WellPlayed's Scores

  • Games
For 739 reviews, this publication has graded:
  • 53% higher than the average critic
  • 5% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 SAROS
Lowest review score: 20 Taxi Chaos
Score distribution:
  1. Negative: 33 out of 739
743 game reviews
    • 72 Metascore
    • 45 Critic Score
    The reward for my perseverance with Goblin Stone would be a well-narrated bit of storybook exposition and perhaps a new combat class or weapon tier, before heading back to base to find missing inventory items, goblins, and stats being reset to the impossibly low 0/0/0. It’s just boggling stuff, making for an arguably unplayable late game that kills any curiosity and goodwill that the first impressions made. A disappointment, as there is genuinely a heap of interesting ideas here repurposed from turn-based indie greats, but Goblin Stone forces its implementation onto rails with no fanfare and no incentive or reward for player experimentation or even investment.
    • 85 Metascore
    • 95 Critic Score
    Buckshot Roulette is an oddly addicting beast. What starts as a series of frustrating dice rolls quickly progresses into a gripping, sinister experience that commands you to keep at it and master its dark payload. It quickly became a game I wanted to run in a window alongside other things, an interstitial challenge I can summon at will. The horrifying maw of the Dealer loomed in the darkness, and I was hungry to keep finding creative ways to force feed him buckshot.
    • 86 Metascore
    • 95 Critic Score
    The thesis of Dragon’s Dogma’s sequel appears to be that the original was ahead of its time, and indeed will likely draw audiences back to the imaginative original. Dragons Dogma 2 is a game filled with genius ideas about how fantasy roleplaying can be turned into a video game. It requires unlearning much of what we take for granted in fantasy action adventures but rewards this with unique and dynamic world events that will constantly surprise players. It is a masterful sequel that polishes every element of its first draft, with the technology to make those ideas into a seamless adventure marked by heart-pounding threats and euphoric discoveries.
    • 58 Metascore
    • 75 Critic Score
    Open Roads is a journey I’m glad I went on, though the disappointing circumstances of its development do feel as if they loom over its final form. As a complete package there’s something to love, something to respect and admire, with two lead actors elevating the material well beyond what many others might have achieved. It’s just a shame it couldn’t have been bigger, bolder in its impact and exploration of its themes and its mysteries. Maybe it needed something darker, something stranger to lean into, but the results stand as a simple yet effective road trip that’s worth taking for an hour or two.
    • 79 Metascore
    • 80 Critic Score
    Broadside Games’ Bears In Space is an anomaly in the sense that it is like many things, but there is really nothing that is truly like it. As a first-person shooter, it is a chimera that gleefully gobbles up facets of so many other classic games – not just shooters – to create a girthy gameplay experience that can change at a moment’s notice to deliver something completely out of leftfield without giving the player mechanical whiplash. Yes, a moment ago you were casually shooting robots – but this is the Virtua Cop-esque shooting section. And a little later we will do the fishing minigame, okay? On paper it would read like the scribblings of a madman, but in execution it all ties together beautifully into a medley of frenetic fun.
    • 74 Metascore
    • 85 Critic Score
    Nintendo has a knack for finding brilliant new ways to keep an existing formula fresh, and in the case of Princess Peach: Showtime! they have managed to take the concept of a simple platformer and spin it on its axis to create something varied and engaging. The Showtime format offers a fantastic opportunity to explore the capabilities of Peach as a character, allowing her to literally slip into multiple roles and wear a myriad of hats – crushing each and every one she attempts. I came away hopeful to see more in future – though I will admit I’d love to see a dedicated Mighty Peach game, if they want to explore that Captain Toad: Treasure Tracker spin-off route at some point. Please? Nintendo?
    • 76 Metascore
    • 60 Critic Score
    Rise of the Rōnin's open world is vast and content-rich, but it's a case of quantity over quality that's only partially rescued by the unambitious but technically adequate combat.
    • 63 Metascore
    • 55 Critic Score
    Alone in the Dark marks a fine attempt at contemporary survival horror mechanics but is completely adrift with an incoherent narrative, dull design, and baffling tonal choices.
    • 85 Metascore
    • 90 Critic Score
    In this devilish game of thrones, you scheme or suffer a terrible insult. And maybe put a few friendships on ice.
    • 73 Metascore
    • 70 Critic Score
    Akka Arrh is a relic from a lost time, making itself quite at home with a modern player through overwhelming visuals and a gameplay loop that seeps into your gray matter.
    • 74 Metascore
    • 85 Critic Score
    There is a very specific person who will find this game utterly compelling and won’t be able to put it down. This tale of industrialisation colliding with culture and superstition in pre-WW1 Poland has every confidence in itself and begs for your curiosity as you get to know the mysterious Wiktor Szulski and his hunt for emotion-hungry demons. This game is an immediate, though flawed, all-timer and belongs in the Polish canon of interactive literature for generations to come.
