Windows Central's Scores

  • Games
For 812 reviews, this publication has graded:
  • 60% higher than the average critic
  • 5% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 4.5 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Cyberpunk 2077
Lowest review score: 20 Soda Drinker Pro
Score distribution:
  1. Negative: 10 out of 812
827 game reviews
    • 55 Metascore
    • 40 Critic Score
    Mighty No. 9 is largely not fun, and irritating in many ways: controls, voice acting, repetitive music. It is a hollow and empty experience. This is pretty much the kind of game you'll buy when it's on sale dirt cheap to see what all the fuss was about.
    • 54 Metascore
    • 50 Critic Score
    An innovative concept can be found behind Soul Axiom, but various missteps in its delivery hold back its potential. With frustrating puzzles and bland level design, it feels the developer's approach to the game has been misguided, limiting what could've been a detailed and engaging storytelling experience.
    • 54 Metascore
    • 60 Critic Score
    On the surface, Dragon Ball: The Breakers is a homely spinoff with confusing controls and an apparent lack of budget. However, the more I play, the more I adore its fascinating ideas and glowing peculiarities. In spite of its notable shortcomings, this asymmetrical multiplayer title commits to outlandish gameplay mechanics and delivers a charming, absorbing Dragon Ball experience unlike any other.
    • 54 Metascore
    • 80 Critic Score
    While there's not much in Pribyslavitz that's worth returning to, rebuilding it and reaping the monetary benefits is a great experience.
    • 53 Metascore
    • 60 Critic Score
    Shred It is sometimes a little buggy — the animations for the jump aren't seamless, and there have been occasions where the character hasn't landed a jump or has hovered through a large part of the course. These glitches aside, Shred It is great for filling in a few spare minutes and soaking up lots of easy achievements in the process.
    • 53 Metascore
    • 70 Critic Score
    A great addition to any city management gamer's library, Buildings Have Feelings Too! uses limited resources and space to craft complex puzzles wrapped up in a charming setting.
    • 53 Metascore
    • 60 Critic Score
    Dungeons & Dragons: Dark Alliance is a decent brawler if you're looking for casual fun while chatting with your friends on Discord. If you're expecting much depth from the plot or combat mechanics, you'll likely be disappointed.
    • 53 Metascore
    • 70 Critic Score
    Super Dungeon Bros adds some fun and flair to a classic genre by never taking itself too seriously. Pick a rock god and run through level upon level of dungeons in order to wipe out enemies and find all the best loot.
    • 52 Metascore
    • 40 Critic Score
    Though it's fun for the first few hours, Extinction ultimately offers a dull and repetitive experience that fails to compare to the game it was inspired by.
    • 51 Metascore
    • 40 Critic Score
    There is no good reason to buy this game unless you're a die-hard One Piece fan that cares about the characters enough to slog through the awful gameplay. The story and visuals, while great, simply aren't enough to make this one worth your time.
    • 51 Metascore
    • 70 Critic Score
    Party Hard offers a frustrating yet fun and addictive experience. Not being one to let a game beat me, I've thrown people into fires, stabbed a bus full of people (beginning to feel like a real serial killer here...), killed harmless animals, and burnt down rooms with people in them, all in the name of peace and quiet.
    • 49 Metascore
    • 60 Critic Score
    If you enjoy multiplayer games of this type and are willing to overlook the engine anomalies, you may find yourself rapidly addicted to the game's exploration density and loot systems. If you're easily frustrated by bugs and issues, you may want to sit tight a bit to see what Bethesda does to polish things up, cus oh boy, it could use a bit right now. If you're a fan of the single player, branching narrative the series is known for, you'll want to wait for Fallout 5.
    • 49 Metascore
    • 60 Critic Score
    It has the top down shooter feel of Smash TV but on a much larger and free roaming scale, the Super Attack is reminiscent of Streets of Rage, and it also may remind you of other games like Commando or even Contra. For me, these only endear the game to me, as it's taken parts of my favourite games when I was younger and turned them into something modern. It isn't as polished as some Xbox One indie titles, but for a debut, it's playable and mostly enjoyable, if not ridiculously hard to play alone.
    • 48 Metascore
    • 60 Critic Score
    What started as a mostly unpleasant experience, turned into one of the most fiendishly fun yet difficult games I've played in a very long time. When I got over my bad case of Gamers Ego, I learned to roll with the punches the game dealt me and tried harder. I discovered little exploits I could use to take down some harder monsters a bit easier. I learned how to use weapons properly and which items stack with each other to make powerful builds.
