Worth Playing's Scores

  • Games
For 6,707 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Pac-Man Championship Edition DX
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6707 game reviews
    • 60 Metascore
    • 40 Critic Score
    To be blunt, Atlantis Quest is just too hard, and after a few levels, the entertainment gives way to frustration.
    • 79 Metascore
    • 75 Critic Score
    The newbies will graduate to deeper, better games and the hardcore will shelve it when they can’t play it with their friends, and both will be disappointed by how short it is even as they are nonplussed by its gameplay.
    • 74 Metascore
    • 89 Critic Score
    If you're looking for the kind of style a more traditional MMo offers, you'll not find it here. I, however, love D&D Online: Stormreach, and I have no qualms whatsoever recommending it to anyone who loves an entertaining action-RPG experience.
    • 64 Metascore
    • 50 Critic Score
    There isn't anything special about it that "Alundra," "Shining Soul II," and a great number of other games haven't done before it.
    • 60 Metascore
    • 55 Critic Score
    Generation is simple in a way that requires dozens of obtuse concepts to be learned with little justification. It simply isn't a good game, and it is definitely the weakest game in NIS America's lineup.
    • 58 Metascore
    • 65 Critic Score
    The production values are slick and well done, but the game itself could've used a bit more tweaking to make it more enjoyable than it wound up being.
    • 80 Metascore
    • 87 Critic Score
    One of the most solid expansions I have ever played.
    • 41 Metascore
    • 30 Critic Score
    It isn't finished, so it isn't worth your money.
    • 83 Metascore
    • 89 Critic Score
    Crafting one of the best versions of their game in years, 989 Sports also succeeds in crafting one of the best games currently on the market.
    • 39 Metascore
    • 45 Critic Score
    I was exceptionally disappointed in Etrom. I wanted so desperately to love this game, as it seemed to have all the makings of a rich, rewarding play experience. (Post-apocalyptic dystopian future?? Sign me up!!) However, the ocean of poor design ideas slays all of the potential before it can even begin.
    • 77 Metascore
    • 83 Critic Score
    The challenge BLACK presents is not to outwit enemies, but rather to stay interested in dispatching them with extra style. While it may not appeal to fans of more narrative or tactically oriented shooters, it hits the spot for those for whom there is no such thing as style over substance.
    • 68 Metascore
    • 78 Critic Score
    Aside from those pesky loading times, the game does a very admirable job of translating the console experience to a handheld system.
    • 86 Metascore
    • 92 Critic Score
    Just a fantastic strategy game that no fan of the genre should pass up. It is refreshing to see a title that can challenge your mind while entertaining you to no end.
    • 67 Metascore
    • 75 Critic Score
    It never really takes the kid gloves off and makes you deal with the realities of running a real estate empire.
    • 55 Metascore
    • 82 Critic Score
    Just don't believe the hate.
    • 63 Metascore
    • 90 Critic Score
    It is perfect for short sessions of play, possesses serviceable multiplayer functionality, and its sufficient production values make for one of the most unexpectedly fun times on the system.
    • 65 Metascore
    • 60 Critic Score
    This is one of Bandai's better Gundam efforts ever, but it still doesn't play like a full-featured, real Japanese RPG. Let's hope for a sequel, I guess.
    • 76 Metascore
    • 85 Critic Score
    Succeeds on all the levels it's meant to; it adds something for everyone, deepens the end-game for those players who show the most overall loyalty to the franchise itself, and expands on the in-game history and lore.
    • 56 Metascore
    • 55 Critic Score
    It has good art assets, visual design, and sound. However, I cannot recommend this title to veteran MMO players or to those seeking to get into the genre.
    • 56 Metascore
    • 82 Critic Score
    Just don't believe the hate.
    • 84 Metascore
    • 90 Critic Score
    Congrats to the Fight Night team for putting this together; for the time being, this is as real as video boxing is going to get.
    • 86 Metascore
    • 85 Critic Score
    While Fight Night Round 3 was delayed from being a launch title, I can't help but feel that some aspects were skipped or omitted due to time constraints, mainly because there are portions of this game that are flawless.
    • 74 Metascore
    • 75 Critic Score
    Depth, and oddly enough, simplicity, have been sacrificed for portability, making this a mixed bag when all is said and done.
    • 70 Metascore
    • 62 Critic Score
    There are enough flaws in the compilation, however, that a purchase can't be truly recommended.
    • 79 Metascore
    • 75 Critic Score
    The $50 price tag might seem somewhat high for a game that takes one idea, tweaks it a bit, and calls it a whole new play function. However, when one takes into consideration the extensive replay value that the multiplayer functionality brings to the table, that price point seems less intimidating.
    • 44 Metascore
    • 56 Critic Score
    The frustrating ease of death, an uninteresting story and characters, washed-out visuals and uninspired gameplay do not a successful sequel make.
    • 69 Metascore
    • 56 Critic Score
    It drapes itself in branding, of which Marc Ecko's rhinoceros is but a single offender; exactly what am I rebelling against here?
    • 80 Metascore
    • 86 Critic Score
    Age of Kings' endless tactical calculations more than compensate for slightly fuzzy graphics and logical curiosities, and reward patient engagement with countless hours of empire-scale strategic combat.
    • 70 Metascore
    • 77 Critic Score
    If you don't approach it expecting any clever gameplay angles on the combat or the mass destruction, you can squeeze a respectable amount of enjoyable racing out of Full Auto.
    • 77 Metascore
    • 85 Critic Score
    Playing it may bring back memories of the multi-disc RPG epics the PlayStation often played host to, full of promising storylines and lovable characters. They often felt like they fell a little short of the mark in the end, and Grandia III in some ways shared that feeling.

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