Wccftech's Scores

  • Games
For 1,631 reviews, this publication has graded:
  • 56% higher than the average critic
  • 6% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 0.7 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 What Remains of Edith Finch
Lowest review score: 15 Babylon's Fall
Score distribution:
1649 game reviews
    • 64 Metascore
    • 70 Critic Score
    Elex II is a baffling game. The combat is clunky and can be very difficult, and the game has more than a few bugs, with other issues like a glacial pace. However, the game is genuinely interesting to explore and fun, for all its problems - and there are many. The story and its turns are engaging, and it's impossible not to see the care and enthusiasm from Piranha Bytes. Elex II is Eurojank, and I can't help but enjoy it because of (or despite, take your pick) that.
    • 77 Metascore
    • 82 Critic Score
    Persona 4 Arena Ultimax brings the best version of the game for fighting games and Persona series fans alike. People will be incredibly pleased by the beautiful fusion of easy-to-control characters alongside the highly detailed sprite animations and the wide variety of gameplay modes that are sure to keep various gaming genre fans hooked.
    • 85 Metascore
    • 80 Critic Score
    Tunic is a charming, absorbing adventure that recaptures the feel of the original The Legend of Zelda better than almost any other game out there (including some of Nintendo’s own efforts). The game’s enigmatic nature won’t be for everyone and a late-game difficulty spike may frustrate even old-school fans, but overall, Tunic is a successful link to the past.
    • 81 Metascore
    • 75 Critic Score
    Syberia - The World Before is a return to form for the series, and an all-around solid adventure game featuring an engaging story that nicely blends together two different timelines, charming characters and good puzzle design. The experience, however, leaves something to be desired when it comes to innovation, making the game a must-buy only for fans of the series.
    • tbd Metascore
    • 61 Critic Score
    Phantom Breaker: Omnia brings the game to western countries for the first time. However, it also brings what seem to be vestiges of old and outdated game design that work against it. While the fighting mechanics might be easy to understand, every character feels like they play the same way and the combat is so unintuitive it feels like you're just in a button-mashing contest. It works as a novelty and not much else.
    • 72 Metascore
    • 82 Critic Score
    Final Fantasy Origin: Stranger of Paradise is a chaotic alternative retelling of the very first Final Fantasy, following the story beat by beat until it transforms into something unique in its own way.
    • 65 Metascore
    • 60 Critic Score
    Not Tonight 2 looks to build upon Not Tonight and the Papers, Please formula, but veers too far away from what gave the first its impact. One-off challenges and the veering between serious and slapstick make the game feel too unfocused, ultimately detracting from the game. It's not bad by any stretch of the imagination, it still looks and sounds great, but there are a few too many negatives and it's ultimately a shadow of the first.
    • 76 Metascore
    • 65 Critic Score
    WWE 2K22 is a major improvement over its insulting predecessor, featuring some smart tweaks to core gameplay and fan-favorite modes. That said, promises of a “completely rebuilt” experience ring hollow as it’s clear old tech is still being used, and while the action has been refined, it remains a notch below most other fighting or combat sports games you could name. Your reaction to the game will largely hinge on how you felt about 2K’s series before its hiatus, with those that still saw promise likely to have a good time. That said, don’t expect WWE 2K22 to transcend mid-card status if your patience was already at an end.
    • 46 Metascore
    • 15 Critic Score
    Babylon's Fall is a terrible experience all the way throughout. Reaching the endgame and postgame content (when the game actually becomes quite good) doesn't matter because the journey to get to that point is the most painfully boring affair in gaming. The game's dull story and horrendous visuals certainly don't do this game any favors.
    • 76 Metascore
    • 75 Critic Score
    Assassin's Creed Valhalla: Dawn of Ragnarok is a solid expansion that introduces some interesting gameplay mechanics and plenty of new content that, at the end of the day, doesn't change how the game is played in a significant way. After a long base game and two expansions, Dawn of Ragnarok definitely needed to be something more to become an essential purchase, as only those who haven't had enough of Assassin's Creed Valhalla will fully appreciate the coming of Ragnarok and the end of an age.
    • 63 Metascore
    • 55 Critic Score
    Shadow Warrior 3 offers some competent (albeit mostly borrowed) core shooting mechanics and first-person platforming, but uninspired, repetitive level design, irritating enemies, and a withering onslaught of dad humor may leave you longing for relief before the game’s relatively-brief campaign wraps up. Shadow Warrior 3 isn’t without its moments, and may be worth a shot at a considerable discount, but this franchise is still eclipsed by the FPS big boys.
    • 76 Metascore
    • 70 Critic Score
    With its new tightly designed stages, and new parkour and combat mechanics, Ghostrunner Project_Hel is a more than worthy purchase for fans of the base game. The new mechanics, however, do not change the experience in any significant way, so those who did not like Ghostrunner will not change their opinion with the expansion. It is good for the most part, but it still is more of the same.
