Worth Playing's Scores

  • Games
For 6,718 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Fight Night 2004
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6718 game reviews
    • 61 Metascore
    • 60 Critic Score
    Better than a fair amount of licensed games out there, Over the Hedge still falls a bit short of what can be considered a good game.
    • 61 Metascore
    • 55 Critic Score
    On its own, The Walking Dead: Onslaught isn't a bad title. The gameplay is decent enough if you wanted something with a little more substance than the first crop of PSVR titles, and the length is more in line with a traditional modern title versus a VR-specific offering. The problem is that the bugs with hit detection and checkpoint triggering are enough to sap away any of the fun that the game could have provided. The other problem is that we aren't that far removed from The Walking Dead: Saints & Sinners, a much more satisfying experience that feels like what all VR games should aspire to. This probably would have gotten a higher recommendation if the release dates were reversed, but as it stands now, this is more for the TV show fan who wants a fun diversion, as long as they're willing to accept some big issues; this isn't suited for someone who's looking for the next big VR milestone title.
    • 61 Metascore
    • 68 Critic Score
    Fun but extremely basic. There is lots of speedy platforming coupled with a simple beat-'em-up fighting style, which makes for a brief but mostly unsatisfying experience.
    • 61 Metascore
    • 65 Critic Score
    One line in the game struck me as particularly amusing: One of the animals sarcastically asks, "What's more fun than doing something over and over again?" I had to write it down, as it perfectly described my own attitude towards the title.
    • 61 Metascore
    • 77 Critic Score
    Overall, this is a good return to form for the series, and fans will love this game. Action game fans who are a bit more cautious with their purchases should certainly rent this, as the lack of multiplayer may not immediately peg it as a purchase, but don't be surprised if the Shadow levels and the sheer brutality make you want to purchase the game.
    • 61 Metascore
    • 76 Critic Score
    A fairly solid economic strategy simulation where the player can utilize a number of varying tactics and maneuvers to gain an advantage in a well-designed medieval environment. Unfortunately, the impressive level of detail and the interesting gameplay options at your disposal take a backseat to the technical issues and repetitive micromanagement.
    • 61 Metascore
    • 59 Critic Score
    With few moments of exciting action and no real choices to make as you storm through the short campaign, the game fills the void with an uninspired use of gadgets and loads of cut scenes to gloss over the essential un-Bond quality of the shooting experience.
    • 61 Metascore
    • 65 Critic Score
    Wanted is mediocre and too short, and it's only of vague entertainment even for players with prerequisite interests.
    • 61 Metascore
    • 70 Critic Score
    In the end, JoJo's Bizarre Adventure: Eyes of Heaven can be divisive. The new fighting system is fine, but the lack of depth in moves, a few cumbersome commands, and bad camera make it less fun to work with than the previous title.
    • 61 Metascore
    • 65 Critic Score
    In the end, Lost Planet 3 isn't all that bad. The gameplay is solid enough as long as you're on foot, and the story is well acted even if it doesn't end up being very interesting.
    • 61 Metascore
    • 65 Critic Score
    Incredibly short. We're talking Wario World short here, folks. Anyone with a modicum of basic platforming and video fighting skills can beat this game in a matter of hours.
    • 61 Metascore
    • 68 Critic Score
    With too little in the way of additional options, it becomes almost a chore to play this game for the non-enthusiast. However, Stacked has its merits, especially as a tutorial, so it is worth a try for those interested in Texas Hold 'Em and all of its different intricacies.
    • 61 Metascore
    • 55 Critic Score
    If you're a really big fan of the storyline of .hack//GU, then that is the only reason to keep playing this franchise. Even then, the plot is both incredibly predictable and filled to the brim of clichéd characters and logic holes that make it very difficult to take seriously.
    • 61 Metascore
    • 40 Critic Score
    While the actual game is surprisingly fun, it is also poorly designed and horribly balanced, trying so hard to maintain the series' belief that "Alchemists are better than everyone else" that no thought was given to gameplay balance.
    • 61 Metascore
    • 50 Critic Score
    The small pits of positively realized potential are buried in bad design decisions and textbook examples of corner-cutting all over the place due to the game's huge (yet faltered) emphasis on presentation. Overall, a huge disappointment.