    • 46 Metascore
    • 80 Critic Score
    Raid is terrific fun in co-op, with interesting objectives and fine leveling and upgrade systems. If you're looking for a cooperative multiplayer-focused alternative to this fall's other big World War II game, you can't go wrong with RAID.
    • 41 Metascore
    • 60 Critic Score
    A gorgeous forest setting is sullied by an extremely short story and little explanation of what to do. Once you figure it out, however, you'll be charmed by all the little details and, of course, the adorable characters.
    • 38 Metascore
    • 40 Critic Score
    Hints of a solid, finished shooter shine in CrossfireX at times, but at the end of the day, all you're getting is a short, average campaign and a multiplayer experience that lacks content and feels torn between two worlds.
    • 35 Metascore
    • 50 Critic Score
    With a user interface barely optimized for controllers and a release three years after its initial alpha, it feels that consoles are a mere afterthought of the original vision.
    • 33 Metascore
    • 70 Critic Score
    While Road Rage is too uneven to be a true Road Rash successor, it captures enough of the fun of motorcycle combat that made those games great. If you can ignore the dumb story, drab visuals, and lame soundtrack and just enjoy the smooth racing and brutal combat, you're bound to have a good time.
    • 32 Metascore
    • 30 Critic Score
    Despite a nice variety of game modes, decent graphics, and a clever roster system, R.B.I. Baseball 18 continues the franchise's tradition of not making the cut.
    • 30 Metascore
    • 20 Critic Score
    Soda Drinker Pro is a humorous concept and while entertaining in theory, after one minute of playtime you'll have experienced all that's on offer.
    • tbd Metascore
    • 70 Critic Score
    Arcade Game Series: Galaga is the best home version of the original Galaga arcade game yet. Whether or not the new features warrant an upgrade from the Xbox 360 version depends entirely on your devotion to Galaga and how much you care about Achievements. If you do like both Galaga and Achievements, this version is a must-buy.
    • tbd Metascore
    • 60 Critic Score
    Arcade Game Series: Pac-Man is the best home version of the original Pac-Man arcade game yet. Whether or not the new features warrant an upgrade from the Xbox 360 version depends entirely on your devotion to this Pac-Man game and whether or not you care about Achievements. If you do like both Pac-Man and Achievements, this release is a no-brainer.
    • tbd Metascore
    • 80 Critic Score
    If you were only ever going to buy one DLC pack for Forza Motorsport 6 then make it this one. It adds enough to the game overall to be more than worth the $20 outlay, especially if you've been craving a NASCAR game on the Xbox One.
    • tbd Metascore
    • 50 Critic Score
    Despite these flaws, Lies of Astaroth is still a passable game. However, until PvP, daily rewards, and other small details are corrected, some people may find it somewhat lacking.
    • tbd Metascore
    • 80 Critic Score
    The sighs of frustration and feet jiggling is also a pleasure to watch in other people as they play. If you're a little bit evil inside, pass the controller to someone else and watch them squirm for maximum karmic bonuses. Share the frustration, it's the only way to not go entirely mad.
    • tbd Metascore
    • 80 Critic Score
    You always know what you're getting with a Call of Duty DLC: a selection of competitive maps and one cooperative Zombies map. This batch of maps is quite strong, with Dominion and Noir the clear standouts. I look forward to playing more of them in the weeks to come.
    • tbd Metascore
    • 70 Critic Score
    The complete absence of story and story-based quests means that only players who really dig mining and building will get much long-term value from this one. Leaving out the story and story quests is a big missed opportunity to capitalize on what makes MMOs so special.
    • tbd Metascore
    • 60 Critic Score
    Despite the quality aesthetics and cool Zelda II-inspired game structure, Elliot Quest is a hard game to recommend. The stubborn refusal to explain anything is just one of many obnoxious design decisions that distance the player from the game. I normally love this style of game, but even I gave up in annoyance after a while. If you like old school games and can stomach deliberately obscure design, maybe you'll enjoy this one more than I did.
    • tbd Metascore
    • 80 Critic Score
    Diablo III's Necromancer plugs a hole in the heart of long-time fans of the franchise, who wished for the return of the Diablo II staple. It brings a huge amount of versatility, allowing for solo play, ranged damage, support, and melee, with beautifully rendered armor sets to compensate. The voice acting is well realized, and the Necromancer is just so damn fun to play and learn.

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