Worth Playing's Scores

  • Games
For 6,718 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Fight Night 2004
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6718 game reviews
    • 61 Metascore
    • 65 Critic Score
    For rhythm fans and those who enjoy the Senran Kagura series thus far, Bon Appetit is worth checking out.
    • 61 Metascore
    • 70 Critic Score
    In the end, Captain America shows off where Arkham Asylum really succeeded. While the combat system is nearly identical, everything else is a tremendous step backward.
    • 61 Metascore
    • 60 Critic Score
    As a stand-alone title, it's without an audience. Even the most die-hard Nintendo faithful would be better off waiting for the next title to come down the pipeline.
    • 61 Metascore
    • 55 Critic Score
    It's reasonably good-looking, intelligent and fun, but with a lot of flaws.
    • 61 Metascore
    • 75 Critic Score
    While I'm glad to get five games for a price that's typically less than the cost of a new title, I also have to admit that some of the titles in King of the Fighters: The Orochi Saga are a bit redundant.
    • 61 Metascore
    • 55 Critic Score
    It has the ingredients of a good platform game: good graphics and controls, but unfortunately, poor level execution and weak audio take away from the game.
    • 61 Metascore
    • 80 Critic Score
    I had a hard time trying to get Rio to do exactly what I wanted. Aside from that, the battle system was pretty solid, mixing up timing requirements and hitting the enemy at the right spots. I also love the fact that there is no ammo.
    • 61 Metascore
    • 77 Critic Score
    One of those games that tries to be ahead of its time, and tries to bend a genre to its will. Games that attempt the latter tend not to do a very good job.
    • 61 Metascore
    • 60 Critic Score
    Watchmen: The End Is Nigh is a fairly mediocre beat-'em-up made special only by the source material from which it drew its inspiration. Playing as Nite Owl and Rorschach is faintly amusing, and the in-jokes, references and cameos are certain to appeal to Watchmen fans, but that is about the extent of its potential.
    • 61 Metascore
    • 67 Critic Score
    As stated time and time again in this review, it's the young fans of Ben 10 Alien Force: Vilgax Attacks who will get the most enjoyment out of this game.
    • 60 Metascore
    • 71 Critic Score
    It's just disappointing that the game doesn't have that much depth, and with few exceptions, its only successes are things that have already been done before with different technology.
    • 60 Metascore
    • 60 Critic Score
    Buy the game for the controller, but be prepared to trade it in that same day since that's all it will take for you to grow tired of it.
    • 60 Metascore
    • 65 Critic Score
    If you're not sure on the game, wait for a price drop or two, and a weekend where you and a buddy don't have much to do.
    • 60 Metascore
    • 53 Critic Score
    As it stands, ER is a game specifically for fans of the show who are willing to stomach the inane gameplay.
    • 60 Metascore
    • 77 Critic Score
    It offers a nice mix of strategy (almost reminiscent of Dynasty Tactic's "push, attack, push, attack" combo system) and action where timing plays a crucial role.
    • 60 Metascore
    • 65 Critic Score
    The result is a decent platformer that doesn't quite hit the mark of the first game, leaving behind a title that can be fun for platforming fans but is better as a rental than something to consider owning at a cheaper price.
    • 60 Metascore
    • 90 Critic Score
    It's a very unique take on an RPG, and the Monopoly/Mario Party elements combine well to create something new.
    • 60 Metascore
    • 40 Critic Score
    To be blunt, Atlantis Quest is just too hard, and after a few levels, the entertainment gives way to frustration.
    • 60 Metascore
    • 79 Critic Score
    If you enjoyed any Dynasty/Samurai Warriors or Gundam titles in the past and are ready for something familiar but different, this game's for you. Even after beating all of the core missions and campaigns, the game leaves plenty to do. Too bad they still haven't gone online with this franchise, but, yet again, maybe next time.
    • 60 Metascore
    • 65 Critic Score
    However, as someone who was pretty lukewarm on the concept to begin with, Gardening Mama hasn't done much to change my mind, and the irritating controls went a long way toward making me dislike the game altogether. If you can get past that, then you might enjoy the sim aspect of Gardening Mama for the DS, but for me, it was pretty much a wash.
    • 60 Metascore
    • 70 Critic Score
    Legend of the Guardians: The Owls of Ga'hoole would have been a very good game for children had it not been for its brevity and lack of difficulty.
    • 60 Metascore
    • 72 Critic Score
    It took me about 50 hours to plow through Risen 2's winning combination of piracy on the high seas, deep skill system, tough combat, and adventure across unexplored lands. Risen 2 succeeds at what it tries to do if you ignore its more serious issues, though not everyone might have the patience to push through its initially high difficulty, dodgy humor and obvious stereotypes. On the surface, it's hard not to see the spiritual ties to Gothic in the game mechanics and the world. That might be all that Piranha Bytes' fans need to know before signing on.
    • 60 Metascore
    • 65 Critic Score
    You should pick this one up only if you can handle a certain level of broken in your fighting game mechanics, and only if the control lag doesn't bother you.
    • 60 Metascore
    • 67 Critic Score
    Yet another disappointing offering from the folks on Sonic Team. They're starting to get back onto the right track, focusing on 2D speed rather than 3D worldcombing, but the inclusions of the fighting mode and the all-powerful AI are a definite detraction from the title's quality, and really, can't we get the characters some new voices?
    • 60 Metascore
    • 60 Critic Score
    Rory McIlroy PGA Tour isn't a bad game; there's just not enough of it.
    • 60 Metascore
    • 59 Critic Score
    Before the backtracking kicks in, the game is a lot of fun and had me thinking that I'd be getting a good gaming experience. As you continue to play, the technical problems start to rear their ugly heads, and many of the new platforming sections just aren't a lot of fun to play.
    • 60 Metascore
    • 52 Critic Score
    No amount of racing through Times Square, cruising strip clubs, or laughing along with nutty narrative conceits eases the bruising frustration of the moment-to-moment True Crime: New York City experience.
    • 60 Metascore
    • 70 Critic Score
    In the end, Captain America shows off where Arkham Asylum really succeeded. While the combat system is nearly identical, everything else is a tremendous step backward.
    • 60 Metascore
    • 65 Critic Score
    It's very sad to see a game such as this, where the enemy actually seems like they want you to kill them. They are completely predictable, and most times will just run straight at you, leaving themselves open for a quick combo attack.
    • 60 Metascore
    • 64 Critic Score
    The sheer amount of repetition in this title makes it seem longer than it already is and considering that it spans three movies worth of content that is quite a feat.

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