Worth Playing's Scores

  • Games
For 6,707 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Pac-Man Championship Edition DX
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6707 game reviews
    • 58 Metascore
    • 40 Critic Score
    This game should have been as good and as much of a departure as the upcoming Splinter Cell is; instead, its gameplay piddles around with everything the series has already established.
    • 63 Metascore
    • 55 Critic Score
    The only real benefit I could find for buying a Sudoku game on the PSP is the ability to wirelessly download additional puzzles, free of charge.
    • 71 Metascore
    • 69 Critic Score
    Even as a party game, KR Country doesn't have the staying power of Party, the single genre restriction being more suffocating than it would appear to be at first.
    • 80 Metascore
    • 89 Critic Score
    A great strategy game, and its gameplay keeps the Metal Gear spirit close to heart, despite radical differences. MGS fan or not, this is much better than the first, and it will probably be the last.
    • 50 Metascore
    • 69 Critic Score
    A playable, if uninspired game, and one that you should definitely pick up if you're in desperate need of a decent RPG for your DS.
    • 62 Metascore
    • 89 Critic Score
    A game in the purest sense, even if there aren't any bosses to defeat or coins to collect. You could have been playing this game for 10 years (and, as the dated midi rumblings prove, this game shows its age), and if you haven't yet, I've got to maintain that your GBA is the best way to experience it.
    • 77 Metascore
    • 80 Critic Score
    The fact of the matter is that Godfather is a good game, but only if you can keep in mind that it's really a game, instead of a well-adapted license. Instead of expecting to play the movie, instead, simply take this as your chance to cause mayhem in the city that the film presents, and let loose your inhibitions.
    • 94 Metascore
    • 98 Critic Score
    One of the best packages of the past several years, with no element even average; everything is as close to perfect as can be expected.
    • 94 Metascore
    • 98 Critic Score
    Oblivion not only raises the bar in the visual and audio modules but also in the gameplay and presentation department, making it easily one of the most recommendable titles to anyone who has ever enjoyed the thought of truly doing whatever they want in a video game, in a world where actions actually mean something.
    • 85 Metascore
    • 90 Critic Score
    The single-player mode is compelling and fun, the graphics are above par, controls are super-precise, the sounds are perfect, and multiplayer makes owning a DS worth every penny.
    • 66 Metascore
    • 75 Critic Score
    It's nice to see that this level of complexity is seeping downward through the genres and markets because it only means that games will be that much deeper and complex as these savvy generations grow older and demand more from their games.
    • 67 Metascore
    • 65 Critic Score
    A lack of interactivity and an over-simplistic puzzle system quickly engender apathy and boredom.
    • 87 Metascore
    • 80 Critic Score
    I'm hesitant to call this the best PSP game yet because it still carries so many of the flaws of previous games – mostly in terms of control – as well as having fairly trite single-player moments.
    • 69 Metascore
    • 69 Critic Score
    The Driver franchise isn't quite ready for a bullet in the head, but it's definitely tired. Atari needs to let the series take some time off until there's a compelling non-financial reason to produce another installment, and Reflections should do some soul-searching to figure out which parts of the game work.
    • 85 Metascore
    • 89 Critic Score
    With such deep variety of familiar but accomplished gameplay, and visuals that are always immersive and frequently arresting, Daxter easily leaps ahead of the PSP platformer pack to put such concerns to rest.
    • 94 Metascore
    • 95 Critic Score
    Trying to wrap my brain around every aspect of this package has proven difficult, because each feature has such a distinct offering that it almost needs to be reviewed separately.
    • 68 Metascore
    • 84 Critic Score
    A playable, enjoyable, at times downright fun game, spreading brand recognition of the movie, and all at once giving your little nephew something to play while he's visiting your house for the weekend.
    • 81 Metascore
    • 86 Critic Score
    Because Red Orchestra is not reliant on a story or linear gameplay and has plenty of variety, it remains a fresh and a different experience just about every time it's played.
    • 70 Metascore
    • 59 Critic Score
    The lopsided AI isn’t the least of the problems in the single player campaign. Most of the levels involve marching down a single path, with the level typically coming to an end when you reach the end.
    • 85 Metascore
    • 80 Critic Score
    If you are looking for a masterpiece of racing as a genre, Midnight Club 3: Dub Edition Remix probably isn't quite it, but it's plenty close, with open-ended free play where you can choose what to do freely.
    • 87 Metascore
    • 80 Critic Score
    If you are looking for a masterpiece of racing as a genre, Midnight Club 3: Dub Edition Remix probably isn't quite it, but it's plenty close, with open-ended free play where you can choose what to do freely.
    • 90 Metascore
    • 95 Critic Score
    What "next-gen" ought to be. It embodies gameplay, graphics, multiplayer and style that we were expecting to see from the Xbox 360. Simply put, GRAW rounds out the total package.
    • 67 Metascore
    • 80 Critic Score
    Scratches is not "F.E.A.R." – it is infinitely more subtle. It is not "Monkey Island" – it is far darker with less arbitrary puzzles. Scratches is a work of art in the horror genre, and if you aren't willing to appreciate it as such, you should not bother.
    • 76 Metascore
    • 80 Critic Score
    It flounders with its winning premise for most of the late goings, but the fact that it took the chances it did in the early going is a huge advantage for the game.
    • 75 Metascore
    • 72 Critic Score
    Despite some thrills in the early going and the novelty of encountering new gangs, Pursuit Force depends too heavily on the clock to maintain excitement, eventually becoming a casualty of its own simplicity.
    • 89 Metascore
    • 90 Critic Score
    The visuals don't merely look like an overhaul, the sound is as amazing as ever, and it definitely makes good use of high definition and Xbox Live.
    • 64 Metascore
    • 79 Critic Score
    With a large cast of warriors and a diverting map system, character-building and charm-casting effectively replace storytelling to encourage continued combat, even if a slow-to-react camera and under-decorated environments make it a less-than-perfect execution of the huge-clashing-armies formula.
    • 60 Metascore
    • 63 Critic Score
    It manages to fit some of the series' feel into one of the most generic genres ever. Unfortunately, severe play issues limit its playability, and very few gamers of any age will get to enjoy some of the extras that Tomy took the time to add in.
    • 72 Metascore
    • 60 Critic Score
    For us older fans (especially those raised on the fansubs) and people with even a tiny knowledge of how fighting games work, one shouldn't even bother giving this a second look.
    • 84 Metascore
    • 80 Critic Score
    While it does not bring anything significantly new to the genre, Battle for Middle Earth 2 is a solid RTS.

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