Worth Playing's Scores

  • Games
For 6,707 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Pac-Man Championship Edition DX
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6707 game reviews
    • 61 Metascore
    • 68 Critic Score
    At its worst, however, Cooking Mama is enough to make you want to throw your Wiimote at the screen as the game struggles to recognize the commands that you give it.
    • 53 Metascore
    • 60 Critic Score
    There are a decent amount of races, events and courses to keep you occupied, but there's not much to it, gameplay-wise, to keep you playing for long, as everything is fairly basic and by-the-numbers.
    • 84 Metascore
    • 91 Critic Score
    Puzzle Quest is truly a masterpiece.
    • 82 Metascore
    • 85 Critic Score
    Puzzle Quest: Challenge of the Warlords has a truly unique concept and includes the ability to appeal to both role-playing and puzzle fans alike.
    • 62 Metascore
    • 85 Critic Score
    It's gorgeous (if you have a high-end system), it's fun, and it has some truly unique features that set it apart from the pack. With time, there might even be some patches that clear up the remaining oversights, like the interface and the auto-save.
    • 69 Metascore
    • 70 Critic Score
    Objectively, it's not hard to tell that Earth Defense Force 2017 is poorly made compared to the vast majority of 360 titles, although the localization is quality work on D3's part. What makes it so compelling to play, despite its many obvious flaws, is that the gameplay formula is by itself amazingly addictive and satisfying regardless of the graphics.
    • 77 Metascore
    • 70 Critic Score
    If you've beaten it on another system, however, pass on the Blackhand Edition. The changes are fun, but they're not enough to justify buying a lackluster game twice.
    • 69 Metascore
    • 80 Critic Score
    The type of game that the Wii needs more of. It's instantly accessible, yet there are times when its genuine challenge and excellent design can cause the player to pull out his or her hair. Hudson needs to make a sequel to this ASAP.
    • 61 Metascore
    • 68 Critic Score
    Fun but extremely basic. There is lots of speedy platforming coupled with a simple beat-'em-up fighting style, which makes for a brief but mostly unsatisfying experience.
    • 60 Metascore
    • 60 Critic Score
    While it was definitely on the right track to restoring the brand to its former video game glory, the surprisingly boring and simplistic gameplay absolutely kills it.
    • 58 Metascore
    • 63 Critic Score
    No matter how frustrating things get, the next comic sequence — which is often comic in more than one sense — makes you feel better.
    • 47 Metascore
    • 35 Critic Score
    Wing Island is just not fun. It's close to intelligence-insulting in its attempts to pander to "all ages," it's needlessly difficult, suffers from exceptionally poor controls, sounds ridiculous, looks unexciting, and offers basically nothing for anyone.
    • 65 Metascore
    • 60 Critic Score
    A lackluster sequel. It adds only a handful of new characters, makes no significant changes to the basic gameplay, and barely even updates the graphics.
    • 58 Metascore
    • 60 Critic Score
    The experience would be improved if you did not have to take care of your fellow castaway or if the statistics didn't decrease quite so rapidly. In the time it takes you to explore a bit of the island and get to where you were the last time, you have to double back due to thirst and fatigue.
    • 72 Metascore
    • 78 Critic Score
    If you're a fan of simulation games or enjoy creating theme parks or managing funds, Theme Park is an excellent port from the original PC game, and it plays amazingly well on the NDS. Despite the lack of true new content and any form of multiplayer, Theme Park proved to be simultaneously challenging and interesting.
    • 76 Metascore
    • 74 Critic Score
    Too difficult for newbies, but lacking too many cards for old-hat masters, the game finds and neatly settles into a perfect niche among newer yet established fans who like working with what they're given and/or don't necessarily have the money to buy the game's infamously costly booster packs.
    • 52 Metascore
    • 50 Critic Score
    After playing for a while, you'll realize that Tetris Evolution may have been better suited as an Xbox Live Arcade game priced somewhere closer to $10. There is no real evolution to be seen; it's the same classic Tetris you've played for years, albeit with a handful of different game modes and a few more graphical options in an attempt to stir up the experience.
    • 68 Metascore
    • 70 Critic Score
    QuickSpot is charming, short, simple, and – best of all – affordable.
    • 53 Metascore
    • 65 Critic Score
    A diamond in the rough. It is apparent that a great deal of research and design went into the creation of this title, but unfortunately, the same cannot be said for the documentation and tutorial.
    • 67 Metascore
    • 73 Critic Score
    With its cheeky sense of humor and immense visual appeal, Runaway: The Dream of the Turtle can be a good time for adventure gamers with a taste for the wacky, enough so that it could renew interest in the original title. Unfortunately, the more esoteric puzzles will leave you scratching your head, and the linearity of the gameplay will sometimes require that you take missteps before the correct solution will be accepted.
    • 93 Metascore
    • 90 Critic Score
    It adheres very strongly to the concept of, "If it isn't broken, don't fix it," perhaps to the point of excess. It is a well-designed game, with terrific level design and a smooth, excellent combat system, but it also doesn't particularly bring anything dramatically different to the field.
    • 71 Metascore
    • 74 Critic Score
    Tiger Woods PGA Tour 07 brings a fairly deep, albeit slightly flawed, control scheme to the table. When combined with the large quantity of game modes and unlockables, the game's replay value remains high. The graphics are somewhat disappointing, there are a number of bugs, and the title lacks online play, but it still provides the best golf experience on the Wii thus far.
    • 70 Metascore
    • 80 Critic Score
    Not overly complicated or time-consuming to learn, and it was actually incredibly fun to play. The uncluttered interface and visually pleasing design seems to help reduce the information overload that is often associated with this genre.
    • 64 Metascore
    • 58 Critic Score
    It's highly unlikely you'll be able to find a steady group for the title's very formulaic multiplayer, and the single-player campaign can be completed in less than six hours on the normal difficulty setting.
    • 48 Metascore
    • 55 Critic Score
    It's really difficult to recommend this game to anyone since Sid Meier's Pirates! has everything that Tortuga does, and even manages to do it better.
    • 60 Metascore
    • 60 Critic Score
    Overall, Prostroke Golf: World Tour 2007 isn't a bad game, although it's below average when it comes to golf. It gets so caught up in trying to faithfully recreate the sport that it forgets what it means to have fun in a portable video game.
    • 44 Metascore
    • 65 Critic Score
    Fans of the adventure genre will enjoy The Sacred Rings because the puzzles and challenges are just that good. Just be warned – if you enjoy a good story, character development, or choices about anything at all, you won't find them here.
    • 72 Metascore
    • 93 Critic Score
    Overall, I would recommend Carol Vorderman's Sudoku without a moment's hesitation to any PSP owner who likes, is interested in or would like to know about Sudoku. The transportation of this puzzle genre to a handheld system borders on flawless, and experienced players will really appreciate the depth of the options that are presented.
    • 63 Metascore
    • 60 Critic Score
    Spectrobes seems to fall short because of its monotonous method of collecting and the poorly designed battle system.
    • 69 Metascore
    • 65 Critic Score
    Def Jam: Icon is undeniably stylish, sporting wondrously surreal next-gen visuals and bumping the latest and greatest of mainstream hip-hop. But for all its flash, the fighting engine disappoints, coming off as sluggish and unrefined.

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