Worth Playing's Scores

  • Games
For 6,708 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Pac-Man Championship Edition DX
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6708 game reviews
    • 69 Metascore
    • 65 Critic Score
    While I'm not particularly excited by Personal Trainer: Walking, it does what it's advertised to do. I think that Nintendo could have made the product a bit more interesting given the cartridge space, and asking people to fork over $50 for this seems a little steep, considering what you get out of it.
    • 43 Metascore
    • 65 Critic Score
    Naughty Bear mostly coasts on its great concept. Its execution aims high and fulfills some of its promises, but not enough to remain engaging.
    • 63 Metascore
    • 65 Critic Score
    If you like CCGs, you'll have fun with Fable Fortune, but it'll be the same fun that you've already had elsewhere. If you've picked up Hearthstone at any time in the past four years, you won't miss anything by skipping this one. If you haven't picked up either, it's probably more worthwhile to pick up the one with a larger player base.
    • 71 Metascore
    • 65 Critic Score
    For those who are not fans of the franchise, "bland" is perhaps the best way to describe Wild Arms 5.
    • 52 Metascore
    • 65 Critic Score
    Dynasty Warriors fans will be happy with this offering because the gameplay is still the same but you now have the opportunity to fight in something that doesn't involve the Yellow Turban rebellion.
    • 57 Metascore
    • 65 Critic Score
    There's little reason to own Kung Fu: Panda Legendary Warriors unless you don't own the first, more platforming-oriented title, or you do own that title, hate the platforming and really want more of the combat.
    • 54 Metascore
    • 65 Critic Score
    At the end of the day, Sudoku Ball: Detective is still your basic game of sudoku. The ball gimmick doesn't really affect general gameplay, while the four specific modes only benefit those who want some added pressure to their game.
    • 68 Metascore
    • 65 Critic Score
    For everything that it does right in a given area, it does something wrong.
    • 57 Metascore
    • 65 Critic Score
    Here it is, Gundam fans: The game you have been waiting for. And, as usual, the rest of us are left with our copies of Virtual On: Oratorio Tangram -- not Marz -- with the sad notion that there will never be another game like it again.
    • 61 Metascore
    • 65 Critic Score
    In the end, Lost Planet 3 isn't all that bad. The gameplay is solid enough as long as you're on foot, and the story is well acted even if it doesn't end up being very interesting.
    • 60 Metascore
    • 65 Critic Score
    As an update of an older title, Turtles in Time Re-Shelled is an enjoyable nostalgia romp, but there isn't a whole lot here that is going to justify repeated play attempts.
    • 83 Metascore
    • 65 Critic Score
    The NHL 2K series which in my opinion had a stranglehold on NHL games for so long seems to have been done in by the loss of ESPN sponsorship as well as a completely inexplicable complacency in the department of upgrading and redesigning the game.
    • 53 Metascore
    • 65 Critic Score
    It may sound like I'm negative about Demon's Rise: War for the Deep, but it's great for people who want a combat-focused tactical RPG with different character classes. For anyone else, the minimal plot, simplistic gameplay, and low-quality visuals will probably turn them off before they can get deep enough to see where the strategy element shines. It's very much a game made by fans and for fans, and anyone else will probably be better off looking at the recent XCOM 2 release or even Mario + Rabbids for their tactical action.
    • 61 Metascore
    • 65 Critic Score
    Skully has its heart in the right place but can't quite execute things correctly. The movement is zippy when you're in ball form, but you're not going to find too many things to challenge you. The puzzle mechanics are good, but you won't have to think too hard about your next move. It's a fine experience that's not too enthralling due to its unevenness, so it's difficult to stick it out to the end.
    • 57 Metascore
    • 65 Critic Score
    While Zatch Bell! Mamodo Battles may be a lot of fun, especially for any Zatch Bell fan, it fails to be more than a button-masher.
    • 64 Metascore
    • 65 Critic Score
    Foreclosed is an interesting idea that doesn't lean hard enough into its premise to succeed. The neat comic book styling and intriguing "identity theft made law" neo-noir setting give a strong first impression, but the core gameplay is tedious enough that it becomes a chore to get through to reach the more interesting bits. In the end, it feels like it squanders its potential, especially when it all but begs comparisons to similar games that offer the same ideas but are executed better.