    • 76 Metascore
    • 75 Critic Score
    Penny’s Big Breakaway manages to create an enjoyable platforming experience, despite some glaring flaws. As a package there’s still plenty of entertainment to be had, a handful of cutscenes do a solid job of telling the tale and a banging soundtrack nicely backs the colour on screen. It does lose some of its magic towards the end, when all the creative ideas run low its the boss battles that carry it through, but despite my worst frustrations I still had a fun time here. It’s an experience I wish had a bigger backing, maybe some voice overs or a bolder overarching story to Penny’s adventure. Ultimately, Evening Star’s debut doesn’t hit my lofty expectations, but if colourful worlds and a bit of old-school shenanigans are your thing, you’d do well to give Penny and her sentient yo-yo a crack.
    • 83 Metascore
    • 90 Critic Score
    Riding the momentum of the past two entries, 2K24 brings with it enough new content and meaningful changes to easily be considered the best wrestling game on the market today.
    • 79 Metascore
    • 75 Critic Score
    While personally I don’t think Brother: A Tale of Two Sons Remake feels like an essential release, it’s still a welcome and faithful reimagining. Its gentle pace and dark themes are sure to inspire many to spend a few hours traipsing across its beautiful magical land, even if I believe that those dark themes don’t ultimately crystallise into something truly cohesive. The visual makeover is at least profound and breathes new life into the title, and this is certainly the definitive way to experience the tragic yet heartwarming tale of our two suffering siblings.
    • 89 Metascore
    • 90 Critic Score
    Persona 3 Reload successfully captures the wonder of Persona 3 and injects the contemporary stylings earned through Persona 5 into the star child of the series. The story holds up well, the remade music and visuals are fantastic, and the systems are as engaging as ever. Against the backdrop of Persona 5 and its various releases and iterations, Persona 3 Reload stands as a wonderfully sensible, well-structured experience that will have you hooked for all 80 hours of its runtime.
    • 83 Metascore
    • 80 Critic Score
    Oblivion Override is an easy recommend to fans of rogue-likes, robots and smashing the shit out of stuff. It might not have the staying power of some of the genre’s heavy-weights, but what’s on offer is top-notch, fun to play, and a great first showing from the studio.
    • 59 Metascore
    • 55 Critic Score
    Perhaps Ubisoft's most mediocre new IP launch to date, eliciting neither excitement nor offence.
    • 82 Metascore
    • 90 Critic Score
    Crafted with intelligence and brimming with chaotic good vibes, Helldivers 2 sets the kind of tone many others in the action space should take notice of, overcoming some early tech issues by being a sheer delight to play.
    • tbd Metascore
    • 65 Critic Score
    Set against beautiful landscapes populated by a cast of wickedly cool deities, Diets and Deities is a short multicultural rhythm game which seeks to make your body move, your tastebuds dance, and your heart engage with its casual gameplay experience combining deep story themes exploring cultural preservation and consumption.
    • 78 Metascore
    • 85 Critic Score
    Banishers: Ghosts of New Eden is a compelling tale of love and loss brought to life by phenomenal writing and performances with solid combat to boot, and it serves as a reminder that good storytelling remains a crucial element of video games.
    • 60 Metascore
    • 40 Critic Score
    A repetitive and dull gameplay loop that’s thematically allergic to the game’s cast of misfits only begins to describe how heartbreakingly disappointing Kill the Justice League truly is. Rocksteady should’ve died a hero, instead, it’s lived long enough to see itself become the villain.
    • 76 Metascore
    • 85 Critic Score
    Mario vs Donkey Kong remains an enjoyable platform-puzzler as it did back on the Game Boy Advance, freshened up and featuring a small number of modern and welcome additions.
    • 79 Metascore
    • 90 Critic Score
    Ultros is one of those rare beasts that ticks many, many boxes for what makes a game memorable, right from the second its title screen sucker punches you with its prismatic panache.
    • 82 Metascore
    • 90 Critic Score
    Turnip Boy proves he's no one-hit wonder, taking a slightly different direction to his debut yet still hitting all the right notes. Fun to play and enjoyable to master, it’s a creative action-shooter that shouldn’t be missed.
    • 85 Metascore
    • 80 Critic Score
    Apollo Justice: Ace Attorney Trilogy is the essential final chapter to the Ace Attorney courtroom experience. It's a hilarious, heartwarming, and mind-bending experience that will leave you cheering at every triumph and gasping at every ridiculous twist.
    • 90 Metascore
    • 90 Critic Score
    Tekken 8 is as equally ridiculous as it is sensible. It makes crazy, entertaining choices for its story while also opening its doors to a more contemporary, wider audience through some systems that increase the game’s approachability.
    • 89 Metascore
    • 95 Critic Score
    Like A Dragon: Infinite Wealth wears its title on its sleeve, a seemingly endless amount of content to explore wrapped in an emotional and entertaining story. It’s Like A Dragon at its very, unique best.
    • 81 Metascore
    • 85 Critic Score
    A harsh yet engaging narrative drives Bahnsen Knights down the streets of hell, flanked by vivid violence and stomach-churning scenarios. It’s short, but it packs a punch all the same.
    • 78 Metascore
    • 85 Critic Score
    Warhammer 40,000: Rogue Trader not only promises, but delivers the very thing it was designed to be – a meaty, authentic Warhammer 40k game that feels right at home in its RPG trappings.
    • 73 Metascore
    • 70 Critic Score
    Another Code: Recollection is a solid repackage of two classic adventure titles that manages to celebrate the Cing games despite some lacklustre puzzles and clumsy camera controls.

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