WellPlayed's Scores

  • Games
For 739 reviews, this publication has graded:
  • 53% higher than the average critic
  • 5% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Eastward
Lowest review score: 20 Taxi Chaos
Score distribution:
  1. Negative: 33 out of 739
743 game reviews
    • 73 Metascore
    • 45 Critic Score
    A clumsy and mechanically inert effort to capture the majesty and thrills of mob cinema, Mafia: The Old Country finds no promised land in either its routine tale of crime or its linear, hyper-focused gameplay. Impressive facial capture and a unique setting can’t sustain this poor, if well-intentioned, emulation of far greater works.
    • 79 Metascore
    • 70 Critic Score
    Short and sweet, Is This Seat Taken? manages to make a joyful puzzle game out of classically uncomfortable social situations. It could have done with a bit more variety, even in its short runtime, but this is one that will speak to a lot of folks.
    • 71 Metascore
    • 55 Critic Score
    Wheel World is an enjoyable enough game that gets right to the point of riding a bike and saving the world. The cycling challenges and narrative require nothing but a desire to work away at customising your bike to best go up and down hills, slide around corners, and jump ramps. While its creativity and riding mechanics are minimal, its vibe-based world is perfect for a casual player who likes the premise of a bike-based society.
    • 77 Metascore
    • 80 Critic Score
    MakeRoom is a simple interior designer sandbox that allows you to explore three distinct modes. Despite having no story, the endless creative freedom will have you hooked for hours, all while providing a cozy, stress-free experience.
    • 74 Metascore
    • 75 Critic Score
    Wuchang: Fallen Feathers may not be overly impressive out of the gates, and could at first glance appear like just another Soulsborne ripoff. But persist and the game will open up and demonstrate its true character, with plenty of freedom to build and customise your skillset and exploit some of the unique mechanics at the core of the experience. Some of the level design is a little obtuse for its own good, and a handful of bosses need to calm the fuck down, but this is a competent and mostly confident opening foray from a development outfit that should now firmly be in the gaming’s public eye.
    • 80 Metascore
    • 80 Critic Score
    I didn't think it was possible, but Ready or Not’s unique thrills and overwhelming controls have adapted well to the PlayStation 5.
    • 73 Metascore
    • 50 Critic Score
    Misc. A Tiny Tale is not a game I enjoyed. The narrative tone is awkwardly patronising to play through as an adult, and while the level design has its occasional moments, the relatively bland gameplay does not make up for this. While the game mostly handles sensitive topics around mental health in a way that is appropriate for young children, some of the supplementary material is at odds with this otherwise child-friendly tone, and it’s hard to recommend to any age group.
    • 82 Metascore
    • 75 Critic Score
    Tony Hawk's Pro Skater 3+4 is still a Tony Hawk game at heart, and as expected, plays brilliantly. As a package, the plethora of content on offer is easily the best way to revisit the masterful skating experience that was THPS 3, even if it entirely overshadows the meek representation of THPS 4 within the title.
    • 81 Metascore
    • 80 Critic Score
    Eriksholm: The Stolen Dream is a story-rich, isometric stealth game that features heavily realistic close-up cutscenes, simple controls, layered depth and detail that creates an immersive experience. As you traverse through various locations, plan your strategies, sneak, and knock out many enemies, you’ll uncover just how far siblings will go for each other.
    • 76 Metascore
    • 65 Critic Score
    Super Mario Party Jamboree Nintendo Switch 2 Edition + Jamboree TV offers a few new diversions wrapped in a neat presentation that makes it a compelling enough upgrade for existing owners. But for anyone jumping in at full wack, the slight visual edge and mixed bag of camera-based minigames don’t necessarily make it an essential purchase over the much cheaper and perfectly playable Switch 1 version.
    • 84 Metascore
    • 85 Critic Score
    As a whole, Until Then is a memorable experience, and one that will stay with you long after its end. The narrative will speak to just about anyone who has ever had to face challenges alone when there should have been someone beside them, but it’s also a gentle acknowledgement that, despite how things may sometimes feel, you don’t always have to go through everything on your own. The story also builds in a quiet reminder that the sun will keep on rising no matter what you’re facing or what you’ve lost, and while this can sometimes be an uncomfortable reminder of one’s ultimate insignificance in the universe, there’s also a strange comfort in knowing that, despite everything, life will always go on.
    • 84 Metascore
    • 95 Critic Score
    The Drifter has everything you want from a modern point-and-click adventure – a banging story, excellent characters that are unabashedly Australian, and expertly designed puzzles. It’s one of the best adventure games you’ll ever play and it feels like an evolution for the genre, and Powerhoof deserves all the acclaim about to come its way.
    • 91 Metascore
    • 95 Critic Score
    Donkey Kong Bananza is a game so committed to its premise you can’t help but revel in the gorgeous, destructive genius of it all. Constantly building to a spectacular finish and incorporating the most comprehensive post-game experience I have seen in a Nintendo game to date, this is a proper benchmark of brilliance for what a first-party Switch 2 title should be. The world is your oyster – so why not punch it into pieces.
    • 84 Metascore
    • 85 Critic Score
    An unassuming but essential bit of art preservation, Bravely Default Flying Fairy HD Remaster is an excellent way to experience one of the best RPGs of the 21st century. Team Asano’s love letter to the genre remains a fresh and engaging medley of systems and theme, even if the new Switch 2 minigames add little to the already wonderful experience.
    • 74 Metascore
    • 75 Critic Score
    Ruffy and the Riverside is an impressive debut title and a top-notch 3D collectathon adventure. The texture-swapping gimmick adds a rich layer to the canvas that more than makes up for some spotty platforming, and Riverside itself is a wonderfully weird and gaudy locale well worth exploring.
