Worth Playing's Scores
- Games
For 6,707 reviews, this publication has graded:
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61% higher than the average critic
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6% same as the average critic
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33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 73
| Highest review score: | Pac-Man Championship Edition DX | |
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| Lowest review score: | Navy SEALs: Weapons of Mass Destruction |
Score distribution:
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Positive: 3,876 out of 6707
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Mixed: 2,421 out of 6707
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Negative: 410 out of 6707
6707
game
reviews
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- By Critic Score
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- Critic Score
To be blunt, Atlantis Quest is just too hard, and after a few levels, the entertainment gives way to frustration.- Worth Playing
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The newbies will graduate to deeper, better games and the hardcore will shelve it when they can’t play it with their friends, and both will be disappointed by how short it is even as they are nonplussed by its gameplay.- Worth Playing
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If you're looking for the kind of style a more traditional MMo offers, you'll not find it here. I, however, love D&D Online: Stormreach, and I have no qualms whatsoever recommending it to anyone who loves an entertaining action-RPG experience.- Worth Playing
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There isn't anything special about it that "Alundra," "Shining Soul II," and a great number of other games haven't done before it.- Worth Playing
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Generation is simple in a way that requires dozens of obtuse concepts to be learned with little justification. It simply isn't a good game, and it is definitely the weakest game in NIS America's lineup.- Worth Playing
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The production values are slick and well done, but the game itself could've used a bit more tweaking to make it more enjoyable than it wound up being.- Worth Playing
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Crafting one of the best versions of their game in years, 989 Sports also succeeds in crafting one of the best games currently on the market.- Worth Playing
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I was exceptionally disappointed in Etrom. I wanted so desperately to love this game, as it seemed to have all the makings of a rich, rewarding play experience. (Post-apocalyptic dystopian future?? Sign me up!!) However, the ocean of poor design ideas slays all of the potential before it can even begin.- Worth Playing
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The challenge BLACK presents is not to outwit enemies, but rather to stay interested in dispatching them with extra style. While it may not appeal to fans of more narrative or tactically oriented shooters, it hits the spot for those for whom there is no such thing as style over substance.- Worth Playing
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Aside from those pesky loading times, the game does a very admirable job of translating the console experience to a handheld system.- Worth Playing
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Just a fantastic strategy game that no fan of the genre should pass up. It is refreshing to see a title that can challenge your mind while entertaining you to no end.- Worth Playing
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It never really takes the kid gloves off and makes you deal with the realities of running a real estate empire.- Worth Playing
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It is perfect for short sessions of play, possesses serviceable multiplayer functionality, and its sufficient production values make for one of the most unexpectedly fun times on the system.- Worth Playing
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This is one of Bandai's better Gundam efforts ever, but it still doesn't play like a full-featured, real Japanese RPG. Let's hope for a sequel, I guess.- Worth Playing
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Succeeds on all the levels it's meant to; it adds something for everyone, deepens the end-game for those players who show the most overall loyalty to the franchise itself, and expands on the in-game history and lore.- Worth Playing
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It has good art assets, visual design, and sound. However, I cannot recommend this title to veteran MMO players or to those seeking to get into the genre.- Worth Playing
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Congrats to the Fight Night team for putting this together; for the time being, this is as real as video boxing is going to get.- Worth Playing
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While Fight Night Round 3 was delayed from being a launch title, I can't help but feel that some aspects were skipped or omitted due to time constraints, mainly because there are portions of this game that are flawless.- Worth Playing
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Depth, and oddly enough, simplicity, have been sacrificed for portability, making this a mixed bag when all is said and done.- Worth Playing
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There are enough flaws in the compilation, however, that a purchase can't be truly recommended.- Worth Playing
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The $50 price tag might seem somewhat high for a game that takes one idea, tweaks it a bit, and calls it a whole new play function. However, when one takes into consideration the extensive replay value that the multiplayer functionality brings to the table, that price point seems less intimidating.- Worth Playing
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The frustrating ease of death, an uninteresting story and characters, washed-out visuals and uninspired gameplay do not a successful sequel make.- Worth Playing
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It drapes itself in branding, of which Marc Ecko's rhinoceros is but a single offender; exactly what am I rebelling against here?- Worth Playing
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Age of Kings' endless tactical calculations more than compensate for slightly fuzzy graphics and logical curiosities, and reward patient engagement with countless hours of empire-scale strategic combat.- Worth Playing
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If you don't approach it expecting any clever gameplay angles on the combat or the mass destruction, you can squeeze a respectable amount of enjoyable racing out of Full Auto.- Worth Playing
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Playing it may bring back memories of the multi-disc RPG epics the PlayStation often played host to, full of promising storylines and lovable characters. They often felt like they fell a little short of the mark in the end, and Grandia III in some ways shared that feeling.- Worth Playing
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