    • 87 Metascore
    • 90 Critic Score
    Gran Turismo 7 is an excellent game. It looks fantastic, with features like the photo and scapes modes, making the game look eerily photo-realistic. On the track, racing is top-notch. Every car feels unique; every change in the garage and every decision on the track matters. However, it doesn't mean there aren't issues. Always online requirements have failed me numerous times and lost progress when the servers have died; this is before launch. In addition to this, there's just a looming issue of time; the game doesn't value your time with the campaign (cafe menus), having it move at a glacially slow pace at best. Also, the soundtrack is atrocious. Still, whatever faults I find, they are far outweighed by overwhelming positives.
    • 83 Metascore
    • 90 Critic Score
    Regardless of my complaints, Atelier Sophie 2 does many things right to warrant a recommendation. It’s a great entry-level RPG with some intricate systems that will keep you entertained. The turn-based system might be a turn-off for some players, but I believe that we could work more with this genre, and Gust seems like they are willing to experiment more with it.
    • 76 Metascore
    • 75 Critic Score
    Ultimately, Grid Legends is a good pick-up-and-play experience, and folks motivated to grind through every challenge it has to offer will remain occupied for a while. That said, those with less patience for repetitiveness may be looking for the off-ramp sooner.
    • 73 Metascore
    • 91 Critic Score
    Martha is Dead meets every expectation and exceeds most of them. It is a true ghost story, perfectly designed to demand you keep playing while making you want to stop. Its near-flawless design sets a new benchmark in the quietly, weirdly, horrible.
    • 94 Metascore
    • 100 Critic Score
    Elden Ring is not only the best action RPG developed by From Software but one of the best open-world titles ever made. A masterclass of game design, Elden Ring isn't just a game but an epic dark fantasy journey that no one will be able to forget for a very long time.
    • 38 Metascore
    • 40 Critic Score
    I can’t recommend an imbalanced and severely dated multiplayer offering and a campaign that doesn’t come anywhere close to the highs of Remedy’s other titles. If nothing else, at least look at CrossfireX’s dollar store variant of de_dust2 for your own curiosity.
    • 86 Metascore
    • 95 Critic Score
    As the culmination of the Total War: Warhammer trilogy, the story-focused approach combined with massive multiple-part battles feels like the right thing to do. While aspects can make you feel rushed, this is undeniably intentional as you're in a race against all other factions on the map, and the more I play it, the more I like it. The battles feel genuinely epic, with even regular ones seeing significant improvement thanks to excellent design. AI improvements on the campaign map, combined with the unique features of factions, also add another layer to the game. There are a few niggles here and there; the AI has issues during battles. Corruption on the campaign map also feels imbalanced, but while these can be irritating (corruption mainly), they are minor issues in the grand scheme. All in all, Total War: Warhammer III is an excellent game.
    • 50 Metascore
    • 60 Critic Score
    Dynasty Warriors 9 Empires attempts to mix features introduced in Dynasty Warriors 9 with strategy elements but fails to do so due to a variety of issues, such as the low difficulty level, limited character creation options, and a generally unpolished experience. A better implementation of open-world mechanics would have done wonders to update the Empires' experience, but Omega Force decided to play it extremely safe, resulting in a game that only die-hard fans of the series will enjoy.
    • 88 Metascore
    • 90 Critic Score
    Horizon Forbidden West is a worthy sequel to Zero Dawn in every way, proving that Guerrilla is no one-hit wonder when it comes to the action RPG genre. This huge and beautiful world has an incredible amount of things to do and most of them are really fun, thanks to improvements to combat and traversal. The game also features another great storyline that will get fans talking about the inevitable sequel.
    • 79 Metascore
    • 81 Critic Score
    It makes me feel like I never left KOF behind, to begin with. I am ready to start my journey in fighting games once again and live to fight another day.
    • 83 Metascore
    • 95 Critic Score
    Arceus offers you a chance to play your childhood dream. It's not perfect but it offers something more engrossing and satisfying than anything else Pokémon has come up with.
    • 87 Metascore
    • 80 Critic Score
    OlliOlli World has a chill vibe that allows players to enjoy performing skating tricks, whether to clear platforming challenges or just to challenge themselves to the highest score. The game offers little else besides cosmetic rewards, but it more than makes up for it with its replayability and addictive nature. It's the perfect game for those who want to play a game with the same level of depth as the Tony Hawk or Skate franchises.
    • 76 Metascore
    • 80 Critic Score
    Dying Light 2 Stay Human is another exhilarating parkour and zombie-pummeling playground from Techland, although at times, the seams holding it all together are a bit obvious. Given the game’s glitches, minor gameplay annoyances, and crudely bisected story and world, reports of behind-the-scenes issues feel all-too-plausible. That said, the foundation here is rock solid, and Techland has proven they’re capable long-term builders, so I’m confident Dying Light 2’s embers can be stoked to a full flame in time.