    • 57 Metascore
    • 65 Critic Score
    All in all, Akiba's Trip: Undead & Undressed is an uneven experience.
    • 61 Metascore
    • 65 Critic Score
    J-Stars Victory Versus+ has a lot of heart, but that heart doesn't guarantee good gameplay.
    • 73 Metascore
    • 65 Critic Score
    Scrapland is the symbol of what games without multi-million dollar ad campaigns should not be. Trying for something unattainable is synonymous with creating something subpar. And that's all Scrapland is, when it's said and done.
    • 67 Metascore
    • 65 Critic Score
    Ultimately, MediEvil doesn't have much going for it except for nostalgia. Everything about it is unexceptional, and it feels lackluster when compared to similar recent attempts to update PS1 classics. Without a fondness for Sir Dan and his antics, I'd be hard-pressed to say why MediEvil is worth playing. It's a game for fans, but little has been done to make this offering stand out. Perhaps it would've been better if Sir Dan had been left to his peaceful rest, but we can hope for a genuine next-gen MediEvil someday in the future.
    • 60 Metascore
    • 65 Critic Score
    There's nothing really wrong with PokePark 2: Wonders Beyond, but there isn't a lot right with it, either. It is an adorable but mediocre game.
    • 70 Metascore
    • 65 Critic Score
    As mentioned at the beginning of the review, your appreciation of Star Wars: Episode I: Racer appearing on the Switch will heavily depend on the rose tint of your glasses. On the one hand, the presentation is especially rough, and the lack of difficulty for most of the campaign makes the task of unlocking everything a chore — at least until the final few races become competitive. On the other hand, the sense of speed in races is still present, and the track design isn't bad when you consider how fast things are going. While those who have played the game before might get a kick out of being able to play it again on a modern, portable machine, others may be fine leaving this one alone.
    • 68 Metascore
    • 65 Critic Score
    Ultimately, the biggest issue with Bejeweled Blitz Live is that it simply doesn't have enough meat on its bones. As a free game, it's a wonderful diversion, but at 800 MSP ($10 USD) for a download, it feels a bit thin.
    • 62 Metascore
    • 65 Critic Score
    Much like its predecessors, Malicious Fallen is a game with a good idea and less-than-stellar execution. Since it has three times the amount of content when compared to the original and doesn't feel painfully short now, it's easier to accept the idea of a title consisting of nothing but boss fights. The general combat feels fine if you aren't fighting the camera or befuddled by some difficult-to-read systems for your abilities and stats. As mentioned earlier, those who didn't like the original title won't be swayed by this entry, but those who have played the previous two games will find it difficult to justify the $30 asking price when they have to replay two-thirds of the content again. However, Malicious Fallen can be an intriguing game if you're tired of the current offerings on the market.
    • 53 Metascore
    • 65 Critic Score
    Crime Lab: Body of Evidence is a perfectly mediocre point-and-click adventure game that's hindered by a dull plot and a few design flaws.
    • 62 Metascore
    • 65 Critic Score
    Manhunt 2 doesn't quite live up to the hype of its predecessor. It is incredibly violent, but it doesn't have the same effect as the original due to the muted kill sequences.
    • 60 Metascore
    • 65 Critic Score
    The result is a decent platformer that doesn't quite hit the mark of the first game, leaving behind a title that can be fun for platforming fans but is better as a rental than something to consider owning at a cheaper price.
    • 60 Metascore
    • 65 Critic Score
    All Zombies Must Die could have been a much better game. The level-building RPG elements as well as the weapon-crafting add some much-needed depth to a genre that is usually shoot first, but never ask questions. However, the constant backtracking, repetitive quests and lack of real variety dulls away whatever fun you'll be experiencing. The bad humor and lack of online multiplayer don't help things, either. With so many other zombie-themed twin-stick shooters on the market, it would be best to save this one for future gaming dry spells you have with local friends.
    • 62 Metascore
    • 65 Critic Score
    At $2.99, it is a tempting enough proposition for the fun it delivers, but it is ultimately a pass unless you have other likeminded players around you.
    • 76 Metascore
    • 65 Critic Score
    Phantom Brave: We Meet Again is not the worst thing you could play, but in the world of strategy RPGs, it's trying hard to be.

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