WellPlayed's Scores

  • Games
For 732 reviews, this publication has graded:
  • 53% higher than the average critic
  • 5% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 1 point higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Eastward
Lowest review score: 20 Taxi Chaos
Score distribution:
  1. Negative: 33 out of 732
734 game reviews
    • 70 Metascore
    • 60 Critic Score
    Code Vein II picks a little from the best of the Soulslike genre, but doesn’t go the distance to innovate or execute on these ideas well enough. The Blood Codes-fuelled action is where the gameplay shines, but the confusing writing and performance issues on PS5 suck the fun out of this anime vampire sequel.
    • 74 Metascore
    • 90 Critic Score
    Thanks to a star-studded voice cast, Earth Must Die is a hilarious sci-fi romp that features plenty of laughs and crude jokes. And while its comedy won’t land for everyone, its meticulous and clever design, and stunning cartoon visuals make it an early contender for adventure game of the year.
    • 79 Metascore
    • 75 Critic Score
    Given a little more time to cook, Pathologic 3 would be an easy recommendation to players looking to see what this cult series is about. For those returning, tragic healers, these wobbles will hardly detract from the allure of another deadly vacation with gaming’s most neurotic medicine man.
    • tbd Metascore
    • 35 Critic Score
    After giving The Bee Hive a chance, it unfortunately proved to be a dull experience full of bugs and glitches. Despite its potential, there are too many ideas that simply do not stick the landing.
    • 83 Metascore
    • 90 Critic Score
    MIO wears its tough-as-nails metroidvania influences proudly, but spends enough time contorting familiar ideas into punishing gauntlets and rewarding patience with dazzling artistic spectacle that it truly comes into its own.
    • 72 Metascore
    • 75 Critic Score
    Like its adorable amphibian hero, Big Hops is charming and scrappy in equal measure. For all of the issues I faced during my playthrough – some squashed by patch work and others more fundamental – it’s ultimately one of the most charming, playful, exhilarating and deeply funny adventures I’ve embarked on in some time.
    • 84 Metascore
    • 80 Critic Score
    Ambitiously creative, Skate Story delivers an offbeat and artistically memorable narrative adventure with some excellent technical skating sequences. It’s not without some issues, but its strengths and individuality make it well worth a look.
    • 79 Metascore
    • 75 Critic Score
    With a truly spectacular retrofuturistic aesthetic, Routine delivers an immersive sci-fi horror that is incredibly tactile to play, impressively creating tension amongst the silence, but a disappointing ending, frustrating design choices and gameplay repetition stops it from reaching the stars.
    • 84 Metascore
    • 70 Critic Score
    Ubisoft have built upon the foundations of its immensely satisfying city-building blueprint with a winning retheme, but a few too many technical and interface issues mean Anno 117: Pax Romana falls just shy of a recommendation.
    • 60 Metascore
    • 40 Critic Score
    Morsels is an ambitious indie roguelite that just doesn’t deliver. The game shines with a distinctive aesthetic identity, but between shockingly unclear mechanics, poor game balance, and unsatisfying moment-by-moment gameplay, it otherwise has little to offer.
    • 78 Metascore
    • 85 Critic Score
    Metroid Prime 4: Beyond risks missteps in its attempt to modernise a cherished formula, but for the most part it all coalesces into an entry more than worthy of the series. Even the most vocal diehard fans should be pleased by the fundamentals, and for those willing to accept them, the new wrinkles iron out nicely.
    • 71 Metascore
    • 50 Critic Score
    Beautiful yet flawed, Possessor(s) misses the mark with its blend of Metroidvania exploration and brawler combat, resulting in an unfortunately frustrating fusion.
    • tbd Metascore
    • 80 Critic Score
    Hymer 2000 eschews traditional storytelling, instead offering players the opportunity to piece together a fragmented narrative using the very computer terminal that you have been sent to decommission. A starkly haunting exploration of what it means to be human, the experience will stay with you long after its end.
    • 79 Metascore
    • 90 Critic Score
    As oddball as the puzzling puffball on the cover, Kirby Air Riders is a spectacular example of twisting preconceived expectations into something weird, wonderful and altogether incredible – inviting you to go fast and kick arse in equal parts.
    • 90 Metascore
    • 90 Critic Score
    Throughout the 12ish hours it took me to roll credits, you can see that this is a developer that understands adventure games and their players. With a story that is engaging from start to finish and is packed full of memorable characters, mostly satisfying puzzles and has a gorgeous art style and immersive soundtrack to boot, Inklingwood Studios has nailed the brief for what it takes to create an outstanding adventure, and to do it with its first try is very impressive. But the real feather in its cap is the quality of life features that ensure the player never loses momentum and spends their time enjoying the good stuff.
