Worth Playing's Scores

  • Games
For 6,725 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Fight Night 2004
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6725 game reviews
    • 83 Metascore
    • 80 Critic Score
    With a robust and varied Job system that adds countless customization options, new dungeons and Jobs, and the portability of a handheld, Final Fantasy V is sure to keep even series veterans busy.
    • 68 Metascore
    • 67 Critic Score
    Yet another cutesy game that is veiling the usual raison d'etre of video games — killing — and isn't anything new. Peanuts characters should soften the blow of the dropping biplanes, but really, maybe you should pick up a later volume of those complete Peanuts collections, and show your children a true work of art.
    • 32 Metascore
    • 40 Critic Score
    BMX Challenge is not interested in style, quality, or progress. It feels like a lost project from the "me too" era of five years ago, when every other company was looking to break into the genre.
    • 70 Metascore
    • 70 Critic Score
    If you can get past the tedious first stages, the game really begins to pick up although the infection meter limits exploration a bit too much for Scurge to recapture that special magic, but for those holding out for a classic Metroid game on the DS, Scurge may be exactly what you need.
    • 92 Metascore
    • 98 Critic Score
    FFXII has my vote for Game of the Year for 2006, and I'd even go as far as to call it my personal Game of the Generation.
    • 82 Metascore
    • 90 Critic Score
    Based simply on the pack-in module, I can't recommend Neverwinter Nights 2 enough to RPG fans and those who follow the table-top gaming systems.
    • 77 Metascore
    • 90 Critic Score
    A must-own title that is definitely worth playing. Everything is great, and I really cannot think of anything I would change about what could be this year's greatest hand-held game.
    • 74 Metascore
    • 72 Critic Score
    Yet another capable classics contraption, but it falls just short of being a must-own for the average gamer.
    • 77 Metascore
    • 69 Critic Score
    Fans of realism in the sport may enjoy it, but even for them, it's basically a retread.
    • 68 Metascore
    • 75 Critic Score
    At the end of the day, though, the collision detection is enough of a problem to dock it a few points.
    • 85 Metascore
    • 91 Critic Score
    In parallel with a near-perfect shooter experience, F.E.A.R. develops a hue of eeriness through subtle storytelling and powerful emotional immersion within its environments.
    • 60 Metascore
    • 50 Critic Score
    In the end, Konductra just isn't worth the time. With lackluster gameplay and difficult controls, it's not fun for hardcore gamers or those looking for a quick way to waste time, especially at the far-from-bargain price of $30.
    • 77 Metascore
    • 81 Critic Score
    Ultimately, despite the new setting, storyline, and structure, Carbon does not represent a major departure from its predecessor. Sadly, the few major gameplay additions hurt the core experience, especially the poorly executed crew system.
    • 86 Metascore
    • 70 Critic Score
    It’s hard to rate this game, as it is meaty, contains a gameplay formula that people are used to (despite its lumps), and contains just enough good to counter the bad.
    • 73 Metascore
    • 72 Critic Score
    Every aspect that "works" has a few that just don't, to the game's overall detriment.
    • 74 Metascore
    • 80 Critic Score
    A decent dungeon crawler. If you’re a fan of these kinds of games, this is a good one, and if you’re not, this will not be the one that changes your mind. It’s a well-done take on a relatively standard formula.
    • 63 Metascore
    • 65 Critic Score
    It's slow-paced, repetitive and a bit unbalanced, the lack of variety in combat really hurts the game, and the lackluster graphics really can grow frustrating at times. The two campaigns are fun, but they're a bit too easy to give the title any replay value.
    • 76 Metascore
    • 78 Critic Score
    With so many options and the incredible multiplayer, this easily ranks as a must-play for fans of racing and its console counterpart.
    • 64 Metascore
    • 70 Critic Score
    Phantasy Star Universe was designed to be a console game, even more so than Blue Burst was, and doesn't relent in that position even slightly.
    • 68 Metascore
    • 75 Critic Score
    Gameplay is paramount, and I would say that PSU is a better game than the original, but not necessarily up to the same level of quality.
    • 59 Metascore
    • 75 Critic Score
    Gameplay is paramount, and I would say that PSU is a better game than the original, but not necessarily up to the same level of quality.
    • 72 Metascore
    • 86 Critic Score
    Not a run-of-the-mill RPG, if it is an RPG at all! It is a graphically glorious, murderously marvelous first-person fantasy action game that no self-respecting FPS fan should overlook.
    • 73 Metascore
    • 67 Critic Score
    Yet another cutesy game that is veiling the usual raison d'etre of video games — killing — and isn't anything new. Peanuts characters should soften the blow of the dropping biplanes, but really, maybe you should pick up a later volume of those complete Peanuts collections, and show your children a true work of art.
    • 69 Metascore
    • 65 Critic Score
    One-third of a complete game, and it really feels like it. Despite the fairly large variety in things to do, all of it feels like setup for something that is going to happen later on.
    • 81 Metascore
    • 80 Critic Score
    With great multiplayer fun, epic boss battles, tons of unlockable content and strong online play, any comic fan looking for a party game would do well to pick up a copy of Ultimate Alliance.
    • 81 Metascore
    • 65 Critic Score
    This is definitely the greatest example of comic book fan-service ever conceived, but the gamer side of my brain has too many issues with the title to let it off the hook for those reasons alone.
    • 76 Metascore
    • 78 Critic Score
    A great game for skaters on the go, or fans of tricky, point-based play.
    • 75 Metascore
    • 80 Critic Score
    The Consortium changes the way the game is played and adds a bunch of replay value.
    • 75 Metascore
    • 80 Critic Score
    Those players who grew up wasting their time, energy, and no lack of their parents' money in places like Token Joe's, where the lights never worked but the monitors still glowed, this collection will hit just enough right notes to justify the price.
    • 75 Metascore
    • 70 Critic Score
    At the end of the day, only bringing in some new enemies, a small cache of new arms, and a bit of extra story that's even more incoherent than the original keep Extraction Point from being more than what was already good.

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