Worth Playing's Scores

  • Games
For 6,725 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Fight Night 2004
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6725 game reviews
    • 57 Metascore
    • 55 Critic Score
    The hack-'n'-slash gameplay is fun, the graphics are serviceable, and the audio is fitting, if a bit sparse, but the artificial lengthening of the game can make it tedious, due to the incessant backtracking you'll have to do, and the lack of a map.
    • 64 Metascore
    • 65 Critic Score
    Although the gameplay is a bit repetitive and shallow, the graphics are certainly a pleasure to look at in each area, and the cut scenes with voice acting are a nice addition for a Nintendo DS title.
    • 69 Metascore
    • 75 Critic Score
    A game worth playing if you're a dracophile, if you like the character or like animated movies, and if you're not averse to starting over with a fresh slate.
    • 63 Metascore
    • 80 Critic Score
    It's a little easy, but otherwise, Avatar: The Last Airbender is a solid, well-put together game.
    • 67 Metascore
    • 75 Critic Score
    A game worth playing if you're a dracophile, if you like the character or like animated movies, and if you're not averse to starting over with a fresh slate.
    • 60 Metascore
    • 65 Critic Score
    Sadly, Avatar: The Last Airbender falls into a trap that many games of its type do – it's already been done by another, more successful, less licensed title. If you liked "Diablo" or "D&D Heroes," Avatar has that special kind of gameplay you're sure to love, for as short as it lasts.
    • 75 Metascore
    • 77 Critic Score
    A welcome if unspectacular return to form for the MK series and a suitable way of ending its run on current consoles.
    • 87 Metascore
    • 92 Critic Score
    There's so much more to do, and it sounds, looks, and plays so well (even better than before), I may never need another RTS. Relic, keep the expansions coming.
    • 75 Metascore
    • 85 Critic Score
    Although it is formulaic at times and some of the set missions such as protecting a boat with a helicopter gunship while it catches sharks for a restaurant are a bit cheesy, the challenge of making more money, spending it and gaining greater power are as addictive as the white substance that makes its way up Tony's nose.
    • 73 Metascore
    • 85 Critic Score
    Although it is formulaic at times and some of the set missions such as protecting a boat with a helicopter gunship while it catches sharks for a restaurant are a bit cheesy, the challenge of making more money, spending it and gaining greater power are as addictive as the white substance that makes its way up Tony's nose.
    • 76 Metascore
    • 85 Critic Score
    Although it is formulaic at times and some of the set missions such as protecting a boat with a helicopter gunship while it catches sharks for a restaurant are a bit cheesy, the challenge of making more money, spending it and gaining greater power are as addictive as the white substance that makes its way up Tony's nose.
    • 63 Metascore
    • 78 Critic Score
    With its advanced adaptive learning system, Stacked probably offers the best single-player Texas Hold 'em game currently available.
    • 51 Metascore
    • 68 Critic Score
    Crafted in a TV universe that puts less emphasis on warfare, Star Trek: Encounters is a curious choice as a tactical ship combat simulation.
    • 55 Metascore
    • 45 Critic Score
    It's a title for Naruto fans, but in all respects, it's a sub-par action/platformer; It's short, it isn't very fun, and it is deeply unsatisfying.
    • 38 Metascore
    • 32 Critic Score
    Normally, a title like this would garner a much higher score; due to the inherent bugs, however, it feels like the game is half-finished. Since it seems only halfway complete, the score will also be roughly half of what it would be in normal circumstances.
    • 54 Metascore
    • 40 Critic Score
    If this port/ remastering/ remake/whateveryou'dcallthis of Rainbow Islands Revolution was created with so little effort, I wouldn't recommend anybody make the effort to pull the box off a shelf and trade currency for it.
    • 78 Metascore
    • 88 Critic Score
    As it is, it's a beautifully made, unique, and sadly under-the-radar title; it's exactly the sort of unique experience the PSP needs, and something I can't imagine the DS quite matching (sorry, Super Monkey Ball: Touch and Roll).
    • 82 Metascore
    • 85 Critic Score
    The game of soccer has never been so complete, with so many teams, leagues, cups, options, modes, and everything else that you can possibly imagine.
    • 67 Metascore
    • 85 Critic Score
    Pacific Storm is a remarkable offering for armchair commanders who enjoy micromanaging all aspects of war. The only real disappointment I had with the game was the mismatched background music.
    • 48 Metascore
    • 42 Critic Score
    Lackluster design elements (poor textures, collision issues), repetitive gameplay, and tacked-on concepts all equate to one spy adventure best left classified.
    • 50 Metascore
    • 65 Critic Score
    If you like the "Family Guy" TV show and you're willing to tolerate sub-par gameplay if the writing's good enough, go grab Xenosaga II, and go ahead and snag Family Guy while you're at the shop. (Sorry, I couldn't resist.)
    • 37 Metascore
    • 36 Critic Score
    It truly is a sad day for the gaming world when a video game reviewer asks his readers to put down the game and read the book instead; you're invariably going to enjoy it more.
    • 54 Metascore
    • 60 Critic Score
    El Matador isn’t necessarily a bad game, just a frustrating and unoriginal one.
    • 90 Metascore
    • 89 Critic Score
    A game that has a superb soundtrack and audio effects library, is ultra-realistic, visually attractive, and boasts a stunning amount of depth and replayability.
    • 73 Metascore
    • 60 Critic Score
    It doesn't come close to living up to the concept. Unexpectedly glitchy, terribly repetitive and incredibly easy, Just Cause might be fun for a rental, but even the most die-hard fans of sandbox games will want to look elsewhere for their fill.
    • 71 Metascore
    • 85 Critic Score
    ParaWorld is a joy to look at and listen to, and the twist of dinosaurs going head-to-head with modern-day human heroes is reminiscent of Ash bringing his shotgun and Cadillac to medieval Europe in "Army of Darkness."
    • 47 Metascore
    • 40 Critic Score
    The few things the game does well (voice acting, the potion-brewing system, the item imbuing system) just cannot possibly hope to save what is, at best, a beta-release bundle of sloppy code.
    • 74 Metascore
    • 77 Critic Score
    The overall design presents a good economic-based, city-building simulation with pleasing accompanying visuals.
    • 84 Metascore
    • 91 Critic Score
    The only thing holding back this game from being a must-own for everyone is the confusing plot, but even then, players should be able to enjoy this title for its fantastic gameplay and amazing music.
    • 73 Metascore
    • 80 Critic Score
    The success of any rhythm game is largely determined by its selection of songs, and Dance Dance Revolution SuperNOVA is the first American release that can compete with its import brethren.

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