Worth Playing's Scores

  • Games
For 6,708 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Pac-Man Championship Edition DX
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6708 game reviews
    • 65 Metascore
    • 65 Critic Score
    Overall, Mystery Case Files: The Malgrave Incident is a solid attempt at porting the series to home consoles.
    • 66 Metascore
    • 65 Critic Score
    As it stands, Carnival Island isn't that bad of a minigame compilation. It looks and sounds fine, and the controls are exactly what one expects from a Move title.
    • 72 Metascore
    • 65 Critic Score
    Backbone starts off strong with an interesting premise and setting and tops off everything with great visuals. What starts as an intriguing detective story quickly loses its appeal, as it doesn't scratch more than the surface of its potential with a rather unsatisfying ending and a setting that is never explored to the extent that it likely deserves.
    • 57 Metascore
    • 65 Critic Score
    Naruto Shippuden: Kizuna Drive is at its best when enjoyed with multiple people. Playing missions with a team that's totally in sync makes for some fun gameplay, and this is only helped by a combat system that feels faster than most Monster Hunter clones. However, as a solo game, the free missions are painful, as the CPU AI never feels intelligent enough to do anything unless you're babysitting it every step of the way. As with the rest of the games in the series, fans will have already purchased the title, but non-fans who crave a simpler game in this vein should try renting Kizuna Drive.
    • 68 Metascore
    • 65 Critic Score
    There may be a good game in there somewhere, but it falls into a standard hack-and-slash rut of boring and uninspired gameplay that leaves you wanting more from the experience.
    • tbd Metascore
    • 65 Critic Score
    As it is, Balloon Pop Remix is a touch above average, but it doesn't do anything to define itself as a must-play experience. Puzzle fans looking for something a little different will find that it makes for a nice time-waster when commuting or waiting in line, but for anything deeper, you'll want to look elsewhere.
    • 50 Metascore
    • 65 Critic Score
    Legendary is by no means a legendary experience, but it's not a train wreck either. It's not worth the full $60 asking price, but it's a good rental for anyone who wants to punish some ancient myths or who's in need of a decent FPS to pass a few hours.
    • 53 Metascore
    • 65 Critic Score
    It lacks focus, and rather than building upon itself, it's something that only the most dedicated players can appreciate.
    • 60 Metascore
    • 65 Critic Score
    Zombie Driver isn't a bad game, but given the number of similar games on the market, there isn't really much to recommend it.
    • 73 Metascore
    • 65 Critic Score
    It's perhaps a fun weekend rental, but there's no need to invest any real money in owning this game because you're just going to forget about it in a month anyway.
    • 62 Metascore
    • 65 Critic Score
    As a stand alone release Broken World doesn’t merit anything more than a bargain-bin purchase.
    • tbd Metascore
    • 65 Critic Score
    Cake Mania 3 suffers the same fate as many other casual titles in that it's a delicious treat at first, but after a couple of days at room temperature, it grows stale.
    • 70 Metascore
    • 65 Critic Score
    When all is said and done, LEGO Jurassic World is still going to appeal to fans of the LEGO franchise, but it's not going to impress them.
    • 66 Metascore
    • 65 Critic Score
    In the end, Cthulhu: The Cosmic Abyss is fine. The lack of combat combined with a lack of guidance creates a challenging and refreshing experience for most — and frustrating for some. The overall presentation is fine, despite the game's use of an engine intended to deliver stunning visuals. The game will appeal to those who are fascinated with the Cthulhu universe more than those looking for thrills and scares. Players won't feel compelled to stick with this title for long sessions at a time.
    • 57 Metascore
    • 65 Critic Score
    In the end, I found Dead Island: Riptide to be a fun stopgap in the series, despite not being a full-fledged sequel. Certain things could have been better, like the characters, story, and more innovation. There are a couple of new skills, a new character, and new locations, but it's not wildly different. The initial location is nearly identical to the starting island area from the original game, and while it might feature a different layout, it's really hard to initially tell them apart.
    • 67 Metascore
    • 65 Critic Score
    Amazingly enough, Warhammer 40,000: Kill Team is still an enjoyable game in spite of all its technical issues, and that's a credit to the purity of its design. If you're a fan of Warhammer 40,000 or killing stuff in general, chances are good you'll enjoy giving this one a go. Just don't be surprised if it feels like the Orks did some of the programming.
    • 58 Metascore
    • 65 Critic Score
    Passable, though there is not enough new to it to really recommend it, and its flaws stand out like a sore thumb.