    • 51 Metascore
    • 60 Critic Score
    With its unique setting and interesting story mechanics powered by time-traveling, great sense of scale, and nice visuals, The Waylanders had the potential to be a remarkable role-playing game. The uneven pacing of the story, writing with wild quality shifts, the rather run-of-the-mill combat, the clunky interface, and a general lack of polish, however, make the game often frustrating to play, preventing it from reaching the heights it could have achieved.
    • 80 Metascore
    • 85 Critic Score
    Expeditions: Rome is a surprisingly detailed tactical RPG that takes you through three huge theatres of the Roman republic on a personal quest for revenge or triumph. This story is what you make of it, packed full of meaningful decisions that influence many aspects of the game. Adding to this story is a robust character development system that feeds into the excellent combat, with multiple side-missions to develop both characters equipment and stories, as well as your war camp. The game feels like it could become dull, but never reached that point and is one well worth it for any RPG fan.
    • 79 Metascore
    • 75 Critic Score
    The game is excellent in terms of gameplay mechanics, graphics, and music. Unfortunately, there isn't much variety anywhere else to warrant a higher score. This game knows that it's essentially here for versus matches and as such, will only be engaging for players who are going to play against each other locally or online.
    • 73 Metascore
    • 79 Critic Score
    Ubisoft Montreal's attempt at a cooperative alien survival shooter takes the operators and abilities that players love from Rainbow Six Siege and brings them into a familiar style that longtime fans of Left 4 Dead or GTFO will appreciate with a squad of friends.
    • 79 Metascore
    • 85 Critic Score
    Nobody Saves the World is a lively, funny, and original take on the well-trodden Diablo-style action RPG that’s held back only slightly by a few sticky structural issues. Nobody Saves the World won’t completely change your world, but it should brighten it a bit.
    • 86 Metascore
    • 90 Critic Score
    With the streamlining of some of the most annoying aspects of the Monster Hunter experience and some excellent additions to the formula like Wirebugs and Switch Skills, Monster Hunter Rise reaches the heights of the best entries in the series with ease. While not all of the changes and new features have been for the best, like Rampage Quests, their general quality level, and the amazing PC port, do make the game one that's worth playing for both long-time fans of the series and newcomers.
    • 61 Metascore
    • 65 Critic Score
    Alfred Hitchcock - Vertigo is an interesting narrative-driven adventure game, or more like an interactive story, which incorporates several themes from Hitchcock's work. While not linked to the film of the same name, Vertigo is similar in many ways and - like Vertigo - features a compelling and well-told story with (mostly) interesting and well-developed characters. However, this story is countered by distracting facial animation, issues with balancing the generally good audio, and other technical problems. Alfred Hitchcock - Vertigo isn't a bad interactive story, I'd even recommend the story, it misses the mark on too much for me to not offer some caution.
    • 83 Metascore
    • 75 Critic Score
    Shadow Tactics: Blades of the Shogun - Aiko's Choice is more of the original, which means it's more of one of the best real-time tactics games around. The few issues that you could have with the original, such as the difficulty curve, are made worse due to the location of these missions within the larger story - and with it being standalone - which could make it inaccessible. The lack of introduction to characters, presuming foreknowledge, also means new players will find it hard to get into. Even with these flaws, I could only recommend it as it looks great, sounds great, and plays even better.
    • 68 Metascore
    • 62 Critic Score
    The Gunk is a rather visually stunning experience with many drawbacks that prevent it from scoring higher. While it has some noteworthy high points, it also has some devastatingly low points that show that Image & Form Games are just dipping their toes into 3D world design.
    • 64 Metascore
    • 80 Critic Score
    With an engaging story, amazing lore and worldbuilding that fit nicely with what has been established in the main campaign, and a huge number of new well-crafted additions, ranging from a new location to new mechanics, new enemy types, and gear, Kingdoms of Amalur: Re-Reckoning - Fatesworn is a great way to end the story that started back in 2012 and a very good reason to journey back to Amalur one more time. The new content doesn't stray too far from what we have already seen, however, so only those who did fall to the dated charms of the base game will find it truly worthwhile.
    • 80 Metascore
    • 80 Critic Score
    Halo Infinite is, in my opinion, the best game of the series. While still faltering in the narrative, character development, and exposition, it improves earlier titles. Combat is entertaining and engaging, with improvements made across the board, but mention must go to new abilities like the grappling hook. The move to an open world helps the game stand apart, with added freedom to take the fight to your enemies and a vast arsenal of weapons and vehicles to bring into battle. While it slips up on a few occasions, from somebody who has never been part of the Halo fan club, this has given me a glimpse of what could be great things to come.
    • 76 Metascore
    • 60 Critic Score
    Chorus is undoubtedly ambitious, with Fishlabs undeniably putting in a lot of effort into their first full title. Aesthetically, there's a lot to praise the game for, with a photo mode that genuinely feels useful to capture the visual splendour of space and the action of combat. Combat here is also fun, responsive, and generally great to play, even if it can feel overused due to a significant lack of variety in the rest of the game. Add this lack of variety to an ambitious story, but poorly developed, and you get Chorus. For every positive, there is an undeniable negative. Is it worth playing? I would say yes, but how much mileage you get out of it will be very subjective.
