore
    • 49 Critic Score
    What could have been a very neat idea is ruined by a bad camera, buggy gameplay, and totally ridiculous mission objectives.
    • 71 Metascore
    • 79 Critic Score
    With a price tag of just $30, this should be a no-brainer for anyone interested in the genre. Rogue Trooper may not do anything staggeringly new, but it combines action, shooting, stealth, and exploration elements successfully and is well worth a look.
    • 69 Metascore
    • 79 Critic Score
    The voice acting is great, the innovative game-play mechanics are a breath of fresh air, and the developers really did a great job of creating a wartime battlefield atmosphere.
    • 77 Metascore
    • 85 Critic Score
    Regardless of these minor concerns, HoMM V is a shining example of how a turn-based strategy should be executed, and will no doubt set the standard for generations of the genre to come.
    • 74 Metascore
    • 70 Critic Score
    Steambot Chronicles was a great idea that just wasn't realized to its full potential. You have everything customizable, from clothes to trotmobiles to jobs, but it is ultimately brought down by slow gameplay.
    • 76 Metascore
    • 88 Critic Score
    The gameplay that made such addictive titles is no less compelling now than it was a decade ago.
    • 51 Metascore
    • 50 Critic Score
    Instead of playing the role of Jaws, you're playing as Jaws in a generic action-RPG. Combine that with sub-standard gameplay and controls, and a lack of "terror-of-the-deep" moments, and you've got a game that you can freely pass over without any worries.
    • 81 Metascore
    • 79 Critic Score
    At the same time, it's difficult to really get excited about Table Tennis. That seems to suit Table Tennis just fine, as it doesn't seem to want to put a lot of effort in to excite you.
    • 52 Metascore
    • 67 Critic Score
    The puzzles are the meat of the gameplay, but it feels the need to make you kill time between puzzles by sneaking past idiots or beating the snot out of invalids.
    • 52 Metascore
    • 80 Critic Score
    It's a good-looking, smooth-playing title that captures some of the mystique (ha-ha) of the comics and movies. Where it fails is in the limitations placed upon it.
    • 52 Metascore
    • 69 Critic Score
    Games may not be art, but if they were, X-Men: The Official Game would be like one of those posters of a wizard and a dragon locked in a magical duel to the death.
    • 50 Metascore
    • 49 Critic Score
    X-Men: The Official Game just isn't fun at all.
    • 52 Metascore
    • 40 Critic Score
    Honestly, X-Men: The Official Game for the GBA does one thing and does it poorly. It's the same platformer/brawler that seems to be the generic genre for licensed games and resembles most every X-Men game from the 16-bit era.
    • 53 Metascore
    • 55 Critic Score
    The broad strokes of story in the Official Game aren't without their intrigue, but the overwhelming pedestrian nature of the combat and uninspired treatment of the villains crush both the dramatic potential of the story and the gameplay possibilities of the characters' unique abilities.
    • 54 Metascore
    • 64 Critic Score
    The Da Vinci Code is difficult in all the right areas for fans of the book's unique blend of fact and fiction, and all the wrong ones for most gamers.

Top Trailers