Worth Playing's Scores

  • Games
For 6,709 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Fight Night Round 2
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6709 game reviews
    • 71 Metascore
    • 68 Critic Score
    The lesson here is that if you own a DS, you're far better off buying the original than you are settling for this new port that comes in high on style but low on substance.
    • 66 Metascore
    • 68 Critic Score
    The biggest knock against Death Tank is the price. As one of the more expensive titles on the Xbox Live Arcade service, it provides less than half of the gameplay of R-Type Dimensions.
    • 67 Metascore
    • 68 Critic Score
    At $20 and with its multiplayer mode, State of Emergency is worth picking up by anyone in of some incredibly mindless destructive fun.
    • 62 Metascore
    • 68 Critic Score
    I've gone on a fair bit about some of the issues with Aedis Eclipse: Generation of Chaos — difficult to learn controls, some inevitability in the tactics — but overall, it is a surprisingly different and a well-done strategy RPG title.
    • 70 Metascore
    • 68 Critic Score
    Nervous Brickdown isn't a game built to last. It is beautifully creative, taking a classic formula and twisting it on its ear again and again … until it runs out.
    • 66 Metascore
    • 68 Critic Score
    If I were to say one thing to sum up this game, I think it would be “short.” I was able to clear through Crisis Zone in a couple of hours, and I was even taking breaks to write things down.
    • 80 Metascore
    • 68 Critic Score
    This isn't a perfect fitness game by any means, but it's a viable option to get the family off the couch and keep them in at least decent shape until you can go outside again.
    • 57 Metascore
    • 68 Critic Score
    It's hard to recommend Neverland Card Battles when it mostly feels like work, but it's difficult to not love it a little after seeing it through to the end, despite its prickly exterior.
    • 50 Metascore
    • 68 Critic Score
    The single-player game will last the average gamer no more than 10 hours, after which your only option will be to repeat it in order to improve your score, or find some friends who also have a copy of the game so you can compete in the multiplayer matches.
    • 60 Metascore
    • 68 Critic Score
    At the end of the day, Pac-Man & Galaga Dimensions feels like little more than a halfhearted attempt to cash in on a couple of long-running franchises. The new games included in the mix are decent, but nothing special, and the other available titles have seen better versions on other consoles. The total package is a passable way to waste some time, but there's no compelling reason to buy it.
    • 63 Metascore
    • 68 Critic Score
    The title throws plot pieces at you seemingly at random and will confuse you if you aren't careful. Thankfully, the game manages to be enjoyable enough to make up for this fact, but in the end, Eragon is simply another middle-of-the-road offering.
    • 80 Metascore
    • 68 Critic Score
    The overhaul of the Uber-Trick system did nothing to enhance the experience, (quite the opposite) the GUI presentation was bad enough to be called insulting, and there is the distinct possibility that this incarnation may alienate past fans of the franchise.
    • 66 Metascore
    • 68 Critic Score
    The only audience Commando 3 is likely to pull in are those who remember the originals fondly and wish to take a moment to go back to the games of their childhood. Quickly, these same people will remember that games of their childhood were awful by today's standards, and vow to never be suckered in again — at least until the next Contra remake comes out.
    • 60 Metascore
    • 68 Critic Score
    The game is often too easy because of its own innovations, as they aren't streamlined enough to really work as they should.
    • 64 Metascore
    • 68 Critic Score
    An incredibly good "gateway" game. If you want to take a child away from their Dora the Explorer and Barbie games and guide them into the more difficult, more rewarding games that the older children play, Hello Kitty Roller Rescue is the game to do it with.
    • 70 Metascore
    • 68 Critic Score
    All in all, Let's Tap is surprisingly fun and is as unique as can be on one of the most unique consoles out there.
    • 75 Metascore
    • 68 Critic Score
    Unless having a portable Street title is absolutely necessary for you for some strange reason, do yourself a favor and stick with Vol. 3 for now.