    • 77 Metascore
    • 70 Critic Score
    Solar Ash makes a good first impression with its silky-smooth controls, eye-catching visuals, and bombastic boss battles, but a lack of character progression or changes to core mechanics eventually drains some of the life from the game. Solar Ash is a solid action-platformer, but it doesn’t really rise above the many other indies occupying the same space, and ultimately, you may find your memories of the game disappearing rather swiftly into the void.
    • 73 Metascore
    • 75 Critic Score
    Perhaps the softest launch in Activision Blizzard's historic FPS series, Call of Duty Vanguard shows that there's much potential for this year's entry to grow. However with the weakest Zombies mode in series history, a shortage of cosmetics and upgrades for anything save your primary loadout, and a Campaign that could've offered so much more, Vanguard is a tough sell if you're looking for anything than your next TDM fix at the moment.
    • 80 Metascore
    • 90 Critic Score
    While it doesn't innovate the formula introduced in Battle Chasers: Nightwar too much, Ruined King: A League of Legends Story's quality is undeniably high, so much that even those with little to no knowledge of the League of Legends universe can enjoy the game fully. With an engaging story, charming characters and amazing combat system, the game by Airship Syndicate is the best possible debut for Riot Forge, and one of the best role-playing games released this year.
    • 73 Metascore
    • 80 Critic Score
    This is a fantastic return to form for the well-established series after the mess that was Dead Zone. It brings back familiar elements from the first entries in the series while using its newly implemented roguelike aspect to put players in very tense situations where the next decision may very well end in death.
    • 78 Metascore
    • 65 Critic Score
    Jurassic World Evolution 2 expands its prehistoric playground with more dinosaurs, modes, and unique franchise flavor, but it’s all built on a flawed and often frustrating foundation of unbalanced and unpolished mechanics. Jurassic World Evolution 2 is a better game than its predecessor, but it feels like a glorified expansion. Those looking for a more substantial sequel may want to spare the expense this time.
    • 54 Metascore
    • 55 Critic Score
    Grand Theft Auto: The Trilogy – The Definitive Edition collects some truly groundbreaking games that still provide their share of nostalgic fun, but little has been done to make them shine here in 2021. Ultimately, a shoddy visual upgrade, choppy performance, and a lack of meaningful updates or extras may leave you questioning why you loved them in the first place. Perhaps this collection can be brought up to snuff with updates from Rockstar (or modders), but for now, its Wanted Level remains low.
    • 78 Metascore
    • 81 Critic Score
    Blue Reflection: Second Light builds upon many of the positive aspects while updating its combat system to be accessible for a broader JRPG fan audience. This is a step in the right direction that, while it may have some painful lows, also has some incredible highs that make for an overall great experience.
    • 77 Metascore
    • 85 Critic Score
    Sherlock Holmes Chapter One is one of the very best series installments, thanks to a great story powered by solid writing, charming characters, varied cases, and new open-world gameplay mechanics that fit incredibly well. While some of these mechanics do require a little tweaking, such as combat, Chapter One is a very solid game that no fan of the series or adventure games should pass on.
    • 68 Metascore
    • Critic Score
    Battlefield 2042 feels like the most complete Battlefield game yet, mainly thanks to the incredible depth provided by Battlefield Portal and the brand new Hazard Mode, even though it is unclear whether it'll be enough to draw flocks of new players to the franchise. [Review in Progress]
    • 85 Metascore
    • 95 Critic Score
    Football Manager 2022 is yet another improvement on the long-running series, one that brings the beautiful game to life more than ever before and recreates both the small and large moments that make the sport so engaging. The options are near limitless, and the game puts even more at your fingertips, from the Data Hub to improved staff meetings, all adding onto a revamped match engine. This is the closest Sports Interactive has come to perfection, with only small elements feeling aged and needing polishing.
    • 84 Metascore
    • 95 Critic Score
    Featuring a new approach to exploration and extremely solid gameplay, Shin Megami Tensei V masterfully balances innovation and tradition to offer an excellent JRPG experience. While the technical issues can get in the way, the game's quality is so high that most will be willing to look past them, as Shin Megami Tensei V is one of the best entries in the series and one of the best JRPGs released in 2021.
    • 91 Metascore
    • 95 Critic Score
    Forza Horizon 5 is yet another step up for the series and arguably the best racing game ever made. Offering a host of content across a fantastic representation of Mexico, its varied terrain and scenery, there's so much to explore and race. A massive roster of cars will perform all of these, each feeling different from the others, with a variety of upgrade and tuning options almost matching those of simulation titles. While there are a few minor niggles here and there, they are nearly so small as to be hardly worth mentioning. All in all, it's impossible not to recommend this for anybody, regardless of them being a fan of racing games or not, as this is that good.
