Worth Playing's Scores

  • Games
For 6,725 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Fight Night 2004
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6725 game reviews
    • 87 Metascore
    • 80 Critic Score
    I'm hesitant to call this the best PSP game yet because it still carries so many of the flaws of previous games – mostly in terms of control – as well as having fairly trite single-player moments.
    • 69 Metascore
    • 69 Critic Score
    The Driver franchise isn't quite ready for a bullet in the head, but it's definitely tired. Atari needs to let the series take some time off until there's a compelling non-financial reason to produce another installment, and Reflections should do some soul-searching to figure out which parts of the game work.
    • 85 Metascore
    • 89 Critic Score
    With such deep variety of familiar but accomplished gameplay, and visuals that are always immersive and frequently arresting, Daxter easily leaps ahead of the PSP platformer pack to put such concerns to rest.
    • 94 Metascore
    • 95 Critic Score
    Trying to wrap my brain around every aspect of this package has proven difficult, because each feature has such a distinct offering that it almost needs to be reviewed separately.
    • 68 Metascore
    • 84 Critic Score
    A playable, enjoyable, at times downright fun game, spreading brand recognition of the movie, and all at once giving your little nephew something to play while he's visiting your house for the weekend.
    • 81 Metascore
    • 86 Critic Score
    Because Red Orchestra is not reliant on a story or linear gameplay and has plenty of variety, it remains a fresh and a different experience just about every time it's played.
    • 70 Metascore
    • 59 Critic Score
    The lopsided AI isn’t the least of the problems in the single player campaign. Most of the levels involve marching down a single path, with the level typically coming to an end when you reach the end.
    • 85 Metascore
    • 80 Critic Score
    If you are looking for a masterpiece of racing as a genre, Midnight Club 3: Dub Edition Remix probably isn't quite it, but it's plenty close, with open-ended free play where you can choose what to do freely.
    • 87 Metascore
    • 80 Critic Score
    If you are looking for a masterpiece of racing as a genre, Midnight Club 3: Dub Edition Remix probably isn't quite it, but it's plenty close, with open-ended free play where you can choose what to do freely.
    • 90 Metascore
    • 95 Critic Score
    What "next-gen" ought to be. It embodies gameplay, graphics, multiplayer and style that we were expecting to see from the Xbox 360. Simply put, GRAW rounds out the total package.
    • 67 Metascore
    • 80 Critic Score
    Scratches is not "F.E.A.R." – it is infinitely more subtle. It is not "Monkey Island" – it is far darker with less arbitrary puzzles. Scratches is a work of art in the horror genre, and if you aren't willing to appreciate it as such, you should not bother.
    • 76 Metascore
    • 80 Critic Score
    It flounders with its winning premise for most of the late goings, but the fact that it took the chances it did in the early going is a huge advantage for the game.
    • 75 Metascore
    • 72 Critic Score
    Despite some thrills in the early going and the novelty of encountering new gangs, Pursuit Force depends too heavily on the clock to maintain excitement, eventually becoming a casualty of its own simplicity.
    • 89 Metascore
    • 90 Critic Score
    The visuals don't merely look like an overhaul, the sound is as amazing as ever, and it definitely makes good use of high definition and Xbox Live.
    • 64 Metascore
    • 79 Critic Score
    With a large cast of warriors and a diverting map system, character-building and charm-casting effectively replace storytelling to encourage continued combat, even if a slow-to-react camera and under-decorated environments make it a less-than-perfect execution of the huge-clashing-armies formula.
    • 60 Metascore
    • 63 Critic Score
    It manages to fit some of the series' feel into one of the most generic genres ever. Unfortunately, severe play issues limit its playability, and very few gamers of any age will get to enjoy some of the extras that Tomy took the time to add in.
    • 72 Metascore
    • 60 Critic Score
    For us older fans (especially those raised on the fansubs) and people with even a tiny knowledge of how fighting games work, one shouldn't even bother giving this a second look.
    • 84 Metascore
    • 80 Critic Score
    While it does not bring anything significantly new to the genre, Battle for Middle Earth 2 is a solid RTS.
    • 60 Metascore
    • 40 Critic Score
    To be blunt, Atlantis Quest is just too hard, and after a few levels, the entertainment gives way to frustration.
    • 79 Metascore
    • 75 Critic Score
    The newbies will graduate to deeper, better games and the hardcore will shelve it when they can’t play it with their friends, and both will be disappointed by how short it is even as they are nonplussed by its gameplay.
    • 74 Metascore
    • 89 Critic Score
    If you're looking for the kind of style a more traditional MMo offers, you'll not find it here. I, however, love D&D Online: Stormreach, and I have no qualms whatsoever recommending it to anyone who loves an entertaining action-RPG experience.
    • 64 Metascore
    • 50 Critic Score
    There isn't anything special about it that "Alundra," "Shining Soul II," and a great number of other games haven't done before it.
    • 60 Metascore
    • 55 Critic Score
    Generation is simple in a way that requires dozens of obtuse concepts to be learned with little justification. It simply isn't a good game, and it is definitely the weakest game in NIS America's lineup.
    • 58 Metascore
    • 65 Critic Score
    The production values are slick and well done, but the game itself could've used a bit more tweaking to make it more enjoyable than it wound up being.
    • 80 Metascore
    • 87 Critic Score
    One of the most solid expansions I have ever played.
    • 41 Metascore
    • 30 Critic Score
    It isn't finished, so it isn't worth your money.
    • 83 Metascore
    • 89 Critic Score
    Crafting one of the best versions of their game in years, 989 Sports also succeeds in crafting one of the best games currently on the market.
    • 39 Metascore
    • 45 Critic Score
    I was exceptionally disappointed in Etrom. I wanted so desperately to love this game, as it seemed to have all the makings of a rich, rewarding play experience. (Post-apocalyptic dystopian future?? Sign me up!!) However, the ocean of poor design ideas slays all of the potential before it can even begin.
    • 77 Metascore
    • 83 Critic Score
    The challenge BLACK presents is not to outwit enemies, but rather to stay interested in dispatching them with extra style. While it may not appeal to fans of more narrative or tactically oriented shooters, it hits the spot for those for whom there is no such thing as style over substance.
    • 68 Metascore
    • 78 Critic Score
    Aside from those pesky loading times, the game does a very admirable job of translating the console experience to a handheld system.

Top Trailers