WellPlayed's Scores

  • Games
For 732 reviews, this publication has graded:
  • 53% higher than the average critic
  • 5% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 1 point higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 SAROS
Lowest review score: 20 Taxi Chaos
Score distribution:
  1. Negative: 33 out of 732
734 game reviews
    • 73 Metascore
    • 90 Critic Score
    LEGO 2K Drive rips up the tarmac with its confident self-identity and gorgeous worlds, delivering one of the most outright enjoyable arcade racers in modern history.
    • 73 Metascore
    • 65 Critic Score
    A general lack of polish and quality assurance has become a somewhat endearing shortcoming of the S.T.A.L.K.E.R. experience. We joked about it and expected it for the sequel, especially given the endurance of a developer currently facing tragedy at home. GSC Game World’s extraordinary ambition in delivering this long-awaited follow-up is buoyed by some frankly impressive world-building and narrative developments that fully commit. The extraordinary scale of this world, the generally satisfying gunplay, and the ambitious story are always contending with the player’s growing anticipation that their experience is about to break down at any moment. The magic circle that is so crucial to the successful immersiveness of this series is, currently, fractured by the extent to which the many promising aspects of S.T.A.L.K.E.R. 2 simply don’t reliably function together.
    • 73 Metascore
    • 70 Critic Score
    ICARUS is a fantastic game, but the console experience is let down by frustrating UI and controls. If you have likeminded friends, the limited multiplayer will still deliver hours and hours of fun and satisfaction, but if you
    • 73 Metascore
    • 50 Critic Score
    Evotinction draws inspiration from a host of classic sci-fi influences, but flip flops between tropes and struggles to find an identity of its own. Its flat tone and atmosphere betray the beauty of its presentation, and what is really a basic story fails in many ways to hold itself together under the weight of its loftier ambitions. The action stealth certainly flirts with some interesting ideas, but a lack of balance and wonky execution unfortunately make it another imperfect cog in a machine that already has several. ChatGPT may rise up one day and decide that humans are a nuisance to be eradicated, but Evotinction fails to capture the potential horror of that.
    • 73 Metascore
    • 85 Critic Score
    While it might appear to be just another cover shooter on the surface, Outriders' excellent class abilities, aggressive combat and engaging loot systems allow it to stand toe to toe with some of the genre's greats.
    • 73 Metascore
    • 80 Critic Score
    Crysis Trilogy Remastered brings a previously ambitious line of games into the spotlight of consoles. The "Can it run Crysis?" meme will live on in our hearts forever, but these remasters show that many things can now run the infamous shooter.
    • 73 Metascore
    • 85 Critic Score
    If you enjoy clever puzzlers or first person, narrative-driven tales, Eternal Threads should be on your radar. Some of the tales at play can be confronting, but playing with time and discovering the outcomes has rarely felt so enthralling.
    • 73 Metascore
    • 70 Critic Score
    Rose is a fascinating character that deserves her own, full-blown sequel, but for now Shadows of Rose is a worthwhile adventure for those looking for a little more from an already brilliant Resident Evil tale.
    • 73 Metascore
    • 65 Critic Score
    Undoubtedly the best Gears of War has ever looked, the continuous finessing of the title has only set to highlight some of its eccentricities in an unflattering light. Charming jank of yesteryear is instead jarring to behold by modern standards, even if the gameplay experience still nails the brief in the lofty year of 2025.
    • 73 Metascore
    • 45 Critic Score
    An initially wonderful return to Max Caufield comes entirely undone with competing narrative priorities and nonsensical attempts to build Life is Strange into a cinematic franchise. Despite the game’s stunning animation work and sincere queer writing, Double Exposure is an overexposed mess.
    • 73 Metascore
    • 80 Critic Score
    Medieval Dynasty is a gorgeous survival/crafting and town management adventure game that satisfies our primal urge to create, build and form a community. After spending a year in early access, the ‘full release’ definitely has a solid foundation, but some mechanics could have used a bit more time in the oven. If you’re prepared for a long term investment, you’ll reap a fantastic reward.
    • 73 Metascore
    • 75 Critic Score
    Playing in this Western sandbox is a joy when it is rewarding your exploration and moral choices with strange outcomes and interesting characters. A lack of late-game variety brings its flaws to the fore.
    • 73 Metascore
    • 70 Critic Score
    Look, maybe I don’t know anymore! It didn’t feel like I was actively having a blast while playing To a T, but now, looking back, I do feel a warmness for it. Some kid might play it and feel less shameful about their own unique shape or way of being in the world. Or it might inspire them to attempt a feat of heroism to win over their bullies. Maybe some fully grown person will become slightly less sad whenever the dog licks their face or dresses them in school uniform. All I can say is that when Giraffe sings ♪ I wake up at 3 every morning to bake the bread for sandwiches ♫ this cute stupidity feels close to perfection.