    • 57 Metascore
    • 68 Critic Score
    As long as you're looking to kill thousands of bad guys, you'll find something to like in Dynasty Warriors Vol. 2.
    • 57 Metascore
    • 68 Critic Score
    Even some of the older games, like "Samurai Showdown 3," had more going on with the same quality of graphics and sound.
    • 66 Metascore
    • 68 Critic Score
    The title remains mediocre in most categories, and there really isn't anything remarkable here.
    • 80 Metascore
    • 68 Critic Score
    Old World has its moments, but it's a very niche offering. I wouldn't recommend it to someone who isn't hardcore about 4X games because the learning curve is brutal. However, if you've played the rest and you're looking for something new, and especially if the overload of stats is something you find compelling, check out Old World. At the very least, you get to enjoy Christopher Tin's majestic soundtrack.
    • 67 Metascore
    • 68 Critic Score
    The graphics need to be overhauled, the missions need to be more diverse, and I would definitely like to see a deeper diplomatic side to the game. The bottom line, however, is that if you like strategy and micromanaging a lot, you should give this a try, but if you are easily bored, you'd probably want to pass on this title.
    • 62 Metascore
    • 68 Critic Score
    While I feel the developers missed their mark with some aspects of the humor (fart jokes are from junior high), other pieces of humor were dead-on and had me cracking up. I just wish the game could have lived up to the adventure games of yore.
    • 83 Metascore
    • 68 Critic Score
    Rarely have games floored me with their animations and graphics as much as Odin Sphere did, but that is almost all that is worth recommending.
    • 57 Metascore
    • 68 Critic Score
    Vast amounts of patience are required for some of the more peculiar puzzles, and this may turn off many gamers. There are better options available, but adventure fans may still want to give U:OW a whirl.
    • 69 Metascore
    • 68 Critic Score
    I'm aware that parts of this review may sound negative, but I'm glad to have played Sea of Solitude: Director's Cut on the Switch. It felt fresh and had an important message that it mostly succeeded in conveying. It's good if taken as an interactive experience, but it falters when taken as a video game. That's not necessarily bad, but it limits the potential a bit and may not sit well with everyone. Given how well this port turned out, it's worth a look if it piqued your interest and you haven't had a chance to try it elsewhere. This Switch iteration may be the best version of the game that you can currently play.
    • 69 Metascore
    • 68 Critic Score
    Single player was only marginally enjoyable, but playing First to Fight on co-op mode is something you can do while your friend gets drunk, while you play some rock and roll in the background, and eat some pizza.
    • 62 Metascore
    • 68 Critic Score
    The developers have gotten this design down, but a complete lack of innovation and some poorly implemented features cripples Warriors Orochi.
    • 71 Metascore
    • 68 Critic Score
    EA Sports NHL 24 adds quite a lot this year around for an NHL game. The Exhaust Engine and Vision Passing are welcome and profound additions to the gameplay, even though the overall balance doesn't feel quite right yet. Beyond that, improvements are slim, especially if you're predominantly playing offline. Be a Pro and Franchise modes see a few adjustments to the micro-transaction-powered online modes. If you've skipped NHL games for several years, you're likely going to enjoy this iteration. If not, you'd better wait another year or two. NHL 24 is a step in the right direction, albeit a small one, but it doesn't justify the full, next-gen price.
    • 70 Metascore
    • 68 Critic Score
    Assassin's Creed Valhalla: Wrath of the Druids is a solid stand-alone story experience that takes place during Valhalla's storyline. While boasting a decent story, it never breaks the mold of the established formula, feeling more like "yet another kingmaker story" rather than an adventure that lives up to the potential of the setting. It has a few new ideas and spins a few old mechanics into a new form, but at the end of the day, it plays it way too safe, which causes it to feel uninspired. If you loved Valhalla, this DLC will give you more of that, but if you're already fatigued by its repetitive gameplay, Wrath of the Druids won't change that.

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