Windows Central's Scores

  • Games
For 812 reviews, this publication has graded:
  • 60% higher than the average critic
  • 5% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 4.5 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Cyberpunk 2077
Lowest review score: 20 Soda Drinker Pro
Score distribution:
  1. Negative: 10 out of 812
827 game reviews
    • 62 Metascore
    • 60 Critic Score
    Among The Sleep is your run of the mill psychological horror with a unique perspective and a thought provoking story. A relatively short experience at 4-5 hours long, this crowd-funded game is actually something to be admired, both graphically and intellectually (if you read between the lines).
    • 61 Metascore
    • 60 Critic Score
    The Park threw me a curveball I never expected in its portrayal of severe mental illnesses and its ability to warp and distort reality. I really enjoyed the game as a whole, short as it is, but I feel my experiences with depression, and the fact I am a parent, will make me see something a little different to other players as maybe neither of these things are relatable to you. But the story is well told (when you can read the font), and without falling into a bad pun territory, it really is a ride I won't forget for a while.
    • 61 Metascore
    • 50 Critic Score
    A somewhat uncomfortably patronising experience, but generally Kick and Fennick has a silver lining in that it's short.
    • 61 Metascore
    • 70 Critic Score
    Sonic Frontiers is an above-average 3D Sonic game with potentially intriguing ideas, but the positives are constantly at odds with the negatives. While it may have an engaging combat system, classic Sonic platforming levels, and awesome boss fights, they do not make up for bland open-world locales and an overabundance of dull mini-games that break the game’s pacing.
    • 61 Metascore
    • 60 Critic Score
    Warmind offers a lot of new content with some fantastic weapons, but the unbearable grind and Heroic Strike problems heavily detract from the game. The fact that the new campaign is lackluster and it's still hard to find Exotic Engrams doesn't help either. Additionally, Bungie failed to deliver on Masterwork Exotics because only a handful of items can be upgraded at this time.
    • 61 Metascore
    • 50 Critic Score
    Bee Simulator is fun for a short time, but won't keep people's attention for long. Its charm can't save it from boredom. When you throw in the price tag, it's tough to recommend.
    • 61 Metascore
    • 70 Critic Score
    Deadbeat Heroes is a good first effort from the small team at Deadbeat Productions. The combat is fast, fluid, and easy to learn – even if it lacks the depth of a good combo system. Enemies are well-varied, as are the environments. The game's aesthetic won't impress anybody, though, and the music is atrocious and repetitive.
    • 61 Metascore
    • 50 Critic Score
    None of these issues are enough to bring a fighting game down on their own, but together they make for an excruciating exercise in patience, and I might have been able to find that patience if the game at large had more to offer. Its hyper-focus on gameplay does it no favors in that regard. Wait for a sharp discount if you must have it.
    • 61 Metascore
    • 80 Critic Score
    I had a really fun time with this game. With how in-depth the story of Suicide Squad and the Justice League is, Kill the Justice League encapsulates the basis of what the comics portray in a bite-size journey. The game and the comics are not the same, and there are chaotic points during boss battles where I experienced FPS drops and freezes. With all this in mind, I'm eager to see more meat brought to the game with future DLC's and content.
    • 61 Metascore
    • 70 Critic Score
    And it really doesn't need microtransactions. No, it's not pay to win, you don't have to even think about touching them. But that EA even included them turns me off a little. There are very real things to fix with this franchise, and asking people for more money inside the game isn't how you do it.
    • 60 Metascore
    • 70 Critic Score
    The Xbox One version suffers from lengthy loading times and occasional frame rate hitches, though the strength of the story and atmosphere mostly offset these issues. If you're intrigued by The Town of Light's exploration of mental health and abuse and can stand a slower-paced, less-than-challenging game, this one might just cure what ails you.
    • 60 Metascore
    • 60 Critic Score
    Conglomerate 451 has a strong first couple of hours. The story takes place over the course of 75 weeks, a mission for each week. You play the director of a paramilitary organization that's been tasked with destabilizing the rogue corporations which have taken over the district 451 in the city of Conglomerate. Though the setting is a bit heavy-handed, unlike say the original Mirror's Edge, it's not bad, but no one will chalk it up as telling a groundbreaking story in the cyberpunk space.
    • 60 Metascore
    • 70 Critic Score
    If you've ever desired to roleplay as a variety of avian creatures with a tendency to pull off sick tricks on four-wheeled boards, then SkateBIRD is basically your only option. This cute indie game successfully delivers a goofy skateboarding experience most of the time, but annoying and plain inconsistent movement as well as some boring level design prevent SkateBIRD from being great.
    • 60 Metascore
    • 60 Critic Score
    Crackdown 3 just doesn't meet contemporary standards as a premium $60 title, with dated visuals, thin gameplay features, and an under-delivered story. There are too many open world superhero-style games that simply do it better. That said, it's not a bad game, by any means. To enjoy Crackdown 3, you probably need to be the type of person who really likes basic sandbox mayhem, because that's effectively all Crackdown 3 has (and wants) to offer.
