Worth Playing's Scores
- Games
For 6,725 reviews, this publication has graded:
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61% higher than the average critic
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6% same as the average critic
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33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 73
| Highest review score: | Fight Night 2004 | |
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| Lowest review score: | Navy SEALs: Weapons of Mass Destruction |
Score distribution:
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Positive: 3,893 out of 6725
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Mixed: 2,422 out of 6725
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Negative: 410 out of 6725
6725
game
reviews
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- By Critic Score
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- Critic Score
It is absolutely not worth playing in my opinion, not even as a bargain bin purchase. Its pacing is dreadfully slow, its "story" is so flimsy that no one (not even the children for which this game is supposedly intended) would be enthralled by it, it looks extremely dated, the audio doesn't really work and its abysmal lack of genuine humor thoroughly defeats the point of a title that banks on being comedic.- Worth Playing
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This game will leave you hoping to celebrate the next Anniversary with Miss Croft in another 10 years.- Worth Playing
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No matter how shiny the car's wheels, no matter how diligently you clean out the ashtray and how often you wash the exterior, it's just a big lump of metal unless you've got the engine running smoothly, and Crazy Taxi: Fare Wars fails in that regard.- Worth Playing
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Mega Man Star Force may not reinvent the Battle Network formula — or even make any large-scale changes to it — but at least these re-heated leftovers are pretty good.- Worth Playing
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With its pick-up-and-play controls, intense combat sequences and surprisingly nice visuals, Attack on Pearl Harbor achieves its goal of providing relatively simplistic and fun gameplay.- Worth Playing
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The inconsistent AI vacillates between being way too easy to soundly beating me — sometimes while playing the same board game!- Worth Playing
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A Marathon title on XBLA could have been a fantastic way for Halo fans to see their favorite developer's roots, but thanks to bad controls and an illness-inducing interface, the game struggles to even serve as a window into the past.- Worth Playing
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Brave Story: New Traveler isn't innovative; it doesn't bring anything new to the RPG genre, break graphical bounds, create a revolutionary new combat system, or last 80 hours. What it is, however, is fun. Battles are swift and enjoyable, the characters are charming and likable, the side-quests are interesting and rewarding enough to keep you searching every nook and cranny of the world, and the graphics are among the best on the PSP.- Worth Playing
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Drake and Josh: Talent Showdown is a huge waste of time and not worth trying even if you're a fan of the show.- Worth Playing
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It's got all of the classic gameplay of its predecessor, and most of the graphics are terrific. Couple this with some excellent music, and you definitely have a winner. Unfortunately, the incredibly high level of difficulty is going to turn off almost everyone except the most hardcore of gamers.- Worth Playing
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You'll most likely find that your level of interest in this game will be based more on your love for the Final Fantasy franchise than the quality of the product.- Worth Playing
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There's really nothing new here. It is truly just GH2 with a garish color scheme, some different character models, 30 new songs and nothing else. It feels incredibly bare, but as a song pack, it stands up surprisingly well.- Worth Playing
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If you're looking for nice graphics in a realistic racing environment on a next-generation platform, then perhaps this is right for you, but if you're looking for an exciting career mode, crazy pileups, or the ability to manage a team, then an older NASCAR title is what the doctor ordered.- Worth Playing
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Between all the wrinkles in the main gameplay, all the scenarios which completely change or add to it, and the fact that this comes with little to no system requirement increases or, well, anything that doesn't add to the gameplay, Beyond the Sword is little more than another stop on Sid Meier's traditional formula but is so much fun precisely because of this.- Worth Playing
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The story is forgettable, the dialog in the cut scenes is cheesy, the single-player campaign is short, and the AI leaves much to be desired — but the fighting is top notch, the battles are intense, the strategic options are myriad, and the immersion factor is so compelling I can give it a strong recommendation.- Worth Playing
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If you're new to the series or if you haven't played in a few years, go ahead and pick it up to give it a play-through — it's well worth it.- Worth Playing
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It's blatant fan service, and it doesn't try to be anything more; while the battle system is a lot of fun and the skits are entertaining, there simply isn't enough here to keep a casual gamer interested, especially once things devolve into the endless grind of fetch questing.- Worth Playing
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I only saw a few minor flaws with Hot Shots Tennis, such as the uselessness of the unlockables, extremely annoying multiplayer, and even a harmless yet painfully obvious "hiccup."- Worth Playing
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Despite the aforementioned low replay value, however, I'm glad PaRappa the Rapper was released. It still holds up even today, and perhaps having some renewed attention given to the Hip-Hop Hero will convince Sony to have a development house revamp PaRappa the way it should have been revamped, instead of the horrific sequel we got five years ago.- Worth Playing
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The kind of game that needed a lot more work before it was released. While it's great to play as football legends, the roster creation system is incredibly restrictive, and it's impossible to field the kind of team of which you've always dreamed.- Worth Playing
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Smash Court Tennis 3 is a solid tennis title with enough play modes to keep most enthusiasts entertained for hours. My only reservation is that it can be a bit frustrating at first because of the moderate learning curve.- Worth Playing
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Those who aren't wired for the Korean MMO experience of heavy grinding and repetition will probably find that level 1 to 20 is just enough to sate the urge to try something new. I personally think Sword of the New World is very well done for what it is, but I don't quite gel with the style of gameplay.- Worth Playing
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It's not as common as it should be for a game to clearly have a unified vision, but Project Sylpheed: Arc of Deception does exactly one thing, and does it well: hectic true-3D space combat that makes you feel like a Gundam pilot better than most Gundam games do.- Worth Playing
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While the crisp graphics hold up their end, the story deflates through a series of recycled clichés and a gradually diminishing sense of drama and excitement to a rather unsatisfying short — and somewhat hysterical — conclusion that leaves you feeling your time could have been better spent watching folk dance.- Worth Playing
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It has nearly everything you could want from an action game: highly accurate controls, a plethora of well-designed enemies, smart AI, sharp visuals, a wide assortment of useful and unique weapons, brutally visceral combat, and, of course, ninjas.- Worth Playing
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It failed in every aspect. The gameplay is frustrating and tedious, the graphics are bland and boring and the plotline is simply incoherent.- Worth Playing
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It uses the DS's unique control system in a way which we can only hope is emulated in other games.- Worth Playing
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While new and veteran fans of the Transformers were thrilled with Bay's movie, the Activision game is a complete bust.- Worth Playing
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It's not terrible by any means, but the horrible driving mechanics, repetitive missions and the horrible timer keep this game from being great.- Worth Playing
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Transformers: The Game for the Wii featured fine graphics, and the mission objectives weren't that bad, but the controls really killed the entire experience.- Worth Playing
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