    • 85 Metascore
    • 85 Critic Score
    Yakuza 0 doesn’t do enough to justify its director’s cut title, but the main story arc remains a benchmark for a franchise that has only grown in popularity, so what better time to give it a run on a console that can do it justice.
    • 75 Metascore
    • 70 Critic Score
    Raidou Remastered is an enjoyable MegaTen curio that needs a few more ideas to give its real-time combat any lasting appeal.
    • 89 Metascore
    • 100 Critic Score
    Immensely self-assured in the quality of its foundation, Death Stranding 2: On the Beach masterfully iterates and refines, while introducing considered additions that complement the experience, not complicate it.
    • 73 Metascore
    • 65 Critic Score
    Siren’s Rest is an enjoyable, if a little short, dive beneath Still Wakes the Deep’s waves that doesn’t capitalise on its strong narrative, leaving players a little unsatisfied. The premise and setting do manage to build some solid tension, but it never elevates to a genuine scare factor that would take the experience to the next level.
    • 67 Metascore
    • 70 Critic Score
    TRON: Catalyst is a solid game for TRON fans to experience. Despite the back-and-forth, the game features a detailed story that is satisfying to uncover as you explore the Grid and factions. The looping glitch is a great addition to the story, and the abilities you unlock throughout the game make the fast combat and gameplay more interesting. And of course, the Light Cycle is fun to use. Ultimately, TRON: Catalyst gives you more insight into the Grid life and what it’s like to be a program.
    • 72 Metascore
    • 70 Critic Score
    Near-Mage is an intriguing story in a stunning Transylvanian setting that doesn’t quite live up to its potential due to its underutilised magick mechanics and lack of difficulty. Some adventure fans may appreciate Near-Mage’s simplicity, while others will wish it had more of a challenge.
    • 85 Metascore
    • 80 Critic Score
    Date Everything! is a fun experience where you can truly date everything – from your computer to your sink, to that teddy bear you’ve kept for years. This dating simulator is a great introduction to the genre, and it makes the time fly by when playing. Each character you come across is a new object with a unique personality, and it is such a blast discovering all 100 of them. Has this game made me question every object in my home in the real world? Absolutely. Now I can’t help but think what personality my shower has and if my bin hates me. But I wouldn’t have it any other way.
    • 83 Metascore
    • 80 Critic Score
    11 Bit Studios strikes again with a fresh take and setting that borrows from the brilliant mechanics of This War of Mine and sends them into space.
    • 86 Metascore
    • 65 Critic Score
    Mario Kart World stands in stark contrast to the original Switch’s franchise re-evaluation, The Legend of Zelda: Breath of the Wild. Where Link’s first foray into true open world design made for a generation-defining experience, Mario Kart World’s shift is uneven and chaotic, often producing frustrations alongside innovation and fun. A massive leap in fidelity and a lengthy development cycle have shaped a gorgeously realised world and roster of racers to barrel down impressive tracks with a small bag of new tricks. But the time spent between these breathless bouts is unrefined and clumsy, a world built for a console’s lifetime worth of updates that, for now, offers you little more than a freshly paved highway to nowhere. Mind the toll.
    • 73 Metascore
    • 70 Critic Score
    Look, maybe I don’t know anymore! It didn’t feel like I was actively having a blast while playing To a T, but now, looking back, I do feel a warmness for it. Some kid might play it and feel less shameful about their own unique shape or way of being in the world. Or it might inspire them to attempt a feat of heroism to win over their bullies. Maybe some fully grown person will become slightly less sad whenever the dog licks their face or dresses them in school uniform. All I can say is that when Giraffe sings ♪ I wake up at 3 every morning to bake the bread for sandwiches ♫ this cute stupidity feels close to perfection.
    • 81 Metascore
    • 70 Critic Score
    Despite the game’s issues, many of which I haven’t the space to detail, I could not help but keep playing. Although it feels like Guardians of Azuma would have benefited from a bit more development time, there was enough satisfaction and enjoyment in the steady cadence of explore-build-socialise-rinse-repeat that I simply didn’t want it to end. In good news for anyone sharing these sentiments, to a certain extent it doesn’t end; you can continue to explore, expand your villages, and develop your relationships in the post-game. The main gameplay components fit together like jigsaw pieces, and, if you can look past the issues, on the whole it’s a bit of an unpolished gem – multifaceted, perhaps a little scratched up, but ultimately with some value under those surface imperfections.
    • 77 Metascore
    • 80 Critic Score
    A fascinating precursor to FromSoftware’s multiplayer pivot, Elden Ring: Nightreign offers us a glimpse at the thrills, and pitfalls, of adapting the studio’s signature style to meet contemporary standards. Propulsively fun gameplay loops and a killer art direction gently usher in one of the least considered efforts from the studio to date.
    • 86 Metascore
    • 85 Critic Score
    You can’t argue against the value of free DLC that expands on an already classic RPG. With more inventive, enjoyable combat and a compelling additional story, Throes of the Watchmaker is tougher, perhaps a tad short, but just as entertaining as the main campaign.
    • 75 Metascore
    • 80 Critic Score
    Onimusha 2: Samurai's Destiny is another excellent addition to Capcom's remastering efforts, keeping all the interesting tension and charm of the original title while allowing it space to flourish with quality of life improvements and gorgeously realised art.
    • 73 Metascore
    • 75 Critic Score
    I love to see projects like this in the games space, ideas that are hyper-specific and borne of a deep passion for something, and then given some genuine backing in production. Lushfoil winds up a wonderful game of Show and Tell, where the Show is Matt Newell saying “Look at all these great trees I made!,” and the Tell is a set of handy instructions on how to take a really good photo of them.

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