Worth Playing's Scores

  • Games
For 6,725 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Fight Night 2004
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6725 game reviews
    • 76 Metascore
    • 80 Critic Score
    Overlord delivers a fun experience and is well worth the $39.99 retail price of admission.
    • 81 Metascore
    • 80 Critic Score
    Overlord delivers a fun experience and is well worth the $39.99 retail price of admission.
    • 66 Metascore
    • 71 Critic Score
    The port itself just seems to be incomplete, with the Xbox 360-centric prompts, reward tokens (previously used for 360 achievements) that now have no purpose whatsoever, and sluggish performance.
    • 67 Metascore
    • 70 Critic Score
    Final Fantasy Anniversary Edition is an excellent visual upgrade to the original version with support for the PSP's widescreen enhanced graphics, but it only slightly improves on gameplay and offers just a small amount of new additional content.
    • 79 Metascore
    • 70 Critic Score
    Its story and characters contain charm, its premise is tolerable and fun, it looks good, and it's a neat twist on an established genre, even if there hang-ups due to said twist. For what it's worth, I actually enjoyed this game far more than "Odin Sphere."
    • 70 Metascore
    • 68 Critic Score
    Nervous Brickdown isn't a game built to last. It is beautifully creative, taking a classic formula and twisting it on its ear again and again … until it runs out.
    • 56 Metascore
    • 54 Critic Score
    A mediocre platformer with very serious problems with its gameplay and sound elements.
    • 62 Metascore
    • 50 Critic Score
    While the idea and story remain intact, the actual gameplay manages to suck all of the charm out of the characters and plot, and while there are some slight variations and mini-games that attempt to keep things fresh, everything else about this title is stale.
    • 65 Metascore
    • 84 Critic Score
    Ratatouille does a lot of things right.
    • 64 Metascore
    • 75 Critic Score
    Although you'll find very little that you haven't already experienced in a multitude of other platform games, Ratatouille provides a visually pleasing gaming experience with a single-player campaign of decent length and a respectable rewards system.
    • 64 Metascore
    • 70 Critic Score
    Essentially, Ratatouille would be a perfect purchase for somebody fitting any two of these criteria: a young child, somebody relatively unskilled at gaming or a huge fan of the film on which the game is based.
    • 78 Metascore
    • 40 Critic Score
    Traxxpad fails no matter what way you look at it. If it's meant to be a game, something for casual players to noodle with to make some loops and show off, then it bombs because it's absurdly difficult to figure out for no good reason. I haven't encountered sound gear this hard to figure out or use since the Roland W-30. If this is meant for professionals, then why a platform with little access to new sounds or updates, and why no MIDI?
    • 63 Metascore
    • 80 Critic Score
    AGEod's American Civil War: The Blue and the Gray is definitely intended for serious Civil War strategists.
    • 82 Metascore
    • 85 Critic Score
    The Darkness is excellent; if judged solely on presentation and graphics, it would be one of the greatest games of all time. Even with the gameplay flaws thrown in, it's still pretty great, since the single-player experience is wonderfully cinematic and tells an excellent story.
    • 80 Metascore
    • 77 Critic Score
    There is a good game in here, but it's too bad that the AI and gameplay mechanics weren't as impressive as the deep story line.
    • 77 Metascore
    • 77 Critic Score
    A fun arcade-style sports game that suffers from just enough shortcomings to keep it from being great.
    • 66 Metascore
    • 70 Critic Score
    In all, The Bigs is a decent baseball game for the Wii, but it really plays more like a game of real baseball than one is led to believe.
    • 72 Metascore
    • 78 Critic Score
    The game especially shines when competing head-to-head with friends in ad-hoc mode. On the down side, it loses a great deal of depth with its poor outfield control.
    • 53 Metascore
    • 55 Critic Score
    Pokemon Battle Revolution simply isn't worth the money. Other than the privilege of being the first Nintendo Wii title with online capability, it has nothing else going for it.
    • 37 Metascore
    • 40 Critic Score
    Sporting an uninspired story, severe clipping issues and boring gameplay, Hour of Victory is one to avoid, which is disappointing because they started out with such an incredible premise and just failed to make good on it.
    • 71 Metascore
    • 87 Critic Score
    Most of its facets are somewhat sub-par, but the sheer addictive gameplay available in the title makes it perfect for the pick-up-and-play casual crowd.
    • 68 Metascore
    • 65 Critic Score
    Controlling Harry in his battles against the Ministry and Voldemort while exploring a sandbox-like Hogwarts is a concept that seems to write itself. However, instead of the excitement and magic that surrounds Hogwarts, you get the monotony of backtracking through an incoherent castle combined with the "excitement" of cleaning up someone else's messes.
    • 67 Metascore
    • 65 Critic Score
    But on balance, when there are many excellent, enthralling adventure games for both children and adults lining shop shelves, Harry Potter and the Order of the Phoenix doesn't quite meet muster.
    • 69 Metascore
    • 78 Critic Score
    Harry Potter and the Order of the Phoenix has a gigantic amount of things to offer gamers, whether you're a dedicated follower of the series, or simply one wanting to experience a different way to use the Wii's motion controls.
    • 51 Metascore
    • 65 Critic Score
    Feels limited, and your powers seem squandered on simply fixing statues or any of the other humdrum tasks you're instructed to complete.
    • 53 Metascore
    • 70 Critic Score
    The Adventures of Darwin shares many similarities to another obscure (when it was released) budget title, Katamari Damacy, but Darwin lacks the quirky charm and hyper fun of that game, and so will likely be forever relegated to the bargain bin.
    • 72 Metascore
    • 79 Critic Score
    My personal opinions about the overproduction of WW2 titles aside, Brothers in Arms DS is utterly playable and an incredibly ambitious graphical step for the DS. It's slick, action-packed and surprisingly atmospheric for such a small screen, although its problems are very noticeable, and getting shot through supposed "cover" can get extremely irritating.
    • 68 Metascore
    • 60 Critic Score
    It looks quite nice, and a lot of the basic features work exceptionally well. Unfortunately, once you start getting into the gameplay, you can't help but feel that something is missing. If the game had a more developed campaign mode or a wider variety to its basic design, it could have been a smash hit. As it stands now, however, it feels empty and basic.
    • 83 Metascore
    • 80 Critic Score
    A worthy follow-up to the last Colin MacRae game, but while it's competent and looks fantastic, it leaves a little something to be desired in a few key areas.
    • 84 Metascore
    • 80 Critic Score
    A worthy follow-up to the last Colin MacRae game, but while it's competent and looks fantastic, it leaves a little something to be desired in a few key areas.

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