    • 73 Metascore
    • 60 Critic Score
    The Last Stand: Aftermath is a blast from the past and enjoyable rogue-like that is unfortunately infected with bugs.
    • 73 Metascore
    • 55 Critic Score
    Fobia – St. Dinfna Hotel lifts liberally from the best of the horror genre but its unsatisfying core gameplay loops leave you out in the cold. A nifty camera mechanic allows for some entertaining time-bending exploration and the game has a solid grasp on 2000s grunge aesthetics, even if the story at its heart is a little old hat.
    • 73 Metascore
    • 75 Critic Score
    I love to see projects like this in the games space, ideas that are hyper-specific and borne of a deep passion for something, and then given some genuine backing in production. Lushfoil winds up a wonderful game of Show and Tell, where the Show is Matt Newell saying “Look at all these great trees I made!,” and the Tell is a set of handy instructions on how to take a really good photo of them.
    • 73 Metascore
    • 70 Critic Score
    Earth Defence Force is like the conventionally unattractive partner you experimented with in your youth. They were so grateful for your attention, and in turn, really knew how to show their appreciation. A genuine guilty pleasure of the kind that you might be a bit sheepish to introduce to friends because they buck the trend of traditional beauty (and they just sound a bit weird). But goddamn it, you grew from having indulged the relationship with the ugly duckling. It’s great coming back to that partner as I settle into adulthood. They don’t give a shit about how they look, are mostly stable, have a pleasant demeanour, and still aim to please by exploding all over my jorts.
    • 73 Metascore
    • 80 Critic Score
    It never fully challenged me personally and isn’t an overly long experience, but with a few friends or Disney diehards, Disney Illusion Island is a worthy adventure and one of the better licensed titles to venture out from the Magic Kingdom of late.
    • 73 Metascore
    • 75 Critic Score
    Oxenfree II: Lost Signals spends a little too much time washed out in white noise to truly deliver on its promise but when tuned just right, it sounds like little else. A coming-of-age story for people who should have already come of age is a beautiful and poignant launching pad and despite getting bogged down in hard rules and lore, Night School Studios still display a grasp on horror aesthetics and storytelling worth the price of admission. The signal is a little fuzzy, this is a game still worth listening out for.
    • 73 Metascore
    • 80 Critic Score
    Pokémon Brilliant Diamond and Shining Pearl take me back to a simpler time in Pokémon where Mega Evolutions, Z-Moves, and Dynamaxing didn’t exist. It’s a wonderful reminder of how far Pokémon has come and it feels like a love letter to arguably the most formative generation of Pokémon.
    • 73 Metascore
    • 70 Critic Score
    Expanding on the already fun combat while offering a new and improved endgame mode, Worldslayer is worth heading back to Enoch for, even if the story told on the trip is a forgettable one.
    • 73 Metascore
    • 70 Critic Score
    An intense atmosphere and intriguing story which is unfortunately marred by the age the game was created in. Looking past the clumsiness of the movement, it is still one of the most accessible and fun Project Zero games.
    • 73 Metascore
    • 70 Critic Score
    Repeatedly reliving Armageddon may not sound like an appealing prospect, but when it looks and sounds this pretty, I can understand. The audiovisual identity of Wizard with a Gun may be its strongest ally, but that shouldn’t discount the enjoyable gameplay loop and inventive combat options. The mismatched difficulty, unenthusiastic base building and some occasional technical hiccups stop me from fully investing in this world, but I certainly appreciate the more bite-sized survival offering that Galvanic has provided.
    • 73 Metascore
    • 70 Critic Score
    Cavern of Dreams may not reach the heights of the juggernauts that inspired its creation, but it still provides a solid adventure with plenty of nostalgia.
    • 73 Metascore
    • 60 Critic Score
    Charming and occasionally engaging, Darwin’s Paradox! Is an uneven and sometimes irritating stealth platformer with a few too many quirks and inconsistencies to outright recommend.
    • 73 Metascore
    • 70 Critic Score
    Akka Arrh is a relic from a lost time, making itself quite at home with a modern player through overwhelming visuals and a gameplay loop that seeps into your gray matter.
    • 73 Metascore
    • 70 Critic Score
    Dead Island 2 is every bit the gory zombie slasher it wants to be. But as enjoyable and solid as it is, issues with repetition and the gameplay loop stop it from being the game it perhaps could have been.
    • 73 Metascore
    • 60 Critic Score
    While it’s commendable that OTXO attempts to freshen up the top-down shooter genre by mixing in roguelike qualities and a time-bending mechanic, the result, unfortunately, feels at odds with itself.
    • 73 Metascore
    • 80 Critic Score
    Oddworld: Soulstorm isn't without its issues, but the good far outweighs the bad. Its crafting system will prove controversial, but it is an overall boon to the game. A visual treat through and through that hits its stride after the first few levels.
    • 73 Metascore
    • 70 Critic Score
    This earnest, occasionally awkward epilogue to Tales of Arise isn’t essential, but it packs enough delights to reward returning fans.

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