    • 77 Metascore
    • 85 Critic Score
    Riders Republic’s posturing is more than a little phony and the game may be a bit mechanically simple for some, but its playground is an impressive one. With travel still difficult, Ubisoft’s sometimes-breathtaking recreation of America’s greatest national parks feels like something to be grateful for, and this game’s wide range of activities and challenges means almost everyone will be able to find some way to amuse themselves amongst its peaks and valleys. Riders Republic is a surprising breath of virtual fresh air.
    • 69 Metascore
    • 60 Critic Score
    Project Zero: Maiden of Black Water is a strange release. It's not a remake, nor a remaster, feeling more like a re-release with a few added features. Visually, it's barely different to the Wii U Release, so if you've already played it, then there's not much I can say. However, considering the original was limited to the Wii U, with a limited audience, this version brings it over to modern consoles and the PC, keeping the excellent atmosphere and different combat system and making it control better than expected. Is it worth buying? That is very dependent on if you like horror games.
    • 80 Metascore
    • 80 Critic Score
    Mario Party Superstars offers a selection of completely revamped boards from the earliest days of the franchise. It might not offer much new, or change much, but it looks and feels as wild as fun as you remember.
    • 75 Metascore
    • 76 Critic Score
    Yoko Taro's storytelling is laid out on the table in a card-based adventure that'll appeal to tabletop and JRPG fans alike in Voice of Cards.
    • 83 Metascore
    • 72 Critic Score
    The focus placed by The Riftbreaker's gameplay loop on resource management may be too monotonous for some players. It's a game that focuses on its base-building mechanics more than its Action RPG mechanics. Still, it's a decent mixture of both that can either be loved or hated by players.
    • 78 Metascore
    • 80 Critic Score
    Marvel's Guardians of the Galaxy is a highly enjoyable action/adventure romp that never strays from the beaten path. You won't find any major experiments or innovations here, but you will experience a great adaptation of the beloved dysfunctional team of galactic superheroes. The story and characters are well written, the combat is fun (if perhaps a bit too easy), and the audio is excellent.
    • 81 Metascore
    • 90 Critic Score
    Age of Empires IV is, in almost every way, a true sequel to Age of Empires II. It plays great and has a few new features that add more tactical elements to combat and how you develop your faction. On factions, it truly allows them to differentiate themselves from each other. There are slight issues, such as the population cap that feels very restrictive and the lower-quality of unit models, but these are minor in what is an otherwise outstanding game, and one where an undeniable amount of effort and work has gone into - which includes hours of documentary-style clips to support the campaign.
    • 73 Metascore
    • 90 Critic Score
    The Dark Pictures Anthology: House of Ashes is easily the best of the series so far. There are clear improvements in gameplay, such as difficulty options and complete control over the camera, which help push this forward. The writing also takes strides forward, with an excellent cast of characters, more realistic writing, and a satisfying narrative throughout. Add the already exceptional abilities of Supermassive Games at building atmosphere, and you have a recipe for a great game - something that I firmly believe House of Ashes is.
    • 78 Metascore
    • 80 Critic Score
    FIFA 22 is an undeniably fantastic football game, once you get on the pitch. HyperMotion Technology, and a push for enhanced visuals, physics, and more, make this an incredibly tactical experience and closer to the real thing than ever before. The inevitable problem is when you look at the insidious inclusions off the pitch, such as FUT, which - while somewhat more generous with the in-game currency - is still incredibly predatory and push on the in-game gambling mechanics.
    • 62 Metascore
    • 70 Critic Score
    The Good Life comes with excellent narrative elements, but the entire experience is damaged by some weird design choices that result in mediocre gameplay. While this is hardly surprising for a game directed by SWERY, some of the ideas featured in The Good Life, like the cat and dog transformation mechanics, deserved a much better execution, as they feel shallow and not particularly interesting. With such flawed gameplay, only die-hard fans of the Japanese director will truly love The Good Life.
    • 78 Metascore
    • 75 Critic Score
    Lemnis Gate is a game at odds with itself. Its well-executed time loop mechanics could potentially appeal beyond the usual hardcore shooter crowd, but the game’s matchmaking shortcomings and lack of single-player content will keep that wider audience at arm’s length. Lemnis Gate is fun, but it feels like a concept that needed more resources to fully realize its promise. That said, if you are a dedicated shooter fan looking for something a little different, you may find yourself doing the time warp again (and again and again).
    • 77 Metascore
    • 80 Critic Score
    Back 4 Blood isn't Left 4 Dead, and it doesn't even try to be it, doing away with the classics' straightforward campaign in favor of a more modern experience that rewards progression and offers plenty of replayability. The excellent map and mission design, the huge variety of builds made possible by the card system, and satisfying gameplay make the game by Turtle Rock Studios the one to get for those who have a team of friends ready to take on hordes of undead, but those who are looking to play the game solo would do better to look elsewhere, as Back 4 Blood doesn't offer much for those not too keen on teamwork.