    • tbd Metascore
    • 30 Critic Score
    Dead Static Drive has glimmers of interesting Lovecraftian art, but fails to captivate with floaty driving, broken quests and game-breaking bugs further brought down by a general sense of aimlessness and lack of cohesive vision.
    • 87 Metascore
    • 100 Critic Score
    AdHoc Studio have knocked it out of the park with its comedic take on the superhero life. Thanks to its high-quality graphics, voice acting, story, characters, music, and gameplay, you’ll be immersed the entire time you uncover the incredible story of Mecha Man and the Z-Team.
    • 79 Metascore
    • 85 Critic Score
    A clear and cohesive fusing of Tears of the Kingdom’s eons-spanning story and recognisable gameplay with the typical musou trappings means Age of Imprisonment is not just a fantastic Warriors-style game, but a genuinely great The Legend of Zelda title.
    • 84 Metascore
    • 80 Critic Score
    The HD-2D Remake renaissance is, gladly, here to stay. This glowed-up pair from Dragon Quest’s origins look, sounds, and feels fantastic while balancing innovations and classic frictions.
    • 76 Metascore
    • 75 Critic Score
    Despite a slightly tangled narrative and some very uncomfortable sexualisation of female characters, Majogami offers an engaging action adventure that drips imagination and flair. Once you’ve gotten the hang of combat, prepare for some impressive boss fights.
    • 87 Metascore
    • 85 Critic Score
    The lack of chatty treasure chests continues to be a missed opportunity in this otherwise immaculate remake of the Trails saga debut. Falcom is on fire.
    • 79 Metascore
    • 85 Critic Score
    It sticks hard to the formula established two decades ago, but Once Upon a Katamari’s tumble through history has enough new ideas and relentless charm to make it a worthy entry for fans old and new.
    • 82 Metascore
    • 80 Critic Score
    The original PowerWash Simulator was my go-to chill out game for the longest time, and I’ve no doubt PowerWash Simulator 2 will fill that some role for quite a while. But this go around I’m also much more drawn to playing it like, well, a video game. There’s just enough new depth here to tease out a bit of strategy and self-imposed challenge, and I’ve enjoyed rising to it – especially when there’s a scissor lift handy.
    • 81 Metascore
    • 70 Critic Score
    Keeper and its endearing story of friendship and nature hits every artistic mark you would expect out of Double Fine, but its unengaging gameplay and lacking puzzles keep it from joining the studio’s top-shelf hits.
    • 75 Metascore
    • 55 Critic Score
    Static Dread: The Lighthouse employs a brilliantly unsettling art style and threatens to go to interesting places before disappointingly settling into monotony.
    • 82 Metascore
    • 75 Critic Score
    Team Ninja and PlatinumGames' collaboration brings a stylish new numbered entry of this hallowed series into the modern era. Some old problems persist, but it's nonetheless a (very) bloody good time with some of the slickest action gameplay out there.
    • tbd Metascore
    • 80 Critic Score
    Letters to Arralla is a wholesome game that gets it right. Beautiful to look at and propelled by a sense of place that you want to keep walking and sitting in. The cheekiness of opening mail, delivering it to vegetable folk, and wobbling around with your turnip butt is alluring, but its true charm lies in its delicate craftsmanship and whatever you feel like taking away from it.
    • 88 Metascore
    • 90 Critic Score
    Proving there's almost nothing that can't be painted with the roguelite brush, Ball x Pit manages a dangerously intoxicating blend of arcade brick-breaking, ball-based alchemy and town planning that I haven't been able to put down.
    • 66 Metascore
    • 70 Critic Score
    Twinkleby is a cozy, light-hearted, dollhouse-like decorating game that will capture you for hours as you house the many characters that come to your islands. Despite its quirks, it features relaxing gameplay in an adorable, customisable environment.
    • 86 Metascore
    • 60 Critic Score
    Conceptually, Silent Hill f is every bit the fascinating, uncomfortable step forward the series has needed for a long time. Its deployment of iconography, theme, and tone is both in keeping with what makes the Silent Hill titles so endearing and radically subversive for the genre space (at least within games). To balk at its gendered tale is to balk at the idea of Silent Hill itself. But Silent Hill f needs to exist beyond its concept; its ideas and commentary too weighted to celebrate for simply being there, and its systemic failures too omnipresent to not feel all the while. Silent Hill f is the step forward Silent Hill needs; it’s a shame it was onto such unstable ground.

Top Trailers