    • 59 Metascore
    • 60 Critic Score
    Crysis Remastered has beautiful lighting and textures, but a stylistic misunderstanding of the original as well as technical issues galore make this remaster feel lacking.
    • 59 Metascore
    • 60 Critic Score
    Warcraft III: Reforged still delivers the same satisfying core gameplay and laudable campaigns, but Blizzard under-delivered on promises and removed features that made the original game something exceptional.
    • 59 Metascore
    • 60 Critic Score
    One-Punch Man: A Hero Nobody Knows is a great fighting game, but its open levels need more work when it comes to the voice acting and animations.
    • 59 Metascore
    • 50 Critic Score
    Mount & Blade: Warband isn't supremely polished and swanky, but it is enjoyable, and there is enough intrigue to keep anyone entertained if they can see beyond its datedness. The fighting mechanics and the horse-riding need overhauling entirely for it to be a great game, but in the meantime, Warband is a good game to spend a few hours at a time in.
    • 59 Metascore
    • 60 Critic Score
    Anthem offers amazing combat, astounding visuals, and excellent all-around production value, but suffers from baffling design choices and awful writing that hold it back from being something truly special.
    • 58 Metascore
    • 80 Critic Score
    Starfield: Shattered Space returns to Bethesda's design roots, giving a singular location to explore in a DLC that's tinged with terror. Despite not exploring this science-fiction horror tone as much as I'd have liked, it's still a fun experience worth checking out, with art direction that's genuinely stunning.
    • 58 Metascore
    • 90 Critic Score
    Modern Warfare 3's campaign is exactly what I expect when I sit down and boot up a Call of Duty title. The plot featured enough predictable story beats to benefit from my nostalgia for the franchise. However, there was a noticeable lack in big, memorable action sequences for itself. Multiplayer has been some of the most fun I've had in COD in a while. I was even pleasantly surprised to find Modern Warfare Zombies to be a good time.
    • 58 Metascore
    • 60 Critic Score
    Dead by Daylight is a lot of fun once you get into a match, especially with friends. The tension of struggling to complete objectives while avoiding an invincible killer can't be understated. But the downright unfair difficulty for survivors can be discouraging, especially since you have to play a very long time to unlock useful perks to make things easier.
    • 58 Metascore
    • 60 Critic Score
    Sword Art Online Alicization Lycoris features many compelling ideas, but its technical foundation needs more work.
    • 57 Metascore
    • 50 Critic Score
    You can't just release a racing game at this price point with no campaign, no real incentive to keep playing, and so many unenjoyable game types. World Series feels like a free to play game that the developers decided to charge $30 for. From a developer like Codemasters that is renowned for its racing games, World Series is an obvious misfire and destined to be forgotten.
    • 57 Metascore
    • 40 Critic Score
    While Black Mirror manages to get some things right with horror atmosphere and great exploration of the setting, it fails to achieve success on almost every other front. Between the poor writing, average voice acting, the low-quality lighting and camera, and the god-awful performance, Black Mirror is a game that offers you little for what you pay.
    • 56 Metascore
    • 70 Critic Score
    The presentation is mostly excellent, with a good looking game powered by a solid engine underneath that results in exceptional realism. If you're expecting to pick it up and win right away, forget it, there's a real challenge involved. I'm also delighted that it's coming with Xbox One X enhancements.
    • 56 Metascore
    • 100 Critic Score
    Aside from average voice acting, Earthfall is a gorgeous, innovative masterpiece that innovates on the Left 4 Dead formula. And it is well worth a look.
    • 56 Metascore
    • 60 Critic Score
    Redfall is a serviceable first-person open-world shooter with perhaps the most needless "RPG layer" in the history of always-online games. Tools that might make the sandbox more fun are arbitrarily spread across four separate playable class characters. Weapons you enjoy using will lose effectiveness as you "level up" with the game's pointless progression system, which only hinders the otherwise interesting campaign. There are far too many similar shooters out there that simply do almost everything Redfall is trying to do, only far better. Redfall struggles to grasp an identity of its own in a very noisy market. While embers of fun do exist in Redfall, it's maddening that this is the product of the legendary studio that gave us Prey. Arkane is very clearly out of its depth with Redfall.
    • 55 Metascore
    • 60 Critic Score
    The Bradwell Conspiracy doesn't do enough to deliver on puzzles, but with good writing, some big puzzle game fans might find some enjoyment.
    • 55 Metascore
    • 80 Critic Score
    Your Toy is a great indie horror experience that expertly fuses engaging, creative and tough puzzle design with a chilling, ambitious story and unnerving horror gameplay. Despite some sections where the game suffers from the obscurity and complexity of some of the puzzles, Your Toy overall is an excellent title that's definitely worth picking up if you're brave enough to go toe-to-toe with a homicidal teddy bear.

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