    • 81 Metascore
    • 80 Critic Score
    Diablo II is one of the best ARPG's in gaming history, and Vicarious Visions haven't made many changes for Diablo II: Resurrected. Visually, there's a stark difference and it looks great while keeping the atmosphere. A few quality of life changes help keep this fresh and make it playable on consoles, but it just doesn't go far enough at points. This ageing master may have had a facelift, and it's one you can have a fantastic time with, but you can hear the creaking of its bones.
    • 74 Metascore
    • 74 Critic Score
    Far Cry 6 features a beautiful world filled with chaos, but it also fits the status quo for the series without putting its actors and tech to good use.
    • 88 Metascore
    • 88 Critic Score
    Metroid Dread proves that the Metroid franchise is still ready to innovate the genre it helped build with exciting new ideas. While it hasn't taken on all the lessons from newcomers that have filled in since its absence, it doesn't feel like an outsider looking in.
    • 68 Metascore
    • 70 Critic Score
    Jett: The Far Shore is a stylish, fascinating, and challenging work of art that may inspire you to say some very naughty words. While it sometimes succeeds as a chill exploratory experience, iffy controls, poor navigational tools, and overly convoluted missions often harsh the game’s vibe. That said, if you’re the type that can appreciate a game for its world and message, despite some issues with its minute-to-minute gameplay, feel free to join the Jett set.
    • 79 Metascore
    • 85 Critic Score
    Alan Wake Remastered is the perfect way for PlayStation 5 users to experience the story of Alan Wake. However, players looking for a refreshing experience might find themselves with a bit too much of the same thing that's been seen in previous versions of the game. At the end of the day, I am recommending this game for what it is over what the remaster offers.
    • 69 Metascore
    • 65 Critic Score
    Lawn Mowing Simulator does what it says on the tin, and much like Euro Truck Simulator 2, it's more than just mowing lawns. You're building a business empire and mowing lawns across the land, something that's both surprisingly engaging, and very relaxing. There are a few issues, such as poor balancing leading to grind, but if you like those simulations that offer you just enough game and something to call your own, this is worth considering.
    • 54 Metascore
    • 55 Critic Score
    While AWAY: The Survival Series nails its nature doc narration conceit, it doesn’t have anything particularly enlightening to say. The game does sometimes succeed as a straightforward cinematic adventure, but rough controls and a general lack of polish derail the rollercoaster far too often. Playing AWAY can be compelling at times, particularly if you’re an animal lover, but you might find queueing up a few episodes of Planet Earth more fulfilling.
    • 75 Metascore
    • 75 Critic Score
    In Sound Mind is a surprisingly compelling title, offering an interesting story and strong horror experience. However, some aspects start to outlive their welcome - if only due to annoyance. Tackling a sensitive subject like mental health, In Sound Mind could have really fallen flat if We Create Stuff didn't handle it well, and while it can come across as heavy-handed at times, this is generally well done and worth experiencing.
    • 75 Metascore
    • 70 Critic Score
    Tormented Souls is a love letter and throwback to the old school survival horror games, warts and all, even including the age-old tank controls found in the games it looks to emulate. Honestly, it does a good job in this, setting the atmosphere, ramping up the stakes and only rarely venturing into the absurd when it comes to puzzle logic. While not completely innocent, with some nonsense puzzles, and a questionable art style for the protagonist, there's enough on offer to keep you going and it makes it more than worth the reasonable price of the game.
    • 85 Metascore
    • 86 Critic Score
    Easily the best way to experience building bridges across America, Death Stranding Director's Cut is less of the final cut one might expect from Kojima himself and moreso a collection of novel enhancements to make this the best looking and best feeling way to experience this unique title.
    • 76 Metascore
    • 90 Critic Score
    For those yearning to explore, Sable offers the chance to do it at your own speed, with your own goals, and without the need to exert violence or experience shocking twists. Sable is confident the world is interesting enough and is completely right in that regard.
    • 81 Metascore
    • 80 Critic Score
    Despite featuring a very familiar experience inspired by The Legend of Zelda series, Kena: Bridge of Spirits manages to stand out from the competition with its amazing visuals, excellent combat system, and puzzle design. The underwhelming story and lack of real innovation prevent the game from being a must-have, sure, but what Kena: Bridge of Spirits does well, it really does well, so much that it's very easy to look past its issues.
    • 76 Metascore
    • 85 Critic Score
    NBA 2K22 is the franchise’s best entry in years, offering well-balanced changes on the court and a bold, yet welcome, revamp of MyCareer and The City hub. Microtransactions still frustrate at times, but they’re not as aggressive or tasteless as they’ve been in the past. For the first time in a while, it feels like the NBA 2K dev team is hungry, and they’ve cooked up a real championship contender this year.
    • 73 Metascore
    • 77 Critic Score
    Encased: A Sci-Fi Post-Apocalyptic RPG is a worthy purchase for all fans of classic Fallout games, thanks to a well-crafted post-apocalyptic setting, great worldbuilding, reactive world, and solid overall gameplay. The clunky interface, basic combat, verbose writing, and overwhelming amount of status conditions to keep track of damage the experience a bit, however, making Encased a game that only the most die-hard RPG fans will enjoy right from the start.