    • 61 Metascore
    • 70 Critic Score
    Cities of Tomorrow isn't a bad expansion if you're already a big fan of SimCity and are itching for new ways with which to test your city-building skills within Maxis' sandbox.
    • 61 Metascore
    • 65 Critic Score
    If this were any other platform or if this were released much later in the system's life, Ninja Shodown wouldn't be anything extraordinary. The multiplayer does the job, albeit without much flair, while the rest of the modes are more frustrating than enjoyable. On the Switch, however, the title barely has any competition, so those looking for a party-style combat game will find it more appealing despite the $15 price. If you can find Ninja Shodown for cheap and you're guaranteed to have a bunch of friends over often, then give this game a look until some of the stronger multiplayer combat titles hit the scene.
    • 61 Metascore
    • 75 Critic Score
    In the end, Detective Gallo is a fun adventure game for those starting to get their feet wet in the genre. The environments are limited, but that also takes away the frustration of getting lost. The puzzles can be a little obtuse but not to the point of being nonsensical. The constant backtracking can be annoying at times, but that's all mitigated by the previously mentioned elements. It is a funny game, though, and humor always serves as a good gateway for those wanting to get into a new genre. It isn't the best the genre can offer, but it's good enough for those who aren't already entrenched in the genre's more difficult offerings.
    • 61 Metascore
    • 50 Critic Score
    Despite decent music and my love for samurai games, there is little to recommend in Katana Kami: A Way of the Samurai Story. There is little pay-off to finishing the game, aside from a cut scene and a new post-game dungeon. The bugs and clunky menus encountered along the way make the journey a slog. There are plenty of better roguelites, loot-driven RPGs, and samurai games out there.
    • 61 Metascore
    • 65 Critic Score
    Skully has its heart in the right place but can't quite execute things correctly. The movement is zippy when you're in ball form, but you're not going to find too many things to challenge you. The puzzle mechanics are good, but you won't have to think too hard about your next move. It's a fine experience that's not too enthralling due to its unevenness, so it's difficult to stick it out to the end.
    • 61 Metascore
    • 60 Critic Score
    Alas, there's nothing to recommend Dynasty Warriors 9: Empires. DW9 is probably one of the lower points of the franchise, and what Empires does to improve on it is fairly minimal. There's absolutely no reason to buy it over the bucketload of better Warriors titles available on the PS5. Even if you're looking for something in the same setting, there are plenty of other Dynasty Warriors options. The most positive thing I can say is that it's a better game than the original, but it's an easy one to skip with so many other titles available.
    • 61 Metascore
    • 80 Critic Score
    To sum things up, Ar Tonelico Qoga: Knell of Ar Ciel doesn't look so hot on the surface.
    • 61 Metascore
    • 75 Critic Score
    It does a good job of conveying the experience of actual combat (especially the dying), or at least as good a job as a game can do.
    • 61 Metascore
    • 72 Critic Score
    It's the rare adult who will possess the constitution and fleetness of foot to stand in for more than a few perhaps enjoyable but confused, confounding minutes; for most of us, DDR, especially in a Disney TV-branded version, will not rise in our esteem much above spectator sport.
    • 61 Metascore
    • 56 Critic Score
    Bland, boring, infuriating, and above all, painfully disappointing.
    • 61 Metascore
    • 60 Critic Score
    Going online will pit you against some opponents that are much more fun to play, but the problems with the clunky controls are never alleviated.
    • 61 Metascore
    • 75 Critic Score
    Its crazy camera makes running and gunning difficult, and being stealthy is too much work and takes too much time. Had the game stuck with its unique, brainy moments, it would have been a much better experience.
    • 61 Metascore
    • 65 Critic Score
    J-Stars Victory Versus+ has a lot of heart, but that heart doesn't guarantee good gameplay.
    • 61 Metascore
    • 82 Critic Score
    While skill development is not required to enjoy Standalone Complex, the brainy customization options leave a lot of room for experimentation and, thus, lots of fun for those tired of the all-too simplistic action of "Coded Arms."
    • 61 Metascore
    • 85 Critic Score
    None of this matters. Rogue Agent has it where it counts; in gameplay, innovation and just plain, flat-out devious fun.

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