    • 48 Metascore
    • 65 Critic Score
    The license might not match up, and if the developer had created it without "Red Bull BC One" being attached, I believe that more people would have been willing to check it out, but as it stands now, it's definitely enjoyable.
    • 66 Metascore
    • 65 Critic Score
    Battletoads isn't bad, but it is boring. It starts off relatively strong and quickly devolves into uninteresting minigames. When the title returns to beat-'em-up gameplay, it shows the potential to be something more, but then you're forced to play "rock paper scissors" or mash buttons for a few minutes, and it all fades away. The concept, characters and visuals are excellent updates of the original, so it's a shame that the gameplay isn't.
    • 63 Metascore
    • 65 Critic Score
    Awful camera movement, less-than-ideal control setups, and some laggy online play prevent this from being a Star Wars title that's worth checking out, even for the hardcore fan community out there. If the series is going to continue its life on handheld systems, it certainly needs to see more of an improvement than this.
    • 72 Metascore
    • 65 Critic Score
    Avatar: Frontiers of Pandora is going to appeal the most to die-hard fans of the film series. The ability to ride some of the creatures of Pandora and take in the lush surroundings of the moon are more than enough to satisfy those who want to wander around and soak in everything. For everyone else, the game is simply decent. The missions are very hit-and-miss in quality and execution, while the ability to use human and Na'vi weapons isn't as appealing as the developers may have expected. The world looks gorgeous, but navigating it isn't that intuitive due to a poor map and navigation system, and that also goes for other elements, like hunting and gathering. The game isn't terrible or as bleak as the first title, but you'll need to temper expectations to get some enjoyment out of Frontiers of Pandora.
    • 52 Metascore
    • 65 Critic Score
    A fun, albeit easy, rhythm game.
    • 47 Metascore
    • 65 Critic Score
    Terminator: Resistance is reminiscent of the days when tie-in games were released with practically every action movie. It's playable, but it's forgettable. It's fun to get your chance to shoot Terminators in the face and see John Connor being John Connor (instead of the mess he became in the various sequels), but beyond that, there's not much to recommend it. If you're a die-hard Terminator fan who is eager for a chance to visit the future of the original movies, then it might be worth a go. It's difficult to recommend for anyone else, though.
    • 67 Metascore
    • 65 Critic Score
    Overall, Shiness: The Lightning Kingdom isn't that bad. The story is good enough, if a tad generic, while the characters are likeable if you can get past their odd dialogue and exaggerated reactions. Outside of a pretty finicky magic and parry system, the combat is done well for those who crave real-time action over menus, and some of the other systems bring some depth to that. Presentation is decent, but the camera can be enough to put off some people. If you're craving a game that sticks to some JRPG standards, Shiness isn't a bad one to check out once you're done with the heavy-hitters on the system.
    • 63 Metascore
    • 65 Critic Score
    The real problem is that Suikoden 4 fails to stand up to role playing games that came five years or more before it. The title looks, plays, sounds, loads, and I dare say is written like a first-generation import Playstation 2 launch effort.
    • 60 Metascore
    • 65 Critic Score
    It's very sad to see a game such as this, where the enemy actually seems like they want you to kill them. They are completely predictable, and most times will just run straight at you, leaving themselves open for a quick combo attack.
    • 70 Metascore
    • 65 Critic Score
    As is the case for most games like this, only fans should bother giving this one a spin.
    • 56 Metascore
    • 65 Critic Score
    The waves, water swells, storms, ice floes all make for a very immersive environment that just feels right. Real voices with real crab fishermen (and women) and tons of video make the title slightly more robust. Unfortunately, there are clipping issues and some bugs that make what would've been a very polished game feel like it released maybe just a bit too early.
    • 64 Metascore
    • 65 Critic Score
    Overall, Boulder Dash: 30th Anniversary Edition is a flawed but fun experience. The base game still runs on a good formula, the challenge is great, and the curve isn't too punishing. The addition of power-ups changes things up a bit, and level creation is a nice addition to a game that's already packed with over 200 stages. However, the presentation feels flat, and the grind can be enough of a deterrent for those wanting to actually complete the game. It's worth checking out, but mostly if you can wait for a sale on it.
    • 54 Metascore
    • 65 Critic Score
    As an episode, this would be quite entertaining to watch once or twice. As a game, however, it doesn’t manage to get the job done, falling way too short on actual substance and gameplay.

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