    • 82 Metascore
    • 90 Critic Score
    With its excellent detective story, extremely likable characters, and welcome improvements to combat and investigation mechanics, Lost Judgment won't disappoint any fan of the original, of the Yakuza series, or anyone looking for a very mature story. The game doesn't try to shake up the original formula, which may definitely put some players off, but this is hardly a problem when quality is as high as it is in the latest game from Ryu Ga Gotoku Studio.
    • 65 Metascore
    • 75 Critic Score
    Aragami 2 is another enjoyable sneak ‘em up and a solid improvement over its predecessor, but an overfamiliar world and mechanics make it hard to get too excited about the game. Aragami 2 gets the job done cleanly and efficiently, and is worth a shot if you’re into old-school stealth, but its memory may quickly fade into the shadowy recesses of your mind.
    • 76 Metascore
    • 73 Critic Score
    WarioWare: Get it Together! retains its easy to pick up and hard to master nature while adding a bit of a challenging element through its newly implemented characters. However, this can work against it as the layer of complexity may alienate fans who want to optimize their performance because of the way some characters are designed.
    • 69 Metascore
    • 70 Critic Score
    RiMS Racing is a decent first attempt into the racing simulation genre by Raceward Studios, with good racing, a detailed career mode and attention to detail on the bikes higher than any other game in history. On the track, it's rare to find a game that gives you the feel of a bike as good as this. However, with this attention to detail comes an inherent need to feature accessibility, which the game lacks with a terrible tutorial, and a need to balance and reduce the indulgence. The biggest culprit of indulgence comes with bike customisation, which - while valuable for those who want to know about bike parts - acts as a barrier to fun and the playing of the game. This is one I recommend to fans of bikes and racing sims, just go into it warned that there are things that could get in the way of your fun.
    • 81 Metascore
    • 95 Critic Score
    Life is Strange: True Colors is another success for Deck Nine, highlighting how well they understand the source material and its connection with the audience. The new characters, location, and power are an instant classic of the series and we can only hope they continue to develop this world alongside DONTNOD.
    • 80 Metascore
    • 70 Critic Score
    The Artful Escape is a rockin' Space Opera but it doesn't have much going for it besides its pretty visuals and incredible music. The platforming is basic and the plot is serviceable, but it's nothing that audiences haven't seen before. I'd recommend this game only if you're a fan of rock music from the '70s and '80s.
    • 87 Metascore
    • 90 Critic Score
    With its engaging story, dark atmosphere, charming characters, and excellent combat, Tales of Arise provides an experience that feels both new and familiar at the same time, making for a game that both long-time fans and newcomers will enjoy. While the excessive linearity and the removal of multiplayer will disappoint some, the pros far outweigh the cons, making Tales of Arise one of the best entries in the series to date.
    • 80 Metascore
    • 80 Critic Score
    F.I.S.T. Forged in Shadow Torch throws a lot of different things at the wall and tries to make them all stick. In the end, it's a bit of a messy mix of platforming, combat, robots, and animals that Dr. Robotnik would be proud of, but it's still great fun to play even if it doesn't make a lot of sense.
    • 83 Metascore
    • 80 Critic Score
    Pathfinder: Wrath of the Righteous is a faithful adaptation of the tabletop RPG, featuring an engaging story, well-written characters, and extremely deep gameplay mechanics. Although Owlcat Games' did their best to make the game feel welcoming to newcomers with plenty of in-game resources, tutorials, and difficulty customization options, the depth of the experience can be intimidating. Those who brave through the initial confusion, however, will find one of the best computer RPGs released in recent times.
    • 78 Metascore
    • 86 Critic Score
    The Myst remake does many things right. Unfortunately, it still has a few snags that would keep me from recommending it to veterans over realMyst: Masterpiece Edition. Likewise, most of the adjustments and revisions are made with veteran players in mind while the newer players may feel alienated by the lack of accessibility options.
    • 77 Metascore
    • 80 Critic Score
    Humankind is a very interesting 4X strategy game with a wide variety of elements, most of which are very detailed - though some, like religion, can feel a little undercooked. From city building, expansion and the urban sprawl over time, so much of the development of the world is well represented here. Science, influence, war, economy, growth - there's very little you'll find covered here.
    • 75 Metascore
    • 85 Critic Score
    No More Heroes III is a glorious, gory mess, bursting with excitement and creativity from beginning to end. The game’s intensity does shift down a gear when exploring its dated open world, but its best moments shine bright enough to keep your heart and beam katana pumping through the slower bits. Suda51 has scored another bloody Touchdown.
    • 56 Metascore
    • 55 Critic Score
    Recompile is stylish and well-written, but its messy Metroidvania structure and clumsy platforming corrupt what fun it might have offered. Maybe this game would have been easier to recommend a decade ago, but in a world where Hollow Knight and Axiom Verge exist, and an actual Metroid game is coming out in around a month, Recompile just isn’t up to code.
