Worth Playing's Scores

  • Games
For 6,725 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Fight Night 2004
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6725 game reviews
    • 66 Metascore
    • 55 Critic Score
    Unlike many games, Transformers is actually less than the sum of its parts. It may look and sound kind of nice, and give you all sorts of things to do, but who cares when it's just not any fun and you want it to transform into another game after 30 minutes of play time?
    • 69 Metascore
    • 83 Critic Score
    You'll have to play through at least 10 cities before you see everything the game has to offer, and no other simulation title provides the amount of details and complexity that SimCity DS does.
    • 70 Metascore
    • 85 Critic Score
    I recommend role-playing and/or construction fans to consider adding Dungeon Maker: Hunting Ground to their libraries. Its unique features and gameplay make for some great entertainment.
    • 91 Metascore
    • 90 Critic Score
    This is, by and far, the definitive version of Resident Evil 4. Even if one ends up disliking the new Wii controls, this is the whole package.
    • tbd Metascore
    • 65 Critic Score
    The main problem with Ingenious is the lack of content and value, even for a budget title.
    • 67 Metascore
    • 55 Critic Score
    Unlike many games, Transformers is actually less than the sum of its parts. It may look and sound kind of nice, and give you all sorts of things to do, but who cares when it's just not any fun and you want it to transform into another game after 30 minutes of play time?
    • 64 Metascore
    • 75 Critic Score
    Hot Brain is a nice departure from the usual reflex games that you'd most likely be playing on your PSP. Although the puzzle tests are timed, the game's presentation is light-hearted and not intimidating to play.
    • 74 Metascore
    • 78 Critic Score
    PQ2 provides a challenging 3D puzzle-solving environment with excellent replay value thanks to the built-in puzzle editor and an extensive online puzzle-sharing system.
    • 72 Metascore
    • 61 Critic Score
    The simple fact is that Brain Buster Puzzle Pak is a great title for beginners to puzzle gaming and a fine way to give someone a bit of enjoyment. Unfortunately, the novelty will begin to wear thin after a little while, and the gimmicky presentation fails to make up for an entirely too-brief experience.
    • 47 Metascore
    • 55 Critic Score
    Compared to the competition, RotSS feels more like a side story that borrows just enough gameplay elements to provide fan service for those who can't get enough of the film, but as a game, it's not much of a leap from an expensive bag of stale popcorn at the theater.
    • 45 Metascore
    • 30 Critic Score
    I have been advised that Hour of Victory may, in fact, be a worse game than Fantastic Four: Rise of the Silver Surfer, a fact that I sincerely find hard to imagine. Out of fear for my life, I do not intend to test this theory, nor do I recommend anyone else do so, as certain things just aren't meant to be known by humanity.
    • 39 Metascore
    • 30 Critic Score
    A poorly put-together game that suffers from incompetent AI, terrible graphics, mistimed sound effects, repetitive level design, and button-smashing combat.
    • 72 Metascore
    • 88 Critic Score
    A tour de force labor of love from developers who clearly cared, and knew what they were doing, and it's not hard to fully appreciate the end result.
    • 73 Metascore
    • 83 Critic Score
    Even months after its release, Naruto Ultimate Ninja 2 remains one of the best Naruto fighting games. It's got lots to satisfy solitary players, and versus mode matches are both fun to play and watch.
    • 56 Metascore
    • 50 Critic Score
    Tenchu Z just feels dated. The original Tenchu came out almost 10 years ago, and although there are some minor changes here and there, the core gameplay is exactly the same.
    • 52 Metascore
    • 58 Critic Score
    Trainwreck Studios tried with Time Ace. They tried hard. But it's obvious that while they do have some skill in game design (some of the less prohibitive levels, especially later in the game, are quite enjoyable), their first attempt lived up to the company's unfortunate name.
    • 71 Metascore
    • 55 Critic Score
    Speaking of headaches, as the final poison icing on the cake, the game possesses what I none-too-kindly call "Dead Rising Text."
    • 57 Metascore
    • 70 Critic Score
    DBZ: HD feels like the developers actually put some effort into its creation. It's fun, and — dare I say it — somewhat innovative.
    • 62 Metascore
    • 70 Critic Score
    A graphically amazing, highly playable engine is let down by a fairly predictably storyline and repetitive mission structure.
    • 79 Metascore
    • 85 Critic Score
    Combine new weapons, ship types, the wonderfully realized debut of the Zuul race, deeper gameplay, more scenarios and new ways to play, and you've got a solid, if unforgiving, title for hardcore turn-based fans to set their sights on. Kerberos definitely put enough into this to make it more than just a mission pack but not quite a full sequel.
    • 34 Metascore
    • 40 Critic Score
    The stylish storytelling and the possibilities posed by the setting can't hide the embarrassing localization, the unexciting fetch-the-key gameplay that most every other FPS has moved beyond, and issues with the graphics that might have you reaching for the nearest bottle of pain relievers and asking what happened to quality testing.
    • 40 Metascore
    • 55 Critic Score
    Anyone who's played a tank simulation before will find this to be a pretty simple game because there isn't much to control, and it can become repetitive rather quickly.
    • 72 Metascore
    • 78 Critic Score
    Halo 2 on the PC is a lot like Halo 2 on the Xbox, only now with higher resolution graphics, a level editor, and the ability to aim a sniper rifle with a mouse rather than the right analog stick.
    • 90 Metascore
    • 90 Critic Score
    Thanks to the driving aid system, it offers a racing experience that can be modified to suit any player's desire and skill level.
    • 66 Metascore
    • 65 Critic Score
    A prime example of potential wasted. Even getting past the terrible use of the Shadowrun license, the game itself just feels half-finished. The lack of variety and polish that shows in every stage and every character model just accentuates this every time you put the disc into your 360.
    • 67 Metascore
    • 79 Critic Score
    I think it's quite entertaining and does many things just right. However, it's clearly unfinished and was rushed out the door.
    • 62 Metascore
    • 63 Critic Score
    The problem is that the Mario Party franchise hasn't really evolved or changed much from its days on the Nintendo 64. Yes, there are new characters, stages, and mini-games, but despite their clever designs, they're quickly growing repetitive and stale.
    • 83 Metascore
    • 87 Critic Score
    I found Crush to be an innovative twist on the platform/puzzle genre. The game is suitable for all ages and includes a hint feature which you can enable or disable in the options menu. My only complaint with the game is that it feels a bit short with only 40 levels.
    • 63 Metascore
    • 60 Critic Score
    Sadly, first-class presentation can't save Atelier Iris 3: Grand Phantasm from disappointing mediocrity.
    • 60 Metascore
    • 70 Critic Score
    It's not perfect, and the limited amount of characters will quickly grow tiresome to some, but those who really enjoy the bullet wave-filled combat will enjoy testing out their skills online.

Top Trailers