    • 71 Metascore
    • 70 Critic Score
    With excellent combat and traversal mechanics and a unique atmosphere, Naraka: Bladepoint stands out from the battle royale crowd. Cluttered interface, controls that require some tweaking, the bad implementation of microtransactions, and general lack of content, however, damage the experience a bit, preventing it from becoming a must-buy for fans of the genre. The foundation is still extremely solid, so with proper support, Naraka: Bladepoint definitely has the chance to rival all of the most popular battle royale games on the market.
    • 67 Metascore
    • 60 Critic Score
    An experience built for a fireteam of three, Aliens: Fireteam Elite turns the xenomorph horror on LV-895 into a shooting gallery that sadly misses the mark of what made its source material so iconic in the first place.
    • 89 Metascore
    • 95 Critic Score
    Psychonauts 2 delivers on everything it madly promises. That includes old school platforming with new school precision, an impressive visual style that never falters, and a world begging to be explored.
    • 53 Metascore
    • 60 Critic Score
    Foreclosed's visual style is nice, the cyberpunk aesthetic is one I fell in love with and wished could be explored more in-depth, and the plot is by the numbers but still engaging. Unfortunately, all of these good things are held back by a lackluster upgrade system, a laughably incompetent enemy AI, and sometimes downright insulting level design that feels more like it’s built around trial and error rather than tactical usage of resources and abilities. The game should be approached with caution as it can provide a fun experience but also a mildly infuriating one.
    • 69 Metascore
    • 63 Critic Score
    With a story that fails to go beyond serviceable and some not particularly inspired characters, Assassin’s Creed Valhalla: The Siege of Paris fails to reach the heights of the Wrath of the Druid expansion, basically offering more of the same in a somewhat uninteresting setting. The Infiltration Missions, a nice callback to earlier entries in the series, are not enough to salvage an experience that only the most die-hard Assassin’s Creed Valhalla fans will thoroughly enjoy.
    • 80 Metascore
    • 73 Critic Score
    The first three Final Fantasy Pixel Remasters are a somewhat solid remastering effort that could have been so much better with a few tweaks. While the amazing rearranged soundtracks sound great and the balancing tweaks make the three games still feel great to play, the divisive overhauled visuals reminiscent of the 16-bit entries, technical issues like the lack of a V-Sync toggle and display settings not saving and lack of additional content found in prior remakes make these remasters a truly worthy purchase only for those who live and breathe Final Fantasy.
    • 77 Metascore
    • 73 Critic Score
    The first three Final Fantasy Pixel Remasters are a somewhat solid remastering effort that could have been so much better with a few tweaks. While the amazing rearranged soundtracks sound great and the balancing tweaks make the three games still feel great to play, the divisive overhauled visuals reminiscent of the 16-bit entries, technical issues like the lack of a V-Sync toggle and display settings not saving and lack of additional content found in prior remakes make these remasters a truly worthy purchase only for those who live and breathe Final Fantasy.
    • 79 Metascore
    • 73 Critic Score
    The first three Final Fantasy Pixel Remasters are a somewhat solid remastering effort that could have been so much better with a few tweaks. While the amazing rearranged soundtracks sound great and the balancing tweaks make the three games still feel great to play, the divisive overhauled visuals reminiscent of the 16-bit entries, technical issues like the lack of a V-Sync toggle and display settings not saving and lack of additional content found in prior remakes make these remasters a truly worthy purchase only for those who live and breathe Final Fantasy.
    • 71 Metascore
    • 70 Critic Score
    Tribes of Midgard can be a fun, satisfying, and surprisingly friendly action-survival experience, but without the right guide and crew, you might find yourself lost at sea. Dedicated Vikings may find treasure here, but for some, Tribes of Midgard will wear thin quickly – just another trinket for your pile of shame.
    • 70 Metascore
    • 60 Critic Score
    Pokémon Unite is a genuinely fun and charming game, with quick and accessible combat with enough tactical element to keep it interesting, while not overwhelming newcomers to the genre. However, it is predatory in all the worst ways, copying the worst tactics of pay-to-win free-to-play games, such as five currencies, loot boxes, buyable (with real-money) boosts, and items that influence battle, and more. While the game can be fun, the predatory tactics leave a nasty taste in the mouth.
    • 85 Metascore
    • 85 Critic Score
    The Forgotten City just feels so satisfying to play. You'll constantly be solving little mysteries and discovering new secrets to hit you with some immediate gratifications, all the while working on the larger puzzlers and tangled storyline to reach the end.
    • 80 Metascore
    • 93 Critic Score
    NEO: The World Ends With You is the excellent sequel of one of the most unique JRPG ever released, featuring a stylish setting, charming characters, engaging story, masterfully crafted action combat, and tons of content that are on par (if not better) with the original. While some of the novelty is lost, as the game does not innovate the series' mechanics in any significant way, NEO: The World Ends With You is truly the sequel that all fans of the franchise were waiting for.

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